mirror of
https://gitlab.freedesktop.org/libinput/libei.git
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1515 lines
48 KiB
C
1515 lines
48 KiB
C
/* SPDX-License-Identifier: MIT */
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/*
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* Copyright © 2020 Red Hat, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stdbool.h>
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#include <stdint.h>
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#include <stddef.h>
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/**
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* @addtogroup libei EI - The client API
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*
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* libei is the client-side module. This API should be used by processes
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* that need to emulate devices.
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*
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* libei clients come in "sender" and "receiver" modes, depending on whether
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* the client sends or receives events. A libeis context however may accept
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* both sender and receiver clients, the EIS implementation works as
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* corresponding receiver or sender for this client. It is up to the
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* implementation to disconnect clients that it does not want to allow. See
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* eis_client_is_sender() for details.
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*
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* @{
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*/
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/**
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* @struct ei
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*
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* The main context to interact with libei. A libei context is a single
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* connection to an EIS implementation and may contain multiple devices, see
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* @ref ei_device.
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*
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* An @ref ei context is refcounted, see ei_unref().
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*/
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struct ei;
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/**
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* @struct ei_device
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*
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* A single device to generate input events from. A device may have multiple
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* capabilities. For example, a single device may be a pointer and a keyboard
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* and a touch device. It is up to the EIS implementation on how to handle
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* this case, some implementations may split a single device up into
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* multiple virtual devices, others may not.
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*
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* An @ref ei_device is refcounted, see ei_device_unref().
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*/
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struct ei_device;
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/**
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* @struct ei_seat
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*
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* A logical seat for a group of devices. Seats are provided by the EIS
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* implementation, devices may be added to a seat. The hierarchy of objects
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* looks like this:
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* <pre>
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* ei ---- ei_seat one ---- ei_device 1
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* \ \
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* \ --- ei device 2
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* --- ei_seat two --- ei device 3
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* </pre>
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*/
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struct ei_seat;
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/**
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* @struct ei_event
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*
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* An event received from the EIS implementation. See @ref ei_event_type
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* for the list of possible event types.
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*
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* An @ref ei_event is refcounted, see ei_event_unref().
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*/
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struct ei_event;
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/**
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* @struct ei_keymap
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*
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* An keymap for a device with the @ref EI_DEVICE_CAP_KEYBOARD capability.
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*
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* An @ref ei_keymap is refcounted, see ei_keymap_unref().
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*/
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struct ei_keymap;
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/**
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* @struct ei_region
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*
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* A rectangular region, defined by an x/y offset and a width and a height.
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* A region defines the area on an EIS desktop layout that is accessible by
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* this device - this region may not be the full area of the desktop.
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* Input events may only be sent for points within the regions.
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*
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* The use of regions is private to the EIS compositor and coordinates may not
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* match the size of the actual desktop. For example, a compositor may set a
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* 1920x1080 region to represent a 4K monitor and transparently map input
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* events into the respective true pixels.
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*
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* Absolute devices may have different regions, it is up to the libei client
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* to send events through the correct device to target the right pixel. For
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* example, a dual-head setup my have two absolute devices, the first with a
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* zero offset region spanning the first screen, the second with a nonzero
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* offset spanning the second screen.
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*/
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struct ei_region;
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/**
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* @enum ei_device_type
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*
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* The device type determines what the device represents.
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*
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* If the device type is @ref EI_DEVICE_TYPE_VIRTUAL, the device is a
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* virtual device representing input as applied on the EIS implementation's
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* screen. A relative virtual device generates input events in logical pixels,
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* an absolute virtual device generates input events in logical pixels on one
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* of the device's regions. Virtual devices do not have a size.
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*
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* If the device type is @ref EI_DEVICE_TYPE_PHYSICAL, the device is a
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* representation of a physical device as if connected to the EIS
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* implementation's host computer. A relative physical device generates input
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* events in mm, an absolute physical device generates input events in mm
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* within the device's specified physical size. Physical devices do not have
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* regions.
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*
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* @see ei_device_get_width
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* @see ei_device_get_height
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*/
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enum ei_device_type {
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EI_DEVICE_TYPE_VIRTUAL = 1,
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EI_DEVICE_TYPE_PHYSICAL
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};
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/**
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* @enum ei_device_capability
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*
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* The set of supported capabilities. A device may have zero or more
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* capabilities, a device with perceived zero capabilities is typically a
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* device with capabilities unsupported by the client.
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*
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* Capabilities are initialized by the EIS implementation but the client may
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* further reduce the requested capabilities, see ei_seat_confirm_capability().
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* For example, a client may bind to a seat with the pointer and keyboard
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* capability but only the former is permitted by the EIS implementation.
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* Keyboard events sent through such a device will be treated as client bug
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* and discarded.
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*
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* See ei_device_has_capability().
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*
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*/
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enum ei_device_capability {
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EI_DEVICE_CAP_POINTER = 1,
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EI_DEVICE_CAP_POINTER_ABSOLUTE,
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EI_DEVICE_CAP_KEYBOARD,
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EI_DEVICE_CAP_TOUCH,
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};
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/**
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* @enum ei_keymap_type
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*
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* The set of supported keymap types for a struct @ref ei_keymap.
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*/
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enum ei_keymap_type {
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/**
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* A libxkbcommon-compatible XKB keymap.
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*/
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EI_KEYMAP_TYPE_XKB = 1,
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};
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enum ei_event_type {
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/**
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* The server has approved the connection to this client. Where the
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* server does not approve the connection, @ref EI_EVENT_DISCONNECT is
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* sent instead.
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*
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* This event is only sent once after the initial connection
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* request.
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*/
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EI_EVENT_CONNECT = 1,
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/**
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* The server has disconnected this client - all resources left to
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* reference this server are now obsolete. Once this event has been
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* received, the struct @ref ei and all its associated resources
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* should be released.
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*
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* This event may occur at any time after the connection has been
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* made and is the last event to be received by this ei instance.
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*
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* libei guarantees that a @ref EI_EVENT_DISCONNECT is provided to
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* the caller even where the server does not send one.
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*/
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EI_EVENT_DISCONNECT,
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/**
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* The server has added a seat available to this client.
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*
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* libei guarantees that any seat added has a corresponding @ref
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* EI_EVENT_SEAT_REMOVED event before @ref EI_EVENT_DISCONNECT.
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* libei guarantees that any device in this seat generates a @ref
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* EI_EVENT_DEVICE_REMOVED event before the @ref
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* EI_EVENT_SEAT_REMOVED event.
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*/
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EI_EVENT_SEAT_ADDED,
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/**
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* The server has removed a seat previously available to this
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* client. The caller should release the struct @ref ei_seat and
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* all its associated resources. No devices will be added to this seat
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* anymore.
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*
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* libei guarantees that any device in this seat generates a @ref
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* EI_EVENT_DEVICE_REMOVED event before the @ref
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* EI_EVENT_SEAT_REMOVED event.
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*/
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EI_EVENT_SEAT_REMOVED,
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/**
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* The server has added a device for this client. The capabilities
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* of the device may be a subset of the seat capabilities - it is up
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* to the client to verify the minimum required capabilities are
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* indeed set.
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*
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* libei guarantees that any device added has a corresponding @ref
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* EI_EVENT_DEVICE_REMOVED event before @ref EI_EVENT_DISCONNECT.
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*/
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EI_EVENT_DEVICE_ADDED,
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/**
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* The server has removed a device belonging to this client. The
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* caller should release the struct @ref ei_device and all its
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* associated resources. Any events sent through a removed device
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* are discarded.
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*
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* When this event is received, the device is already removed. A
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* caller does not need to call ei_device_close() event on this
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* device.
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*/
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EI_EVENT_DEVICE_REMOVED,
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/**
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* Any events sent from this device will be discarded until the next
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* resume. The state of a device is not expected to change between
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* pause/resume - for any significant state changes the server is
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* expected to remove the device instead.
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*/
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EI_EVENT_DEVICE_PAUSED,
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/**
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* The client may send events.
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*/
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EI_EVENT_DEVICE_RESUMED,
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/**
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* The server has changed the modifier state on the device's
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* keymap. See
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* ei_event_keyboard_get_xkb_mods_depressed(),
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* ei_event_keyboard_get_xkb_mods_latched(),
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* ei_event_keyboard_get_xkb_mods_locked(), and
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* ei_event_keyboard_get_xkb_group().
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*
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* This event is sent in response to an external modifier state
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* change. Where the client triggers a modifier state change in
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* response to ei_device_keyboard_key(), no such event is sent.
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*
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* This event may arrive while a device is paused.
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*/
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EI_EVENT_KEYBOARD_MODIFIERS,
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/**
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* "Hardware" frame event. This event **must** be sent by the server
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* and notifies the client that the previous set of events belong to
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* the same logical hardware event.
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*
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* These events are only generated on a receiver ei context.
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*
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* This event is most commonly used to implement multitouch (multiple
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* touches may update within the same hardware scanout cycle).
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*/
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EI_EVENT_FRAME = 100,
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/**
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* The server is about to send events for a device. This event should
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* be used by the client to clear the logical state of the emulated
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* devices and/or provide UI to the user.
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*
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* These events are only generated on a receiver ei context.
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*
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* Note that a server start multiple emulating sequences
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* simultaneously, depending on the devices available.
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* For example, in a synergy-like situation, the server
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* may start sending pointer and keyboard once the remote device
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* logically entered the screen.
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*/
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EI_EVENT_DEVICE_START_EMULATING = 200,
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EI_EVENT_DEVICE_STOP_EMULATING,
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/* These events are only generated on a receiver ei context. */
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EI_EVENT_POINTER_MOTION = 300,
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EI_EVENT_POINTER_MOTION_ABSOLUTE,
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EI_EVENT_POINTER_BUTTON,
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EI_EVENT_POINTER_SCROLL,
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EI_EVENT_POINTER_SCROLL_STOP,
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EI_EVENT_POINTER_SCROLL_CANCEL,
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EI_EVENT_POINTER_SCROLL_DISCRETE,
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EI_EVENT_KEYBOARD_KEY = 400,
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EI_EVENT_TOUCH_DOWN = 500,
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EI_EVENT_TOUCH_UP,
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EI_EVENT_TOUCH_MOTION,
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};
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/**
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* This is an alias for @ref ei_new_sender.
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*/
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struct ei *
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ei_new(void *user_data);
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/**
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* Create a new sender ei context. The context is refcounted and must be
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* released with ei_unref().
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*
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* A sender ei context sends events to the EIS implementation but cannot
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* receive events.
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*
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* A context supports exactly one backend, set up with one of
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* ei_setup_backend_socket() or ei_setup_backend_fd().
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*
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* @param user_data An opaque pointer to be returned with ei_get_user_data()
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*
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* @see ei_set_user_data
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* @see ei_get_user_data
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* @see ei_setup_backend_fd
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* @see ei_setup_backend_socket
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*/
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struct ei *
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ei_new_sender(void *user_data);
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/**
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* Create a new receiver ei context. The context is refcounted and must be
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* released with ei_unref().
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*
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* A receiver ei context receives events from the EIS implementation but cannot
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* send events.
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*
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* A context supports exactly one backend, set up with one of
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* ei_setup_backend_socket() or ei_setup_backend_fd().
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*
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* @param user_data An opaque pointer to be returned with ei_get_user_data()
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*
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* @see ei_set_user_data
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* @see ei_get_user_data
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* @see ei_setup_backend_fd
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* @see ei_setup_backend_socket
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*/
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struct ei *
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ei_new_receiver(void *user_data);
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bool
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ei_is_sender(struct ei *ei);
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enum ei_log_priority {
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EI_LOG_PRIORITY_DEBUG = 10,
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EI_LOG_PRIORITY_INFO = 20,
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EI_LOG_PRIORITY_WARNING = 30,
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EI_LOG_PRIORITY_ERROR = 40,
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};
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struct ei_log_context;
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/**
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* @return the line number (``__LINE__``) for a given log message context.
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*/
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unsigned int
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ei_log_context_get_line(struct ei_log_context *ctx);
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/**
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* @return the file name (``__FILE__``) for a given log message context.
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*/
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const char *
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ei_log_context_get_file(struct ei_log_context *ctx);
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/**
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* @return the function name (``__func__``) for a given log message context.
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*/
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const char *
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ei_log_context_get_func(struct ei_log_context *ctx);
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/**
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* The log handler for library logging. This handler is only called for
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* messages with a log level equal or greater than than the one set in
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* ei_log_set_priority().
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*
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* The context passed to this function contains auxilary information about
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* this log message such as the line number, file name and function name
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* this message occured in. The log context is valid only within the current
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* invocation of the log handler.
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*
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* @param ei The EI context
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* @param priority The log priority
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* @param message The log message as a null-terminated string
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* @param context A log message context for this message
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*/
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typedef void (*ei_log_handler)(struct ei *ei,
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enum ei_log_priority priority,
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const char *message,
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struct ei_log_context *context);
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/**
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* Change the log handler for this context. If the log handler is NULL, the
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* built-in default log function is used.
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*
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* @param ei The EI context
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* @param log_handler The log handler or NULL to use the default log
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* handler.
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*/
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void
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ei_log_set_handler(struct ei *ei, ei_log_handler log_handler);
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void
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ei_log_set_priority(struct ei *ei, enum ei_log_priority priority);
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enum ei_log_priority
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ei_log_get_priority(const struct ei *ei);
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/**
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* Set the name for this client. This is a suggestion to the
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* server only and may not be honored.
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*
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* The client name may be used for display to the user, for example in
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* an authorization dialog that requires the user to approve a connection to
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* the EIS implementation.
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*
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* This function must be called immediately after ei_new() and before
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* setting up a backend with ei_setup_backend_socket() or
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* ei_setup_backend_fd().
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*/
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void
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ei_configure_name(struct ei * ei, const char *name);
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/**
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* Set this ei context to use the socket backend. The ei context will
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* connect to the socket at the given path and initiate the conversation
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* with the EIS server listening on that socket.
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*
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* If @a socketpath is `NULL`, the value of the environment variable
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* `LIBEI_SOCKET` is used. If @a socketpath does not start with '/', it is
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* relative to `$XDG_RUNTIME_DIR`. If `XDG_RUNTIME_DIR` is not set, this
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* function fails.
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*
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* If the connection was successful, an event of type @ref EI_EVENT_CONNECT
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* or @ref EI_EVENT_DISCONNECT will become available after a future call to
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* ei_dispatch().
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*
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* If the connection failed, use ei_unref() to release the data allocated
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* for this context.
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*
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* @return zero on success or a negative errno on failure
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*/
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int
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ei_setup_backend_socket(struct ei *ei, const char *socketpath);
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/**
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* Initialize the ei context on the given socket. The ei context will
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* initiate the conversation with the EIS server listening on the other end
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* of this socket.
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*
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* If the connection was successful, an event of type @ref EI_EVENT_CONNECT
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* or @ref EI_EVENT_DISCONNECT will become available after a future call to
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* ei_dispatch().
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*
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* If the connection failed, use ei_unref() to release the data allocated
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* for this context.
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*
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* This function takes ownership of the file descriptor, and will close it
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* when tearing down.
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*
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* @return zero on success or a negative errno on failure
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*/
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int
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ei_setup_backend_fd(struct ei *ei, int fd);
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/**
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* Increase the refcount of this struct by one. Use ei_unref() to decrease
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* the refcount.
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*
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* @return the argument passed into the function
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*/
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struct ei *
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ei_ref(struct ei *ei);
|
|
|
|
/**
|
|
* Decrease the refcount of this struct by one. When the refcount reaches
|
|
* zero, the context disconnects from the server and all allocated resources
|
|
* are released.
|
|
*
|
|
* @return always NULL
|
|
*/
|
|
struct ei *
|
|
ei_unref(struct ei *ei);
|
|
|
|
/**
|
|
* Set a custom data pointer for this context. libei will not look at or
|
|
* modify the pointer. Use ei_get_user_data() to retrieve a previously set
|
|
* user data.
|
|
*/
|
|
void
|
|
ei_set_user_data(struct ei *ei, void *user_data);
|
|
|
|
/**
|
|
* Return the custom data pointer for this context. libei will not look at or
|
|
* modify the pointer. Use ei_set_user_data() to change the user data.
|
|
*/
|
|
void *
|
|
ei_get_user_data(struct ei *ei);
|
|
|
|
/**
|
|
* libei keeps a single file descriptor for all events. This fd should be
|
|
* monitored for events by the caller's mainloop, e.g. using select(). When
|
|
* events are available on this fd, call ei_dispatch() immediately to
|
|
* process.
|
|
*/
|
|
int
|
|
ei_get_fd(struct ei *ei);
|
|
|
|
/**
|
|
* Main event dispatching function. Reads events of the file descriptors
|
|
* and processes them internally. Use ei_get_event() to retrieve the
|
|
* events.
|
|
*
|
|
* Dispatching does not necessarily queue events. This function
|
|
* should be called immediately once data is available on the file
|
|
* descriptor returned by libei_get_fd().
|
|
*/
|
|
void
|
|
ei_dispatch(struct ei *ei);
|
|
|
|
/**
|
|
* Return the next event from the event queue, removing it from the queue.
|
|
*
|
|
* The returned object must be released by the caller with ei_event_unref()
|
|
*/
|
|
struct ei_event *
|
|
ei_get_event(struct ei *ei);
|
|
|
|
/**
|
|
* Returns the next event in the internal event queue (or `NULL`) without
|
|
* removing that event from the queue; the next call to ei_get_event()
|
|
* will return that same event.
|
|
*
|
|
* This call is useful for checking whether there is an event and/or what
|
|
* type of event it is.
|
|
*
|
|
* Repeated calls to ei_peek_event() return the same event.
|
|
*
|
|
* The returned event is refcounted, use ei_event_unref() to drop the
|
|
* reference.
|
|
*
|
|
* A caller must not call ei_get_event() while holding a ref to an event
|
|
* returned by ei_peek_event(). Doing so is undefined behavior.
|
|
*/
|
|
struct ei_event *
|
|
ei_peek_event(struct ei *ei);
|
|
|
|
/**
|
|
* Release resources associated with this event. This function always
|
|
* returns NULL.
|
|
*
|
|
* The caller cannot increase the refcount of an event. Events should be
|
|
* considered transient data and not be held longer than required.
|
|
* ei_event_unref() is provided for consistency (as opposed to, say,
|
|
* ei_event_free()).
|
|
*/
|
|
struct ei_event *
|
|
ei_event_unref(struct ei_event *event);
|
|
|
|
const char *
|
|
ei_seat_get_name(struct ei_seat *seat);
|
|
|
|
/**
|
|
* Return true if the capabilitiy is available on this seat or false
|
|
* otherwise. The return value of this function is not affected by
|
|
* ei_seat_confirm_capability().
|
|
*/
|
|
bool
|
|
ei_seat_has_capability(struct ei_seat *seat,
|
|
enum ei_device_capability cap);
|
|
|
|
/**
|
|
* Bind this client to the given seat capability. Once bound, the server may
|
|
* create devices for the requested capability and send the respective @ref
|
|
* EI_EVENT_DEVICE_ADDED events. To undo, call ei_seat_unbind_capability().
|
|
*
|
|
* Note that binding to a capability does not guarantee a device for that
|
|
* capability becomes available. Devices may be added and removed at any time.
|
|
*
|
|
* It is an application bug to call this function for a capability already
|
|
* bound - call ei_seat_unbind_capability() first.
|
|
*
|
|
* Calling this function for a capability that does not exist on the seat is
|
|
* permitted (but obviously a noop)
|
|
*/
|
|
void
|
|
ei_seat_bind_capability(struct ei_seat *seat,
|
|
enum ei_device_capability cap);
|
|
|
|
/**
|
|
* Same as ei_seat_bind_capability() but takes multiple capabilities,
|
|
* terminated by NULL.
|
|
*/
|
|
__attribute__((sentinel))
|
|
void
|
|
ei_seat_bind_capabilities(struct ei_seat *seat, ...);
|
|
|
|
/**
|
|
* Unbind a seat's capability. This function indicates the the application is
|
|
* no longer interested in devices with the given capability.
|
|
*
|
|
* If any devices with the given capability are present, libei automatically
|
|
* calls ei_device_close() on those devices (and thus the server will send
|
|
* @ref EI_EVENT_DEVICE_REMOVED for those devices).
|
|
*/
|
|
void
|
|
ei_seat_unbind_capability(struct ei_seat *seat,
|
|
enum ei_device_capability cap);
|
|
|
|
/**
|
|
* Same as ei_seat_unbind_capability() but takes multiple capabilities, terminated
|
|
* by NULL.
|
|
*/
|
|
__attribute__((sentinel))
|
|
void
|
|
ei_seat_unbind_capabilities(struct ei_seat *seat, ...);
|
|
|
|
|
|
struct ei_seat *
|
|
ei_seat_ref(struct ei_seat *seat);
|
|
|
|
struct ei_seat *
|
|
ei_seat_unref(struct ei_seat *seat);
|
|
|
|
/**
|
|
* Return the struct @ref ei context this seat is associated with.
|
|
*/
|
|
struct ei *
|
|
ei_seat_get_context(struct ei_seat *seat);
|
|
|
|
/**
|
|
* @return the type of this event
|
|
*/
|
|
enum ei_event_type
|
|
ei_event_get_type(struct ei_event *event);
|
|
|
|
/**
|
|
* Return the device from this event.
|
|
*
|
|
* For events of type @ref EI_EVENT_CONNECT and @ref EI_EVENT_DISCONNECT,
|
|
* this function returns NULL.
|
|
*
|
|
* This does not increase the refcount of the device. Use eis_device_ref()
|
|
* to keep a reference beyond the immediate scope.
|
|
*/
|
|
struct ei_device *
|
|
ei_event_get_device(struct ei_event *event);
|
|
|
|
/**
|
|
* Return the time for the event of type @ref EI_EVENT_FRAME in microseconds.
|
|
*
|
|
* @note: Only events of type @ref EI_EVENT_FRAME carry a timestamp. For
|
|
* convenience, the timestamp for other device events is retrofitted by this
|
|
* library.
|
|
*
|
|
* @return the event time in microseconds
|
|
*/
|
|
uint64_t
|
|
ei_event_get_time(struct ei_event *event);
|
|
|
|
/**
|
|
* For an event of type @ref EI_EVENT_KEYBOARD_MODIFIERS, get the
|
|
* mask of currently logically pressed-down modifiers.
|
|
* See ei_device_get_keymap() for the corresponding keymap.
|
|
*/
|
|
uint32_t
|
|
ei_event_keyboard_get_xkb_mods_depressed(struct ei_event *event);
|
|
|
|
/**
|
|
* For an event of type @ref EI_EVENT_KEYBOARD_MODIFIERS, get the
|
|
* mask of currently logically latched modifiers.
|
|
* See ei_device_get_keymap() for the corresponding keymap.
|
|
*/
|
|
uint32_t
|
|
ei_event_keyboard_get_xkb_mods_latched(struct ei_event *event);
|
|
|
|
/**
|
|
* For an event of type @ref EI_EVENT_KEYBOARD_MODIFIERS, get the
|
|
* mask of currently logically locked modifiers.
|
|
* See ei_device_get_keymap() for the corresponding keymap.
|
|
*/
|
|
uint32_t
|
|
ei_event_keyboard_get_xkb_mods_locked(struct ei_event *event);
|
|
|
|
/**
|
|
* For an event of type @ref EI_EVENT_KEYBOARD_MODIFIERS, get the
|
|
* logical group state.
|
|
* See ei_device_get_keymap() for the corresponding keymap.
|
|
*/
|
|
uint32_t
|
|
ei_event_keyboard_get_xkb_group(struct ei_event *event);
|
|
|
|
/**
|
|
* Increase the refcount of this struct by one. Use ei_device_unref() to
|
|
* decrease the refcount.
|
|
*
|
|
* @return the argument passed into the function
|
|
*/
|
|
struct ei_device *
|
|
ei_device_ref(struct ei_device *device);
|
|
|
|
/**
|
|
* Decrease the refcount of this struct by one. When the refcount reaches
|
|
* zero, the context disconnects from the server and all allocated resources
|
|
* are released.
|
|
*
|
|
* @return always NULL
|
|
*/
|
|
struct ei_device *
|
|
ei_device_unref(struct ei_device *device);
|
|
|
|
struct ei_seat *
|
|
ei_device_get_seat(struct ei_device *device);
|
|
|
|
/**
|
|
* Set a custom data pointer for this context. libei will not look at or
|
|
* modify the pointer. Use ei_seat_get_user_data() to retrieve a
|
|
* previously set user data.
|
|
*/
|
|
void
|
|
ei_seat_set_user_data(struct ei_seat *seat, void *user_data);
|
|
|
|
/**
|
|
* Return the custom data pointer for this context. libei will not look at or
|
|
* modify the pointer. Use ei_seat_get_user_data() to change the user data.
|
|
*/
|
|
void *
|
|
ei_seat_get_user_data(struct ei_seat *seat);
|
|
|
|
/**
|
|
* Set a custom data pointer for this context. libei will not look at or
|
|
* modify the pointer. Use ei_device_get_user_data() to retrieve a
|
|
* previously set user data.
|
|
*/
|
|
void
|
|
ei_device_set_user_data(struct ei_device *device, void *user_data);
|
|
|
|
/**
|
|
* Return the custom data pointer for this context. libei will not look at or
|
|
* modify the pointer. Use ei_device_get_user_data() to change the user data.
|
|
*/
|
|
void *
|
|
ei_device_get_user_data(struct ei_device *device);
|
|
|
|
/**
|
|
* Return the width of the device in mm if the device is of type @ref
|
|
* EI_DEVICE_TYPE_PHYSICAL, otherwise zero.
|
|
*/
|
|
uint32_t
|
|
ei_device_get_width(struct ei_device *device);
|
|
|
|
/**
|
|
* Return the height of the device in mm if the device is of type @ref
|
|
* EI_DEVICE_TYPE_PHYSICAL, otherwise zero.
|
|
*/
|
|
uint32_t
|
|
ei_device_get_height(struct ei_device *device);
|
|
|
|
|
|
struct ei_keymap *
|
|
ei_device_get_keymap(struct ei_device *device);
|
|
|
|
/**
|
|
* @return the size of the keymap in bytes
|
|
*/
|
|
size_t
|
|
ei_keymap_get_size(struct ei_keymap *keymap);
|
|
|
|
/**
|
|
* Returns the type for this keymap. The type specifies how to interpret the
|
|
* data at the file descriptor returned by ei_keymap_get_fd().
|
|
*/
|
|
enum ei_keymap_type
|
|
ei_keymap_get_type(struct ei_keymap *keymap);
|
|
|
|
/**
|
|
* Return a memmap-able file descriptor pointing to the keymap used by the
|
|
* device. The keymap is constant for the lifetime of the device and
|
|
* assigned to this device individually.
|
|
*/
|
|
int
|
|
ei_keymap_get_fd(struct ei_keymap *keymap);
|
|
|
|
/**
|
|
* Return the device this keymap belongs to, or `NULL` if it has not yet
|
|
* been assigned to a device.
|
|
*
|
|
* After processing and if the server changed the keymap or set the keymap
|
|
* to NULL, this keymap may no longer be in use by the device and future
|
|
* calls to this function return `NULL`.
|
|
*/
|
|
struct ei_device *
|
|
ei_keymap_get_device(struct ei_keymap *keymap);
|
|
|
|
/**
|
|
* Increase the refcount of this struct by one. Use ei_keymap_unref() to
|
|
* decrease the refcount.
|
|
*
|
|
* @return the argument passed into the function
|
|
*/
|
|
struct ei_keymap *
|
|
ei_keymap_ref(struct ei_keymap *keymap);
|
|
|
|
/**
|
|
* Decrease the refcount of this struct by one. When the refcount reaches
|
|
* zero, the context disconnects from the server and all allocated resources
|
|
* are released.
|
|
*
|
|
* @return always NULL
|
|
*/
|
|
struct ei_keymap *
|
|
ei_keymap_unref(struct ei_keymap *keymap);
|
|
|
|
void
|
|
ei_keymap_set_user_data(struct ei_keymap *keymap, void *user_data);
|
|
|
|
void *
|
|
ei_keymap_get_user_data(struct ei_keymap *keymap);
|
|
|
|
/**
|
|
* Notify the server that the client is no longer interested in
|
|
* this device.
|
|
*
|
|
* Due to the asynchronous nature of the client-server interaction,
|
|
* events for this device may still be in transit. The server will send an
|
|
* @ref EI_EVENT_DEVICE_REMOVED event for this device. After that event,
|
|
* device is considered removed by the server.
|
|
*
|
|
* A client can assume that an @ref EI_EVENT_DEVICE_REMOVED event is sent
|
|
* for any device for which ei_device_close() was called before the @ref
|
|
* EI_EVENT_DISCONNECT event. Where a client gets
|
|
* disconnected libei will emulate that event.
|
|
*
|
|
* This does not release any resources associated with this device, use
|
|
* ei_device_unref() for any references held by the client.
|
|
*/
|
|
void
|
|
ei_device_close(struct ei_device *device);
|
|
|
|
/**
|
|
* @return the name of the device (if any) or NULL
|
|
*/
|
|
const char *
|
|
ei_device_get_name(struct ei_device *device);
|
|
|
|
/**
|
|
* The device type of the device is determined by the type of the ei
|
|
* context. If the client context was created with ei_new_sender(), the device
|
|
* type defaults to @ref EI_DEVICE_TYPE_VIRTUAL. If the client context was
|
|
* created with ei_new_receiver(), the device type defaults to @ref
|
|
* EI_DEVICE_TYPE_PHYSICAL.
|
|
*/
|
|
enum ei_device_type
|
|
ei_device_get_type(struct ei_device *device);
|
|
|
|
/**
|
|
* Return true if the device has the requested capability. Device
|
|
* capabilities are constant.
|
|
*/
|
|
bool
|
|
ei_device_has_capability(struct ei_device *device,
|
|
enum ei_device_capability cap);
|
|
|
|
|
|
/**
|
|
* Obtain a region from a device of type @ref EI_DEVICE_TYPE_VIRTUAL. The
|
|
* number of regions is constant for a device and the indices of any region
|
|
* remains the same for the lifetime of the device.
|
|
*
|
|
* Regions are shared between all capabilities. Where two capabilities need
|
|
* different regions, the EIS implementation must create multiple devices with
|
|
* individual capabilities and regions. For example, two touchscreens that are
|
|
* mapped to two screens would typically show up as two separate devices with
|
|
* one region each.
|
|
*
|
|
* This function returns the given region or NULL if the index is larger than
|
|
* the number of regions available.
|
|
*
|
|
* This does not increase the refcount of the region. Use ei_region_ref() to
|
|
* keep a reference beyond the immediate scope.
|
|
*
|
|
* Devices of type @ref EI_DEVICE_TYPE_PHYSICAL do not have regions.
|
|
*/
|
|
struct ei_region *
|
|
ei_device_get_region(struct ei_device *device, size_t index);
|
|
|
|
struct ei_region *
|
|
ei_region_ref(struct ei_region *region);
|
|
|
|
struct ei_region *
|
|
ei_region_unref(struct ei_region *region);
|
|
|
|
void
|
|
ei_region_set_user_data(struct ei_region *region, void *user_data);
|
|
|
|
void *
|
|
ei_region_get_user_data(struct ei_region *region);
|
|
|
|
uint32_t
|
|
ei_region_get_x(struct ei_region *region);
|
|
|
|
uint32_t
|
|
ei_region_get_y(struct ei_region *region);
|
|
|
|
uint32_t
|
|
ei_region_get_width(struct ei_region *region);
|
|
|
|
uint32_t
|
|
ei_region_get_height(struct ei_region *region);
|
|
|
|
/**
|
|
* Return true if the point x/y (in desktop-wide coordinates) is within @a
|
|
* region.
|
|
*/
|
|
bool
|
|
ei_region_contains(struct ei_region *region, double x, double y);
|
|
|
|
/**
|
|
* Convert the point x/y in a desktop-wide coordinate system into the
|
|
* corresponding point relative to the offset of the given region.
|
|
* If the point is inside the region, this function returns true and @a x and @a
|
|
* y are set to the points with the region offset subtracted.
|
|
* If the point is outside the region, this function returns false and @a x
|
|
* and @a y are left unmodified.
|
|
*/
|
|
bool
|
|
ei_region_convert_point(struct ei_region *region, double *x, double *y);
|
|
|
|
/**
|
|
* Return the physical scale for this region. The default scale is 1.0.
|
|
*
|
|
* The regions' coordinate space is in logical pixels in the EIS range. The
|
|
* logical pixels may or may not match the physical pixels on the output
|
|
* range but the mapping from logical pixels to physical pixels is performed
|
|
* by the EIS implementation.
|
|
*
|
|
* In some use-cases though, relative data from a remote input source needs
|
|
* to be converted by the libei client into an absolute movement on an EIS
|
|
* region. In that case, the physical scale provides the factor to multiply
|
|
* the relative logical input to provide the expected physical relative
|
|
* movement.
|
|
*
|
|
* For example consider the following dual-monitor setup comprising a 2k and
|
|
* a 4k monitor **of the same physical size**:
|
|
* The physical layout of the monitors appears like this:
|
|
* @code
|
|
* 2k 4k
|
|
* +-------------++-------------+
|
|
* | || |
|
|
* | a b || c d |
|
|
* | || |
|
|
* +-------------++-------------+
|
|
* @endcode
|
|
*
|
|
* The physical distance `ab` is the same as the physical distance `cd`.
|
|
* Where the EIS implementation supports high-dpi screens, the logical
|
|
* distance (in pixels) are identical too.
|
|
*
|
|
* Where the EIS implementation does not support high-dpi screens, the
|
|
* logical layout of these two monitors appears like this:
|
|
*
|
|
* @code
|
|
* 2k 4k
|
|
* +-------------++--------------------------+
|
|
* | || |
|
|
* | a b || |
|
|
* | || |
|
|
* +-------------+| c d |
|
|
* | |
|
|
* | |
|
|
* | |
|
|
* +--------------------------+
|
|
* @endcode
|
|
*
|
|
* While the two physical distances `ab` and `cd` are still identical, the
|
|
* logical distance `cd` (in pixels) is twice that of `ab`.
|
|
* Where a libei client receives relative deltas from an input source and
|
|
* converts that relative input into an absolute position on the screen, it
|
|
* needs to take this into account.
|
|
*
|
|
* For example, if a remote input source moves by relative 100 logical
|
|
* pixels, the libei client would convert this as `a + 100 = b` on the
|
|
* region for the 2k screen and send the absolute events to logically change
|
|
* the position from `a` to `b`. If the same remote input source moves by
|
|
* relative 100 logical pixels, the libei client would convert this as
|
|
* `c + 100 * scale = d` on the region for the 4k screen to logically
|
|
* change the position from `c` to `d`. While the pixel movement differs,
|
|
* the physical movement as seen by the user is thus identical.
|
|
*
|
|
* A second possible use-case for the physical scale is to match pixels from
|
|
* one region to their respective counterpart on a different region.
|
|
* For example, if the bottom-right corner of the 2k screen in the
|
|
* illustration above has a coordinate of ``(x, y)``, the neighbouring pixel on
|
|
* the **physical** 4k screen is ``(0, y * scale)``.
|
|
*/
|
|
double
|
|
ei_region_get_physical_scale(struct ei_region *region);
|
|
|
|
/**
|
|
* Return the keymap for this device or `NULL`. The keymap is constant for
|
|
* the lifetime of the device and applies to this device individually.
|
|
*
|
|
* If this function returns `NULL`, this device does not have
|
|
* an individual keymap assigned. What keymap applies to the device in this
|
|
* case is a server implementation detail.
|
|
*
|
|
* This does not increase the refcount of the keymap. Use ei_keymap_ref() to
|
|
* keep a reference beyond the immediate scope.
|
|
*
|
|
*/
|
|
/* FIXME: the current API makes it impossible to know when the keymap has
|
|
* been consumed so the file stays open forever.
|
|
*/
|
|
struct ei_keymap *
|
|
ei_device_keyboard_get_keymap(struct ei_device *device);
|
|
|
|
/**
|
|
* Return the struct @ref ei_device this keymap is associated with.
|
|
*/
|
|
struct ei_device *
|
|
ei_keymap_get_context(struct ei_keymap *keymap);
|
|
|
|
/**
|
|
* Return the struct @ref ei context this device is associated with.
|
|
*/
|
|
struct ei *
|
|
ei_device_get_context(struct ei_device *device);
|
|
|
|
/**
|
|
* Notify the EIS implementation that the given device is about to start
|
|
* sending events. This should be seen more as a transactional boundary than a
|
|
* time-based boundary. The primary use-cases for this are to allow for setup on
|
|
* the EIS implementation side and/or UI updates to indicate that a device is
|
|
* sending events now and for out-of-band information to sync with a given event
|
|
* sequence.
|
|
*
|
|
* There is no actual requirement that events start immediately once emulation
|
|
* starts and there is no requirement that a client calls
|
|
* ei_device_stop_emulating() after the most recent events.
|
|
*
|
|
* For example, in a synergy-like use-case the client would call
|
|
* ei_device_start_emulating() once the pointer moves into the the screen and
|
|
* ei_device_stop_emulating() once the pointer moves out of the screen.
|
|
*
|
|
* Sending events before ei_device_start_emulating() or after
|
|
* ei_device_stop_emulating() is a client bug.
|
|
*
|
|
* The sequence number identifies this transaction between start/stop emulating.
|
|
* It must go up by at least 1 on each call to
|
|
* ei_device_start_emulating(). Wraparound must be handled by the EIS
|
|
* implementation but Callers must ensure that detection of wraparound is
|
|
* reasonably.
|
|
*/
|
|
void
|
|
ei_device_start_emulating(struct ei_device *device, uint32_t sequence);
|
|
|
|
/**
|
|
* Notify the EIS implementation that the given device is no longer sending
|
|
* events. See ei_device_start_emulating() for details.
|
|
*/
|
|
void
|
|
ei_device_stop_emulating(struct ei_device *device);
|
|
|
|
/**
|
|
* Generate a frame event to group the current set of events
|
|
* into a logical hardware event. This function **must** be called after any
|
|
* other event has been generated.
|
|
*
|
|
* The given timestamp applies to all events in the current frame.
|
|
* The timestamp must be in microseconds of CLOCK_MONOTONIC, use the return
|
|
* value of ei_now() to get a compatible timestamp.
|
|
*
|
|
* @note libei does not prevent a caller from passing in a future time but it
|
|
* is strongly recommended that this is avoided by the caller.
|
|
*/
|
|
void
|
|
ei_device_frame(struct ei_device *device, uint64_t time);
|
|
|
|
/**
|
|
* Generate a relative motion event on a device with
|
|
* the @ref EI_DEVICE_CAP_POINTER capability.
|
|
*
|
|
* @param device The EI device
|
|
* @param x The x movement in logical pixels
|
|
* @param y The y movement in logical pixels
|
|
*/
|
|
void
|
|
ei_device_pointer_motion(struct ei_device *device, double x, double y);
|
|
|
|
/**
|
|
* Generate an absolute motion event on a device with
|
|
* the @ref EI_DEVICE_CAP_POINTER_ABSOLUTE capability.
|
|
*
|
|
* The x/y coordinate must be within the device's regions or the event is
|
|
* silently discarded.
|
|
*
|
|
* @param device The EI device
|
|
* @param x The x position in logical pixels
|
|
* @param y The y position in logical pixels
|
|
*/
|
|
void
|
|
ei_device_pointer_motion_absolute(struct ei_device *device,
|
|
double x, double y);
|
|
|
|
/**
|
|
* Generate a button event on a device with
|
|
* the @ref EI_DEVICE_CAP_POINTER_ABSOLUTE or
|
|
* @ref EI_DEVICE_CAP_POINTER capability.
|
|
*
|
|
* Button codes must match the defines in ``linux/input-event-codes.h``
|
|
*
|
|
* @param device The EI device
|
|
* @param button The button code
|
|
* @param is_press true for button press, false for button release
|
|
*/
|
|
void
|
|
ei_device_pointer_button(struct ei_device *device,
|
|
uint32_t button, bool is_press);
|
|
|
|
/**
|
|
* Generate a smooth (pixel-precise) scroll event on a device with
|
|
* the @ref EI_DEVICE_CAP_POINTER_ABSOLUTE or
|
|
* @ref EI_DEVICE_CAP_POINTER capability.
|
|
*
|
|
* @note The server is responsible for emulating discrete scrolling based
|
|
* on the pixel value, do not call ei_device_pointer_scroll_discrete() for
|
|
* the same input event.
|
|
*
|
|
* @param device The EI device
|
|
* @param x The x scroll distance in logical pixels
|
|
* @param y The y scroll distance in logical pixels
|
|
*
|
|
* @see ei_device_pointer_scroll_discrete
|
|
*/
|
|
void
|
|
ei_device_pointer_scroll(struct ei_device *device, double x, double y);
|
|
|
|
/**
|
|
* Generate a discrete scroll event on a device with
|
|
* the @ref EI_DEVICE_CAP_POINTER_ABSOLUTE or
|
|
* @ref EI_DEVICE_CAP_POINTER capability.
|
|
*
|
|
* A discrete scroll event is based logical scroll units (equivalent to one
|
|
* mouse wheel click). The value for one scroll unit is 120, a fraction or
|
|
* multiple thereof represents a fraction or multiple of a wheel click.
|
|
*
|
|
* @note The server is responsible for emulating pixel-based scrolling based
|
|
* on the discrete value, do not call ei_device_pointer_scroll() for the
|
|
* same input event.
|
|
*
|
|
* @param device The EI device
|
|
* @param x The x scroll distance in fractions or multiples of 120
|
|
* @param y The y scroll distance in fractions or multiples of 120
|
|
*
|
|
* @see ei_device_pointer_scroll
|
|
*/
|
|
void
|
|
ei_device_pointer_scroll_discrete(struct ei_device *device, int32_t x, int32_t y);
|
|
|
|
/**
|
|
* Generate a scroll stop event on a device with the @ref
|
|
* EI_DEVICE_CAP_POINTER_ABSOLUTE or @ref EI_DEVICE_CAP_POINTER capability.
|
|
*
|
|
* A scroll stop event notifies the server that the interaction causing a
|
|
* scroll motion previously triggered with ei_device_pointer_scroll() or
|
|
* ei_device_pointer_scroll_discrete() has stopped. For example, if all
|
|
* fingers are lifted off a touchpad, two-finger scrolling has logically
|
|
* stopped.
|
|
*
|
|
* The server may use this information to e.g. start kinetic scrolling
|
|
* previously based on the previous finger speed.
|
|
*
|
|
* Use ei_device_pointer_scroll_cancel() to signal that the scroll motion has
|
|
* completely stopped.
|
|
*
|
|
* Calling ei_device_pointer_scroll_stop() after
|
|
* ei_device_pointer_scroll_cancel() without any of ei_device_pointer_scroll()
|
|
* or ei_device_pointer_scroll_discrete() in between indicates a client logic bug.
|
|
*
|
|
* libei keeps track of the scroll axis and filters duplicate calls to
|
|
* ei_device_pointer_scroll_stop() for the same axis. A nonzero scroll or
|
|
* scroll-discrete value is required for the given axis to re-start scrolling
|
|
* for that axis.
|
|
*/
|
|
void
|
|
ei_device_pointer_scroll_stop(struct ei_device *device, bool stop_x, bool stop_y);
|
|
|
|
/**
|
|
* Generate a scroll cancel event on a device with the @ref
|
|
* EI_DEVICE_CAP_POINTER_ABSOLUTE or @ref EI_DEVICE_CAP_POINTER capability.
|
|
*
|
|
* A scroll cancel event notifies the server that a scroll motion previously
|
|
* triggered with ei_device_pointer_scroll() or
|
|
* ei_device_pointer_scroll_discrete() has ceased and no further events should
|
|
* be sent.
|
|
*
|
|
* This event indicates that the interaction has stopped to the point where
|
|
* further (server-emulated) scroll events from this device are wrong.
|
|
*
|
|
* Use ei_device_pointer_scroll_stop() to signal that the interaction has
|
|
* stopped but a server may emulate further scroll events.
|
|
*
|
|
* Calling ei_device_pointer_scroll_cancel() after
|
|
* ei_device_pointer_scroll_stop() without any of ei_device_pointer_scroll()
|
|
* or ei_device_pointer_scroll_discrete() in between iis permitted.
|
|
*
|
|
* libei keeps track of the scroll axis and filters duplicate calls to
|
|
* ei_device_pointer_scroll_cancel() for the same axis. A nonzero scroll or
|
|
* scroll-discrete value is required for the given axis to re-start scrolling
|
|
* for that axis.
|
|
*/
|
|
void
|
|
ei_device_pointer_scroll_cancel(struct ei_device *device, bool cancel_x, bool cancel_y);
|
|
|
|
/**
|
|
* Generate a key event on a device with
|
|
* the @ref EI_DEVICE_CAP_KEYBOARD capability.
|
|
*
|
|
* Keys use the evdev scan codes as defined in
|
|
* ``linux/input-event-codes.h``.
|
|
*
|
|
* Note that this is a keymap-independent key code, equivalent to the scancode
|
|
* a physical keyboard would produce. To generate a specific key symbol, a
|
|
* client must look at the keymap returned by ei_device_get_keymap() and
|
|
* generate the appropriate keycodes.
|
|
*
|
|
* @param device The EI device
|
|
* @param keycode The key code
|
|
* @param is_press true for key down, false for key up
|
|
*/
|
|
void
|
|
ei_device_keyboard_key(struct ei_device *device, uint32_t keycode, bool is_press);
|
|
|
|
/**
|
|
* Initiate a new touch on a device with the @ref EI_DEVICE_CAP_TOUCH
|
|
* capability. This touch does not immediately send events, use
|
|
* ei_touch_down(), ei_touch_motion(), and ei_touch_up().
|
|
*
|
|
* The returned touch has a refcount of at least 1, use ei_touch_unref() to
|
|
* release resources associated with this touch
|
|
*/
|
|
struct ei_touch *
|
|
ei_device_touch_new(struct ei_device *device);
|
|
|
|
/**
|
|
* This function can only be called once on an ei_touch object. Further
|
|
* calls to ei_touch_down() on the same object are silently ignored.
|
|
*
|
|
* The x/y coordinate must be within the device's regions or the event is
|
|
* silently discarded.
|
|
*
|
|
* @param touch A newly created touch
|
|
* @param x The x position in logical pixels
|
|
* @param y The y position in logical pixels
|
|
*/
|
|
void
|
|
ei_touch_down(struct ei_touch *touch, double x, double y);
|
|
|
|
/**
|
|
* Move this touch to the new coordinates.
|
|
*/
|
|
void
|
|
ei_touch_motion(struct ei_touch *touch, double x, double y);
|
|
|
|
/**
|
|
* Release this touch. After this call, the touch event becomes inert and
|
|
* no longer responds to either ei_touch_down(), ei_touch_motion() or
|
|
* ei_touch_up() and the caller should call ei_touch_unref().
|
|
*/
|
|
void
|
|
ei_touch_up(struct ei_touch *touch);
|
|
|
|
/**
|
|
* Increase the refcount of this struct by one. Use ei_touch_unref() to
|
|
* decrease the refcount.
|
|
*
|
|
* @return the argument passed into the function
|
|
*/
|
|
struct ei_touch *
|
|
ei_touch_ref(struct ei_touch *touch);
|
|
|
|
/**
|
|
* Decrease the refcount of this struct by one. When the refcount reaches
|
|
* zero, the context disconnects from the server and all allocated resources
|
|
* are released.
|
|
*
|
|
* @return always NULL
|
|
*/
|
|
struct ei_touch *
|
|
ei_touch_unref(struct ei_touch *touch);
|
|
|
|
/**
|
|
* Return the custom data pointer for this context. libei will not look at or
|
|
* modify the pointer. Use ei_touch_set_user_data() to change the user data.
|
|
*/
|
|
void
|
|
ei_touch_set_user_data(struct ei_touch *touch, void *user_data);
|
|
|
|
/**
|
|
* Set a custom data pointer for this context. libei will not look at or
|
|
* modify the pointer. Use ei_touch_get_user_data() to retrieve a previously
|
|
* set user data.
|
|
*/
|
|
void *
|
|
ei_touch_get_user_data(struct ei_touch *touch);
|
|
|
|
/**
|
|
* @return the device this touch originates on
|
|
*/
|
|
struct ei_device *
|
|
ei_touch_get_device(struct ei_touch *touch);
|
|
|
|
/**
|
|
* Return the seat from this event.
|
|
*
|
|
* For events of type @ref EI_EVENT_CONNECT and @ref EI_EVENT_DISCONNECT,
|
|
* this function returns NULL.
|
|
*
|
|
* This does not increase the refcount of the seat. Use eis_seat_ref()
|
|
* to keep a reference beyond the immediate scope.
|
|
*/
|
|
struct ei_seat *
|
|
ei_event_get_seat(struct ei_event *event);
|
|
|
|
/**
|
|
* For an event of type @ref EI_EVENT_DEVICE_START_EMULATING, return the
|
|
* sequence number set by the EIS implementation.
|
|
*
|
|
* See eis_device_start_emulating() for details.
|
|
*/
|
|
uint32_t
|
|
ei_event_emulating_get_sequence(struct ei_event *event);
|
|
|
|
/**
|
|
* For an event of type @ref EI_EVENT_POINTER_MOTION return the relative x
|
|
* movement in logical pixels or mm, depending on the device type.
|
|
*/
|
|
double
|
|
ei_event_pointer_get_dx(struct ei_event *event);
|
|
|
|
/**
|
|
* For an event of type @ref EI_EVENT_POINTER_MOTION return the relative y
|
|
* movement in logical pixels or mm, depending on the device type.
|
|
*/
|
|
double
|
|
ei_event_pointer_get_dy(struct ei_event *event);
|
|
|
|
/**
|
|
* For an event of type @ref EI_EVENT_POINTER_MOTION_ABSOLUTE return the x
|
|
* position in logical pixels or mm, depending on the device type.
|
|
*/
|
|
double
|
|
ei_event_pointer_get_absolute_x(struct ei_event *event);
|
|
|
|
/**
|
|
* For an event of type @ref EI_EVENT_POINTER_MOTION_ABSOLUTE return the y
|
|
* position in logical pixels or mm, depending on the device type.
|
|
*/
|
|
double
|
|
ei_event_pointer_get_absolute_y(struct ei_event *event);
|
|
|
|
/**
|
|
* For an event of type @ref EI_EVENT_POINTER_BUTTON return the button
|
|
* code as defined in linux/input-event-codes.h
|
|
*/
|
|
uint32_t
|
|
ei_event_pointer_get_button(struct ei_event *event);
|
|
|
|
/**
|
|
* For an event of type @ref EI_EVENT_POINTER_BUTTON return true if the
|
|
* event is a button press, false for a release.
|
|
*/
|
|
bool
|
|
ei_event_pointer_get_button_is_press(struct ei_event *event);
|
|
|
|
/**
|
|
* For an event of type @ref EI_EVENT_POINTER_SCROLL return the x scroll
|
|
* distance in logical pixels or mm, depending on the device type.
|
|
*/
|
|
double
|
|
ei_event_pointer_get_scroll_x(struct ei_event *event);
|
|
|
|
/**
|
|
* For an event of type @ref EI_EVENT_POINTER_SCROLL return the y scroll
|
|
* distance in logical pixels or mm, depending on the device type.
|
|
*/
|
|
double
|
|
ei_event_pointer_get_scroll_y(struct ei_event *event);
|
|
|
|
/**
|
|
* For an event of type @ref EI_EVENT_POINTER_SCROLL_CANCEL return whether the
|
|
* x axis has cancelled scrolling.
|
|
*/
|
|
bool
|
|
ei_event_pointer_get_scroll_stop_x(struct ei_event *event);
|
|
|
|
/**
|
|
* For an event of type @ref EI_EVENT_POINTER_SCROLL_STOP return whether the
|
|
* y axis has stopped scrolling.
|
|
*/
|
|
bool
|
|
ei_event_pointer_get_scroll_stop_y(struct ei_event *event);
|
|
|
|
/**
|
|
* For an event of type @ref EI_EVENT_POINTER_SCROLL_DISCRETE return the x
|
|
* scroll distance in fractions or multiples of 120.
|
|
*/
|
|
int32_t
|
|
ei_event_pointer_get_scroll_discrete_x(struct ei_event *event);
|
|
|
|
/**
|
|
* For an event of type @ref EI_EVENT_POINTER_SCROLL_DISCRETE return the y
|
|
* scroll distance in fractions or multiples of 120.
|
|
*/
|
|
int32_t
|
|
ei_event_pointer_get_scroll_discrete_y(struct ei_event *event);
|
|
|
|
/**
|
|
* For an event of type @ref EI_EVENT_KEYBOARD_KEY return the key code (as
|
|
* defined in include/linux/input-event-codes.h).
|
|
*/
|
|
uint32_t
|
|
ei_event_keyboard_get_key(struct ei_event *event);
|
|
|
|
/**
|
|
* For an event of type @ref EI_EVENT_KEYBOARD_KEY return true if the
|
|
* event is a key down, false for a release.
|
|
*/
|
|
bool
|
|
ei_event_keyboard_get_key_is_press(struct ei_event *event);
|
|
|
|
/**
|
|
* For an event of type @ref EI_EVENT_TOUCH_DOWN, @ref
|
|
* EI_EVENT_TOUCH_MOTION, or @ref EI_EVENT_TOUCH_UP, return the tracking
|
|
* ID of the touch.
|
|
*
|
|
* The tracking ID is a unique identifier for a touch and is valid from
|
|
* touch down through to touch up but may be re-used in the future.
|
|
* The tracking ID is randomly assigned to a touch, a client
|
|
* must not expect any specific value.
|
|
*/
|
|
uint32_t
|
|
ei_event_touch_get_id(struct ei_event *event);
|
|
|
|
/**
|
|
* For an event of type @ref EI_EVENT_TOUCH_DOWN, or @ref
|
|
* EI_EVENT_TOUCH_MOTION, return the x coordinate of the touch
|
|
* in logical pixels or mm, depending on the device type.
|
|
*/
|
|
double
|
|
ei_event_touch_get_x(struct ei_event *event);
|
|
|
|
/**
|
|
* For an event of type @ref EI_EVENT_TOUCH_DOWN, or @ref
|
|
* EI_EVENT_TOUCH_MOTION, return the y coordinate of the touch
|
|
* in logical pixels or mm, depending on the device type.
|
|
*/
|
|
double
|
|
ei_event_touch_get_y(struct ei_event *event);
|
|
|
|
/**
|
|
* @returns a timestamp in microseconds for the current time to pass into
|
|
* ei_device_frame().
|
|
*
|
|
* In the current implementation, the returned timestamp is CLOCK_MONOTONIC
|
|
* for compatibility with evdev and libinput.
|
|
*/
|
|
uint64_t
|
|
ei_now(struct ei *ei);
|
|
|
|
/**
|
|
* @}
|
|
*/
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|