mirror of
https://gitlab.freedesktop.org/libinput/libei.git
synced 2025-12-28 13:10:07 +01:00
In the case of a refused portal connection we get disconnected before we had a chance to send the CONNECT message. This still needs to queue a disconnect event and thus bubble back up to the caller. Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
1039 lines
23 KiB
C
1039 lines
23 KiB
C
/*
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* Copyright © 2020 Red Hat, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include "config.h"
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#include <errno.h>
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#include <fcntl.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <unistd.h>
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#include "util-io.h"
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#include "util-macros.h"
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#include "util-object.h"
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#include "util-sources.h"
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#include "util-strings.h"
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#include "libei.h"
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#include "libei-private.h"
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#include "libei-proto.h"
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#include "brei-shared.h"
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static struct ei_seat *
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ei_find_seat(struct ei *ei, uint32_t seatid)
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{
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struct ei_seat *seat;
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list_for_each(seat, &ei->seats, link) {
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if (seat->id == seatid)
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return seat;
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}
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return NULL;
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}
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static struct ei_device *
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ei_find_device(struct ei *ei, uint32_t deviceid)
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{
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struct ei_seat *seat;
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list_for_each(seat, &ei->seats, link) {
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struct ei_device *device = ei_seat_find_device(seat, deviceid);
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if (device)
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return device;
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}
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return NULL;
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}
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static void
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ei_destroy(struct ei *ei)
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{
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ei_disconnect(ei);
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struct ei_event *e;
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while ((e = ei_get_event(ei)) != NULL)
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ei_event_unref(e);
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if (ei->backend_interface.destroy)
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ei->backend_interface.destroy(ei, ei->backend);
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ei->backend = NULL;
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sink_unref(ei->sink);
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free(ei->name);
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struct ei_property *prop;
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list_for_each_safe(prop, &ei->properties, link) {
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ei_property_unref(prop);
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}
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}
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static
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OBJECT_IMPLEMENT_CREATE(ei);
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_public_
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OBJECT_IMPLEMENT_REF(ei);
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_public_
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OBJECT_IMPLEMENT_UNREF(ei);
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_public_
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OBJECT_IMPLEMENT_SETTER(ei, user_data, void *);
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_public_
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OBJECT_IMPLEMENT_GETTER(ei, user_data, void *);
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DEFINE_UNREF_CLEANUP_FUNC(ei_device);
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DEFINE_UNREF_CLEANUP_FUNC(ei_region);
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static void
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set_prop_cmdline(struct ei *ei)
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{
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char path[PATH_MAX];
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xsnprintf(path, sizeof(path), "/proc/%u/cmdline", getpid());
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_cleanup_close_ int fd = open(path, O_RDONLY);
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if (fd < 0)
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return;
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int len;
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if ((len = read(fd, path, sizeof(path) - 1)) < 0)
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return;
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path[len] = '\0';
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ei_property_update(ei, "ei.application.cmdline", path, EI_PROPERTY_PERM_NONE);
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}
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static void
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set_prop_pid(struct ei *ei)
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{
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char pid[64];
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xsnprintf(pid, sizeof(pid), "%u", getpid());
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ei_property_update(ei, "ei.application.pid", pid, EI_PROPERTY_PERM_NONE);
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}
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static void
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set_prop_type(struct ei *ei)
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{
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ei_property_update(ei, "ei.connection.type", "socket", EI_PROPERTY_PERM_NONE);
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}
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_public_ struct ei *
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ei_new(void *user_data)
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{
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_unref_(ei) *ei = ei_create(NULL);
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ei->state = EI_STATE_NEW;
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ei->requests = ei_proto_get_requests();
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list_init(&ei->event_queue);
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list_init(&ei->seats);
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list_init(&ei->properties);
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ei_log_set_handler(ei, NULL);
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ei_log_set_priority(ei, EI_LOG_PRIORITY_INFO);
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ei->sink = sink_new();
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if (!ei->sink)
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return NULL;
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ei->user_data = user_data;
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ei->backend = NULL;
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set_prop_pid(ei);
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set_prop_cmdline(ei);
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set_prop_type(ei);
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return steal(&ei);
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}
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_public_ int
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ei_get_fd(struct ei *ei)
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{
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return sink_get_fd(ei->sink);
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}
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_public_ void
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ei_dispatch(struct ei *ei)
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{
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sink_dispatch(ei->sink);
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}
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static void
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queue_event(struct ei *ei, struct ei_event *event)
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{
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log_debug(ei, "queuing event type %s (%d)\n",
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ei_event_type_to_string(event->type), event->type);
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list_append(&ei->event_queue, &event->link);
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}
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static void
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insert_event(struct ei *ei, struct ei_event *event)
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{
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log_debug(ei, "inserting event type %s (%d)\n",
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ei_event_type_to_string(event->type), event->type);
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list_insert(&ei->event_queue, &event->link);
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}
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static void
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queue_connect_event(struct ei *ei)
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{
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struct ei_event *e = ei_event_new(ei);
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e->type = EI_EVENT_CONNECT;
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queue_event(ei, e);
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}
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static void
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queue_disconnect_event(struct ei *ei)
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{
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struct ei_event *e = ei_event_new(ei);
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e->type = EI_EVENT_DISCONNECT;
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queue_event(ei, e);
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}
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static void
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queue_seat_added_event(struct ei_seat *seat)
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{
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struct ei *ei= ei_seat_get_context(seat);
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struct ei_event *e = ei_event_new(ei);
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e->type = EI_EVENT_SEAT_ADDED;
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e->seat = ei_seat_ref(seat);
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queue_event(ei, e);
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}
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static void
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queue_seat_removed_event(struct ei_seat *seat)
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{
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struct ei *ei= ei_seat_get_context(seat);
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struct ei_event *e = ei_event_new(ei);
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e->type = EI_EVENT_SEAT_REMOVED;
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e->seat = ei_seat_ref(seat);
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queue_event(ei, e);
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}
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void
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ei_queue_seat_removed_event(struct ei_seat *seat)
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{
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queue_seat_removed_event(seat);
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}
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static void
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queue_device_added_event(struct ei_device *device)
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{
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struct ei *ei= ei_device_get_context(device);
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struct ei_event *e = ei_event_new(ei);
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e->type = EI_EVENT_DEVICE_ADDED;
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e->seat = ei_seat_ref(ei_device_get_seat(device));
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e->device = ei_device_ref(device);
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queue_event(ei, e);
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}
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static void
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queue_device_removed_event(struct ei_device *device)
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{
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struct ei *ei= ei_device_get_context(device);
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struct ei_event *e = ei_event_new(ei);
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e->type = EI_EVENT_DEVICE_REMOVED;
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e->seat = ei_seat_ref(ei_device_get_seat(device));
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e->device = ei_device_ref(device);
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queue_event(ei, e);
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}
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static void
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insert_device_removed_event(struct ei_device *device)
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{
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struct ei *ei= ei_device_get_context(device);
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struct ei_event *e = ei_event_new(ei);
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e->type = EI_EVENT_DEVICE_REMOVED;
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e->seat = ei_seat_ref(ei_device_get_seat(device));
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e->device = ei_device_ref(device);
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insert_event(ei, e);
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}
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static void
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queue_paused_event(struct ei_device *device)
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{
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struct ei *ei= ei_device_get_context(device);
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struct ei_event *e = ei_event_new(ei);
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e->type = EI_EVENT_DEVICE_PAUSED;
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e->seat = ei_seat_ref(ei_device_get_seat(device));
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e->device = ei_device_ref(device);
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queue_event(ei, e);
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}
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static void
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queue_resumed_event(struct ei_device *device)
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{
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struct ei *ei= ei_device_get_context(device);
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struct ei_event *e = ei_event_new(ei);
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e->type = EI_EVENT_DEVICE_RESUMED;
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e->seat = ei_seat_ref(ei_device_get_seat(device));
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e->device = ei_device_ref(device);
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queue_event(ei, e);
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}
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static void
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queue_keyboard_modifiers_event(struct ei_device *device,
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const struct ei_xkb_modifiers *mods)
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{
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struct ei *ei= ei_device_get_context(device);
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struct ei_event *e = ei_event_new(ei);
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e->type = EI_EVENT_KEYBOARD_MODIFIERS;
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e->seat = ei_seat_ref(ei_device_get_seat(device));
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e->device = ei_device_ref(device);
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e->modifiers = *mods;
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queue_event(ei, e);
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}
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static void
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queue_property_event(struct ei *ei, const char *name,
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const char *value, uint32_t permissions)
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{
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struct ei_event *e = ei_event_new(ei);
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e->type = EI_EVENT_PROPERTY;
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e->prop.name = xstrdup(name);
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e->prop.value = xstrdup(value);
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e->prop.permissions = permissions;
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queue_event(ei, e);
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}
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void
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ei_disconnect(struct ei *ei)
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{
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if (ei->state == EI_STATE_DISCONNECTED ||
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ei->state == EI_STATE_DISCONNECTING)
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return;
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enum ei_state state = ei->state;
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/* We need the disconnecting state to be re-entrant
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ei_device_remove() may call ei_disconnect() on a socket error */
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ei->state = EI_STATE_DISCONNECTING;
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struct ei_seat *seat;
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list_for_each_safe(seat, &ei->seats, link) {
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ei_seat_remove(seat);
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}
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if (state != EI_STATE_NEW) {
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ei->requests->disconnect(ei);
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}
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queue_disconnect_event(ei);
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ei->state = EI_STATE_DISCONNECTED;
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if (ei->source)
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source_remove(ei->source);
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ei->source = source_unref(ei->source);
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}
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static int
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handle_msg_seat_added(struct ei *ei, uint32_t seatid,
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const char *name, uint32_t capabilities)
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{
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log_debug(ei, "Added seat %#x '%s' with caps %#x\n",
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seatid, name, capabilities);
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struct ei_seat *seat = ei_seat_new(ei, seatid, name, capabilities);
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/* seats list owns the ref */
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list_append(&ei->seats, &seat->link);
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queue_seat_added_event(seat);
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return 0;
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}
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static int
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handle_msg_seat_removed(struct ei *ei, uint32_t seatid)
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{
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log_debug(ei, "server removed seat %#x\n", seatid);
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struct ei_seat *seat = ei_find_seat(ei, seatid);
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if (seat) {
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ei_seat_remove(seat);
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}
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return 0;
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}
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static int
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handle_msg_device_added(struct ei *ei, uint32_t deviceid, uint32_t seatid,
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const char *name, uint32_t capabilities)
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{
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struct ei_seat *seat = ei_find_seat(ei, seatid);
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if (!seat) {
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log_bug(ei, "Invalid seat id %d for device %s (%d)\n",
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seatid, name, deviceid);
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return 0;
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}
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/* Wrong device id or a device already removed by the client but we
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* won't know which unless we keep some device ID table. Not worth
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* it, so just silently ignore */
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if (ei_seat_find_device(seat, deviceid)) {
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log_error(ei, "Server sent duplicate device id %#x\n", deviceid);
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return -EINVAL;
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}
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_unref_(ei_device) *device = ei_device_new(seat, deviceid);
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ei_device_set_name(device, name);
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ei_device_set_capabilities(device, capabilities);
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ei_device_added(device);
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log_debug(ei,
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"Added device %#x '%s' caps: %s%s%s%s seat: %s\n",
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deviceid, name,
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ei_device_has_capability(device, EI_DEVICE_CAP_POINTER) ? "p" : "",
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ei_device_has_capability(device, EI_DEVICE_CAP_POINTER_ABSOLUTE) ? "a" : "",
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ei_device_has_capability(device, EI_DEVICE_CAP_KEYBOARD) ? "k" : "",
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ei_device_has_capability(device, EI_DEVICE_CAP_TOUCH) ? "t" : "",
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ei_seat_get_name(seat));
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return 0;
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}
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static int
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handle_msg_device_keymap(struct ei *ei, uint32_t deviceid,
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enum ei_keymap_type keymap_type,
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int keymap_fd, size_t keymap_sz)
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{
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log_debug(ei, "Adding keymap for %#x\n", deviceid);
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struct ei_device *device = ei_find_device(ei, deviceid);
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if (!device)
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return 0;
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ei_device_set_keymap(device, keymap_type, keymap_fd, keymap_sz);
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return 0;
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}
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void
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ei_queue_device_removed_event(struct ei_device *device)
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{
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queue_device_removed_event(device);
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}
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void
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ei_insert_device_removed_event(struct ei_device *device)
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{
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insert_device_removed_event(device);
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}
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static int
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handle_msg_device_added_done(struct ei *ei, uint32_t deviceid)
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{
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log_debug(ei, "Done with device %#x\n", deviceid);
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struct ei_device *device = ei_find_device(ei, deviceid);
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if (!device)
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return 0;
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queue_device_added_event(device);
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ei_device_done(device);
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return 0;
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}
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static int
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handle_msg_device_region(struct ei *ei, uint32_t deviceid,
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uint32_t x, uint32_t y,
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uint32_t w, uint32_t h,
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double scale)
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{
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log_debug(ei, "Adding device region for %#x\n", deviceid);
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struct ei_device *device = ei_find_device(ei, deviceid);
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if (!device)
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return 0;
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_unref_(ei_region) *r = ei_region_new();
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ei_region_set_offset(r, x, y);
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ei_region_set_size(r, w, h);
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ei_region_set_physical_scale(r, scale);
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ei_device_add_region(device, r);
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return 0;
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}
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static int
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handle_msg_keyboard_modifiers(struct ei *ei, uint32_t deviceid,
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uint32_t depressed, uint32_t latched,
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uint32_t locked, uint32_t group)
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{
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log_debug(ei, "Setting modifiers for %#x\n", deviceid);
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struct ei_device *device = ei_find_device(ei, deviceid);
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if (!device)
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return 0;
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if (!ei_device_has_capability(device, EI_DEVICE_CAP_KEYBOARD)) {
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log_bug(ei,"Modifier event for non-keyboard\n");
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return -EPROTO;
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}
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struct ei_xkb_modifiers mods = {
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.depressed = depressed,
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.latched = latched,
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.locked = locked,
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.group = group,
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};
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queue_keyboard_modifiers_event(device, &mods);
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return 0;
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}
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static int
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handle_msg_property(struct ei *ei, const char *name, const char *value,
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uint32_t permissions)
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{
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int rc = ei_property_update(ei, name, value, permissions);
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if (rc == 0)
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queue_property_event(ei, name, value, permissions);
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return 0;
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}
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static int
|
|
handle_msg_device_removed(struct ei *ei, uint32_t deviceid)
|
|
{
|
|
log_debug(ei, "Removed device %#x\n", deviceid);
|
|
|
|
struct ei_device *device = ei_find_device(ei, deviceid);
|
|
if (!device)
|
|
return 0;
|
|
|
|
ei_device_removed_by_server(device);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
handle_msg_device_resumed(struct ei *ei, uint32_t deviceid)
|
|
{
|
|
log_debug(ei, "Resumed device %#x\n", deviceid);
|
|
|
|
struct ei_device *device = ei_find_device(ei, deviceid);
|
|
if (device) {
|
|
ei_device_resumed(device);
|
|
queue_resumed_event(device);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
handle_msg_device_paused(struct ei *ei, uint32_t deviceid)
|
|
{
|
|
log_debug(ei, "Paused device %d\n", deviceid);
|
|
|
|
struct ei_device *device = ei_find_device(ei, deviceid);
|
|
if (device) {
|
|
ei_device_paused(device);
|
|
queue_paused_event(device);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int
|
|
ei_send_property(struct ei *ei, const char *name, const char *value, uint32_t permissions)
|
|
{
|
|
/* properties before CONNECTED_DONE are handled in a custom way */
|
|
if (ei->state == EI_STATE_NEW || ei->state == EI_STATE_DISCONNECTED)
|
|
return 0;
|
|
|
|
int rc = ei->requests->property(ei, name, value, permissions);
|
|
if (rc)
|
|
ei_disconnect(ei);
|
|
return rc;
|
|
}
|
|
|
|
int
|
|
ei_send_close_device(struct ei_device *device)
|
|
{
|
|
struct ei *ei = ei_device_get_context(device);
|
|
|
|
if (ei->state == EI_STATE_NEW || ei->state == EI_STATE_DISCONNECTED)
|
|
return 0;
|
|
|
|
int rc = ei->requests->close_device(device);
|
|
if (rc)
|
|
ei_disconnect(ei);
|
|
return rc;
|
|
}
|
|
|
|
int
|
|
ei_send_start_emulating(struct ei_device *device)
|
|
{
|
|
struct ei *ei = ei_device_get_context(device);
|
|
|
|
if (ei->state == EI_STATE_NEW || ei->state == EI_STATE_DISCONNECTED)
|
|
return 0;
|
|
|
|
int rc = ei->requests->start_emulating(device);
|
|
if (rc)
|
|
ei_disconnect(ei);
|
|
return rc;
|
|
}
|
|
|
|
int
|
|
ei_send_stop_emulating(struct ei_device *device)
|
|
{
|
|
struct ei *ei = ei_device_get_context(device);
|
|
|
|
if (ei->state == EI_STATE_NEW || ei->state == EI_STATE_DISCONNECTED)
|
|
return 0;
|
|
|
|
int rc = ei->requests->stop_emulating(device);
|
|
if (rc)
|
|
ei_disconnect(ei);
|
|
return rc;
|
|
}
|
|
|
|
int
|
|
ei_send_seat_bind(struct ei_seat *seat, uint32_t capabilities)
|
|
{
|
|
struct ei *ei = ei_seat_get_context(seat);
|
|
|
|
if (ei->state == EI_STATE_NEW || ei->state == EI_STATE_DISCONNECTED)
|
|
return 0;
|
|
|
|
int rc = ei->requests->bind_seat(seat, capabilities);
|
|
if (rc)
|
|
ei_disconnect(ei);
|
|
return rc;
|
|
}
|
|
|
|
int
|
|
ei_send_seat_unbind(struct ei_seat *seat)
|
|
{
|
|
struct ei *ei = ei_seat_get_context(seat);
|
|
|
|
if (ei->state == EI_STATE_NEW || ei->state == EI_STATE_DISCONNECTED)
|
|
return 0;
|
|
|
|
int rc = ei->requests->unbind_seat(seat);
|
|
if (rc)
|
|
ei_disconnect(ei);
|
|
return rc;
|
|
}
|
|
|
|
int
|
|
ei_send_frame(struct ei_device *device)
|
|
{
|
|
struct ei *ei = ei_device_get_context(device);
|
|
|
|
if (ei->state == EI_STATE_NEW || ei->state == EI_STATE_DISCONNECTED)
|
|
return 0;
|
|
|
|
int rc = ei->requests->frame(device);
|
|
if (rc)
|
|
ei_disconnect(ei);
|
|
return rc;
|
|
}
|
|
|
|
int
|
|
ei_send_pointer_rel(struct ei_device *device, double x, double y)
|
|
{
|
|
struct ei *ei = ei_device_get_context(device);
|
|
|
|
if (ei->state == EI_STATE_NEW || ei->state == EI_STATE_DISCONNECTED)
|
|
return 0;
|
|
|
|
int rc = ei->requests->rel(device, x, y);
|
|
if (rc)
|
|
ei_disconnect(ei);
|
|
return rc;
|
|
}
|
|
|
|
int
|
|
ei_send_pointer_abs(struct ei_device *device, double x, double y)
|
|
{
|
|
struct ei *ei = ei_device_get_context(device);
|
|
|
|
if (ei->state == EI_STATE_NEW || ei->state == EI_STATE_DISCONNECTED)
|
|
return 0;
|
|
|
|
int rc = ei->requests->abs(device, x, y);
|
|
if (rc)
|
|
ei_disconnect(ei);
|
|
return rc;
|
|
}
|
|
|
|
int
|
|
ei_send_pointer_button(struct ei_device *device, uint32_t button, bool is_press)
|
|
{
|
|
struct ei *ei = ei_device_get_context(device);
|
|
|
|
if (ei->state == EI_STATE_NEW || ei->state == EI_STATE_DISCONNECTED)
|
|
return 0;
|
|
|
|
int rc = ei->requests->button(device, button, is_press);
|
|
if (rc)
|
|
ei_disconnect(ei);
|
|
return rc;
|
|
}
|
|
|
|
int ei_send_pointer_scroll(struct ei_device *device, double x, double y)
|
|
{
|
|
struct ei *ei = ei_device_get_context(device);
|
|
|
|
if (ei->state == EI_STATE_NEW || ei->state == EI_STATE_DISCONNECTED)
|
|
return 0;
|
|
|
|
int rc = ei->requests->scroll(device, x, y);
|
|
if (rc)
|
|
ei_disconnect(ei);
|
|
return rc;
|
|
}
|
|
|
|
int ei_send_pointer_scroll_stop(struct ei_device *device, double x, double y)
|
|
{
|
|
struct ei *ei = ei_device_get_context(device);
|
|
|
|
if (ei->state == EI_STATE_NEW || ei->state == EI_STATE_DISCONNECTED)
|
|
return 0;
|
|
|
|
int rc = ei->requests->scroll_stop(device, x, y);
|
|
if (rc)
|
|
ei_disconnect(ei);
|
|
return rc;
|
|
}
|
|
|
|
int ei_send_pointer_scroll_cancel(struct ei_device *device, double x, double y)
|
|
{
|
|
struct ei *ei = ei_device_get_context(device);
|
|
|
|
if (ei->state == EI_STATE_NEW || ei->state == EI_STATE_DISCONNECTED)
|
|
return 0;
|
|
|
|
int rc = ei->requests->scroll_cancel(device, x, y);
|
|
if (rc)
|
|
ei_disconnect(ei);
|
|
return rc;
|
|
}
|
|
|
|
|
|
int ei_send_pointer_scroll_discrete(struct ei_device *device, int32_t x, int32_t y)
|
|
{
|
|
struct ei *ei = ei_device_get_context(device);
|
|
|
|
if (ei->state == EI_STATE_NEW || ei->state == EI_STATE_DISCONNECTED)
|
|
return 0;
|
|
|
|
int rc = ei->requests->scroll_discrete(device, x, y);
|
|
if (rc)
|
|
ei_disconnect(ei);
|
|
return rc;
|
|
}
|
|
|
|
int
|
|
ei_send_keyboard_key(struct ei_device *device, uint32_t key, bool is_press)
|
|
{
|
|
struct ei *ei = ei_device_get_context(device);
|
|
|
|
if (ei->state == EI_STATE_NEW || ei->state == EI_STATE_DISCONNECTED)
|
|
return 0;
|
|
|
|
int rc = ei->requests->key(device, key, is_press);
|
|
if (rc)
|
|
ei_disconnect(ei);
|
|
return rc;
|
|
}
|
|
|
|
int
|
|
ei_send_touch_down(struct ei_device *device, uint32_t tid,
|
|
double x, double y)
|
|
{
|
|
struct ei *ei = ei_device_get_context(device);
|
|
|
|
if (ei->state == EI_STATE_NEW || ei->state == EI_STATE_DISCONNECTED)
|
|
return 0;
|
|
|
|
int rc = ei->requests->touch_down(device, tid, x, y);
|
|
if (rc)
|
|
ei_disconnect(ei);
|
|
return rc;
|
|
}
|
|
|
|
int
|
|
ei_send_touch_motion(struct ei_device *device, uint32_t tid,
|
|
double x, double y)
|
|
{
|
|
struct ei *ei = ei_device_get_context(device);
|
|
|
|
if (ei->state == EI_STATE_NEW || ei->state == EI_STATE_DISCONNECTED)
|
|
return 0;
|
|
|
|
int rc = ei->requests->touch_motion(device, tid, x, y);
|
|
if (rc)
|
|
ei_disconnect(ei);
|
|
return rc;
|
|
}
|
|
|
|
int
|
|
ei_send_touch_up(struct ei_device *device, uint32_t tid)
|
|
{
|
|
struct ei *ei = ei_device_get_context(device);
|
|
|
|
if (ei->state == EI_STATE_NEW || ei->state == EI_STATE_DISCONNECTED)
|
|
return 0;
|
|
|
|
int rc = ei->requests->touch_up(device, tid);
|
|
if (rc)
|
|
ei_disconnect(ei);
|
|
return rc;
|
|
}
|
|
|
|
_public_ struct ei_event*
|
|
ei_get_event(struct ei *ei)
|
|
{
|
|
if (list_empty(&ei->event_queue))
|
|
return NULL;
|
|
|
|
struct ei_event *e = list_first_entry(&ei->event_queue, e, link);
|
|
list_remove(&e->link);
|
|
|
|
return e;
|
|
}
|
|
|
|
_public_ struct ei_event*
|
|
ei_peek_event(struct ei *ei)
|
|
{
|
|
if (list_empty(&ei->event_queue))
|
|
return NULL;
|
|
|
|
struct ei_event *e = list_first_entry(&ei->event_queue, e, link);
|
|
return ei_event_ref(e);
|
|
}
|
|
|
|
static int handle_msg_connected(struct ei *ei) {
|
|
ei->state = EI_STATE_CONNECTED;
|
|
queue_connect_event(ei);
|
|
return 0;
|
|
}
|
|
|
|
static int handle_msg_disconnected(struct ei *ei) {
|
|
return -ECANCELED;
|
|
}
|
|
|
|
static const struct ei_proto_interface intf_state_backend = {
|
|
/* Everything triggers -EPROTO */
|
|
.connected = NULL,
|
|
};
|
|
|
|
static const struct ei_proto_interface intf_state_connecting = {
|
|
.connected = handle_msg_connected,
|
|
.disconnected = handle_msg_disconnected,
|
|
};
|
|
|
|
static const struct ei_proto_interface intf_state_connected = {
|
|
.disconnected = handle_msg_disconnected,
|
|
.seat_added = handle_msg_seat_added,
|
|
.seat_removed = handle_msg_seat_removed,
|
|
.device_added = handle_msg_device_added,
|
|
.device_removed = handle_msg_device_removed,
|
|
.device_resumed = handle_msg_device_resumed,
|
|
.device_paused = handle_msg_device_paused,
|
|
.device_region = handle_msg_device_region,
|
|
.device_keymap = handle_msg_device_keymap,
|
|
.device_done = handle_msg_device_added_done,
|
|
.keyboard_modifiers = handle_msg_keyboard_modifiers,
|
|
.property = handle_msg_property,
|
|
};
|
|
|
|
static const struct ei_proto_interface *interfaces[] = {
|
|
[EI_STATE_NEW] = NULL,
|
|
[EI_STATE_BACKEND] = &intf_state_backend,
|
|
[EI_STATE_CONNECTING] = &intf_state_connecting,
|
|
[EI_STATE_CONNECTED] = &intf_state_connected,
|
|
[EI_STATE_DISCONNECTING] = NULL,
|
|
[EI_STATE_DISCONNECTED] = NULL,
|
|
};
|
|
|
|
static int
|
|
connection_message_callback(struct brei_message *bmsg, void *userdata)
|
|
{
|
|
struct ei *ei = userdata;
|
|
|
|
assert(ei->state < ARRAY_LENGTH(interfaces));
|
|
const struct ei_proto_interface *intf = interfaces[ei->state];
|
|
|
|
return ei_proto_handle_message(ei, intf, bmsg);
|
|
}
|
|
|
|
static void
|
|
connection_dispatch(struct source *source, void *userdata)
|
|
{
|
|
struct ei *ei = userdata;
|
|
enum ei_state old_state = ei->state;
|
|
|
|
int rc = brei_dispatch(source_get_fd(source), connection_message_callback, ei);
|
|
if (rc < 0)
|
|
ei_disconnect(ei);
|
|
|
|
static const char *states[] = {
|
|
"NEW",
|
|
"BACKEND",
|
|
"CONNECTING",
|
|
"CONNECTED",
|
|
"DISCONNECTED",
|
|
"DISCONNECTING",
|
|
};
|
|
if (rc == -ECANCELED)
|
|
log_info(ei, "Disconnected\n");
|
|
else if (rc)
|
|
log_warn(ei, "Connnection error: %s\n", strerror(-rc));
|
|
|
|
if (old_state != ei->state)
|
|
log_debug(ei, "Connnection dispatch: %s -> %s\n",
|
|
states[old_state],
|
|
states[ei->state]);
|
|
}
|
|
|
|
int
|
|
ei_set_connection(struct ei *ei, int fd)
|
|
{
|
|
struct source *source = source_new(fd, connection_dispatch, ei);
|
|
int rc = sink_add_source(ei->sink, source);
|
|
if (rc == 0) {
|
|
ei->source = source_ref(source);
|
|
ei->state = EI_STATE_BACKEND;
|
|
rc = ei->requests->connect(ei);
|
|
|
|
struct ei_property *prop;
|
|
list_for_each_safe(prop, &ei->properties, link) {
|
|
if (rc == 0)
|
|
rc = ei->requests->property(ei, prop->name, prop->value, prop->permissions);
|
|
}
|
|
|
|
if (rc == 0) {
|
|
rc = ei->requests->connect_done(ei);
|
|
}
|
|
if (rc == 0) {
|
|
ei->state = EI_STATE_CONNECTING;
|
|
}
|
|
if (rc != 0) {
|
|
log_error(ei, "message failed to send: %s\n", strerror(-rc));
|
|
ei_disconnect(ei);
|
|
}
|
|
}
|
|
|
|
source_unref(source);
|
|
|
|
return rc;
|
|
}
|
|
|
|
_public_ void
|
|
ei_configure_name(struct ei *ei, const char *name)
|
|
{
|
|
if (ei->state != EI_STATE_NEW) {
|
|
log_bug_client(ei,"Client is already connected\n");
|
|
return;
|
|
}
|
|
|
|
if (strlen(name) > 1024) {
|
|
log_bug_client(ei, "Client name too long\n");
|
|
return;
|
|
}
|
|
|
|
free(ei->name);
|
|
ei->name = xstrdup(name);
|
|
}
|
|
|
|
#ifdef _enable_tests_
|
|
#include "util-munit.h"
|
|
|
|
MUNIT_TEST(test_init_unref)
|
|
{
|
|
struct ei *ei = ei_new(NULL);
|
|
|
|
munit_assert_int(ei->state, ==, EI_STATE_NEW);
|
|
munit_assert(list_empty(&ei->event_queue));
|
|
munit_assert(list_empty(&ei->seats));
|
|
|
|
munit_assert_not_null(ei->sink);
|
|
|
|
struct ei *refd = ei_ref(ei);
|
|
munit_assert_ptr_equal(ei, refd);
|
|
munit_assert_int(ei->object.refcount, ==, 2);
|
|
|
|
struct ei *unrefd = ei_unref(ei);
|
|
munit_assert_null(unrefd);
|
|
|
|
unrefd = ei_unref(ei);
|
|
munit_assert_null(unrefd);
|
|
|
|
return MUNIT_OK;
|
|
}
|
|
|
|
MUNIT_TEST(test_configure_name)
|
|
{
|
|
struct ei *ei = ei_new(NULL);
|
|
|
|
ei_configure_name(ei, "foo");
|
|
munit_assert_string_equal(ei->name, "foo");
|
|
ei_configure_name(ei, "bar");
|
|
munit_assert_string_equal(ei->name, "bar");
|
|
|
|
/* ignore names that are too long */
|
|
char buf[1200] = {0};
|
|
memset(buf, 'a', sizeof(buf) - 1);
|
|
ei_configure_name(ei, buf);
|
|
munit_assert_string_equal(ei->name, "bar");
|
|
|
|
/* ignore names in all other states */
|
|
for (enum ei_state state = EI_STATE_NEW + 1;
|
|
state <= EI_STATE_DISCONNECTED;
|
|
state++) {
|
|
ei->state = state;
|
|
ei_configure_name(ei, "expect ignored");
|
|
munit_assert_string_equal(ei->name, "bar");
|
|
}
|
|
|
|
ei_unref(ei);
|
|
|
|
return MUNIT_OK;
|
|
}
|
|
#endif
|