Same as the corresponding ei change a few commits ago, this one does all
the EIS renaming in the same manner.
As with the libei changes, an EIS implementation must now handle the
EIS_DEVICE_CAP_BUTTON and EI_DEVICE_CAP_SCROLL capabilities. In
virtually all cases, clients will likely expect that a device with the
pointer or absolute pointer capabilities will also have button and
scroll capabilities.
Now that the protocol interfaces are more fine-grained, let's match this
with the C API too.
This is just a rename of things so that in general
ei_pointer_*foo now becomes ei_foo*.
A few notable renames for better readability here:
- ei_device_scroll_delta (because scroll_scroll is awkward)
- ei_event_scroll_get_dx/dy and
ei_event_scroll_get_discrete_dx/dy to indicate the delta-ness
Beyond that, clients must ensure to check/bind to the new
EI_DEVICE_CAP_BUTTON and EI_DEVICE_CAP_SCROLL capabilities to be able
to send button or scroll events.
Note that this API now allows for an EIS implementation to send a device
that only has a button or a scroll cap. Or a pointer cap without
buttons, etc. It's up to the clients how to handle such devices
(probably: ignore them).
With the planned switch to a protocol supporting multiple interfaces
(a la wayland), a single version number is no longer useful. Remove this
API, we can add something more specific later if we need to.
This makes it easier to correlate a particular input transaction
(whether there are events or not) with out-of-band information like the
planned portal InputCapture::Activated signal's "activation-id".
The primary use-case for these properties in libei itself was to send
some fixed information (pid, cmdline and conection type). In the portal
case, these can be obtained out-of-band via the portal. In the
non-portal case these can be obtained from the socket itself (fetch pid,
look up /proc/pid/cmdline) which is just as reliable as trusting
whatever libei sends.
The only other use-case for the properties was the activation id in the
InputCapture::Activated portal signal. This can be achieved with a
serial in the START_EMULATING event.
libreis was intended for an intermediary to set some information that
the libei client cannot be entrusted with. In particular this was the
application name, the allowed capabilities, and some properties that -
once set - the client could no longer change (appid as probably the only
really useful one). The price for this was a rather complicated version
negotiation dance before the initial CONNECT request.
Now that we have a clear view of what's going to happen -
RemoteDesktop.ConnectToEIS and the InputCapture portal - there is no
longer any need for libreis. The extra information that libreis would've
sent is communicated out-of-band in both portals and are known to the
compositor at the time the connection is being established.
So we can simply drop this, it's no longer required and dropping it
makes the protocol significantly simpler anyway.
Let the client set the version number it wants on Connect. There is new
public API to query the client/server's version as set once the connect
finished (eis_client_get_version() and ei_get_version()) but there is
currently no public API for the client to select the version it actually
wants, other than whatever both support. IOW, it's not possible for the
client to say "I want version 8 but if that's not supported, use version
5".
For all but the simplest loggers, the current approach of "this is a
continuation of the previous message" doesn't work well. The caller
cannot know whether the *current* message is complete until it receives
the next message - but that message may never come.
Drop this approach, if we need to compile multiple messages into one,
we can handle this internally and then pass it all as one message to the
caller.
The basic set of functions and macros to have access to a libreis
context for our to-be-client.
Since we connect the ei context to a backend during peck_new(), we need
a new function for the case where we do want to have libreis in the
mix.
All we do here is decide whether the connect event gets handled, clients
are always effectively connected (i.e. the client does send the connect
request) since we set up the backend during init.
Currently only implemented for frame events, the vague plan for the
future is to merely queue the device events internally and "release"
them once a frame event was received, retrofitting the timestamp to the
C event struct (i.e. making ei_event_get_time() available on all device
events).
Meanwhile, the frame event it is.
Because we're doing this per dispatch call (rather than a device state)
we need to ensure that the various tests gobble up all pending frame
events - the assert_no_events helpers do this.
If we only check for specific events, a frame event may still be pending
from one interaction. This causing the assertion to fail on the
subsequent dispatch call.
Some of the behaviors we enable trigger others (none that we use here
though), so let's use the helper function to get the same behavior sets
as if we set those in the tests.
Previously, a client could only bind to a capability immediately after
SEAT_ADDED and with a rather awkward API to confirm the capabilities.
Change this to allow for dynamic binding of capabilities, i.e. a client
calls ei_bind_capability() or ei_unbind_capability() whenever it feels
like, causing the respective devices of this capabilty to be added or
removed.
This allows for clients that are temporarily disinterested in a
capability but may require said capability later.
The default function takes one capability, a helper for enable/disable
multiple capabilities in one go is provided as well. On the protocol,
only the "bind" request exists which always represents the currently
wanted set of capabilities.
Note that the helper functions for multiple capabilities require NULL
(not zero) as sentinel, thanks to gcc.
This is a leftover from an earlier implementation that didn't get
removed in time. This extends to a macro that was using the context flag
(rather than the client flag) and in turn caused a bunch of false
positives on the tests.
Our API requires a client to know which capability to pass into the
drop_capabilities function. This doesn't work for capabilities newer
than the client's version so they do not get disabled. The client will
thus receive devices it didn't ask for and doesn't know how to handle.
Let's invert the requirement and require the caller to confirm the
capabilities it wants - all others are dropped.
This is an API break but also requires updates of all clients, the
previous simple case of just calling ei_seat_bind() will now result in
zero capabilities.
A libei context can be initialized as active or passive context -
an "active" context sends events, a "passive" context receives events.
The EIS context supports both simultaneously, it is up to the
implementation to disconnect libei clients that it does not want to
suppport.
For example, the xdotool use-case creates an active libei context. The
EIS implementation controls and sets up the devices, but libei
sends the events.
In an input-capturing use-case, the EIS implementation controls
and sets up the devices **and** sends the events. libei is merely the
receiver for any event, it cannot send events. Thus this use-case
requires a passive libei context.
Most of this code is copy/paste with minor modifications - libei already
had the code to send events, libeis had the code to receive events, so
the vast majority of this patch is copying the code into the respective
other library, swap "ei" and "eis" and then apply the various minor
modifications needed to hook into the existing library.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
One macro that also defines the cleanup function, one macro that only
defines the unref. This is required for any place where we want to
use cleanup from multiple source files - like the test suite.
There is data that libei and the EIS implementation will want to
exchange that is not covered by the immediate API.
To avoid having to add APIs for all of these, let's provide a generic
property API that both server and client can use to exchange this info.
The property API provides read/write/delete permissions but those only
apply to the client, not the server. The idea is that a server can
create (or restrict) properties that the client can read but not modify
and/or delete. A special-case are properties filled in automatically by
libei: ei.application.pid and ei.application.cmdline. These could be
used by e.g. the portal implementation to match permissions.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This effectively provides the EIS implementation with a notification
that the client will actually send events in the near future. To be used
by e.g. synergy-like clients when the pointer enters the logical screen
so that the EIS implementation can flash a warning or something.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This allows a client to trigger kinetic scrolling (or prevent it).
For compositors implementing EIS, the only realistic scroll source is
continuous which allows for scroll stop events. So let's give the client
the opportunity to trigger those on demand.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Already present in e.g. libinput and wayland, this event allows us to
group several events together to denote them as a logical group.
Required for multi-touch but as we've learned with Wayland it's also
required to group other events (scroll events in the case of Wayland).
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Since the server controls the keymap, and that keymap is likely merged
with some other device let's add the events so we notify the client of
things like numlock-is-down etc.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
All the switch cases return early, moving it here means we can drop the
default case and have the compiler warn us about missing cases.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
There's nothing in the protocol to modify the client device state from
the server, so a pause/resume cycle must leave the client with the
same(-ish) state. Pause is really just that, a short "no event now
please". Anything that would require e.g. modifying the device state by
releasing keys or buttons should result in the device being removed and
re-added.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
With keymap messages, we may get and process data on the wire
but it doesn't necessarily result in a visible event. We need to enter
dispatch again to process the data in the next packet.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This is slightly inconsistent with the configure API but more consistent
with the device API (which also has a new() + add()). It reduces
potential bugs though because the region cannot be added to two devices
anymore, and this way we also get a context in the region from the start
(which means we can log).
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This is required for supporting synergy/barrier and similar clients.
Replacing the touch and pointer range we now have server-defined
rectangular regions that specify the active zones for this device.
For example, a dual-monitor EIS server would create two touch devices
with one region each for the respective monitors - libei-generated
touches would thus fall on the right area of the monitor. Or just one
device with one region if the second screen should be inaccessible.
A relative device may have multiple regions since it can reach all
screens in the layout.
This leaks the screen layout to libei but that is necessary for the
functionality to work. A libei client may need to control devices
through absolute coordinates and it needs to know where screen
transitions from one to the next screen happen:
+-----------++----------------+
| || |
| B||Q |
| |+----------------+
| |
| A|P
+-----------+
In the above example, position P is unreachable and a client that
controls input on both screens must know that it cannot transition from
A to P but it can transition from B to Q.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This is useful for debugging, let's pass it through and let the log
handler decide whether to use it or not.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This is useful for debugging, let's pass it through and let the log
handler decide whether to use it or not.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This changes the protocol so that it is the EIS implementation that
creates devices within a seat.
A client now "binds" to a seat and the EIS implementation creates
devices matching the requested capabilities. A client can close a device
if it no longer wants those but otherwise everything (including pointer
ranges) is handled by the server.
This is one giant patch because changes at the protocol level cannot
easily be broken out into smaller patches. Some FIXMEs are left which
will be handled in follow-up patches, e.g. the keymap handling is
basically broken right now.
Fixes#7
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>