The logger utilities are useful for quick prototyping, but we've reached the
point where we need the "proper" implementation of a log handler.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This was already spelled out in the documentation but just not yet
implemented. New starting state for any device added by EIS is "suspended",
the server needs to explicitly resume it before events are accepted.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Same as already done for libei. There's relatively little benefit here since
we won't have a lot of different events and any caller will do the switch
based on the event type anyway. So let's just export a single event type and
have everything contained in that.
Since this required rewriting all getters, let's move the lot to a new file
and streamline things a bit that way.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Original idea of 1/1000 of a pixel was to allow subpixels while sending fixed
width down the wire. Let's not care about that and use doubles instead.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Now that the backend is more of an implementation detail, namespace for
eis_setup_backend_foo()
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The main reason for having different functions to create the initial context
was so we can nest the eis struct inside the context-specific struct. That
shouldn't leak into the API though.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
We're in a library here, so expecting the caller to handle SIGPIPE just in
case we get it is a bit demanding. Let's use send() instead so we can just
prevent that altogether.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This is the minimum framework to support new clients, added devices and
pointer relative motion events. It's missing a bunch of checks and
verification, most of the server hooks aren't there yet, the only
implementation is a UNIX socket and the protocol is plain text (but at least
the last two makes it netcat-compatible).
Protocol is plain text for now and interaction is like this (S is server, C is client):
S: hello
C: connect myclientname
S: connected
C: add 2 4
S: accept 2
C: rel 2 -1 1
C: rel 2 5 4
Where the last two lines are: add device with id 2 and capability mask 0x4,
send a relative pointer motion event for device 2 with coordinates -1/1, then
5/4.
The implementation relies heavily on some abstraction and macros galore, see
the various util-* files. These are largely copied from libinput, with a few
parts removed and a few other parts added.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>