libei/test/test-ei.c
Peter Hutterer 69e973e6b3 ei: queue unsent messages for later delivery if our buffer is full
If our write buffer is full, enqueue the events instead and try to flush
them out later when we can write again.

Fixes #46
2023-10-11 00:41:13 +00:00

681 lines
19 KiB
C

/* SPDX-License-Identifier: MIT */
/*
* Copyright © 2020 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "config.h"
#include <unistd.h>
#include <fcntl.h>
#include "util-munit.h"
#include "util-strings.h"
#include "eierpecken.h"
MUNIT_TEST(test_ei_ref_unref)
{
struct ei *ei = ei_new(NULL);
struct ei *refd = ei_ref(ei);
munit_assert_ptr_equal(ei, refd);
struct ei *unrefd = ei_unref(ei);
munit_assert_ptr_null(unrefd);
unrefd = ei_unref(ei);
munit_assert_ptr_null(unrefd);
/* memleak only shows up in valgrind */
return MUNIT_OK;
}
MUNIT_TEST(test_ei_disconnect_immediately)
{
_unref_(peck) *peck = peck_new();
/* Client is immediately rejected */
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_REJECT_CLIENT);
peck_dispatch_until_stable(peck);
/* Expect the client to get a disconnect event */
with_client(peck) {
ei_dispatch(ei);
_unref_(ei_event) *disconnect =
peck_ei_next_event(ei, EI_EVENT_DISCONNECT);
}
return MUNIT_OK;
}
MUNIT_TEST(test_ei_disconnect_self_immediately)
{
_unref_(peck) *peck = peck_new();
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_NONE);
peck_dispatch_until_stable(peck);
/* Disconnect before server processed CONNECT */
with_client(peck) {
peck_drop_ei(peck);
ei_unref(ei);
}
peck_dispatch_until_stable(peck);
/* Expect the client to get a disconnect event */
with_server(peck) {
_unref_(eis_event) *connect =
peck_eis_next_event(eis, EIS_EVENT_CLIENT_CONNECT);
_unref_(eis_event) *disconnect =
peck_eis_next_event(eis, EIS_EVENT_CLIENT_DISCONNECT);
}
return MUNIT_OK;
}
MUNIT_TEST(test_ei_disconnect_after_connect)
{
_unref_(peck) *peck = peck_new();
_unref_(eis_client) *client = NULL;
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_NONE);
peck_dispatch_until_stable(peck);
with_server(peck) {
eis_dispatch(eis);
_unref_(eis_event) *e =
peck_eis_next_event(eis, EIS_EVENT_CLIENT_CONNECT);
client = eis_client_ref(eis_event_get_client(e));
eis_client_connect(client);
}
with_client(peck) {
ei_dispatch(ei);
_unref_(ei_event) *e =
peck_ei_next_event(ei, EI_EVENT_CONNECT);
}
with_server(peck) {
eis_client_disconnect(client);
}
with_client(peck) {
ei_dispatch(ei);
_unref_(ei_event) *e =
peck_ei_next_event(ei, EI_EVENT_DISCONNECT);
}
return MUNIT_OK;
}
MUNIT_TEST(test_ei_disconnect_self_after_connect)
{
_unref_(peck) *peck = peck_new();
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_NONE);
peck_dispatch_until_stable(peck);
with_client(peck) {
peck_drop_ei(peck);
ei_unref(ei);
}
peck_dispatch_until_stable(peck);
with_server(peck) {
_unref_(eis_event) *connect =
peck_eis_next_event(eis, EIS_EVENT_CLIENT_CONNECT);
_unref_(eis_event) *disconnect =
peck_eis_next_event(eis, EIS_EVENT_CLIENT_DISCONNECT);
}
return MUNIT_OK;
}
MUNIT_TEST(test_ei_disconnect_after_seat)
{
_unref_(peck) *peck = peck_new();
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ACCEPT_CLIENT);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_DEFAULT_SEAT);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_NONE);
peck_dispatch_until_stable(peck);
with_client(peck) {
_unref_(ei_event) *connect =
peck_ei_next_event(ei, EI_EVENT_CONNECT);
_unref_(ei_event) *seat =
peck_ei_next_event(ei, EI_EVENT_SEAT_ADDED);
}
with_server(peck) {
struct eis_client *client = peck_eis_get_default_client(peck);
eis_client_disconnect(client);
}
peck_dispatch_until_stable(peck);
with_client(peck) {
_unref_(ei_event) *seat =
peck_ei_next_event(ei, EI_EVENT_SEAT_REMOVED);
_unref_(ei_event) *disconnect =
peck_ei_next_event(ei, EI_EVENT_DISCONNECT);
}
return MUNIT_OK;
}
MUNIT_TEST(test_ei_disconnect_self_after_seat)
{
_unref_(peck) *peck = peck_new();
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ACCEPT_CLIENT);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_DEFAULT_SEAT);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_NONE);
peck_dispatch_until_stable(peck);
with_client(peck) {
_unref_(ei_event) *connect =
peck_ei_next_event(ei, EI_EVENT_CONNECT);
_unref_(ei_event) *seat =
peck_ei_next_event(ei, EI_EVENT_SEAT_ADDED);
peck_drop_ei(peck);
/* Disconnect from client */
ei_unref(ei);
/* There is no way to disconnect from the server without
* destroying the context, so we don't care about the actual
* events here
*/
}
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_NONE);
peck_dispatch_until_stable(peck);
with_server(peck) {
_unref_(eis_event) *disconnect =
peck_eis_next_event(eis, EIS_EVENT_CLIENT_DISCONNECT);
}
return MUNIT_OK;
}
MUNIT_TEST(test_ei_disconnect_after_bind_before_received)
{
_unref_(peck) *peck = peck_new();
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ACCEPT_CLIENT);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_DEFAULT_SEAT);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_NONE);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_HANDLE_CONNECT);
peck_dispatch_until_stable(peck);
with_client(peck) {
_unref_(ei_event) *event = peck_ei_next_event(ei, EI_EVENT_SEAT_ADDED);
struct ei_seat *seat = ei_event_get_seat(event);
ei_seat_bind_capabilities(seat, EI_DEVICE_CAP_POINTER, NULL);
}
/* We have *not* called eis_dispatch, so the seat bind hasn't been
* processed by the server yet */
with_server(peck) {
struct eis_client *client = peck_eis_get_default_client(peck);
eis_client_disconnect(client);
}
with_client(peck) {
ei_dispatch(ei);
_unref_(ei_event) *seat_removed =
peck_ei_next_event(ei, EI_EVENT_SEAT_REMOVED);
_unref_(ei_event) *disconnect =
peck_ei_next_event(ei, EI_EVENT_DISCONNECT);
}
return MUNIT_OK;
}
MUNIT_TEST(test_ei_disconnect_self_after_bind_before_received)
{
_unref_(peck) *peck = peck_new();
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ACCEPT_CLIENT);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_DEFAULT_SEAT);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_NONE);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_HANDLE_CONNECT);
peck_dispatch_until_stable(peck);
with_client(peck) {
_unref_(ei_event) *event = peck_ei_next_event(ei, EI_EVENT_SEAT_ADDED);
struct ei_seat *seat = ei_event_get_seat(event);
ei_seat_bind_capabilities(seat, EI_DEVICE_CAP_POINTER, NULL);
/* Disconnect before the server can process the bind event */
peck_drop_ei(peck);
ei_unref(ei);
}
peck_dispatch_eis(peck);
with_server(peck) {
/* Server got the bind event but client disconnected
* immediately after */
_unref_(eis_event) *bind =
peck_eis_next_event(eis, EIS_EVENT_SEAT_BIND);
_unref_(eis_event) *unbind =
peck_eis_next_event(eis, EIS_EVENT_SEAT_BIND);
munit_assert_false(eis_event_seat_has_capability(unbind, EIS_DEVICE_CAP_POINTER));
munit_assert_false(eis_event_seat_has_capability(unbind, EIS_DEVICE_CAP_POINTER_ABSOLUTE));
munit_assert_false(eis_event_seat_has_capability(unbind, EIS_DEVICE_CAP_KEYBOARD));
munit_assert_false(eis_event_seat_has_capability(unbind, EIS_DEVICE_CAP_TOUCH));
_unref_(eis_event) *disconnect =
peck_eis_next_event(eis, EIS_EVENT_CLIENT_DISCONNECT);
}
return MUNIT_OK;
}
MUNIT_TEST(test_ei_disconnect_after_bind_after_received)
{
_unref_(peck) *peck = peck_new();
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ACCEPT_CLIENT);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_DEFAULT_SEAT);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_NONE);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_HANDLE_CONNECT);
peck_dispatch_until_stable(peck);
with_client(peck) {
_unref_(ei_event) *event = peck_ei_next_event(ei, EI_EVENT_SEAT_ADDED);
struct ei_seat *seat = ei_event_get_seat(event);
ei_seat_bind_capabilities(seat, EI_DEVICE_CAP_POINTER, NULL);
}
/* Receive the Bind event but don't actually add any devices,
* disconnect the client instead */
peck_dispatch_eis(peck);
with_server(peck) {
struct eis_client *client = peck_eis_get_default_client(peck);
eis_client_disconnect(client);
}
with_client(peck) {
ei_dispatch(ei);
_unref_(ei_event) *seat_removed =
peck_ei_next_event(ei, EI_EVENT_SEAT_REMOVED);
_unref_(ei_event) *disconnect =
peck_ei_next_event(ei, EI_EVENT_DISCONNECT);
}
return MUNIT_OK;
}
MUNIT_TEST(test_ei_disconnect_self_after_bind_after_received)
{
_unref_(peck) *peck = peck_new();
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ACCEPT_CLIENT);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_DEFAULT_SEAT);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_NONE);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_HANDLE_CONNECT);
peck_dispatch_until_stable(peck);
with_client(peck) {
_unref_(ei_event) *event = peck_ei_next_event(ei, EI_EVENT_SEAT_ADDED);
struct ei_seat *seat = ei_event_get_seat(event);
ei_seat_bind_capabilities(seat, EI_DEVICE_CAP_POINTER, NULL);
}
/* Make sure server sees Bind, then disconnect from server */
peck_dispatch_eis(peck);
with_client(peck) {
peck_drop_ei(peck);
ei_unref(ei);
}
peck_dispatch_eis(peck);
with_server(peck) {
_unref_(eis_event) *bind =
peck_eis_next_event(eis, EIS_EVENT_SEAT_BIND);
_unref_(eis_event) *unbind =
peck_eis_next_event(eis, EIS_EVENT_SEAT_BIND);
munit_assert_false(eis_event_seat_has_capability(unbind, EIS_DEVICE_CAP_POINTER));
munit_assert_false(eis_event_seat_has_capability(unbind, EIS_DEVICE_CAP_POINTER_ABSOLUTE));
munit_assert_false(eis_event_seat_has_capability(unbind, EIS_DEVICE_CAP_KEYBOARD));
munit_assert_false(eis_event_seat_has_capability(unbind, EIS_DEVICE_CAP_TOUCH));
_unref_(eis_event) *disconnect =
peck_eis_next_event(eis, EIS_EVENT_CLIENT_DISCONNECT);
}
return MUNIT_OK;
}
MUNIT_TEST(test_ei_disconnect_after_unbind_before_received)
{
_unref_(peck) *peck = peck_new();
_unref_(ei_seat) *seat = NULL;
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ACCEPT_ALL);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_NONE);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_HANDLE_CONNECT);
peck_dispatch_until_stable(peck);
with_client(peck) {
_unref_(ei_event) *event = peck_ei_next_event(ei, EI_EVENT_SEAT_ADDED);
seat = ei_seat_ref(ei_event_get_seat(event));
ei_seat_bind_capabilities(seat, EI_DEVICE_CAP_POINTER, NULL);
}
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ACCEPT_ALL);
/* server has the Bind event now */
peck_dispatch_until_stable(peck);
with_client(peck) {
ei_seat_unbind_capabilities(seat, EI_DEVICE_CAP_POINTER,
NULL);
}
/* No server dispatch here so the server isn't aware of the
* ei_seat_unbind() call. Disconnect the client
*/
with_server(peck) {
struct eis_client *client = peck_eis_get_default_client(peck);
eis_client_disconnect(client);
}
with_client(peck) {
ei_dispatch(ei);
_unref_(ei_event) *seat_removed =
peck_ei_next_event(ei, EI_EVENT_SEAT_REMOVED);
_unref_(ei_event) *disconnect =
peck_ei_next_event(ei, EI_EVENT_DISCONNECT);
}
return MUNIT_OK;
}
MUNIT_TEST(test_ei_disconnect_after_unbind_after_received)
{
_unref_(peck) *peck = peck_new();
_unref_(ei_seat) *seat = NULL;
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ACCEPT_ALL);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_NONE);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_HANDLE_CONNECT);
peck_dispatch_until_stable(peck);
with_client(peck) {
_unref_(ei_event) *event = peck_ei_next_event(ei, EI_EVENT_SEAT_ADDED);
seat = ei_seat_ref(ei_event_get_seat(event));
ei_seat_bind_capabilities(seat, EI_DEVICE_CAP_POINTER, NULL);
}
/* server has the Bind event now */
peck_dispatch_until_stable(peck);
with_client(peck) {
ei_seat_unbind_capabilities(seat, EI_DEVICE_CAP_POINTER,
NULL);
}
/* Dispatch, server is aware of the ei_seat_unbind() */
peck_dispatch_eis(peck);
with_server(peck) {
struct eis_client *client = peck_eis_get_default_client(peck);
eis_client_disconnect(client);
}
peck_dispatch_ei(peck);
with_client(peck) {
_unref_(ei_event) *seat_removed =
peck_ei_next_event(ei, EI_EVENT_SEAT_REMOVED);
_unref_(ei_event) *disconnect =
peck_ei_next_event(ei, EI_EVENT_DISCONNECT);
}
return MUNIT_OK;
}
MUNIT_TEST(test_client_is_sender)
{
_unref_(peck) *peck = peck_new_context(PECK_EI_SENDER);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_NONE);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_NONE);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_HANDLE_CONNECT);
peck_dispatch_until_stable(peck);
with_server(peck) {
_unref_(eis_event) *connect = peck_eis_next_event(eis, EIS_EVENT_CLIENT_CONNECT);
struct eis_client *client = eis_event_get_client(connect);
munit_assert_true(eis_client_is_sender(client));
}
return MUNIT_OK;
}
MUNIT_TEST(test_client_is_receiver)
{
_unref_(peck) *peck = peck_new_context(PECK_EI_RECEIVER);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_NONE);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_NONE);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_HANDLE_CONNECT);
peck_dispatch_until_stable(peck);
with_server(peck) {
_unref_(eis_event) *connect = peck_eis_next_event(eis, EIS_EVENT_CLIENT_CONNECT);
struct eis_client *client = eis_event_get_client(connect);
munit_assert_false(eis_client_is_sender(client));
}
return MUNIT_OK;
}
/* Emulates the XWayland behavior for calling
* xdotool mousemove_relative -- -1 10
*/
MUNIT_TEST(test_xdotool_rel_motion)
{
_unref_(peck) *peck = peck_new();
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ACCEPT_ALL);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ADD_POINTER);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_AUTODEVICES);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_AUTOSTART);
peck_dispatch_until_stable(peck);
with_client(peck) {
struct ei_device *device = peck_ei_get_default_pointer(peck);
ei_device_pointer_motion(device, -1, 10);
ei_device_frame(device, peck_ei_now(peck));
ei_device_close(device);
ei_unref(ei);
peck_drop_ei(peck);
}
peck_dispatch_eis(peck);
with_server(peck) {
_unref_(eis_event) *motion =
peck_eis_next_event(eis, EIS_EVENT_POINTER_MOTION);
_unref_(eis_event) *stop =
peck_eis_next_event(eis, EIS_EVENT_DEVICE_STOP_EMULATING);
_unref_(eis_event) *close =
peck_eis_next_event(eis, EIS_EVENT_DEVICE_CLOSED);
_unref_(eis_event) *unbind =
peck_eis_next_event(eis, EIS_EVENT_SEAT_BIND);
munit_assert_false(eis_event_seat_has_capability(unbind, EIS_DEVICE_CAP_POINTER));
munit_assert_false(eis_event_seat_has_capability(unbind, EIS_DEVICE_CAP_POINTER_ABSOLUTE));
munit_assert_false(eis_event_seat_has_capability(unbind, EIS_DEVICE_CAP_KEYBOARD));
munit_assert_false(eis_event_seat_has_capability(unbind, EIS_DEVICE_CAP_TOUCH));
_unref_(eis_event) *disconnect =
peck_eis_next_event(eis, EIS_EVENT_CLIENT_DISCONNECT);
peck_assert_no_eis_events(eis);
}
return MUNIT_OK;
}
MUNIT_TEST(test_ei_exceed_write_buffer)
{
_unref_(peck) *peck = peck_new();
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_NONE);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ACCEPT_ALL);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ADD_POINTER);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_AUTODEVICES);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_AUTOSTART);
peck_dispatch_until_stable(peck);
uint64_t toffset = peck_ei_now(peck);
unsigned int count = 10000; /* Large enough to require several flushes */
struct eis_event *events[count];
with_server(peck) {
peck_drain_eis(eis);
}
with_client(peck) {
struct ei_device *device = peck_ei_get_default_pointer(peck);
for (unsigned int i = 0; i < count/2; i++) {
ei_device_pointer_motion(device, -1, 10);
ei_device_frame(device, toffset + i);
}
}
peck_dispatch_eis(peck);
unsigned int before_buffer = 0;
with_server(peck) {
struct eis_event *next;
while ((next = eis_get_event(eis))) {
events[before_buffer++] = next;
munit_assert_uint(before_buffer, <=, count);
}
}
unsigned int nevents = before_buffer;
if (before_buffer < count) {
/* We sent >socket buffersize events, so we don't expect to receive all of those */
/* Calling dispatch (on both) should flush some more */
peck_dispatch_until_stable(peck);
with_server(peck) {
struct eis_event *next;
while ((next = eis_get_event(eis))) {
events[nevents++] = next;
munit_assert_uint(nevents, <=, count);
if (nevents % 50 == 0)
peck_dispatch_ei(peck);
_unref_(eis_event) *next = eis_peek_event(eis);
if (!next)
peck_dispatch_eis(peck);
}
}
};
munit_assert_uint(nevents, ==, count);
for (unsigned int i = 0; i < count; i += 2) {
_unref_(eis_event) *motion = events[i];
_unref_(eis_event) *frame = events[i+1];
uint64_t time = eis_event_get_time(frame);
munit_assert_string_equal(peck_eis_event_name(motion),
peck_eis_event_type_name(EIS_EVENT_POINTER_MOTION));
munit_assert_string_equal(peck_eis_event_name(frame),
peck_eis_event_type_name(EIS_EVENT_FRAME));
munit_assert_int64(time, ==, toffset + i/2);
}
/* Our events are as expected but we never got EAGAIN on
* the buffer, so let's count this test as skipped */
if (before_buffer == count)
return MUNIT_SKIP;
return MUNIT_OK;
}
MUNIT_TEST(test_ei_exceed_write_buffer_cleanup)
{
_unref_(peck) *peck = peck_new();
struct ei *ei = peck_get_ei(peck);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_NONE);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ACCEPT_ALL);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ADD_POINTER);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_AUTODEVICES);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_AUTOSTART);
peck_dispatch_until_stable(peck);
uint64_t toffset = peck_ei_now(peck);
unsigned int count = 10000; /* Large enough to require several flushes */
with_server(peck) {
peck_drain_eis(eis);
}
with_client(peck) {
struct ei_device *device = peck_ei_get_default_pointer(peck);
for (unsigned int i = 0; i < count/2; i++) {
ei_device_pointer_motion(device, -1, 10);
ei_device_frame(device, toffset + i);
}
}
peck_dispatch_eis(peck);
unsigned int before_buffer = 0;
with_server(peck) {
struct eis_event *next;
while ((next = eis_get_event(eis))) {
munit_assert_uint(before_buffer, <=, count);
eis_event_unref(next);
}
}
/* Our events are as expected but we never got EAGAIN on
* the buffer, so let's count this test as skipped */
if (before_buffer == count)
return MUNIT_SKIP;
/* Make sure cleanup is handled properly */
peck_drop_ei(peck);
ei_unref(ei);
return MUNIT_OK;
}