#!/usr/bin/python3 # # SPDX-License-Identifier: MIT # # # EIS protocol test suite. This suite tests an EIS implementation, by default the # eis-demo-server to see how whether it handles protocol messages correctly. # # To test another implementation: # - set LIBEI_TEST_SOCKET to the path your EIS implementation is listening on # - set LIBEI_TEST_SERVER to the executable of your EIS implementation, # or the empty string to connect to a running process # # To run $LIBEI_TEST_SERVER in valgrind, set LIBEI_USE_VALGRIND to a boolean true. # # e.g. # $ export LIBEI_TEST_SOCKET=/run/user/1000/eis-0 # $ export LIBEI_TEST_SERVER="" # $ pytest3 -v --log-level=DEBUG -k 'some string' # # Will run that test against whatever is providing that socket. from functools import reduce from typing import Generator, Optional from pathlib import Path from dataclasses import dataclass, field import itertools import os import pytest import subprocess import time import shlex import signal import socket import structlog try: from eiproto import ( hexlify, Context, Interface, InterfaceName, MessageHeader, EiCallback, EiConnection, EiDevice, EiHandshake, EiSeat, EiTouchscreen, ) except ModuleNotFoundError as e: # This file needs to be processed by meson, so let's skip when this fails in the source dir if e.name == "eiproto": pytest.skip(allow_module_level=True) else: raise e logger = structlog.get_logger() VALGRIND_EXITCODE = 3 def VERSION_V(v): """Noop function that helps with grepping for hardcoded version numbers""" return v @pytest.fixture def socketpath(tmp_path) -> Path: test_socket_override = os.environ.get("LIBEI_TEST_SOCKET") if test_socket_override: return Path(test_socket_override) return Path(tmp_path) / "eis-0" @pytest.fixture def valgrind() -> list[str]: """ Return the list of arguments to run our eis_executable in valgrind """ if bool(os.environ.get("LIBEI_USE_VALGRIND", False)): valgrind = [ "valgrind", "--leak-check=full", f"--error-exitcode={VALGRIND_EXITCODE}", ] else: valgrind = [] return valgrind @pytest.fixture def eis_executable(valgrind, socketpath) -> Optional[list[str]]: """ Returns a list of arguments of the EIS executable to run, to be passed into Popen. Returns None if we're expected to connect to an already running instance. """ program = os.environ.get("LIBEI_TEST_SERVER", None) # if the variable is empty, use an existing running server if program == "": return None # If it's not set at all, we use our eis-demo-server if program is None: program = f"@LIBEI_TEST_SERVER@ --socketpath={socketpath} --verbose" # set by meson to eis-demo-server return valgrind + shlex.split(program) @pytest.fixture def eis(socketpath, eis_executable) -> Generator["Eis", None, None]: if not eis_executable: yield Eis.create_existing_implementation(socketpath) else: eis = Eis.create(socketpath, eis_executable) yield eis eis.terminate() @dataclass class Ei: sock: socket.socket context: Context connection: Optional[EiConnection] = None interface_versions: dict[str, int] = field(init=False, default_factory=dict) seats: list[EiSeat] = field(init=False, default_factory=list) object_ids: Generator[int, None, None] = field( init=False, default_factory=lambda: itertools.count(3) ) _data: bytes = field(init=False, default_factory=bytes) @property def data(self) -> bytes: return self._data def send(self, msg: bytes) -> None: logger.debug(f"sending {len(msg)} bytes", bytes=hexlify(msg)) self.sock.sendmsg([msg]) def find_objects_by_interface(self, interface: str) -> list[Interface]: return [o for o in self.context.objects.values() if o.name == interface] def callback_roundtrip(self) -> bool: assert self.connection is not None cb = EiCallback.create(next(self.object_ids), VERSION_V(1)) self.context.register(cb) self.send(self.connection.Sync(cb.object_id, cb.version)) return self.wait_for( lambda: cb not in self.find_objects_by_interface(InterfaceName.EI_CALLBACK) ) @property def handshake(self) -> EiHandshake: setup = self.context.objects[0] assert isinstance(setup, EiHandshake) return setup def init_default_sender_connection( self, interface_versions: dict[str, int] = {} ) -> None: setup = self.handshake self.send(setup.HandshakeVersion(VERSION_V(1))) self.send(setup.ContextType(EiHandshake.EiContextType.SENDER)) self.send(setup.Name("test client")) def on_interface_version(_, name, version): logger.debug(f"Interface {name} v{version}") assert version <= self.interface_versions[name] self.interface_versions[name] = version self.handshake.connect("InterfaceVersion", on_interface_version) for iname in filter(lambda i: i != InterfaceName.EI_HANDSHAKE, InterfaceName): version = interface_versions.get(iname, VERSION_V(1)) self.interface_versions[iname] = version self.send(setup.InterfaceVersion(iname, version)) self.send(setup.Finish()) self.dispatch() def wait_for_seat(self, timeout=2) -> bool: def seat_is_done(): return self.seats and [ call for call in self.seats[0].calllog if call.name == "Done" ] return self.wait_for(seat_is_done, timeout) def wait_for_connection(self, timeout=2) -> bool: return self.wait_for(lambda: self.connection is not None, timeout) def wait_for(self, callable, timeout=2) -> bool: expire = time.time() + timeout while not callable(): self.dispatch() if time.time() > expire: return False time.sleep(0.01) return True def seat_fill_capability_masks(self, seat: EiSeat): """ Set up the seat to fill the interface masks for each Capability and add the bind_mask() helper function to compile a mask from interface names. """ def seat_cap(seat, mask, intf_name): seat._interface_masks[intf_name] = mask seat._interface_masks = {} seat.connect("Capability", seat_cap) def bind_mask(interfaces: list[InterfaceName]) -> int: return reduce( lambda mask, v: mask | v, [seat._interface_masks[i] for i in interfaces], 0, ) seat.bind_mask = bind_mask def recv(self) -> bytes: try: data = self.sock.recv(1024) while data: self._data += data data = self.sock.recv(1024) except (BlockingIOError, ConnectionResetError): pass return self.data def dispatch(self, timeout=0.1) -> None: if not self.data: expire = time.time() + timeout while not self.recv(): now = time.time() if now >= expire: break time.sleep(min(0.01, expire - now)) if now >= expire: break while self.data: logger.debug("data pending dispatch: ", bytes=hexlify(self.data[:64])) header = MessageHeader.from_data(self.data) logger.debug("dispatching message: ", header=header) consumed = self.context.dispatch(self.data) if consumed == 0: break self.pop(consumed) def pop(self, count: int) -> None: self._data = self._data[count:] @classmethod def create(cls, socketpath: Path): sock = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM | socket.SOCK_NONBLOCK) while not socketpath.exists(): time.sleep(0.01) for _ in range(3): try: sock.connect(os.fspath(socketpath)) break except ConnectionRefusedError: time.sleep(0.1) else: assert False, "Failed to connect to EIS" ctx = Context.create() ei = cls(sock=sock, context=ctx) # callback for new objects def register_cb(interface: Interface) -> None: if isinstance(interface, EiConnection): assert ei.connection is None ei.connection = interface # Automatic ping/pong handler def ping(conn, id, version, new_objects={}): pingpong = new_objects["ping"] try: ei.send(pingpong.Done(0)) except BrokenPipeError: pass ei.connection.connect("Ping", ping) elif isinstance(interface, EiSeat): assert interface not in ei.seats seat = interface ei.seat_fill_capability_masks(seat) ei.seats.append(seat) def unregister_cb(interface: Interface) -> None: if interface == ei.connection: assert ei.connection is not None ei.connection = None elif interface in ei.seats: ei.seats.remove(interface) ctx.connect("register", register_cb) ctx.connect("unregister", unregister_cb) return ei @dataclass class Eis: process: Optional[subprocess.Popen] ei: Ei _stdout: Optional[str] = field(init=False, default=None) _stderr: Optional[str] = field(init=False, default=None) def terminate(self) -> None: if self.process is None: return def kill_gently(process) -> Generator[None, None, None]: process.send_signal(signal.SIGINT) yield process.terminate() yield process.kill() stdout, stderr = None, None for _ in kill_gently(self.process): try: stdout, stderr = self.process.communicate(timeout=3) break except subprocess.TimeoutExpired: pass if stdout: for line in stdout.split("\n"): logger.info(f"stdout: {line}") if stderr: for line in stderr.split("\n"): logger.info(f"stderr: {line}") self.process.wait() rc = self.process.returncode if rc not in [0, -signal.SIGTERM]: if rc == VALGRIND_EXITCODE: assert rc != VALGRIND_EXITCODE, ( "valgrind reported errors, see valgrind error messages" ) else: assert rc == -signal.SIGTERM, ( f"Process exited with {signal.Signals(-rc).name}" ) self.process = None # allow this to be called multiple times @classmethod def create_existing_implementation(cls, socketpath) -> "Eis": ei = Ei.create(socketpath) return cls(process=None, ei=ei) @classmethod def create(cls, socketpath, executable) -> "Eis": process = subprocess.Popen( executable, stdout=subprocess.PIPE, stderr=subprocess.PIPE, encoding="utf-8", text=True, bufsize=1, universal_newlines=True, ) ei = Ei.create(socketpath) return cls(process=process, ei=ei) class TestEiProtocol: @property def using_demo_server(self) -> bool: return "@LIBEI_TEST_SERVER@".endswith("eis-demo-server") def test_server_sends_version_event_immediately(self, eis): """ The server is expected to send ei_handshake.interface_version immediately on connect """ ei = eis.ei ei.dispatch() setup = ei.context.objects[0] assert isinstance(setup, EiHandshake) ei.wait_for(lambda: bool(setup.calllog)) call = setup.calllog[0] assert call.name == "HandshakeVersion" assert call.args["version"] == VERSION_V(1) eis.terminate() def test_server_sends_interface_version_events(self, eis): """ The server is expected to send ei_handshake.interface_version immediately on connect """ ei = eis.ei ei.dispatch() ei.init_default_sender_connection() ei.dispatch() ei.wait_for_connection() assert ei.interface_versions[InterfaceName.EI_CALLBACK] == VERSION_V(1) # Right now all our versions are 1, so let's ensure that's true for name, version in ei.interface_versions.items(): print(name, version) assert version == VERSION_V(1), f"For interface {name}" eis.terminate() def test_server_sends_min_interface_version(self, eis): ei = eis.ei ei.dispatch() # Assign a random high number of the interfaces we claim to support interface_versions: dict[str, int] = { iface.name: idx + 3 for idx, iface in enumerate(InterfaceName) if iface != InterfaceName.EI_HANDSHAKE } ei.init_default_sender_connection(interface_versions=interface_versions) ei.dispatch() ei.wait_for_connection() assert ei.interface_versions[InterfaceName.EI_CALLBACK] == VERSION_V(1) # Right now all our EIS versions are 1, despite whatever we announce for name, version in ei.interface_versions.items(): assert version == VERSION_V(1), f"For interface {name}" eis.terminate() def test_send_wrong_context_type(self, eis): """ Connect with an invalid context type, expect to be disconnected """ ei = eis.ei ei.dispatch() # Pick some random type (and make sure it's not a valid type in the current API) invalid_type = 4 try: EiHandshake.EiContextType(invalid_type) assert False, ( f"{invalid_type} should not be a valid ContextType, this test needs an update" ) except ValueError: pass ei.send(ei.handshake.HandshakeVersion(VERSION_V(1))) ei.send(ei.handshake.ContextType(invalid_type)) try: # The server either disconnects the socket because we sent garbage # or immediately disconnects us after the .done request ei.dispatch() for interface in [ InterfaceName.EI_CONNECTION, InterfaceName.EI_CALLBACK, InterfaceName.EI_PINGPONG, ]: ei.send( ei.handshake.InterfaceVersion(interface, VERSION_V(1)) ) # these are required ei.send(ei.handshake.Finish()) ei.dispatch() ei.wait_for_connection(timeout=1) # ok, still not socket-disconnected, let's make sure # we did immediately get a Disconnected message if ei.connection: assert ei.connection is not None call = ei.connection.calllog[0] assert call.name == "Disconnected" assert call.args["reason"] == EiConnection.EiDisconnectReason.ERROR assert call.args["explanation"] is not None # Now let's trigger a BrokenPipeError ei.send(bytes(16)) assert False, "The server should have disconnected us" except (ConnectionResetError, BrokenPipeError): pass eis.terminate() def test_connect_and_disconnect(self, eis): """ Connect to the server with a valid sequence, then disconnect once we get the connection object """ ei = eis.ei # drain any messages ei.dispatch() # Establish our connection ei.init_default_sender_connection() ei.wait_for_connection() # This should've set our connection object assert ei.connection is not None connection = ei.connection ei.send(connection.Disconnect()) try: # Send disconnect twice, just to test that case, should be ignored by the # server ei.send(connection.Disconnect()) ei.dispatch() time.sleep(0.1) ei.dispatch() except (ConnectionResetError, BrokenPipeError): pass ei.wait_for(lambda: any(c.name == "Disconnect" for c in connection.calllog)) for call in connection.calllog: assert call.name != "Disconnected", "No disconnect event allowed here" try: ei.send(connection.Disconnect()) assert False, "Expected socket to be closed" except BrokenPipeError: pass eis.terminate() @pytest.mark.skipif( not getattr(int, "bit_count", None), reason="int.bit_count() required" ) def test_connect_receive_seat(self, eis): """ Ensure we get a seat object after setting our connection """ ei = eis.ei ei.dispatch() setup = ei.handshake # Establish our connection ei.send(setup.HandshakeVersion(VERSION_V(1))) ei.send(setup.ContextType(EiHandshake.EiContextType.SENDER)) ei.send(setup.Name("test client")) for interface in [ InterfaceName.EI_CONNECTION, InterfaceName.EI_CALLBACK, InterfaceName.EI_PINGPONG, InterfaceName.EI_POINTER, InterfaceName.EI_POINTER_ABSOLUTE, InterfaceName.EI_KEYBOARD, InterfaceName.EI_TOUCHSCREEN, ]: ei.send( setup.InterfaceVersion(interface, VERSION_V(1)) ) # these are required ei.send( setup.InterfaceVersion(InterfaceName.EI_SEAT, VERSION_V(100)) ) # excessive version ei.send( setup.InterfaceVersion(InterfaceName.EI_DEVICE, VERSION_V(100)) ) # excessive version ei.send(setup.Finish()) ei.dispatch() ei.wait_for_seat() assert ei.seats for seat in ei.seats: assert seat.version == 1 # we have 100, but the server only has 1 for call in seat.calllog: if call.name == "Capability": assert call.args["mask"].bit_count() == 1 assert InterfaceName(call.args["interface"]) if self.using_demo_server: all_caps = [ call.args["interface"] for call in seat.calllog if call.name == "Capability" ] assert sorted(all_caps) == sorted( [ i.value for i in ( InterfaceName.EI_POINTER, InterfaceName.EI_POINTER_ABSOLUTE, InterfaceName.EI_BUTTON, InterfaceName.EI_SCROLL, InterfaceName.EI_KEYBOARD, InterfaceName.EI_TOUCHSCREEN, ) ] ) for call in seat.calllog: if call.name == "Name": assert call.args["name"] is not None if self.using_demo_server: assert call.args["name"] == "default" break else: assert False, f"Expected ei_seat.name, but got none in {seat.calllog}" for call in seat.calllog: if call.name == "Done": break else: assert False, f"Expected ei_seat.done, but got none in {seat.calllog}" def test_connect_no_seat_without_ei_seat(self, eis): """ Ensure we do not get a seat object if we don't announce support for ei_seat """ ei = eis.ei ei.dispatch() setup = ei.handshake # Establish our connection ei.send(setup.HandshakeVersion(VERSION_V(1))) ei.send(setup.ContextType(EiHandshake.EiContextType.SENDER)) ei.send(setup.Name("test client")) for interface in [ InterfaceName.EI_CONNECTION, InterfaceName.EI_CALLBACK, InterfaceName.EI_PINGPONG, ]: ei.send( setup.InterfaceVersion(interface, VERSION_V(1)) ) # these are required # Do not announce ei_seat support ei.send(setup.Finish()) ei.dispatch() assert not ei.seats eis.terminate() def test_seat_bind_no_caps(self, eis): """ Ensure nothing happens if we bind to a seat with capabilities outside what is supported """ ei = eis.ei ei.dispatch() ei.init_default_sender_connection() ei.wait_for_seat() seat = ei.seats[0] ei.send(seat.Bind(0x00)) # binding to no caps is fine ei.dispatch() time.sleep(0.1) ei.dispatch() eis.terminate() def test_seat_bind_invalid_caps_expect_disconnection(self, eis): ei = eis.ei ei.dispatch() ei.init_default_sender_connection() ei.wait_for_seat() connection = ei.connection assert connection is not None seat = ei.seats[0] ei.send(seat.Bind(0x1)) # binding to invalid caps should get us disconnected try: ei.dispatch() time.sleep(0.1) ei.dispatch() for call in seat.calllog: if call.name == "Destroyed": break else: assert False, "Expected seat to get destroyed but didn't" for call in connection.calllog: if call.name == "Disconnected": assert call.args["reason"] == EiConnection.EiDisconnectReason.VALUE assert "Invalid capabilities" in call.args["explanation"] break else: assert False, "Expected disconnection event" except ConnectionResetError: pass eis.terminate() @pytest.mark.parametrize("bind_first", (True, False)) def test_seat_release_expect_destroyed(self, eis, bind_first): ei = eis.ei ei.dispatch() ei.init_default_sender_connection() ei.wait_for_seat() seat = ei.seats[0] have_seat_destroyed = False def destroyed_cb(_, serial): nonlocal have_seat_destroyed have_seat_destroyed = True seat.connect("Destroyed", destroyed_cb) if bind_first: ei.send( seat.Bind( seat.bind_mask( [ InterfaceName.EI_POINTER, InterfaceName.EI_BUTTON, InterfaceName.EI_SCROLL, ] ) ) ) ei.send(seat.Release()) ei.dispatch() ei.wait_for(lambda: have_seat_destroyed) def test_connection_sync(self, eis): """ Test the ei_connection.sync() callback mechanism """ ei = eis.ei ei.dispatch() ei.init_default_sender_connection() ei.wait_for_seat() cb = EiCallback.create(next(ei.object_ids), VERSION_V(1)) ei.context.register(cb) assert ei.connection is not None ei.send(ei.connection.Sync(cb.object_id, cb.version)) ei.dispatch() assert cb.calllog[0].name == "Done" assert cb.calllog[0].args["callback_data"] == 0 # hardcoded in libeis for now def test_invalid_object(self, eis): """ Send a message for an invalid object and ensure we get the event back """ ei = eis.ei ei.dispatch() ei.init_default_sender_connection() ei.wait_for_seat() seat: EiSeat = ei.seats[0] have_invalid_object_event = False have_sync = False def invalid_object_cb(_, last_serial, id): nonlocal have_invalid_object_event assert id == seat.object_id have_invalid_object_event = True ei.connection.connect("InvalidObject", invalid_object_cb) release = seat.Release() ei.send(release) ei.dispatch() cb = EiCallback.create(next(ei.object_ids), VERSION_V(1)) ei.context.register(cb) def sync_cb(_, unused): nonlocal have_sync have_sync = True cb.connect("Done", sync_cb) # Send the invalid object request ei.send(release) ei.send(ei.connection.Sync(cb.object_id, cb.version)) ei.wait_for(lambda: have_sync) assert have_invalid_object_event, "Expected invalid_object event, got none" def test_disconnect_before_setup_finish(self, eis): ei = eis.ei ei.dispatch() ei.send(ei.handshake.ContextType(EiHandshake.EiContextType.SENDER)) ei.sock.close() time.sleep(0.5) # Not much we can test here other than hoping the EIS implementation doesn't segfault @pytest.mark.parametrize( "missing_interface", ( InterfaceName.EI_CALLBACK, InterfaceName.EI_CONNECTION, InterfaceName.EI_PINGPONG, InterfaceName.EI_SEAT, InterfaceName.EI_DEVICE, InterfaceName.EI_POINTER, ), ) def test_connect_without_ei_interfaces(self, eis, missing_interface): ei = eis.ei ei.dispatch() setup = ei.handshake ei.send(setup.HandshakeVersion(VERSION_V(1))) ei.send(setup.ContextType(EiHandshake.EiContextType.SENDER)) ei.send(setup.Name("test client")) for iname in filter(lambda i: i != InterfaceName.EI_HANDSHAKE, InterfaceName): if iname != missing_interface: ei.send(setup.InterfaceVersion(iname, VERSION_V(1))) @dataclass class Status: connected: bool = False disconnected: bool = False seats: bool = False devices: bool = False status = Status() try: def on_device(seat, id, version, new_objects={}): assert missing_interface not in [InterfaceName.EI_DEVICE] status.devices = True def on_seat(connection, id, version, new_objects={}): assert missing_interface not in [InterfaceName.EI_SEAT] seat = new_objects["seat"] assert seat is not None seat.connect("Device", on_device) def on_done(seat): if missing_interface != InterfaceName.EI_POINTER: mask = seat.bind_mask([InterfaceName.EI_POINTER]) else: # Need to bind to *something* to get at least one device mask = seat.bind_mask([InterfaceName.EI_KEYBOARD]) ei.send(seat.Bind(mask)) seat.connect("Done", on_done) status.seats = True def on_disconnected(connection, last_serial, reason, explanation): assert missing_interface in [ InterfaceName.EI_SEAT, InterfaceName.EI_DEVICE, ] status.disconnected = True def on_connection(setup, serial, id, version, new_objects={}): # these three must be present, otherwise we get disconnected assert missing_interface not in [ InterfaceName.EI_CONNECTION, InterfaceName.EI_CALLBACK, InterfaceName.EI_PINGPONG, ] status.connected = True connection = new_objects["connection"] assert connection is not None connection.connect("Seat", on_seat) connection.connect("Disconnected", on_disconnected) setup.connect("Connection", on_connection) ei.send(setup.Finish()) ei.dispatch() if missing_interface in [ InterfaceName.EI_CONNECTION, InterfaceName.EI_CALLBACK, InterfaceName.EI_PINGPONG, ]: # valgrind is slow, so let's wait for it to catch up time.sleep(0.3) ei.dispatch() assert not status.connected assert not status.disconnected # we never get the Disconnected event # Might take a while but eventually we should get disconnected... for _ in range(10): if ei.connection is None: return time.sleep(0.1) ei.dispatch() else: assert False, "We should've been disconnected by now" ei.wait_for(lambda: status.connected) if missing_interface in [InterfaceName.EI_DEVICE, InterfaceName.EI_SEAT]: assert ei.wait_for(lambda: status.disconnected) assert status.disconnected, ( f"Expected to be disconnected for missing {missing_interface}" ) else: assert ( missing_interface == InterfaceName.EI_POINTER ) # otherwise we shouldn't get here assert ei.callback_roundtrip(), "Callback roundtrip failed" assert status.connected assert not status.disconnected assert ei.wait_for(lambda: status.seats) assert ei.wait_for(lambda: status.devices) assert status.devices except BrokenPipeError: assert missing_interface in [ InterfaceName.EI_CONNECTION, InterfaceName.EI_CALLBACK, InterfaceName.EI_PINGPONG, ] @pytest.mark.parametrize("test_for", ("repeat-id", "invalid-id", "decreasing-id")) def test_invalid_object_id(self, eis, test_for): """ Expect to get disconnected if we allocate a client ID in the server ID range or if we allocate the same client id twice """ ei = eis.ei ei.dispatch() ei.init_default_sender_connection() ei.dispatch() ei.wait_for_connection() @dataclass class Status: disconnected: bool = False reason: int = 0 explanation: Optional[str] = None status = Status() def on_disconnected(connection, last_serial, reason, explanation): status.disconnected = True status.reason = reason status.explanation = explanation ei.connection.connect("Disconnected", on_disconnected) if test_for == "invalid-id": # random id in the server range, 0xff..00 is used by the connection # and some of the next few ids might have been used by pingpongs cb = EiCallback.create(0xFF00000000000100, VERSION_V(1)) ei.context.register(cb) ei.send(ei.connection.Sync(cb.object_id, cb.version)) elif test_for == "repeat-id": cb = EiCallback.create(0x100, VERSION_V(1)) ei.context.register(cb) ei.send(ei.connection.Sync(cb.object_id, cb.version)) cb = EiCallback.create(0x100, VERSION_V(1)) ei.send(ei.connection.Sync(cb.object_id, cb.version)) elif test_for == "decreasing-id": cb = EiCallback.create(0x101, VERSION_V(1)) ei.context.register(cb) ei.send(ei.connection.Sync(cb.object_id, cb.version)) cb = EiCallback.create(0x100, VERSION_V(1)) ei.context.register(cb) ei.send(ei.connection.Sync(cb.object_id, cb.version)) else: assert False, "Unhandled test parameter" ei.wait_for(lambda: status.disconnected) assert status.disconnected assert status.reason == EiConnection.EiDisconnectReason.PROTOCOL, ( status.explanation ) assert status.explanation is not None def test_invalid_callback_version(self, eis): """ Expect to get disconnected if we allocate a client object outside the agreed version range. Right now only callbacks are client-created, so that's all we can test here. """ ei = eis.ei ei.dispatch() ei.init_default_sender_connection() ei.dispatch() ei.wait_for_connection() @dataclass class Status: disconnected: bool = False reason: int = 0 explanation: Optional[str] = None status = Status() def on_disconnected(connection, last_serial, reason, explanation): status.disconnected = True status.reason = reason status.explanation = explanation ei.connection.connect("Disconnected", on_disconnected) cb = EiCallback.create(0x100, VERSION_V(100)) ei.context.register(cb) ei.send(ei.connection.Sync(cb.object_id, cb.version)) ei.wait_for(lambda: status.disconnected) assert status.disconnected assert status.reason == EiConnection.EiDisconnectReason.PROTOCOL, ( status.explanation ) assert status.explanation is not None @pytest.mark.parametrize( "wanted_interface", ( InterfaceName.EI_POINTER, InterfaceName.EI_KEYBOARD, InterfaceName.EI_TOUCHSCREEN, ), ) def test_connect_receive_device(self, eis, wanted_interface): """ Ensure we get a device object after binding to a seat """ ei = eis.ei @dataclass class Status: capability: Optional[Interface] = None # type: ignore status = Status() def on_interface(device, object, name, version, new_objects): logger.debug( "new capability", device=device, object=object, name=name, version=version, ) if name == wanted_interface: status.capability = new_objects["object"] def on_new_device(seat, device, version, new_objects): logger.debug("new device", object=new_objects["device"]) new_objects["device"].connect("Interface", on_interface) def on_new_object(o: Interface): logger.debug("new object", object=o) if o.name == InterfaceName.EI_SEAT: ei.seat_fill_capability_masks(o) o.connect("Device", on_new_device) ei.context.connect("register", on_new_object) ei.dispatch() ei.init_default_sender_connection() ei.wait_for_seat() seat = ei.seats[0] ei.send( seat.Bind( seat.bind_mask( [ InterfaceName.EI_POINTER, InterfaceName.EI_POINTER_ABSOLUTE, InterfaceName.EI_KEYBOARD, InterfaceName.EI_TOUCHSCREEN, ] ) ) ) ei.wait_for(lambda: status.capability is not None) assert status.capability is not None assert status.capability.name == wanted_interface assert status.capability.version == VERSION_V(1) @pytest.mark.parametrize( "wanted_pointer", (InterfaceName.EI_POINTER, InterfaceName.EI_POINTER_ABSOLUTE), ) def test_connect_receive_pointer(self, eis, wanted_pointer): """ Ensure we get the correct pointer device after binding """ ei = eis.ei @dataclass class Status: pointers: dict[InterfaceName, Interface] = field(default_factory=dict) all_caps: int = 0 status = Status() def on_interface(device, object, name, version, new_objects): logger.debug( "new capability", device=device, object=object, name=name, version=version, ) if name in [InterfaceName.EI_POINTER, InterfaceName.EI_POINTER_ABSOLUTE]: status.pointers[InterfaceName(name)] = new_objects["object"] def on_new_device(seat, device, version, new_objects): logger.debug("new device", object=new_objects["device"]) new_objects["device"].connect("Interface", on_interface) def on_new_object(o: Interface): logger.debug("new object", object=o) if o.name == InterfaceName.EI_SEAT: ei.seat_fill_capability_masks(o) o.connect("Device", on_new_device) ei.context.connect("register", on_new_object) ei.dispatch() ei.init_default_sender_connection() ei.wait_for_seat() seat = ei.seats[0] ei.send(seat.Bind(seat.bind_mask([wanted_pointer]))) ei.wait_for(lambda: status.pointers) assert status.pointers[wanted_pointer] is not None assert len(status.pointers) == 1 @pytest.mark.parametrize("ei_touchscreen_version", (1, 2)) def test_touch_cancel_check_version(self, eis, ei_touchscreen_version): """ Ensure EIS disconnects us (or not) if we send a touch cancel event, depending whether it's supported. """ ei = eis.ei @dataclass class Status: device: EiDevice = None touchscreen: Optional[EiTouchscreen] = None disconnected: bool = False resumed: bool = False serial: int = 0 status = Status() def on_interface(device, object, name, version, new_objects): logger.debug( "new capability", device=device, object=object, name=name, version=version, ) if name == InterfaceName.EI_TOUCHSCREEN: assert status.touchscreen is None status.touchscreen = new_objects["object"] def on_device_resumed(device, serial): status.resumed = True status.serial = serial def on_new_device(seat, device, version, new_objects): logger.debug("new device", object=new_objects["device"]) status.device = new_objects["device"] status.device.connect("Interface", on_interface) status.device.connect("Resumed", on_device_resumed) def on_new_object(o: Interface): logger.debug("new object", object=o) if o.name == InterfaceName.EI_SEAT: ei.seat_fill_capability_masks(o) o.connect("Device", on_new_device) ei.context.connect("register", on_new_object) ei.dispatch() def on_disconnected(connection, last_serial, reason, explanation): status.disconnected = True def on_connection(setup, serial, id, version, new_objects={}): connection = new_objects["connection"] connection.connect("Disconnected", on_disconnected) setup = ei.handshake setup.connect("Connection", on_connection) ei.init_default_sender_connection( interface_versions={"ei_touchscreen": ei_touchscreen_version} ) assert ei.interface_versions[InterfaceName.EI_TOUCHSCREEN] == VERSION_V( ei_touchscreen_version ) ei.wait_for_seat() seat = ei.seats[0] ei.send(seat.Bind(seat.bind_mask([InterfaceName.EI_TOUCHSCREEN]))) ei.wait_for(lambda: status.touchscreen and status.resumed) assert status.touchscreen is not None ei.send(status.device.StartEmulating(status.serial, 123)) logger.debug("Sending touch events") touchid = 1 touchscreen = status.touchscreen device = status.device ei.send(touchscreen.Down(touchid, 10, 20)) ei.send(device.Frame(status.serial, int(time.time()))) ei.send(touchscreen.Motion(touchid, 10, 25)) ei.send(device.Frame(status.serial, int(time.time()))) ei.send(touchscreen.Cancel(touchid)) try: ei.send(device.Frame(status.serial, int(time.time()))) except BrokenPipeError: pass ei.dispatch() ei.wait_for(lambda: status.disconnected) if ei_touchscreen_version == 1: assert status.disconnected is True else: ei.callback_roundtrip() assert status.disconnected is False