Revert "lid: force the lid to open when the keyboard device is removed"

This reverts commit 1e2b66fb9a0de8956abc7d996afdd24a11893eb6.
This commit is contained in:
Peter Hutterer 2017-05-23 13:06:44 +10:00
parent d35d122eb1
commit 0c428d6b77
2 changed files with 11 additions and 59 deletions

View file

@ -64,23 +64,6 @@ lid_switch_notify_toggle(struct lid_switch_dispatch *dispatch,
}
}
static void
lid_switch_update_kernel_state(struct lid_switch_dispatch *dispatch,
uint64_t time)
{
int fd;
const struct input_event ev[2] = {
{{ 0, 0 }, EV_SW, SW_LID, 0 },
{{ 0, 0 }, EV_SYN, SYN_REPORT, 0 },
};
if (dispatch->reliability != RELIABILITY_WRITE_OPEN)
return;
fd = libevdev_get_fd(dispatch->device->evdev);
(void)write(fd, ev, sizeof(ev));
}
static void
lid_switch_keyboard_event(uint64_t time,
struct libinput_event *event,
@ -94,7 +77,17 @@ lid_switch_keyboard_event(uint64_t time,
if (event->type != LIBINPUT_EVENT_KEYBOARD_KEY)
return;
lid_switch_update_kernel_state(dispatch, time);
if (dispatch->reliability == RELIABILITY_WRITE_OPEN) {
int fd = libevdev_get_fd(dispatch->device->evdev);
struct input_event ev[2] = {
{{ 0, 0 }, EV_SW, SW_LID, 0 },
{{ 0, 0 }, EV_SYN, SYN_REPORT, 0 },
};
(void)write(fd, ev, sizeof(ev));
/* In case write() fails, we sync the lid state manually
* regardless. */
}
/* Posting the event here means we preempt the keyboard events that
* caused us to wake up, so the lid event is always passed on before
@ -253,16 +246,11 @@ lid_switch_interface_device_removed(struct evdev_device *device,
struct lid_switch_dispatch *dispatch = lid_dispatch(device->dispatch);
if (removed_device == dispatch->keyboard.keyboard) {
uint64_t time;
libinput_device_remove_event_listener(
&dispatch->keyboard.listener);
libinput_device_init_event_listener(
&dispatch->keyboard.listener);
dispatch->keyboard.keyboard = NULL;
time = libinput_now(evdev_libinput_context(device));
lid_switch_update_kernel_state(dispatch, time);
}
}

View file

@ -555,41 +555,6 @@ START_TEST(lid_update_hw_on_key_closed_on_init)
}
END_TEST
START_TEST(lid_force_open_if_no_keyboard)
{
struct litest_device *sw = litest_current_device();
struct libinput *li;
struct litest_device *keyboard;
litest_lid_action(sw, LIBINPUT_SWITCH_STATE_ON);
keyboard = litest_add_device(sw->libinput, LITEST_KEYBOARD);
/* separate context for the right state on init */
li = litest_create_context();
libinput_path_add_device(li,
libevdev_uinput_get_devnode(sw->uinput));
/* We only have the switch device in this context, not the keyboard.
* So don't expect any switch event to be in the pipe and don't
* expect the event to change if we type or toggle the state
*/
while (libinput_next_event_type(li) != LIBINPUT_EVENT_NONE) {
ck_assert_int_ne(libinput_next_event_type(li),
LIBINPUT_EVENT_SWITCH_TOGGLE);
libinput_event_destroy(libinput_get_event(li));
}
litest_event(keyboard, EV_KEY, KEY_A, 1);
litest_event(keyboard, EV_SYN, SYN_REPORT, 0);
litest_event(keyboard, EV_KEY, KEY_A, 0);
litest_event(keyboard, EV_SYN, SYN_REPORT, 0);
litest_lid_action(sw, LIBINPUT_SWITCH_STATE_OFF);
litest_assert_empty_queue(li);
libinput_unref(li);
litest_delete_device(keyboard);
}
END_TEST
void
litest_setup_tests_lid(void)
{
@ -611,5 +576,4 @@ litest_setup_tests_lid(void)
litest_add_for_device("lid:buggy", lid_update_hw_on_key, LITEST_LID_SWITCH_SURFACE3);
litest_add_for_device("lid:buggy", lid_update_hw_on_key_closed_on_init, LITEST_LID_SWITCH_SURFACE3);
litest_add_for_device("lid:buggy", lid_force_open_if_no_keyboard, LITEST_LID_SWITCH_SURFACE3);
}