libei/test/test-ei-seat.c
Peter Hutterer 223d65858d test: rename the ei AUTOCONNECT behavior to HANDLE_CONNECT
All we do here is decide whether the connect event gets handled, clients
are always effectively connected (i.e. the client does send the connect
request) since we set up the backend during init.
2022-08-01 11:26:32 +10:00

173 lines
6.5 KiB
C

/* SPDX-License-Identifier: MIT */
/*
* Copyright © 2020 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "config.h"
#include "util-munit.h"
#include "eierpecken.h"
MUNIT_TEST(test_ei_seat_bind_unbind)
{
_unref_(peck) *peck = peck_new();
_unref_(ei_seat) *seat = NULL;
_unref_(ei_device) *dev1 = NULL;
_unref_(ei_device) *dev2 = NULL;
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ACCEPT_ALL);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ADD_POINTER);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ADD_KEYBOARD);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_NONE);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_HANDLE_CONNECT);
peck_dispatch_until_stable(peck);
with_client(peck) {
_unref_(ei_event) *event = peck_ei_next_event(ei, EI_EVENT_SEAT_ADDED);
seat = ei_seat_ref(ei_event_get_seat(event));
ei_seat_bind_capability(seat, EI_DEVICE_CAP_POINTER);
ei_seat_bind_capability(seat, EI_DEVICE_CAP_KEYBOARD);
}
/* server has the Bind event now and creates devices */
peck_dispatch_until_stable(peck);
with_client(peck) {
_unref_(ei_event) *e1 = peck_ei_next_event(ei, EI_EVENT_DEVICE_ADDED);
_unref_(ei_event) *discard1 = peck_ei_next_event(ei, EI_EVENT_DEVICE_RESUMED);
_unref_(ei_event) *e2 = peck_ei_next_event(ei, EI_EVENT_DEVICE_ADDED);
_unref_(ei_event) *discard2 = peck_ei_next_event(ei, EI_EVENT_DEVICE_RESUMED);
dev1 = ei_device_ref(ei_event_get_device(e1));
dev2 = ei_device_ref(ei_event_get_device(e2));
ei_seat_unbind_capability(seat, EI_DEVICE_CAP_POINTER);
ei_seat_unbind_capability(seat, EI_DEVICE_CAP_KEYBOARD);
}
/* Dispatch, server is aware of the ei_seat_unbind() */
peck_dispatch_until_stable(peck);
with_client(peck) {
_unref_(ei_event) *e1 = peck_ei_next_event(ei, EI_EVENT_DEVICE_REMOVED);
_unref_(ei_event) *e2 = peck_ei_next_event(ei, EI_EVENT_DEVICE_REMOVED);
struct ei_device *d1 = ei_event_get_device(e1);
struct ei_device *d2 = ei_event_get_device(e2);
munit_assert(d1 != d2);
munit_assert(d1 == dev1 || d1 == dev2);
munit_assert(d2 == dev1 || d2 == dev2);
_unref_(ei_event) *eseat = peck_ei_next_event(ei, EI_EVENT_SEAT_REMOVED);
struct ei_seat *s = ei_event_get_seat(eseat);
munit_assert_ptr_equal(s, seat);
}
return MUNIT_OK;
}
MUNIT_TEST(test_ei_seat_bind_unbind_noref)
{
_unref_(peck) *peck = peck_new();
struct ei_seat *seat = NULL;
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ACCEPT_ALL);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ADD_POINTER);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ADD_KEYBOARD);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_NONE);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_HANDLE_CONNECT);
peck_dispatch_until_stable(peck);
with_client(peck) {
_unref_(ei_event) *event = peck_ei_next_event(ei, EI_EVENT_SEAT_ADDED);
seat = ei_seat_ref(ei_event_get_seat(event));
ei_seat_bind_capability(seat, EI_DEVICE_CAP_POINTER);
ei_seat_bind_capability(seat, EI_DEVICE_CAP_KEYBOARD);
}
/* server has the Bind event now and creates devices */
peck_dispatch_until_stable(peck);
with_client(peck) {
_unref_(ei_event) *e1 = peck_ei_next_event(ei, EI_EVENT_DEVICE_ADDED);
_unref_(ei_event) *discard1 = peck_ei_next_event(ei, EI_EVENT_DEVICE_RESUMED);
_unref_(ei_event) *e2 = peck_ei_next_event(ei, EI_EVENT_DEVICE_ADDED);
_unref_(ei_event) *discard2 = peck_ei_next_event(ei, EI_EVENT_DEVICE_RESUMED);
/* Drop our ref before unbinding. This is technically wrong -
* must not use seat after unref, but we know there's at least
* one ref inside libei for this seat, so this tests ensures
* we don't rely on a caller ref to keep everything alive. */
ei_seat_unref(seat);
ei_seat_unbind_capability(seat, EI_DEVICE_CAP_POINTER);
ei_seat_unbind_capability(seat, EI_DEVICE_CAP_KEYBOARD);
}
/* Dispatch, server is aware of the ei_seat_unbind() */
peck_dispatch_until_stable(peck);
with_client(peck) {
_unref_(ei_event) *e1 = peck_ei_next_event(ei, EI_EVENT_DEVICE_REMOVED);
_unref_(ei_event) *e2 = peck_ei_next_event(ei, EI_EVENT_DEVICE_REMOVED);
_unref_(ei_event) *eseat = peck_ei_next_event(ei, EI_EVENT_SEAT_REMOVED);
}
return MUNIT_OK;
}
MUNIT_TEST(test_ei_seat_bind_unbind_immediately)
{
_unref_(peck) *peck = peck_new();
struct ei_seat *seat = NULL;
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ACCEPT_ALL);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ADD_POINTER);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ADD_KEYBOARD);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_NONE);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_HANDLE_CONNECT);
peck_dispatch_until_stable(peck);
with_client(peck) {
_unref_(ei_event) *event = peck_ei_next_event(ei, EI_EVENT_SEAT_ADDED);
seat = ei_event_get_seat(event);
ei_seat_bind_capability(seat, EI_DEVICE_CAP_POINTER);
ei_seat_bind_capability(seat, EI_DEVICE_CAP_KEYBOARD);
ei_seat_unbind_capability(seat, EI_DEVICE_CAP_POINTER);
ei_seat_unbind_capability(seat, EI_DEVICE_CAP_KEYBOARD);
}
peck_dispatch_until_stable(peck);
with_client(peck) {
_unref_(ei_event) *e1 = peck_ei_next_event(ei, EI_EVENT_DEVICE_ADDED);
_unref_(ei_event) *e2 = peck_ei_next_event(ei, EI_EVENT_DEVICE_RESUMED);
_unref_(ei_event) *e3 = peck_ei_next_event(ei, EI_EVENT_DEVICE_ADDED);
_unref_(ei_event) *e4 = peck_ei_next_event(ei, EI_EVENT_DEVICE_RESUMED);
_unref_(ei_event) *e5 = peck_ei_next_event(ei, EI_EVENT_DEVICE_REMOVED);
_unref_(ei_event) *e6 = peck_ei_next_event(ei, EI_EVENT_DEVICE_REMOVED);
_unref_(ei_event) *e7 = peck_ei_next_event(ei, EI_EVENT_SEAT_REMOVED);
}
return MUNIT_OK;
}