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This wraps around ei_connection.sync to allow a C API user to add synchronization points. Closes #69 Part-of: <https://gitlab.freedesktop.org/libinput/libei/-/merge_requests/316>
94 lines
3.5 KiB
C
94 lines
3.5 KiB
C
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/* SPDX-License-Identifier: MIT */
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/*
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* Copyright © 2020 Red Hat, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#pragma once
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#include "util-mem.h"
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#include "util-object.h"
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#include "util-list.h"
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#include "brei-shared.h"
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struct ei;
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struct ei_connection;
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struct ei_connection_sync_callback;
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/* This is a protocol-only object, not exposed in the API */
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struct ei_connection {
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struct object object;
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struct brei_object proto_object;
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/* struct ei_connection_sync_callback */
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struct list pending_callbacks;
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};
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OBJECT_DECLARE_GETTER(ei_connection, context, struct ei*);
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OBJECT_DECLARE_GETTER(ei_connection, version, uint32_t);
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OBJECT_DECLARE_GETTER(ei_connection, id, object_id_t);
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OBJECT_DECLARE_GETTER(ei_connection, proto_object, const struct brei_object*);
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OBJECT_DECLARE_GETTER(ei_connection, interface, const struct ei_connection_interface *);
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OBJECT_DECLARE_REF(ei_connection);
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OBJECT_DECLARE_UNREF(ei_connection);
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struct ei_connection *
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ei_connection_new(struct ei *ei, object_id_t id, uint32_t version);
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void
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ei_connection_remove_pending_callbacks(struct ei_connection *connection);
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/**
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* Called when the ei_callback.done event is received after
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* an ei_connection_sync() request.
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*/
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typedef void (*ei_connection_sync_callback_done_t)(struct ei_connection_sync_callback *callback);
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/**
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* Called for each registered callback when the last reference to it is
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* destroyed. This should be used to clean up user_data, if need be.
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*
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* This function is always called, even if disconnected and the done() function is never called.
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*/
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typedef void (*ei_connection_sync_callback_destroy_t)(struct ei_connection_sync_callback *callback);
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struct ei_connection_sync_callback {
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struct object object; /* parent is struct ei */
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ei_connection_sync_callback_done_t done;
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ei_connection_sync_callback_destroy_t destroy;
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void *user_data;
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};
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struct ei_connection_sync_callback *
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ei_connection_sync_callback_new(struct ei *ei,
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ei_connection_sync_callback_done_t done,
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ei_connection_sync_callback_destroy_t destroy,
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void *user_data);
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OBJECT_DECLARE_REF(ei_connection_sync_callback);
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OBJECT_DECLARE_UNREF(ei_connection_sync_callback);
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OBJECT_DECLARE_GETTER(ei_connection_sync_callback, context, struct ei*);
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OBJECT_DECLARE_GETTER(ei_connection_sync_callback, user_data, void*);
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DEFINE_UNREF_CLEANUP_FUNC(ei_connection_sync_callback);
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void
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ei_connection_sync(struct ei_connection *connection, struct ei_connection_sync_callback *callback);
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