/* * Copyright © 2020 Red Hat, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** * This is an abstraction layer for ref-counted objects with an optional * parent. It cuts down on boilerplate by providing a bunch of macros * that generate the various required functions. * Limitation: the object must be the first item in the parent struct. */ #pragma once #include "config.h" #include #include #include struct object; /** * Function called when the last reference is unref'd. Clean up **internal** * state of the object, the object itself is freed by the generated * functions. */ typedef void (*object_destroy_func_t)(struct object *object); /* internal implementation, do not use directly */ struct object { struct object *parent; /* may be NULL */ uint32_t refcount; object_destroy_func_t destroy; }; /* internal implementation, do not call directly */ static inline void object_init(struct object *object, struct object *parent, object_destroy_func_t destroy) { object->refcount = 1; object->destroy = destroy; object->parent = parent; } /* internal implementation, do not call directly */ static inline void object_destroy(struct object *object) { if (object->destroy) object->destroy(object); free(object); } /* internal implementation, do not call directly */ static inline void * object_ref(struct object *object) { assert(object->refcount >= 1); ++object->refcount; return object; } /* internal implementation, do not call directly */ static inline void * object_unref(struct object *object) { assert(object->refcount >= 1); if (--object->refcount == 0) object_destroy(object); return NULL; } /** * For a type of "foo", generate * struct foo *foo_ref(struct foo *f); */ #define OBJECT_DECLARE_REF(type_) \ struct type_ * type_##_ref(struct type_ *obj) { \ object_ref(&obj->object); \ return obj; \ } /** * For a type of "foo", generate * struct foo *foo_unref(struct foo *f); * The function always returns NULL, when the last reference is removed the * object is freed. * * This macro also defines a cleanup function, use with * __attribute__((cleanup(foo_cleanup)) */ #define OBJECT_DECLARE_UNREF(type_) \ struct type_ * type_##_unref(struct type_ *obj) { \ if (!obj) return NULL; \ return object_unref(&obj->object); \ } \ static inline void type_##_cleanup(struct type_ **p_) { \ if (*p_) type_##_unref(*p_); \ } \ struct __useless_struct_to_allow_trailing_semicolon__ /** * For a type for "foo", generate * void foo_init_object(struct foo *f) * which sets up the *object* part of the foo struct. Use this where * allocation through foo_create isn't suitable. */ #define OBJECT_DECLARE_INIT(type_) \ void type_##_init_object(struct type_ *t, struct object *parent) { \ assert((intptr_t)t == (intptr_t)&t->object && "field 'object' must be first one in the struct"); \ object_init(&t->object, parent, (object_destroy_func_t)type_##_destroy); \ } /** * For a type for "foo", generate * struct foo *foo_create(struct object *parent) * which returns an callocated and initialized foo struct. */ #define OBJECT_DECLARE_CREATE(type_) \ static inline struct type_ * type_##_create(struct object *parent) { \ struct type_ *t = calloc(1, sizeof *t); \ assert((intptr_t)t == (intptr_t)&t->object && "field 'object' must be first one in the struct"); \ assert(t != NULL); \ object_init(&t->object, parent, (object_destroy_func_t)type_##_destroy); \ return t; \ } /** * For a type "foo" with parent type "bar", generate * struct bar* foo_parent(struct foo *foo) */ #define OBJECT_DECLARE_PARENT(type_, parent_type_) \ struct parent_type_ * type_##_parent(struct type_ *o) { \ return container_of(o->object.parent, struct parent_type_, object); \ } /** * Generate a simple getter function for the given type, field and return * type. */ #define OBJECT_DECLARE_GETTER(type_, field_, rtype_) \ rtype_ type_##_get_##field_(struct type_ *obj) { \ return obj->field_; \ } /** * Generate a simple setter function for the given type, field and return * type. */ #define OBJECT_DECLARE_SETTER(type_, field_, rtype_) \ void type_##_set_##field_(struct type_ *obj, rtype_ val_) { \ obj->field_ = (val_); \ }