libei/src/libei-seat.c
Peter Hutterer 1a64b4963d Check incoming ids for validity
In libei we just check the range is correct.
In libeis we also check that the client is monotonically increasing the
id.
2023-03-03 11:27:01 +10:00

354 lines
8.5 KiB
C

/* SPDX-License-Identifier: MIT */
/*
* Copyright © 2020 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "config.h"
#include <errno.h>
#include <stdbool.h>
#include "util-bits.h"
#include "util-macros.h"
#include "util-mem.h"
#include "util-io.h"
#include "util-strings.h"
#include "libei-private.h"
#include "ei-proto.h"
static void
ei_seat_destroy(struct ei_seat *seat)
{
free(seat->name);
}
_public_
OBJECT_IMPLEMENT_REF(ei_seat);
_public_
OBJECT_IMPLEMENT_UNREF_CLEANUP(ei_seat);
static
OBJECT_IMPLEMENT_CREATE(ei_seat);
static
OBJECT_IMPLEMENT_PARENT(ei_seat, ei);
_public_
OBJECT_IMPLEMENT_GETTER(ei_seat, name, const char *);
_public_
OBJECT_IMPLEMENT_SETTER(ei_seat, user_data, void *);
OBJECT_IMPLEMENT_GETTER_AS_REF(ei_seat, proto_object, const struct brei_object*);
_public_ struct ei*
ei_seat_get_context(struct ei_seat *seat)
{
assert(seat);
return ei_seat_parent(seat);
}
object_id_t
ei_seat_get_id(struct ei_seat *seat) {
return seat->proto_object.id;
}
static struct brei_result *
handle_msg_destroyed(struct ei_seat *seat, uint32_t serial)
{
struct ei *ei = ei_seat_get_context(seat);
ei_update_serial(ei, serial);
log_debug(ei, "server removed seat %s", seat->name);
ei_seat_remove(seat);
return NULL;
}
static struct brei_result *
handle_msg_name(struct ei_seat *seat, const char * name)
{
if (seat->name != NULL)
return brei_result_new(EI_CONNECTION_DISCONNECT_REASON_PROTOCOL,
"EIS sent the seat name twice");
seat->name = xstrdup(name);
return 0;
}
static struct brei_result *
handle_msg_capabilities(struct ei_seat *seat, uint32_t capabilities)
{
if (seat->capabilities != 0)
return brei_result_new(EI_CONNECTION_DISCONNECT_REASON_PROTOCOL,
"EIS sent the seat capabilities twice");
seat->capabilities = capabilities;
return 0;
}
static struct brei_result *
handle_msg_done(struct ei_seat *seat)
{
struct ei *ei = ei_seat_get_context(seat);
seat->state = EI_SEAT_STATE_DONE;
log_debug(ei, "Added seat '%s' with caps %#x", seat->name, seat->capabilities);
ei_queue_seat_added_event(seat);
return NULL;
}
#define DISCONNECT_IF_INVALID_ID(seat_, id_) do { \
if (!brei_is_server_id(id_)) { \
struct ei *ei_ = ei_seat_get_context(seat_); \
log_bug(ei_, "Received invalid object id %#" PRIx64 ". Disconnecting", id_); \
return brei_result_new(EI_CONNECTION_DISCONNECT_REASON_PROTOCOL, "Received invalid object id %#" PRIx64 ".", id_); \
} \
} while(0)
static struct brei_result *
handle_msg_device(struct ei_seat *seat, object_id_t id, uint32_t version)
{
DISCONNECT_IF_INVALID_ID(seat, id);
struct ei *ei = ei_seat_get_context(seat);
log_debug(ei, "Added device %#" PRIx64 "@v%u", id, version);
/* device is in the seat's device list */
struct ei_device *device = ei_device_new(seat, id, version);
/* this list "owns" the ref for this device */
list_append(&seat->devices, &device->link);
return NULL;
}
static const struct ei_seat_interface interface = {
.destroyed = handle_msg_destroyed,
.name = handle_msg_name,
.capabilities = handle_msg_capabilities,
.done = handle_msg_done,
.device = handle_msg_device,
};
const struct ei_seat_interface *
ei_seat_get_interface(struct ei_seat *seat) {
return &interface;
}
struct ei_seat *
ei_seat_new(struct ei *ei, object_id_t id, uint32_t version)
{
struct ei_seat *seat = ei_seat_create(&ei->object);
seat->proto_object.id = id;
seat->proto_object.implementation = seat;
seat->proto_object.interface = &ei_seat_proto_interface;
seat->proto_object.version = version;
ei_register_object(ei, &seat->proto_object);
seat->state = EI_SEAT_STATE_NEW;
seat->capabilities_bound = 0;
list_init(&seat->devices);
list_init(&seat->devices_removed);
list_init(&seat->link);
return seat; /* ref owned by caller */
}
void
ei_seat_remove(struct ei_seat *seat)
{
/* Sigh, this is terrible and needs to be fixed:
* if our fd is broken, trying to send any event causes an ei_disconnect(),
* which eventually calls in here. So we need to guard this function
* against nested callers. */
if (seat->state == EI_SEAT_STATE_REMOVED)
return;
struct ei_device *d;
/* If the server disconnects us before processing a new device, we
* need to clean this up in the library */
list_for_each_safe(d, &seat->devices, link) {
/* remove the device */
ei_device_close(d);
/* And pretend to process the removed message from
* the server */
ei_device_removed_by_server(d);
}
/* Check the seat state again, because the above device removal may
* have triggered ei_disconnect() */
if (seat->state != EI_SEAT_STATE_REMOVED) {
seat->state = EI_SEAT_STATE_REMOVED;
list_remove(&seat->link);
list_init(&seat->link);
ei_queue_seat_removed_event(seat);
struct ei *ei = ei_seat_get_context(seat);
ei_unregister_object(ei, &seat->proto_object);
ei_seat_unref(seat);
}
}
_public_ bool
ei_seat_has_capability(struct ei_seat *seat,
enum ei_device_capability cap)
{
switch (cap) {
case EI_DEVICE_CAP_POINTER:
case EI_DEVICE_CAP_POINTER_ABSOLUTE:
case EI_DEVICE_CAP_KEYBOARD:
case EI_DEVICE_CAP_TOUCH:
return mask_all(seat->capabilities, cap);
}
return false;
}
_public_ void
ei_seat_bind_capability(struct ei_seat *seat, enum ei_device_capability cap)
{
ei_seat_bind_capabilities(seat, cap, NULL);
}
static inline bool
is_known_cap(enum ei_device_capability cap)
{
switch (cap) {
case EI_DEVICE_CAP_POINTER_ABSOLUTE:
case EI_DEVICE_CAP_POINTER:
case EI_DEVICE_CAP_KEYBOARD:
case EI_DEVICE_CAP_TOUCH:
return true;
}
return false;
}
static int
ei_seat_send_bind(struct ei_seat *seat, uint32_t capabilities)
{
struct ei *ei = ei_seat_get_context(seat);
if (ei->state == EI_STATE_NEW || ei->state == EI_STATE_DISCONNECTED)
return 0;
int rc = ei_seat_request_bind(seat, capabilities);
if (rc)
ei_disconnect(ei);
return rc;
}
_public_ void
ei_seat_bind_capabilities(struct ei_seat *seat, ...)
{
switch (seat->state) {
case EI_SEAT_STATE_DONE:
break;
case EI_SEAT_STATE_NEW:
case EI_SEAT_STATE_REMOVED:
return;
}
uint32_t mask = seat->capabilities_bound;
enum ei_device_capability cap;
va_list args;
va_start(args, seat);
while ((cap = va_arg(args, enum ei_device_capability)) > 0) {
if (!is_known_cap(cap))
continue;
mask_add(mask, cap);
}
mask &= seat->capabilities;
if (seat->capabilities_bound == mask)
return;
seat->capabilities_bound = mask;
ei_seat_send_bind(seat, seat->capabilities_bound);
}
_public_ void
ei_seat_unbind_capability(struct ei_seat *seat,
enum ei_device_capability cap)
{
switch (seat->state) {
case EI_SEAT_STATE_DONE:
break;
case EI_SEAT_STATE_NEW:
case EI_SEAT_STATE_REMOVED:
return;
}
if (!is_known_cap(cap))
return;
if (!mask_all(seat->capabilities_bound, cap))
return;
mask_remove(seat->capabilities_bound, cap);
struct ei_device *device;
list_for_each(device, &seat->devices, link) {
if (ei_device_has_capability(device, cap))
ei_device_close(device);
}
ei_seat_send_bind(seat, seat->capabilities_bound);
}
_public_ void
ei_seat_unbind_capabilities(struct ei_seat *seat, ...)
{
switch (seat->state) {
case EI_SEAT_STATE_DONE:
break;
case EI_SEAT_STATE_NEW:
case EI_SEAT_STATE_REMOVED:
return;
}
uint32_t mask = 0;
enum ei_device_capability cap;
va_list args;
va_start(args, seat);
while ((cap = va_arg(args, enum ei_device_capability)) > 0) {
if (!is_known_cap(cap))
continue;
mask_add(mask, cap);
}
mask = seat->capabilities & ~mask;
if (seat->capabilities_bound == mask)
return;
seat->capabilities_bound = mask;
ei_seat_send_bind(seat, seat->capabilities_bound);
}