libei/src/libeis-private.h
Peter Hutterer 4565fb6851 libei: add the hooks for pointer/touch ranges
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
2020-08-18 14:42:23 +10:00

188 lines
4.3 KiB
C

/*
* Copyright © 2020 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include "util-object.h"
#include "libeis.h"
#include "util-list.h"
#include "util-sources.h"
#include "util-structs.h"
struct eis_backend_interface {
void (*destroy)(struct eis *eis, void *backend);
};
struct eis {
struct object object;
void *userdata;
struct logger *logger;
struct sink *sink;
struct list clients;
struct eis_backend_interface backend_interface;
void *backend;
struct list event_queue;
};
enum eis_client_state {
EIS_CLIENT_STATE_NEW, /* just connected */
EIS_CLIENT_STATE_CONNECTING, /* client requested connect */
EIS_CLIENT_STATE_CONNECTED, /* server has sent connect */
EIS_CLIENT_STATE_DISCONNECTED,
};
struct eis_client {
struct object object;
struct list link;
struct source *source;
uint32_t id;
enum eis_client_state state;
char *name;
struct list devices;
struct {
enum {
CLIENT_CAP_POLICY_ALLOW,
CLIENT_CAP_POLICY_DENY,
} cap_policy;
uint32_t cap_allow_mask;
uint32_t cap_deny_mask;
} restrictions;
};
enum eis_device_state {
EIS_DEVICE_STATE_NEW,
EIS_DEVICE_STATE_ACCEPTED,
EIS_DEVICE_STATE_REMOVED,
};
struct eis_device {
struct object object;
struct list link;
uint32_t id;
enum eis_device_state state;
uint32_t capabilities;
struct {
struct dimensions dim;
} abs;
struct {
struct dimensions dim;
} touch;
};
struct eis_event {
struct object object;
enum eis_event_type type;
struct list link;
struct eis_client *client;
struct eis_device *device;
};
struct eis_event_client {
struct eis_event base;
};
struct eis_event_pointer {
struct eis_event base;
int x, y; /* relative motion */
uint32_t button;
bool button_is_press;
};
struct eis_event_keyboard {
struct eis_event base;
uint32_t key;
bool key_is_press;
};
void
eis_init_object(struct eis *eis, struct object *parent);
int
eis_init(struct eis *eis);
struct eis_client *
eis_client_new(struct eis *eis, int fd);
struct eis*
eis_client_get_context(struct eis_client *client);
void
eis_add_client(struct eis *eis, struct eis_client *client);
void
eis_client_connect_device(struct eis_client *client,
struct eis_device *device);
void
eis_client_disconnect_device(struct eis_client *client,
struct eis_device *device);
struct eis_device *
eis_device_new(struct eis_client *client,
uint32_t id,
uint32_t capabilities);
void
eis_device_set_pointer_range(struct eis_device *device,
uint32_t w, uint32_t h);
void
eis_device_set_touch_range(struct eis_device *device,
uint32_t w, uint32_t h);
int
eis_device_pointer_rel(struct eis_device *device,
int x, int y);
int
eis_device_pointer_button(struct eis_device *device,
uint32_t button, bool state);
int
eis_device_keyboard_key(struct eis_device *device,
uint32_t key, bool state);
void
eis_queue_connect_event(struct eis_client *client);
void
eis_queue_disconnect_event(struct eis_client *client);
void
eis_queue_added_event(struct eis_device *device);
void
eis_queue_removed_event(struct eis_device *device);
void
eis_queue_pointer_rel_event(struct eis_device *device, double x, double y);
void
eis_queue_pointer_button_event(struct eis_device *device, uint32_t button,
bool is_press);
void
eis_queue_keyboard_key_event(struct eis_device *device, uint32_t key,
bool is_press);