filter: enforce minimum velocity

In the current code, a timeout or direction change on the first tracker will
result in a velocity of 0. Really slow movements will thus always be zero, and
the first event after a direction is swallowed.

Enforce a minimum velocity:
In the case of a timeout, assume the current velocity is that of
distance/timeout. In the case of a direction change, the velocity is simply
that since the last tracker.

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
This commit is contained in:
Peter Hutterer 2015-04-22 12:25:13 +10:00
parent a81051e513
commit 289e4675c8
2 changed files with 35 additions and 9 deletions

View file

@ -144,6 +144,24 @@ calculate_tracker_velocity(struct pointer_tracker *tracker, uint64_t time)
return normalized_length(tracker->delta) / tdelta; /* units/ms */
}
static inline double
calculate_velocity_after_timeout(struct pointer_tracker *tracker)
{
/* First movement after timeout needs special handling.
*
* When we trigger the timeout, the last event is too far in the
* past to use it for velocity calculation across multiple tracker
* values.
*
* Use the motion timeout itself to calculate the speed rather than
* the last tracker time. This errs on the side of being too fast
* for really slow movements but provides much more useful initial
* movement in normal use-cases (pause, move, pause, move)
*/
return calculate_tracker_velocity(tracker,
tracker->time + MOTION_TIMEOUT);
}
static double
calculate_velocity(struct pointer_accelerator *accel, uint64_t time)
{
@ -163,15 +181,23 @@ calculate_velocity(struct pointer_accelerator *accel, uint64_t time)
/* Stop if too far away in time */
if (time - tracker->time > MOTION_TIMEOUT ||
tracker->time > time)
tracker->time > time) {
if (offset == 1)
result = calculate_velocity_after_timeout(tracker);
break;
}
velocity = calculate_tracker_velocity(tracker, time);
/* Stop if direction changed */
dir &= tracker->dir;
if (dir == 0)
if (dir == 0) {
/* First movement after dirchange - velocity is that
* of the last movement */
if (offset == 1)
result = velocity;
break;
velocity = calculate_tracker_velocity(tracker, time);
}
if (initial_velocity == 0.0) {
result = initial_velocity = velocity;

View file

@ -2959,7 +2959,7 @@ START_TEST(touchpad_edge_scroll)
litest_touch_up(dev, 0);
libinput_dispatch(li);
litest_assert_scroll(li, LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL, 10);
litest_assert_scroll(li, LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL, 4);
litest_assert_empty_queue(li);
litest_touch_down(dev, 0, 99, 80);
@ -2967,7 +2967,7 @@ START_TEST(touchpad_edge_scroll)
litest_touch_up(dev, 0);
libinput_dispatch(li);
litest_assert_scroll(li, LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL, -10);
litest_assert_scroll(li, LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL, -4);
litest_assert_empty_queue(li);
litest_touch_down(dev, 0, 20, 99);
@ -2975,7 +2975,7 @@ START_TEST(touchpad_edge_scroll)
litest_touch_up(dev, 0);
libinput_dispatch(li);
litest_assert_scroll(li, LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL, 10);
litest_assert_scroll(li, LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL, 4);
litest_assert_empty_queue(li);
litest_touch_down(dev, 0, 70, 99);
@ -2983,7 +2983,7 @@ START_TEST(touchpad_edge_scroll)
litest_touch_up(dev, 0);
libinput_dispatch(li);
litest_assert_scroll(li, LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL, -10);
litest_assert_scroll(li, LIBINPUT_POINTER_AXIS_SCROLL_HORIZONTAL, -4);
litest_assert_empty_queue(li);
}
END_TEST
@ -3065,7 +3065,7 @@ START_TEST(touchpad_edge_scroll_no_motion)
litest_touch_up(dev, 0);
libinput_dispatch(li);
litest_assert_scroll(li, LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL, 5);
litest_assert_scroll(li, LIBINPUT_POINTER_AXIS_SCROLL_VERTICAL, 4);
litest_assert_empty_queue(li);
}
END_TEST