libei/src/libei-connection.h
Peter Hutterer a278c7b371 ei: add ei_ping() and the matching EI_EVENT_PONG
This wraps around ei_connection.sync to allow a C API user to add
synchronization points.

Closes #69

Part-of: <https://gitlab.freedesktop.org/libinput/libei/-/merge_requests/316>
2024-12-18 04:30:01 +00:00

94 lines
3.5 KiB
C

/* SPDX-License-Identifier: MIT */
/*
* Copyright © 2020 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include "util-mem.h"
#include "util-object.h"
#include "util-list.h"
#include "brei-shared.h"
struct ei;
struct ei_connection;
struct ei_connection_sync_callback;
/* This is a protocol-only object, not exposed in the API */
struct ei_connection {
struct object object;
struct brei_object proto_object;
/* struct ei_connection_sync_callback */
struct list pending_callbacks;
};
OBJECT_DECLARE_GETTER(ei_connection, context, struct ei*);
OBJECT_DECLARE_GETTER(ei_connection, version, uint32_t);
OBJECT_DECLARE_GETTER(ei_connection, id, object_id_t);
OBJECT_DECLARE_GETTER(ei_connection, proto_object, const struct brei_object*);
OBJECT_DECLARE_GETTER(ei_connection, interface, const struct ei_connection_interface *);
OBJECT_DECLARE_REF(ei_connection);
OBJECT_DECLARE_UNREF(ei_connection);
struct ei_connection *
ei_connection_new(struct ei *ei, object_id_t id, uint32_t version);
void
ei_connection_remove_pending_callbacks(struct ei_connection *connection);
/**
* Called when the ei_callback.done event is received after
* an ei_connection_sync() request.
*/
typedef void (*ei_connection_sync_callback_done_t)(struct ei_connection_sync_callback *callback);
/**
* Called for each registered callback when the last reference to it is
* destroyed. This should be used to clean up user_data, if need be.
*
* This function is always called, even if disconnected and the done() function is never called.
*/
typedef void (*ei_connection_sync_callback_destroy_t)(struct ei_connection_sync_callback *callback);
struct ei_connection_sync_callback {
struct object object; /* parent is struct ei */
ei_connection_sync_callback_done_t done;
ei_connection_sync_callback_destroy_t destroy;
void *user_data;
};
struct ei_connection_sync_callback *
ei_connection_sync_callback_new(struct ei *ei,
ei_connection_sync_callback_done_t done,
ei_connection_sync_callback_destroy_t destroy,
void *user_data);
OBJECT_DECLARE_REF(ei_connection_sync_callback);
OBJECT_DECLARE_UNREF(ei_connection_sync_callback);
OBJECT_DECLARE_GETTER(ei_connection_sync_callback, context, struct ei*);
OBJECT_DECLARE_GETTER(ei_connection_sync_callback, user_data, void*);
DEFINE_UNREF_CLEANUP_FUNC(ei_connection_sync_callback);
void
ei_connection_sync(struct ei_connection *connection, struct ei_connection_sync_callback *callback);