libei/src/libei-fd.c
Peter Hutterer 31800cf870 util: make the OBJECT_IMPLEMENT_CREATE no longer static by default
Better for consistency with the other functions.

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
2020-09-15 23:23:51 +00:00

89 lines
2.2 KiB
C

/*
* Copyright © 2020 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "config.h"
#include <fcntl.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <unistd.h>
#include "util-mem.h"
#include "util-macros.h"
#include "util-sources.h"
#include "util-strings.h"
#include "util-object.h"
#include "libei.h"
#include "libei-private.h"
/**
* This is the simplest backend: the caller prepares a socket and we just
* take that and use it.
*/
struct ei_fd {
struct object object;
};
static inline struct ei_fd *
ei_fd(struct ei *ei)
{
return ei->backend;
}
static inline void
ei_fd_destroy(struct ei_fd *backend)
{
/* nothing to do here */
}
static
OBJECT_IMPLEMENT_CREATE(ei_fd);
static
OBJECT_IMPLEMENT_UNREF(ei_fd);
static void
interface_fd_destroy(struct ei *ei, void *backend)
{
struct ei_fd *ei_fd = backend;
ei_fd_unref(ei_fd);
}
static const struct ei_backend_interface interface = {
.destroy = interface_fd_destroy,
};
_public_ int
ei_setup_backend_fd(struct ei *ei, int fd)
{
assert(ei);
assert(!ei->backend);
struct ei_fd *ei_fd = ei_fd_create(&ei->object);
ei->backend = ei_fd;
ei->backend_interface = interface;
return ei_set_connection(ei, fd);
}