mirror of
https://gitlab.freedesktop.org/libinput/libei.git
synced 2025-12-26 19:10:06 +01:00
907 lines
21 KiB
C
907 lines
21 KiB
C
/* SPDX-License-Identifier: MIT */
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/*
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* Copyright © 2020 Red Hat, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include "config.h"
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#include <errno.h>
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#include <fcntl.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <unistd.h>
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#include "util-io.h"
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#include "util-macros.h"
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#include "util-object.h"
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#include "util-sources.h"
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#include "util-strings.h"
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#include "util-time.h"
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#include "util-version.h"
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#include "libei.h"
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#include "libei-private.h"
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#include "brei-shared.h"
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#include "ei-proto.h"
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_Static_assert(sizeof(enum ei_device_capability) == sizeof(int), "Invalid enum size");
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_Static_assert(sizeof(enum ei_keymap_type) == sizeof(int), "Invalid enum size");
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_Static_assert(sizeof(enum ei_event_type) == sizeof(int), "Invalid enum size");
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_Static_assert(sizeof(enum ei_log_priority) == sizeof(int), "Invalid enum size");
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static void
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ei_destroy(struct ei *ei)
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{
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ei_disconnect(ei);
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struct ei_event *e;
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while ((e = ei_get_event(ei)) != NULL)
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ei_event_unref(e);
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if (ei->backend_interface.destroy)
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ei->backend_interface.destroy(ei, ei->backend);
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ei->backend = NULL;
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ei_connection_setup_unref(ei->connection_setup);
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ei_connection_unref(ei->connection);
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brei_context_unref(ei->brei);
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sink_unref(ei->sink);
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free(ei->name);
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}
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static
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OBJECT_IMPLEMENT_CREATE(ei);
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_public_
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OBJECT_IMPLEMENT_REF(ei);
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_public_
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OBJECT_IMPLEMENT_UNREF_CLEANUP(ei);
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_public_
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OBJECT_IMPLEMENT_SETTER(ei, user_data, void *);
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_public_
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OBJECT_IMPLEMENT_GETTER(ei, user_data, void *);
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OBJECT_IMPLEMENT_GETTER(ei, connection, struct ei_connection *);
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OBJECT_IMPLEMENT_GETTER(ei, serial, uint32_t);
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DEFINE_UNREF_CLEANUP_FUNC(brei_result);
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DEFINE_UNREF_CLEANUP_FUNC(ei_device);
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DEFINE_UNREF_CLEANUP_FUNC(ei_region);
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DEFINE_UNREF_CLEANUP_FUNC(ei_pingpong);
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struct ei *
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ei_get_context(struct ei *ei)
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{
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return ei; /* for the protocol bindings */
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}
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static struct ei *
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ei_create_context(bool is_sender, void *user_data)
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{
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_unref_(ei) *ei = ei_create(NULL);
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ei->state = EI_STATE_NEW;
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list_init(&ei->event_queue);
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list_init(&ei->seats);
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list_init(&ei->proto_objects);
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ei->interface_versions = (struct ei_interface_versions){
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.ei_connection = VERSION_V(1),
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.ei_connection_setup = VERSION_V(1),
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.ei_callback = VERSION_V(1),
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.ei_pingpong = VERSION_V(1),
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.ei_seat = VERSION_V(1),
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.ei_device = VERSION_V(1),
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.ei_pointer = VERSION_V(1),
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.ei_keyboard = VERSION_V(1),
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.ei_touchscreen = VERSION_V(1),
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};
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/* This must be v1 until the server tells us otherwise */
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ei->connection_setup = ei_connection_setup_new(ei, VERSION_V(1));
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ei->next_object_id = 1;
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ei->brei = brei_context_new(ei);
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brei_context_set_log_context(ei->brei, ei);
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brei_context_set_log_func(ei->brei, (brei_logfunc_t)ei_log_msg_va);
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ei_log_set_handler(ei, NULL);
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ei_log_set_priority(ei, EI_LOG_PRIORITY_INFO);
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ei->sink = sink_new();
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if (!ei->sink)
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return NULL;
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ei->user_data = user_data;
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ei->backend = NULL;
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ei->is_sender = is_sender;
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return steal(&ei);
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}
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uint32_t
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ei_get_new_id(struct ei *ei)
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{
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static const int server_range = 0xff000000;
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return ei->next_object_id++ & ~server_range;
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}
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void
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ei_update_serial(struct ei *ei, uint32_t serial)
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{
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ei->serial = serial;
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}
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void
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ei_register_object(struct ei *ei, struct brei_object *object)
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{
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log_debug(ei, "registering %s v%u object %#x", object->interface->name, object->version, object->id);
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list_append(&ei->proto_objects, &object->link);
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}
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void
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ei_unregister_object(struct ei *ei, struct brei_object *object)
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{
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log_debug(ei, "deregistering %s v%u object %#x", object->interface->name, object->version, object->id);
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list_remove(&object->link);
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}
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_public_ bool
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ei_is_sender(struct ei *ei)
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{
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return ei->is_sender;
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}
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_public_ struct ei *
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ei_new(void *user_data)
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{
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return ei_new_sender(user_data);
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}
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_public_ struct ei *
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ei_new_sender(void *user_data)
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{
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return ei_create_context(true, user_data);
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}
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_public_ struct ei *
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ei_new_receiver(void *user_data)
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{
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return ei_create_context(false, user_data);
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}
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_public_ int
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ei_get_fd(struct ei *ei)
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{
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return sink_get_fd(ei->sink);
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}
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_public_ void
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ei_dispatch(struct ei *ei)
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{
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sink_dispatch(ei->sink);
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}
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static void
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update_event_timestamp(struct ei_event *event, uint64_t time)
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{
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switch (event->type) {
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case EI_EVENT_POINTER_MOTION:
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case EI_EVENT_POINTER_MOTION_ABSOLUTE:
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case EI_EVENT_POINTER_BUTTON:
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case EI_EVENT_POINTER_SCROLL:
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case EI_EVENT_POINTER_SCROLL_STOP:
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case EI_EVENT_POINTER_SCROLL_CANCEL:
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case EI_EVENT_POINTER_SCROLL_DISCRETE:
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case EI_EVENT_KEYBOARD_KEY:
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case EI_EVENT_TOUCH_DOWN:
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case EI_EVENT_TOUCH_UP:
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case EI_EVENT_TOUCH_MOTION:
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if (event->timestamp != 0) {
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log_bug(ei_event_get_context(event),
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"Unexpected timestamp for event of type: %s",
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ei_event_type_to_string(event->type));
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return;
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}
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event->timestamp = time;
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break;
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default:
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log_bug(ei_event_get_context(event),
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"Unexpected event %s in pending queue event",
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ei_event_type_to_string(event->type));
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return;
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}
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}
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static void
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queue_event(struct ei *ei, struct ei_event *event)
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{
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struct ei_device *device = ei_event_get_device(event);
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struct list *queue = &ei->event_queue;
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const char *prefix = "";
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switch (event->type) {
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case EI_EVENT_POINTER_MOTION:
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case EI_EVENT_POINTER_MOTION_ABSOLUTE:
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case EI_EVENT_POINTER_BUTTON:
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case EI_EVENT_POINTER_SCROLL:
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case EI_EVENT_POINTER_SCROLL_STOP:
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case EI_EVENT_POINTER_SCROLL_CANCEL:
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case EI_EVENT_POINTER_SCROLL_DISCRETE:
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case EI_EVENT_KEYBOARD_KEY:
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case EI_EVENT_TOUCH_DOWN:
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case EI_EVENT_TOUCH_UP:
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case EI_EVENT_TOUCH_MOTION:
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prefix = "pending ";
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queue = &device->pending_event_queue;
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break;
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case EI_EVENT_FRAME:
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/* silently discard empty frames */
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if (list_empty(&device->pending_event_queue))
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return;
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struct ei_event *pending;
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list_for_each_safe(pending, &device->pending_event_queue, link) {
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update_event_timestamp(pending, event->timestamp);
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list_remove(&pending->link);
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list_append(&ei->event_queue, &pending->link);
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}
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break;
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default:
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if (device && !list_empty(&device->pending_event_queue))
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ei_queue_frame_event(device, ei_now(ei));
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break;
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}
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log_debug(ei, "queuing %sevent type %s (%u)",
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prefix,
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ei_event_type_to_string(event->type), event->type);
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list_append(queue, &event->link);
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}
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static void
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insert_event(struct ei *ei, struct ei_event *event)
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{
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log_debug(ei, "inserting event type %s (%u)",
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ei_event_type_to_string(event->type), event->type);
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list_insert(&ei->event_queue, &event->link);
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}
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void
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ei_queue_connect_event(struct ei *ei)
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{
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struct ei_event *e = ei_event_new(ei);
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e->type = EI_EVENT_CONNECT;
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queue_event(ei, e);
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}
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void
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ei_queue_disconnect_event(struct ei *ei)
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{
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struct ei_event *e = ei_event_new(ei);
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e->type = EI_EVENT_DISCONNECT;
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queue_event(ei, e);
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}
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void
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ei_queue_seat_added_event(struct ei_seat *seat)
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{
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struct ei *ei= ei_seat_get_context(seat);
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struct ei_event *e = ei_event_new(ei);
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e->type = EI_EVENT_SEAT_ADDED;
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e->seat = ei_seat_ref(seat);
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queue_event(ei, e);
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}
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void
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ei_queue_seat_removed_event(struct ei_seat *seat)
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{
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struct ei *ei= ei_seat_get_context(seat);
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struct ei_event *e = ei_event_new(ei);
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e->type = EI_EVENT_SEAT_REMOVED;
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e->seat = ei_seat_ref(seat);
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queue_event(ei, e);
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}
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static void
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queue_device_added_event(struct ei_device *device)
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{
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struct ei *ei= ei_device_get_context(device);
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struct ei_event *e = ei_event_new_for_device(device);
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e->type = EI_EVENT_DEVICE_ADDED;
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queue_event(ei, e);
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}
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static void
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queue_device_removed_event(struct ei_device *device)
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{
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struct ei *ei= ei_device_get_context(device);
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struct ei_event *e = ei_event_new_for_device(device);
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e->type = EI_EVENT_DEVICE_REMOVED;
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queue_event(ei, e);
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}
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static void
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insert_device_removed_event(struct ei_device *device)
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{
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struct ei *ei= ei_device_get_context(device);
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struct ei_event *e = ei_event_new_for_device(device);
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e->type = EI_EVENT_DEVICE_REMOVED;
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insert_event(ei, e);
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}
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void
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ei_queue_device_paused_event(struct ei_device *device)
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{
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struct ei *ei= ei_device_get_context(device);
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struct ei_event *e = ei_event_new_for_device(device);
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e->type = EI_EVENT_DEVICE_PAUSED;
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queue_event(ei, e);
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}
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void
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ei_queue_device_resumed_event(struct ei_device *device)
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{
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struct ei *ei= ei_device_get_context(device);
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struct ei_event *e = ei_event_new_for_device(device);
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e->type = EI_EVENT_DEVICE_RESUMED;
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queue_event(ei, e);
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}
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void
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ei_queue_keyboard_modifiers_event(struct ei_device *device,
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const struct ei_xkb_modifiers *mods)
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{
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struct ei *ei= ei_device_get_context(device);
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struct ei_event *e = ei_event_new_for_device(device);
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e->type = EI_EVENT_KEYBOARD_MODIFIERS;
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e->modifiers = *mods;
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queue_event(ei, e);
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}
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void
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ei_queue_frame_event(struct ei_device *device, uint64_t time)
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{
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struct ei_event *e = ei_event_new_for_device(device);
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e->type = EI_EVENT_FRAME;
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e->timestamp = time;
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queue_event(ei_device_get_context(device), e);
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}
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void
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ei_queue_device_start_emulating_event(struct ei_device *device, uint32_t sequence)
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{
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struct ei_event *e = ei_event_new_for_device(device);
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e->type = EI_EVENT_DEVICE_START_EMULATING;
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e->start_emulating.sequence = sequence;
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queue_event(ei_device_get_context(device), e);
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}
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void
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ei_queue_device_stop_emulating_event(struct ei_device *device)
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{
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struct ei_event *e = ei_event_new_for_device(device);
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e->type = EI_EVENT_DEVICE_STOP_EMULATING;
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queue_event(ei_device_get_context(device), e);
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}
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void
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ei_queue_pointer_rel_event(struct ei_device *device,
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double dx, double dy)
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{
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struct ei_event *e = ei_event_new_for_device(device);
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e->type = EI_EVENT_POINTER_MOTION;
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e->pointer.dx = dx;
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e->pointer.dy = dy;
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queue_event(ei_device_get_context(device), e);
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}
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void
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ei_queue_pointer_abs_event(struct ei_device *device,
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double x, double y)
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{
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struct ei_event *e = ei_event_new_for_device(device);
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e->type = EI_EVENT_POINTER_MOTION_ABSOLUTE;
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e->pointer.absx = x;
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e->pointer.absy = y;
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queue_event(ei_device_get_context(device), e);
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}
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void
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ei_queue_pointer_button_event(struct ei_device *device, uint32_t button,
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bool is_press)
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{
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struct ei_event *e = ei_event_new_for_device(device);
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e->type = EI_EVENT_POINTER_BUTTON;
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e->pointer.button = button;
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e->pointer.button_is_press = is_press;
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queue_event(ei_device_get_context(device), e);
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}
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void
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ei_queue_pointer_scroll_event(struct ei_device *device,
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double x, double y)
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{
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struct ei_event *e = ei_event_new_for_device(device);
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e->type = EI_EVENT_POINTER_SCROLL;
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e->pointer.sx = x;
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e->pointer.sy = y;
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queue_event(ei_device_get_context(device), e);
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}
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void
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ei_queue_pointer_scroll_discrete_event(struct ei_device *device,
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int32_t x, int32_t y)
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{
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struct ei_event *e = ei_event_new_for_device(device);
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e->type = EI_EVENT_POINTER_SCROLL_DISCRETE;
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e->pointer.sdx = x;
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e->pointer.sdy = y;
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queue_event(ei_device_get_context(device), e);
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}
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void
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ei_queue_pointer_scroll_stop_event(struct ei_device *device, bool x, bool y)
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{
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struct ei_event *e = ei_event_new_for_device(device);
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e->type = EI_EVENT_POINTER_SCROLL_STOP;
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e->pointer.stop_x = x;
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e->pointer.stop_y = y;
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queue_event(ei_device_get_context(device), e);
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}
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void
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ei_queue_pointer_scroll_cancel_event(struct ei_device *device, bool x, bool y)
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{
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struct ei_event *e = ei_event_new_for_device(device);
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e->type = EI_EVENT_POINTER_SCROLL_CANCEL;
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e->pointer.stop_x = x;
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e->pointer.stop_y = y;
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queue_event(ei_device_get_context(device), e);
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}
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void
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ei_queue_keyboard_key_event(struct ei_device *device, uint32_t key,
|
|
bool is_press)
|
|
{
|
|
struct ei_event *e = ei_event_new_for_device(device);
|
|
|
|
e->type = EI_EVENT_KEYBOARD_KEY;
|
|
e->keyboard.key = key;
|
|
e->keyboard.key_is_press = is_press;
|
|
|
|
queue_event(ei_device_get_context(device), e);
|
|
}
|
|
|
|
void
|
|
ei_queue_touch_down_event(struct ei_device *device, uint32_t touchid,
|
|
double x, double y)
|
|
{
|
|
struct ei_event *e = ei_event_new_for_device(device);
|
|
|
|
e->type = EI_EVENT_TOUCH_DOWN;
|
|
e->touch.touchid = touchid,
|
|
e->touch.x = x;
|
|
e->touch.y = y;
|
|
|
|
queue_event(ei_device_get_context(device), e);
|
|
}
|
|
|
|
void
|
|
ei_queue_touch_motion_event(struct ei_device *device, uint32_t touchid,
|
|
double x, double y)
|
|
{
|
|
struct ei_event *e = ei_event_new_for_device(device);
|
|
|
|
e->type = EI_EVENT_TOUCH_MOTION;
|
|
e->touch.touchid = touchid,
|
|
e->touch.x = x;
|
|
e->touch.y = y;
|
|
|
|
queue_event(ei_device_get_context(device), e);
|
|
}
|
|
|
|
void
|
|
ei_queue_touch_up_event(struct ei_device *device, uint32_t touchid)
|
|
{
|
|
struct ei_event *e = ei_event_new_for_device(device);
|
|
|
|
e->type = EI_EVENT_TOUCH_UP;
|
|
e->touch.touchid = touchid,
|
|
|
|
queue_event(ei_device_get_context(device), e);
|
|
}
|
|
|
|
void
|
|
ei_disconnect(struct ei *ei)
|
|
{
|
|
if (ei->state == EI_STATE_DISCONNECTED ||
|
|
ei->state == EI_STATE_DISCONNECTING)
|
|
return;
|
|
|
|
enum ei_state state = ei->state;
|
|
|
|
/* We need the disconnecting state to be re-entrant
|
|
ei_device_remove() may call ei_disconnect() on a socket error */
|
|
ei->state = EI_STATE_DISCONNECTING;
|
|
|
|
struct ei_seat *seat;
|
|
list_for_each_safe(seat, &ei->seats, link) {
|
|
ei_seat_remove(seat);
|
|
}
|
|
|
|
if (state != EI_STATE_NEW) {
|
|
ei_connection_request_disconnect(ei->connection);
|
|
}
|
|
ei_queue_disconnect_event(ei);
|
|
ei->state = EI_STATE_DISCONNECTED;
|
|
if (ei->source)
|
|
source_remove(ei->source);
|
|
ei->source = source_unref(ei->source);
|
|
}
|
|
|
|
static struct brei_result *
|
|
handle_msg_seat(struct ei_connection *connection, uint32_t seat_id, uint32_t version)
|
|
{
|
|
struct ei *ei = ei_connection_get_context(connection);
|
|
struct ei_seat *seat = ei_seat_new(ei, seat_id, version);
|
|
|
|
/* We might get the seat event before our callback finished, so make sure
|
|
* we know we're connected
|
|
*/
|
|
ei_connected(ei);
|
|
|
|
/* seats list owns the ref */
|
|
list_append(&ei->seats, &seat->link);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void
|
|
ei_queue_device_removed_event(struct ei_device *device)
|
|
{
|
|
queue_device_removed_event(device);
|
|
}
|
|
|
|
void
|
|
ei_queue_device_added_event(struct ei_device *device)
|
|
{
|
|
queue_device_added_event(device);
|
|
}
|
|
|
|
void
|
|
ei_insert_device_removed_event(struct ei_device *device)
|
|
{
|
|
insert_device_removed_event(device);
|
|
}
|
|
|
|
_public_ struct ei_event*
|
|
ei_get_event(struct ei *ei)
|
|
{
|
|
if (list_empty(&ei->event_queue))
|
|
return NULL;
|
|
|
|
struct ei_event *e = list_first_entry(&ei->event_queue, e, link);
|
|
list_remove(&e->link);
|
|
|
|
return e;
|
|
}
|
|
|
|
_public_ struct ei_event*
|
|
ei_peek_event(struct ei *ei)
|
|
{
|
|
if (list_empty(&ei->event_queue))
|
|
return NULL;
|
|
|
|
struct ei_event *e = list_first_entry(&ei->event_queue, e, link);
|
|
return ei_event_ref(e);
|
|
}
|
|
|
|
void
|
|
ei_connected(struct ei *ei)
|
|
{
|
|
if (ei->state == EI_STATE_CONNECTING) {
|
|
ei->state = EI_STATE_CONNECTED;
|
|
ei_queue_connect_event(ei);
|
|
}
|
|
}
|
|
|
|
static struct brei_result *
|
|
handle_msg_disconnected(struct ei_connection *connection, uint32_t last_serial,
|
|
uint32_t reason, const char *explanation)
|
|
{
|
|
struct ei *ei = ei_connection_get_context(connection);
|
|
|
|
if (reason == EI_CONNECTION_DISCONNECT_REASON_DISCONNECTED) {
|
|
log_info(ei, "Disconnected by EIS");
|
|
ei_disconnect(ei);
|
|
return NULL;
|
|
} else {
|
|
log_info(ei, "Disconnected after error: %s", explanation);
|
|
return brei_result_new(reason, "%s", explanation);
|
|
}
|
|
|
|
}
|
|
|
|
static struct brei_result *
|
|
handle_msg_invalid_object(struct ei_connection *connection, uint32_t last_serial, uint32_t object)
|
|
{
|
|
struct ei *ei = ei_connection_get_context(connection);
|
|
|
|
log_bug(ei, "Invalid object %#x after %u, I don't yet know how to handle that", last_serial, object);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static struct brei_result *
|
|
handle_msg_ping(struct ei_connection *connection, uint32_t id, uint32_t version)
|
|
{
|
|
struct ei *ei = ei_connection_get_context(connection);
|
|
_unref_(ei_pingpong) *pingpong = ei_pingpong_new_for_id(ei, id, version);
|
|
|
|
ei_pingpong_request_done(pingpong, 0);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static const struct ei_connection_interface interface = {
|
|
.disconnected = handle_msg_disconnected,
|
|
.seat = handle_msg_seat,
|
|
.invalid_object = handle_msg_invalid_object,
|
|
.ping = handle_msg_ping,
|
|
};
|
|
|
|
const struct ei_connection_interface *
|
|
ei_get_interface(struct ei *ei)
|
|
{
|
|
return &interface;
|
|
}
|
|
|
|
static int
|
|
lookup_object(uint32_t object_id, struct brei_object **object, void *userdata)
|
|
{
|
|
struct ei *ei = userdata;
|
|
|
|
struct brei_object *obj;
|
|
list_for_each(obj, &ei->proto_objects, link) {
|
|
if (obj->id == object_id) {
|
|
*object = obj;
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
log_debug(ei, "Failed to find object %#x", object_id);
|
|
|
|
return -ENOENT;
|
|
}
|
|
|
|
static void
|
|
connection_dispatch(struct source *source, void *userdata)
|
|
{
|
|
struct ei *ei = userdata;
|
|
enum ei_state old_state = ei->state;
|
|
|
|
_unref_(brei_result) *result = brei_dispatch(ei->brei, source_get_fd(source),
|
|
lookup_object, ei);
|
|
if (result) {
|
|
brei_drain_fd(source_get_fd(source));
|
|
ei_disconnect(ei);
|
|
}
|
|
|
|
static const char *states[] = {
|
|
"NEW",
|
|
"BACKEND",
|
|
"CONNECTING",
|
|
"CONNECTED",
|
|
"DISCONNECTED",
|
|
"DISCONNECTING",
|
|
};
|
|
if (result)
|
|
log_warn(ei, "Connection error: %s", brei_result_get_explanation(result));
|
|
|
|
if (old_state != ei->state)
|
|
log_debug(ei, "Connection dispatch: %s -> %s",
|
|
states[old_state],
|
|
states[ei->state]);
|
|
}
|
|
|
|
int
|
|
ei_send_message(struct ei *ei, const struct brei_object *object,
|
|
uint32_t opcode, const char *signature, size_t nargs, ...)
|
|
{
|
|
log_debug(ei, "sending: object %#x (%s@v%u:%s(%u)) signature '%s'",
|
|
object->id,
|
|
object->interface->name,
|
|
object->interface->version,
|
|
object->interface->requests[opcode].name,
|
|
opcode,
|
|
signature);
|
|
|
|
va_list args;
|
|
va_start(args, nargs);
|
|
_unref_(brei_result) *result = brei_marshal_message(ei->brei,
|
|
object->id,
|
|
opcode, signature,
|
|
nargs, args);
|
|
va_end(args);
|
|
|
|
if (brei_result_get_reason(result) != 0) {
|
|
log_warn(ei, "failed to marshal message: %s",
|
|
brei_result_get_explanation(result));
|
|
return -EBADMSG;
|
|
}
|
|
|
|
_cleanup_iobuf_ struct iobuf *buf = brei_result_get_data(result);
|
|
assert(buf);
|
|
int fd = source_get_fd(ei->source);
|
|
int rc = iobuf_send(buf, fd);
|
|
return rc < 0 ? rc : 0;
|
|
}
|
|
|
|
int
|
|
ei_set_socket(struct ei *ei, int fd)
|
|
{
|
|
struct source *source = source_new(fd, connection_dispatch, ei);
|
|
int rc = sink_add_source(ei->sink, source);
|
|
if (rc == 0) {
|
|
ei->source = source_ref(source);
|
|
ei->state = EI_STATE_BACKEND;
|
|
|
|
/* The server SHOULD have already sent the connection setup
|
|
* version, let's process that. If not ready, it'll happen
|
|
* in the next dispatch.
|
|
*
|
|
* FIXME: this will block if O_NONBLOCK is missing
|
|
*/
|
|
ei_dispatch(ei);
|
|
}
|
|
|
|
source_unref(source);
|
|
|
|
return rc < 0 ? rc : 0;
|
|
}
|
|
|
|
_public_ void
|
|
ei_configure_name(struct ei *ei, const char *name)
|
|
{
|
|
if (ei->state != EI_STATE_NEW) {
|
|
log_bug_client(ei,"Client is already connected");
|
|
return;
|
|
}
|
|
|
|
if (strlen(name) > 1024) {
|
|
log_bug_client(ei, "Client name too long");
|
|
return;
|
|
}
|
|
|
|
free(ei->name);
|
|
ei->name = xstrdup(name);
|
|
}
|
|
|
|
_public_ uint64_t
|
|
ei_now(struct ei *ei)
|
|
{
|
|
uint64_t ts = 0;
|
|
int rc = now(&ts);
|
|
|
|
if (rc < 0) {
|
|
/* We should probably disconnect here but the chances of this
|
|
* happening are so slim it's not worth worrying about. Plus,
|
|
* if this fails we're likely to be inside eis_device_frame()
|
|
* so we should flush a frame event before disconnecting and... */
|
|
log_error(ei, "clock_gettime failed: %s", strerror(-rc));
|
|
}
|
|
return ts;
|
|
}
|
|
|
|
#ifdef _enable_tests_
|
|
#include "util-munit.h"
|
|
|
|
MUNIT_TEST(test_init_unref)
|
|
{
|
|
struct ei *ei = ei_new(NULL);
|
|
|
|
munit_assert_int(ei->state, ==, EI_STATE_NEW);
|
|
munit_assert(list_empty(&ei->event_queue));
|
|
munit_assert(list_empty(&ei->seats));
|
|
|
|
munit_assert_not_null(ei->sink);
|
|
|
|
struct ei *refd = ei_ref(ei);
|
|
munit_assert_ptr_equal(ei, refd);
|
|
munit_assert_int(ei->object.refcount, ==, 2);
|
|
|
|
struct ei *unrefd = ei_unref(ei);
|
|
munit_assert_null(unrefd);
|
|
|
|
unrefd = ei_unref(ei);
|
|
munit_assert_null(unrefd);
|
|
|
|
return MUNIT_OK;
|
|
}
|
|
|
|
MUNIT_TEST(test_configure_name)
|
|
{
|
|
struct ei *ei = ei_new(NULL);
|
|
|
|
ei_configure_name(ei, "foo");
|
|
munit_assert_string_equal(ei->name, "foo");
|
|
ei_configure_name(ei, "bar");
|
|
munit_assert_string_equal(ei->name, "bar");
|
|
|
|
/* ignore names that are too long */
|
|
char buf[1200] = {0};
|
|
memset(buf, 'a', sizeof(buf) - 1);
|
|
ei_configure_name(ei, buf);
|
|
munit_assert_string_equal(ei->name, "bar");
|
|
|
|
/* ignore names in all other states */
|
|
for (enum ei_state state = EI_STATE_NEW + 1;
|
|
state <= EI_STATE_DISCONNECTED;
|
|
state++) {
|
|
ei->state = state;
|
|
ei_configure_name(ei, "expect ignored");
|
|
munit_assert_string_equal(ei->name, "bar");
|
|
}
|
|
|
|
ei_unref(ei);
|
|
|
|
return MUNIT_OK;
|
|
}
|
|
#endif
|