mirror of
https://gitlab.freedesktop.org/libinput/libei.git
synced 2026-01-27 09:00:25 +01:00
The goal here is to separate any state checking and other processing from the actual bits writing onto the wire so we can test those separately. Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
654 lines
13 KiB
C
654 lines
13 KiB
C
/*
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* Copyright © 2020 Red Hat, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include "config.h"
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#include <errno.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <unistd.h>
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#include "util-io.h"
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#include "util-logger.h"
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#include "util-macros.h"
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#include "util-object.h"
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#include "util-sources.h"
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#include "util-strings.h"
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#include "libei.h"
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#include "libei-private.h"
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#include "libei-proto.h"
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static void
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ei_event_destroy(struct ei_event *event)
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{
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switch (event->type) {
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case EI_EVENT_CONNECT:
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case EI_EVENT_DISCONNECT:
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case EI_EVENT_DEVICE_ADDED:
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case EI_EVENT_DEVICE_REMOVED:
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break;
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default:
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abort(); /* not yet implemented */
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}
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ei_device_unref(event->device);
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}
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OBJECT_IMPLEMENT_CREATE(ei_event);
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static
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OBJECT_IMPLEMENT_REF(ei_event);
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_public_
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OBJECT_IMPLEMENT_UNREF(ei_event);
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_public_
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OBJECT_IMPLEMENT_GETTER(ei_event, type, enum ei_event_type);
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_public_
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OBJECT_IMPLEMENT_GETTER(ei_event, device, struct ei_device*);
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static void
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ei_disconnect(struct ei *ei);
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static void
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ei_destroy(struct ei *ei)
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{
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ei_disconnect(ei);
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struct ei_event *e;
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while ((e = ei_get_event(ei)) != NULL)
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ei_event_unref(e);
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ei->logger = logger_unref(ei->logger);
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if (ei->backend_interface.destroy)
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ei->backend_interface.destroy(ei, ei->backend);
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ei->backend = NULL;
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sink_unref(ei->sink);
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free(ei->name);
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}
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OBJECT_IMPLEMENT_CREATE(ei);
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_public_
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OBJECT_IMPLEMENT_REF(ei);
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_public_
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OBJECT_IMPLEMENT_UNREF(ei);
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#define _cleanup_ei_ _cleanup_(ei_cleanup)
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_public_
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OBJECT_IMPLEMENT_SETTER(ei, user_data, void *);
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_public_
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OBJECT_IMPLEMENT_GETTER(ei, user_data, void *);
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_public_ struct ei *
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ei_new(void *user_data)
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{
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_cleanup_ei_ struct ei *ei = ei_create(NULL);
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ei->state = EI_STATE_NEW;
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list_init(&ei->event_queue);
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list_init(&ei->devices);
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ei->logger = logger_new("ei", ei);
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logger_set_priority(ei->logger, LOGGER_DEBUG);
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ei->sink = sink_new();
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if (!ei->sink)
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return NULL;
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ei->user_data = user_data;
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ei->backend = NULL;
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return steal(&ei);
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}
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_public_ int
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ei_get_fd(struct ei *ei)
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{
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return sink_get_fd(ei->sink);
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}
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_public_ void
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ei_dispatch(struct ei *ei)
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{
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sink_dispatch(ei->sink);
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}
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static void
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ei_queue_event(struct ei *ei, struct ei_event *event)
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{
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log_debug(ei, "queuing event type %d\n", event->type);
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list_append(&ei->event_queue, &event->link);
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}
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static void
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ei_queue_connect_event(struct ei *ei)
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{
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struct ei_event *e = ei_event_create(&ei->object);
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e->type = EI_EVENT_CONNECT;
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ei_queue_event(ei, e);
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}
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static void
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ei_queue_disconnect_event(struct ei *ei)
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{
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struct ei_event *e = ei_event_create(&ei->object);
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e->type = EI_EVENT_DISCONNECT;
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ei_queue_event(ei, e);
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}
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static void
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ei_queue_added_event(struct ei_device *device)
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{
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struct ei *ei= ei_device_get_context(device);
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struct ei_event *e = ei_event_create(&ei->object);
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e->type = EI_EVENT_DEVICE_ADDED;
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e->device = ei_device_ref(device);
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ei_queue_event(ei, e);
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}
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static void
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ei_queue_removed_event(struct ei_device *device)
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{
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struct ei *ei= ei_device_get_context(device);
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struct ei_event *e = ei_event_create(&ei->object);
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e->type = EI_EVENT_DEVICE_REMOVED;
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e->device = ei_device_ref(device);
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ei_queue_event(ei, e);
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}
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static int
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connection_send_connect(struct ei *ei)
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{
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if (ei->state == EI_STATE_NEW ||
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ei->state == EI_STATE_DISCONNECTED)
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return 0;
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return ei_proto_send_connect(ei);
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}
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static int
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connection_send_disconnect(struct ei *ei)
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{
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if (ei->state == EI_STATE_NEW ||
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ei->state == EI_STATE_DISCONNECTED)
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return 0;
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return ei_proto_send_disconnect(ei);
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}
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static int
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connection_send_add(struct ei *ei, struct ei_device *device)
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{
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if (ei->state == EI_STATE_NEW ||
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ei->state == EI_STATE_DISCONNECTED)
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return 0;
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return ei_proto_send_add(ei, device);
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}
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static int
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connection_send_remove(struct ei *ei, struct ei_device *device)
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{
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if (ei->state == EI_STATE_NEW ||
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ei->state == EI_STATE_DISCONNECTED)
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return 0;
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return ei_proto_send_remove(ei, device);
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}
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static int
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connection_send_rel(struct ei *ei, struct ei_device *device,
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double x, double y)
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{
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if (ei->state == EI_STATE_NEW ||
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ei->state == EI_STATE_DISCONNECTED)
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return 0;
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return ei_proto_send_rel(ei, device, x, y);
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}
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static int
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connection_send_button(struct ei *ei, struct ei_device *device,
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uint32_t b, bool is_press)
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{
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if (ei->state == EI_STATE_NEW ||
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ei->state == EI_STATE_DISCONNECTED)
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return 0;
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return ei_proto_send_button(ei, device, b, is_press);
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}
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static int
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connection_send_key(struct ei *ei, struct ei_device *device,
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uint32_t k, bool is_press)
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{
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if (ei->state == EI_STATE_NEW ||
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ei->state == EI_STATE_DISCONNECTED)
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return 0;
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return ei_proto_send_key(ei, device, k, is_press);
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}
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static void
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ei_disconnect(struct ei *ei)
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{
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if (ei->state == EI_STATE_DISCONNECTED ||
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ei->state == EI_STATE_DISCONNECTING)
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return;
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enum ei_state state = ei->state;
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/* We need the disconnecting state to be re-entrant
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ei_device_remove() may call ei_disconnect() on a socket error */
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ei->state = EI_STATE_DISCONNECTING;
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struct ei_device *d, *tmp;
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list_for_each_safe(d, tmp, &ei->devices, link) {
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ei_device_remove(d);
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}
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if (state != EI_STATE_NEW) {
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connection_send_disconnect(ei);
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ei_queue_disconnect_event(ei);
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}
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ei->state = EI_STATE_DISCONNECTED;
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if (ei->source)
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source_remove(ei->source);
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ei->source = source_unref(ei->source);
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}
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int
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ei_add_device(struct ei_device *device)
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{
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struct ei *ei = ei_device_get_context(device);
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int rc = connection_send_add(ei, device);
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if (rc) {
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ei_disconnect(ei);
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return rc;
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}
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ei_device_ref(device);
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list_append(&ei->devices, &device->link);
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return 0;
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}
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int
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ei_remove_device(struct ei_device *device)
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{
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struct ei *ei = ei_device_get_context(device);
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int rc = connection_send_remove(ei, device);
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list_remove(&device->link);
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ei_device_unref(device);
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if (rc)
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ei_disconnect(ei);
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return rc;
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}
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static int
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ei_added(struct ei *ei, uint32_t deviceid, uint32_t capabilities)
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{
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struct ei_device *d;
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log_debug(ei, "Added device %d with caps %#x\n", deviceid, capabilities);
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list_for_each(d, &ei->devices, link) {
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if (d->id == deviceid) {
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ei_device_set_capabilities(d, capabilities);
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ei_device_added(d);
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ei_queue_added_event(d);
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return 0;
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}
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}
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/* FIXME: could be a device since removed by the client */
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return -EBADMSG;
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}
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static int
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ei_removed(struct ei *ei, uint32_t deviceid)
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{
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struct ei_device *d;
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log_debug(ei, "Removed device %d\n", deviceid);
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list_for_each(d, &ei->devices, link) {
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if (d->id == deviceid) {
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ei_queue_removed_event(d);
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list_remove(&d->link);
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ei_device_unref(d);
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break;
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}
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}
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return -0;
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}
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int
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ei_pointer_rel(struct ei_device *device, double x, double y)
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{
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struct ei *ei = ei_device_get_context(device);
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int rc = connection_send_rel(ei, device, x, y);
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if (rc)
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ei_disconnect(ei);
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return rc;
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}
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int
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ei_pointer_button(struct ei_device *device, uint32_t button, bool is_press)
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{
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struct ei *ei = ei_device_get_context(device);
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int rc = connection_send_button(ei, device, button, is_press);
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if (rc)
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ei_disconnect(ei);
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return rc;
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}
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int
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ei_keyboard_key(struct ei_device *device, uint32_t key, bool is_press)
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{
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struct ei *ei = ei_device_get_context(device);
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int rc = connection_send_key(ei, device, key, is_press);
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if (rc)
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ei_disconnect(ei);
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return rc;
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}
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_public_ struct ei_event*
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ei_get_event(struct ei *ei)
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{
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if (list_empty(&ei->event_queue))
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return NULL;
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struct ei_event *e = list_first_entry(&ei->event_queue, e, link);
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list_remove(&e->link);
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return e;
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}
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_public_ struct ei_event*
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ei_peek_event(struct ei *ei)
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{
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if (list_empty(&ei->event_queue))
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return NULL;
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struct ei_event *e = list_first_entry(&ei->event_queue, e, link);
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return ei_event_ref(e);
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}
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static int
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connection_new_handle_msg(struct ei *ei, struct message *msg)
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{
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int rc = 0;
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switch (msg->type) {
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case MESSAGE_CONNECTED:
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case MESSAGE_DISCONNECTED:
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case MESSAGE_DEVICE_ADDED:
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case MESSAGE_DEVICE_REMOVED:
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rc = -EPROTO;
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break;
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}
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return rc;
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}
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static int
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connection_connecting_handle_msg(struct ei *ei, struct message *msg)
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{
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int rc = 0;
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switch (msg->type) {
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case MESSAGE_CONNECTED:
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ei->state = EI_STATE_CONNECTED;
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ei_queue_connect_event(ei);
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break;
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case MESSAGE_DISCONNECTED:
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rc = -ECANCELED;
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break;
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case MESSAGE_DEVICE_ADDED:
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case MESSAGE_DEVICE_REMOVED:
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rc = -EPROTO;
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break;
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}
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return rc;
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}
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static int
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connection_connected_handle_msg(struct ei *ei, struct message *msg)
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{
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int rc = 0;
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switch (msg->type) {
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case MESSAGE_CONNECTED:
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rc = -EPROTO;
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break;
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case MESSAGE_DISCONNECTED:
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rc = -ECANCELED;
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break;
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case MESSAGE_DEVICE_ADDED:
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rc = ei_added(ei, msg->added.deviceid, msg->added.capabilities);
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break;
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case MESSAGE_DEVICE_REMOVED:
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rc = ei_removed(ei, msg->removed.deviceid);
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break;
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}
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return rc;
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}
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static void
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connection_dispatch(struct source *source, void *userdata)
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{
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struct ei *ei = userdata;
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enum ei_state old_state = ei->state;
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_cleanup_iobuf_ struct iobuf *buf = iobuf_new(64);
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int rc = iobuf_append_from_fd(buf, source_get_fd(source));
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if (rc == -EAGAIN) {
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return;
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} else if (rc == 0) {
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rc = -ECANCELED;
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goto error;
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} else if (rc < 0) {
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goto error;
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}
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size_t idx = 0;
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while (true) {
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const char *data = iobuf_data(buf) + idx;
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size_t len = iobuf_len(buf) - idx;
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size_t consumed = 0;
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if (len == 0)
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break;
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_cleanup_message_ struct message *msg =
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ei_proto_parse_message(data, len, &consumed);
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if (!msg) {
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rc = -EBADMSG;
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break;
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}
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log_debug(ei, "Message type %d\n", msg->type);
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idx += consumed;
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switch (ei->state) {
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case EI_STATE_NEW:
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abort();
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case EI_STATE_BACKEND:
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rc = connection_new_handle_msg(ei, msg);
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break;
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case EI_STATE_CONNECTING:
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rc = connection_connecting_handle_msg(ei, msg);
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break;
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case EI_STATE_CONNECTED:
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rc = connection_connected_handle_msg(ei, msg);
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break;
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case EI_STATE_DISCONNECTING:
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case EI_STATE_DISCONNECTED:
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abort();
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}
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}
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error:
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if (rc < 0)
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ei_disconnect(ei);
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static const char *states[] = {
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"NEW",
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"BACKEND",
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"CONNECTING",
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"CONNECTED",
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"DISCONNECTED",
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"DISCONNECTING",
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};
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if (rc == -ECANCELED)
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log_info(ei, "Disconnected\n");
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else if (rc)
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log_warn(ei, "Connnection error: %s\n", strerror(-rc));
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log_debug(ei, "Connnection dispatch: %s -> %s\n",
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states[old_state],
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states[ei->state]);
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}
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int
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ei_set_connection(struct ei *ei, int fd)
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{
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struct source *source = source_new(fd, connection_dispatch, ei);
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int rc = sink_add_source(ei->sink, source);
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if (rc == 0) {
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ei->source = source_ref(source);
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ei->state = EI_STATE_BACKEND;
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rc = connection_send_connect(ei);
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if (rc != 0) {
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log_error(ei, "message failed to send: %s\n", strerror(-rc));
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ei_disconnect(ei);
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} else {
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ei->state = EI_STATE_CONNECTING;
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}
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}
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source_unref(source);
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return rc;
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}
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_public_ void
|
|
ei_configure_name(struct ei *ei, const char *name)
|
|
{
|
|
if (ei->state != EI_STATE_NEW)
|
|
return;
|
|
|
|
if (strlen(name) > 1024)
|
|
return;
|
|
|
|
free(ei->name);
|
|
ei->name = xstrdup(name);
|
|
}
|
|
|
|
#ifdef _enable_tests_
|
|
#include <munit.h>
|
|
|
|
static MunitResult
|
|
test_init_unref(const MunitParameter params[], void *user_data)
|
|
{
|
|
struct ei *ei = ei_new(NULL);
|
|
|
|
munit_assert_int(ei->state, ==, EI_STATE_NEW);
|
|
munit_assert(list_empty(&ei->event_queue));
|
|
munit_assert(list_empty(&ei->devices));
|
|
|
|
munit_assert_not_null(ei->sink);
|
|
munit_assert_not_null(ei->logger);
|
|
|
|
struct ei *refd = ei_ref(ei);
|
|
munit_assert_ptr_equal(ei, refd);
|
|
munit_assert_int(ei->object.refcount, ==, 2);
|
|
|
|
struct ei *unrefd = ei_unref(ei);
|
|
munit_assert_null(unrefd);
|
|
|
|
unrefd = ei_unref(ei);
|
|
munit_assert_null(unrefd);
|
|
|
|
return MUNIT_OK;
|
|
}
|
|
|
|
static MunitResult
|
|
test_configure_name(const MunitParameter params[], void *user_data)
|
|
{
|
|
struct ei *ei = ei_new(NULL);
|
|
|
|
ei_configure_name(ei, "foo");
|
|
munit_assert_string_equal(ei->name, "foo");
|
|
ei_configure_name(ei, "bar");
|
|
munit_assert_string_equal(ei->name, "bar");
|
|
|
|
/* ignore names that are too long */
|
|
char buf[1200] = {0};
|
|
memset(buf, 'a', sizeof(buf) - 1);
|
|
ei_configure_name(ei, buf);
|
|
munit_assert_string_equal(ei->name, "bar");
|
|
|
|
/* ignore names in all other states */
|
|
for (enum ei_state state = EI_STATE_NEW + 1;
|
|
state <= EI_STATE_DISCONNECTED;
|
|
state++) {
|
|
ei->state = state;
|
|
ei_configure_name(ei, "expect ignored");
|
|
munit_assert_string_equal(ei->name, "bar");
|
|
}
|
|
|
|
ei_unref(ei);
|
|
|
|
return MUNIT_OK;
|
|
}
|
|
|
|
#define TEST(_func) \
|
|
{ .name = #_func, .test = _func }
|
|
|
|
static MunitTest ei_tests[] = {
|
|
TEST(test_init_unref),
|
|
TEST(test_configure_name),
|
|
{ NULL },
|
|
};
|
|
|
|
static const MunitSuite libei_suite
|
|
__attribute__((used))
|
|
__attribute__((section("test_section"))) = {
|
|
"",
|
|
ei_tests,
|
|
NULL,
|
|
1,
|
|
MUNIT_SUITE_OPTION_NONE,
|
|
};
|
|
#endif
|