There is data that libei and the EIS implementation will want to
exchange that is not covered by the immediate API.
To avoid having to add APIs for all of these, let's provide a generic
property API that both server and client can use to exchange this info.
The property API provides read/write/delete permissions but those only
apply to the client, not the server. The idea is that a server can
create (or restrict) properties that the client can read but not modify
and/or delete. A special-case are properties filled in automatically by
libei: ei.application.pid and ei.application.cmdline. These could be
used by e.g. the portal implementation to match permissions.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This effectively provides the EIS implementation with a notification
that the client will actually send events in the near future. To be used
by e.g. synergy-like clients when the pointer enters the logical screen
so that the EIS implementation can flash a warning or something.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This allows a client to trigger kinetic scrolling (or prevent it).
For compositors implementing EIS, the only realistic scroll source is
continuous which allows for scroll stop events. So let's give the client
the opportunity to trigger those on demand.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Already present in e.g. libinput and wayland, this event allows us to
group several events together to denote them as a logical group.
Required for multi-touch but as we've learned with Wayland it's also
required to group other events (scroll events in the case of Wayland).
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Since the server controls the keymap, and that keymap is likely merged
with some other device let's add the events so we notify the client of
things like numlock-is-down etc.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
There's nothing in the protocol to modify the client device state from
the server, so a pause/resume cycle must leave the client with the
same(-ish) state. Pause is really just that, a short "no event now
please". Anything that would require e.g. modifying the device state by
releasing keys or buttons should result in the device being removed and
re-added.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This keeps most of the current structure but gets rid of client-side
keymaps (which have been broken since the server-side devices anyway).
The new approach: clients get a keymap (or NULL) from the server, if
they don't like it they will have to do transformation on their side.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This is slightly inconsistent with the configure API but more consistent
with the device API (which also has a new() + add()). It reduces
potential bugs though because the region cannot be added to two devices
anymore, and this way we also get a context in the region from the start
(which means we can log).
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This isn't something that libei itself uses but clients like synergy
need to know about this to be able to map relative pointer motion from
one host into the right physical pixel on another host.
This is required for mutter in the x11-compat mode where a 4k screen is
logically twice the size of a 2k screen, despite having the same
physical size.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This is required for supporting synergy/barrier and similar clients.
Replacing the touch and pointer range we now have server-defined
rectangular regions that specify the active zones for this device.
For example, a dual-monitor EIS server would create two touch devices
with one region each for the respective monitors - libei-generated
touches would thus fall on the right area of the monitor. Or just one
device with one region if the second screen should be inaccessible.
A relative device may have multiple regions since it can reach all
screens in the layout.
This leaks the screen layout to libei but that is necessary for the
functionality to work. A libei client may need to control devices
through absolute coordinates and it needs to know where screen
transitions from one to the next screen happen:
+-----------++----------------+
| || |
| B||Q |
| |+----------------+
| |
| A|P
+-----------+
In the above example, position P is unreachable and a client that
controls input on both screens must know that it cannot transition from
A to P but it can transition from B to Q.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This is useful for debugging, let's pass it through and let the log
handler decide whether to use it or not.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This changes the protocol so that it is the EIS implementation that
creates devices within a seat.
A client now "binds" to a seat and the EIS implementation creates
devices matching the requested capabilities. A client can close a device
if it no longer wants those but otherwise everything (including pointer
ranges) is handled by the server.
This is one giant patch because changes at the protocol level cannot
easily be broken out into smaller patches. Some FIXMEs are left which
will be handled in follow-up patches, e.g. the keymap handling is
basically broken right now.
Fixes#7
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
After CONNECT, the EIS implementation needs to add one or more seats. The
libei client can only create devices within those seats. This mirrors the
wayland hierarchy as well as the X.Org one.
The seat has a set of allowed capabilities, so the client knows ahead of time
when it may not be possible to create a specific device.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Build the doxygen API documentation. This is copied from libinput so it takes
over that style (which is more readable than the default doxygen style).
Some extra documentation is added too and all the immediate errors are fixed
in this commit but doxygen still warns about undocumented parameters.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Client-side the approach is a managed touch object rather than passing the
touchid around. This is intentional, it allows for a stackable API in the
future if we need to add things like pressure or major/minor to it.
On the server side the touches are managed through the event object anyway, so
we don't need the same abstraction there.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The original idea here was that a libei client could request the Pointer
capability to be notified of any pointer movements, thus providing a simple
way to capture input for the synergy use-case.
This is a can of worms better left untouched. How input events are captured
and what information is available is quite specific to the display server, let
alone the triggers for when it needs to start and stop. To have that in libei
requires something like triggers ("start when pointer hits the edge") which
again opens a new can of worms. Which seat are we referring to? What is a
screen edge? How about shortcuts?
Receiving input events can be handled by libeis anyway: any EIS server is
capable of receiving input events by definition so the capability monitoring
could be solved by making the capturing compositor a libei client and the
other process an EIS server. i.e. the circle is closed with:
[compositor|libei] -> [EIS|synergy-client]
||
[synergy-server|libei] -> [EIS|compositor]
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Because events may be in-transit when a client removes the device, we need to
make this a full roundtrip to the server. Otherwise the client may assume a
device is removed, releases all references and then gets the original device
added event for that device. Better to have this as a round-trip instead.
This requires the server to call eis_device_disconnect() on the removed
notifications but we do so during eis_event_unref() anyway in case the server
forgets.
And it changes some of the API behaviors, so adjust the tests for that.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The previous approach would implicitly allow any capability not known to the
server. Switch instead to requiring an explicit 'ok' for any capability the
server wants to support.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Naming scheme is now: ei_device_<capability>_get/set_<what>. So far the
range is the only one where we had to deal with the same thing for two
different capabilities and it's unlikely we'll have to have different keymaps
for different capabilities. But still, let's do this now while it's still
easy.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The logger utilities are useful for quick prototyping, but we've reached the
point where we need the "proper" implementation of a log handler.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
These were added originally to illustrate how the diffent backends could work
but they're not going to be implemented this way anyway. So let's just drop
them.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Same as already done for libei. There's relatively little benefit here since
we won't have a lot of different events and any caller will do the switch
based on the event type anyway. So let's just export a single event type and
have everything contained in that.
Since this required rewriting all getters, let's move the lot to a new file
and streamline things a bit that way.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Original idea of 1/1000 of a pixel was to allow subpixels while sending fixed
width down the wire. Let's not care about that and use doubles instead.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Motivation for peek is the same as for libei - the upcoming test suite needs
to check a few things before actually dequeuing the event.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Now that the backend is more of an implementation detail, namespace for
eis_setup_backend_foo()
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>