libei/src/libeis-connection.c
Peter Hutterer 0a347f433f protocol: make the connection setup the zero object with a proper handover
This changes the initial connection negotiation to have the
ei_connection_setup as the pre-existing object id 0. Once the client has
sent all the data to set up the connection, the EIS implementation
replies with a new object ID that is the ei_connection protocol object,
i.e. the main object.

This allows for version negotiation of our main protocol object.
2023-03-03 11:21:26 +10:00

99 lines
3.1 KiB
C

/* SPDX-License-Identifier: MIT */
/*
* Copyright © 2023 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "config.h"
#include <errno.h>
#include <stdbool.h>
#include "util-bits.h"
#include "util-macros.h"
#include "util-mem.h"
#include "util-io.h"
#include "util-strings.h"
#include "util-version.h"
#include "libeis-private.h"
#include "eis-proto.h"
static void
eis_connection_destroy(struct eis_connection *connection)
{
struct eis_client *client = eis_connection_get_client(connection);
eis_client_unregister_object(client, &connection->proto_object);
}
OBJECT_IMPLEMENT_REF(eis_connection);
OBJECT_IMPLEMENT_UNREF_CLEANUP(eis_connection);
OBJECT_IMPLEMENT_GETTER_AS_REF(eis_connection, proto_object, const struct brei_object *);
static
OBJECT_IMPLEMENT_CREATE(eis_connection);
static
OBJECT_IMPLEMENT_PARENT(eis_connection, eis_client);
uint32_t
eis_connection_get_version(struct eis_connection *connection)
{
return connection->proto_object.version;
}
uint32_t
eis_connection_get_id(struct eis_connection *connection)
{
return connection->proto_object.id;
}
struct eis_client*
eis_connection_get_client(struct eis_connection *connection)
{
return eis_connection_parent(connection);
}
struct eis*
eis_connection_get_context(struct eis_connection *connection)
{
struct eis_client *client = eis_connection_parent(connection);
return eis_client_get_context(client);
}
const struct eis_connection_interface *
eis_connection_get_interface(struct eis_connection *connection) {
struct eis_client *client = eis_connection_parent(connection);
return eis_client_get_interface(client);
}
struct eis_connection *
eis_connection_new(struct eis_client *client)
{
struct eis_connection *connection = eis_connection_create(&client->object);
connection->proto_object.id = eis_client_get_new_id(client);
connection->proto_object.implementation = connection;
connection->proto_object.interface = &eis_connection_proto_interface;
connection->proto_object.version = client->interface_versions.ei_connection;
eis_client_register_object(client, &connection->proto_object);
return connection; /* ref owned by caller */
}