libei/src/libei-pingpong.c
Peter Hutterer 6ed610e30e Split the ping/pong request into its own interface
Leave the ei_callback as-is and instead add ei_pingpong for the same
thing initiated by the server. The interface is otherwise identical but
for the direction it is supposed to flow.

This reduces the possibility of a client accidentally sending a
request when it is supposed to handle an event or vice versa.
2023-03-03 11:21:26 +10:00

110 lines
3.4 KiB
C

/* SPDX-License-Identifier: MIT */
/*
* Copyright © 2023 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "config.h"
#include <errno.h>
#include <stdbool.h>
#include "util-bits.h"
#include "util-macros.h"
#include "util-mem.h"
#include "util-io.h"
#include "util-strings.h"
#include "util-version.h"
#include "libei-private.h"
#include "ei-proto.h"
static void
ei_pingpong_destroy(struct ei_pingpong *pingpong)
{
struct ei *ei = ei_pingpong_get_context(pingpong);
ei_unregister_object(ei, &pingpong->proto_object);
}
OBJECT_IMPLEMENT_REF(ei_pingpong);
OBJECT_IMPLEMENT_UNREF_CLEANUP(ei_pingpong);
OBJECT_IMPLEMENT_GETTER(ei_pingpong, user_data, void*);
OBJECT_IMPLEMENT_SETTER(ei_pingpong, user_data, void*);
OBJECT_IMPLEMENT_GETTER_AS_REF(ei_pingpong, proto_object, const struct brei_object*);
static
OBJECT_IMPLEMENT_CREATE(ei_pingpong);
static
OBJECT_IMPLEMENT_PARENT(ei_pingpong, ei);
struct ei*
ei_pingpong_get_context(struct ei_pingpong *pingpong)
{
assert(pingpong);
return ei_pingpong_parent(pingpong);
}
uint32_t
ei_pingpong_get_id(struct ei_pingpong *pingpong)
{
return pingpong->proto_object.id;
}
static const struct ei_pingpong_interface interface = {
};
const struct ei_pingpong_interface *
ei_pingpong_get_interface(struct ei_pingpong *pingpong) {
return &interface;
}
struct ei_pingpong *
ei_pingpong_new(struct ei *ei, ei_pingpong_func func, void *pingpong_data)
{
struct ei_pingpong *pingpong = ei_pingpong_create(&ei->object);
pingpong->proto_object.id = ei_get_new_id(ei);
pingpong->proto_object.implementation = pingpong;
pingpong->proto_object.interface = &ei_pingpong_proto_interface;
pingpong->proto_object.version = VERSION_V(1);
pingpong->pingpong_data = pingpong_data;
ei_register_object(ei, &pingpong->proto_object);
pingpong->func = func;
list_init(&pingpong->link);
return pingpong; /* ref owned by caller */
}
struct ei_pingpong *
ei_pingpong_new_for_id(struct ei *ei, uint32_t id, uint32_t version)
{
struct ei_pingpong *pingpong = ei_pingpong_create(&ei->object);
pingpong->proto_object.id = id;
pingpong->proto_object.implementation = pingpong;
pingpong->proto_object.interface = &ei_pingpong_proto_interface;
pingpong->proto_object.version = version; /* FIXME */
ei_register_object(ei, &pingpong->proto_object);
list_init(&pingpong->link);
return pingpong; /* ref owned by caller */
}