Now that the protocol interfaces are more fine-grained, let's match this
with the C API too.
This is just a rename of things so that in general
ei_pointer_*foo now becomes ei_foo*.
A few notable renames for better readability here:
- ei_device_scroll_delta (because scroll_scroll is awkward)
- ei_event_scroll_get_dx/dy and
ei_event_scroll_get_discrete_dx/dy to indicate the delta-ness
Beyond that, clients must ensure to check/bind to the new
EI_DEVICE_CAP_BUTTON and EI_DEVICE_CAP_SCROLL capabilities to be able
to send button or scroll events.
Note that this API now allows for an EIS implementation to send a device
that only has a button or a scroll cap. Or a pointer cap without
buttons, etc. It's up to the clients how to handle such devices
(probably: ignore them).
Previously we had ei_seat.capabilities and ei_device.capabilities,
both referring to the same enum. The seat caps were used to bind,
the device caps were used to announce capabilities.
The device caps were already mostly superfluous as the information
they carried was implicitly available by the set of interfaces
the device announced - if the device has a keyboard interface
it must also have the keyboard capability.
So let's drop the separate enum and make the capabilities
the set of supported interfaces. In the device we can drop the
event directly and just send the interface list. In the seat
we have a capability event that sends each *possible* interface
with a custom-assigned mask. The client can then use that mask
to bind to the capability as before.
For example:
<- ei_seat.capability(0x1, "ei_pointer")
<- ei_seat.capability(0x4, "ei_keyboard")
<- ei_seat.capability(0x8, "ei_touchscreen")
<- ei_seat.done()
-> ei_seat.bind(0x4 | 0x8) # bind to keyboard and touchscreen
<- ei_seat.device()
-> ei_device.interface("ei_keyboard")
-> ei_device.interface("ei_touchscreen")
<- ei_device.done()
In the generated bindings we simply use the interface index
to generate the masks, but the protocol at least states that
the mask may not be constant.
Because the button/scroll interfaces are not exposed by the C API, some
of the handling is a bit awkward since we need to use both depending
whether we have pointer/pointer_absolute selected.
Fixes#28
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Split the ei_pointer protocol interface into ei_pointer,
ei_pointer_absolute, ei_scroll and ei_button.
This gets rid of the slightly awkward pointer vs pointer absolute
handling. Those were two different capabilities but tied to the same
interface.
Plus it paves the way for devices that are keyboards with scroll
buttons, etc.
The protocol name on an interface is a fixed string that is part of
the ABI since it's used in a few messages (e.g.
ei_handshake.interface_version). To avoid typos, let's expose that
string in the scanner and #define it in the generated sources.
Since these events are merely notifications of a single object, we can make
this more generic. This allows us to introduce future capabilities without
having to bump the seat.
`memfd_create` doesn't seem to be supported on
all platforms (e.g. ubuntu 18 has trouble with it).
Even though, I was able to substitute `memfd_create`
with a direct system call, I was not able to get
the `MFD_CLOXEC` flag (from fcntl.h) working cleanly
(there were redefinitions/conflicts for other
structures when trying to use <linux/*> headers).
Making it optional for time being till we have
figured out how to make it work broadly.
This is the recommendation from meson documentation. The default
option is still to create a shared library but doing it this
way gives users an opportunity to create either a shared, static
or both type of libraries by setting up the meson build appropriately.
Here is the result with the default setup:
$ meson setup . _build
$ meson compile -C _build
$ find _build | egrep "(\.so|\.a)$"
_build/subprojects/munit/libmunit.so
_build/test/libunittest.a
_build/test/libeierpecken.a
_build/src/libei.so
_build/src/liboeffis.so
_build/src/libutil.a
_build/src/libeis.so
And here it is with the overridden flag:
_build/subprojects/munit/libmunit.a
_build/test/libunittest.a
_build/test/libeierpecken.a
_build/src/libei.a
_build/src/libeis.a
_build/src/liboeffis.a
_build/src/libutil.a
$ meson setup . _build --default-library=static
$ meson compile -C _build
$ find _build | egrep "(\.so|\.a)$"
This *should* have happened when the client got disconnected but in some
race conditions a seat may be added after the client gets disconnected.
Reproducible (sometimes) by test_invalid_object_id with the
eis-demo-server:
- client connects, sends invalid object ID, gets disconnected
- server sees CONNECTED, adds a seat, then sees DISCONNECTED and drops
the client.
From the demo-server's POV the seat is handled by the client, so it
expects the client to destroy it.
As the protocol spec says, EIS should treat this as already disconnected
and not touch the connection.
This fixes a memleak if a client connects and immediately disconnects -
when EIS processes the EIS_EVENT_CLIENT_CONNECT it may set up a bunch of
things like seats (the eis-demo-server does this). Then, later, when
the EIS_EVENTE_CLIENT_DISCONNECT is processed, it calls
eis_client_disconnect() but we were already in the disconnected state
and the seats would not get released.
This is somewhat superior to just crashing with a SIGSEGV and we have a
valid case for this in libei - when the client switches to the
disconnected state but keeps sending events we just ignore the messages.
On some architectures (ARM, afaik) addresses needs to be a multiple
of their word size. Since the protocol doesn't enforce alignment on
multiples of 8, let's use a memcpy to copy any 64-bit number instad of
the pointer access.
Now that we have 64 bit integers on the wire and 64 bit object IDs,
we're already different to the Wayland protocol. So we might as well get
the full length and split message length and opcode again to make header
parsing and composing simpler.
This effectively reverts commit bf45a7182cb2f4c13f11e141fc846244d3ac6212.
Previously, we'd send one interface_version event for "ei_handshake"
immediately but all others after the client requests handshake.finish.
This was too confusing to document and not clear how it would work, so
let's make this simpler by splitting it up.
There is now a handshake_version event from the server, sent immediately
on connection that denotes the maximum version number for the interface.
And a handshake_version request from the client which must be the first
one by the client.
These were previously (1 << cap) for convenience but that results in the
capability mask on the wire starting at 2 - which is a bit awkward.
Lets shift them down by one so we start the mask at 1.
No real functional changes, this just changes the message header to be
header = [object_id, msglen << 16 | opcode].
The only difference to the wayland protocol is now the fixed vs float
but otherwise tools that can print/debug/mangle the wayland protocol
should be easily adjustable for this protocol too..