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Destroying a touch causes ei_touch_up if the touch is still down. But for the event sequence to be correct we also need to add a frame event here, otherwise the touch up may be "pending" on the remote until the next actual event happens and a frame is added. A client that doesn't want this should just call ei_touch_up() |
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| .. | ||
| buildtest.c | ||
| buildtest.cc | ||
| eierpecken.c | ||
| eierpecken.h | ||
| test-ei-device.c | ||
| test-ei-seat.c | ||
| test-ei.c | ||
| test-eis.c | ||
| test-main.c | ||
| unit-tests.c | ||