On the protocol level these are implemented as three separate interfaces
for swipe, pinch and hold, each interface has the begin/update/end
sequence and effectively matches the wayland pointer-gestures protocol.
Notably, only one of each gesture may be active at any time though the
protocol allows for separate gestures to be active (i.e. swipe while
pinching).
On the library side the gestures match the touch interface so the
sequence for a sender is:
swipe = ei_device_new_swipe(device, finger_count);
ei_swipe_begin(swipe);
ei_swipe_update(swipe, dx, dy);
ei_swipe_end(swipe);
with the corresponding APIs for pinch and hold.
On the receiver side the event types are separated for BEGIN/UPDATE/END
for all three gestures and thus match the libinput interface.
The notable difference however: there is only one CAP_GESTURES (similar
to libinput) and it is set if any gesture is available on the caller.
Creating a swipe gesture if the remote end does not support it will
return NULL though.
Co-Authored-by: Claude Code <noreply@anthropic.com>
Part-of: <https://gitlab.freedesktop.org/libinput/libei/-/merge_requests/309>
The text capability allows for two types of events on that interface:
- XKB keysym events, e.g. XK_ssharp (0x00df) with a press/release state
- UTF8 strings
Keysym events are useful for scenarious where the hardware keycode is
unsuitable due to potentially different key mappings on the client and
server side and/or the client just not wanting to worry about those
mappings. For example a client may want to send Ctrl+C instead of
what effectively is now keycodes for what may or may not be a C key.
UTF8 strings take this a step further and provide a full string (with
implementation-defined size limits to avoid OOM). Unlike e.g. the
wayland text input protocols the assumption is here that the
interaction required to generate that string has already been
performed before the final string is sent over the wire.
Closes#73
Part-of: <https://gitlab.freedesktop.org/libinput/libei/-/merge_requests/355>
clang-format taken from libinput, except for
ColumnLimit: 100
and some macro definitions (which don't all have an effect anyway...)
It's not perfect but good enough and at least consistent.
Part-of: <https://gitlab.freedesktop.org/libinput/libei/-/merge_requests/383>
We move the calls to resume and start emulation of new devices into a
handler that gets called only once a device is ready. We also set the
EIS_FLAG_DEVICE_READY flag to inform libeis that we want to process
these ready events.
Part-of: <https://gitlab.freedesktop.org/libinput/libei/-/merge_requests/346>
This is the more correct approach since we get a sized buffer from the
server and people may use this as reference code in their implementation.
Technically we cannot expect a true zero-terminated string from EIS.
Unfortunately this means we need to work around
libxkbcommon#307 to strip trailing zeroes from the buffer if any exist.
Limits the number of poll() iterations before triggering a shutdown.
This allows us to use this tool for shutdown testing too - previously
it would just get killed and never performed a proper unwind.
In one place, `$XDG_RUNTIME` was referenced. Which is wrong since the
variable is called `$XDG_RUNTIME_DIR`. The other uses referred to
`XDG_RUNTIME`, which could be taken as a shorthand, but it's clearer to
just use the name of the variable.
Binding single capabilities is allowed but our device handling expects
the devices to be "complete". So if we bind to pointer only, the demo
server creates a pointer-only device and then fails at sending buttons.
Now that the protocol interfaces are more fine-grained, let's match this
with the C API too.
This is just a rename of things so that in general
ei_pointer_*foo now becomes ei_foo*.
A few notable renames for better readability here:
- ei_device_scroll_delta (because scroll_scroll is awkward)
- ei_event_scroll_get_dx/dy and
ei_event_scroll_get_discrete_dx/dy to indicate the delta-ness
Beyond that, clients must ensure to check/bind to the new
EI_DEVICE_CAP_BUTTON and EI_DEVICE_CAP_SCROLL capabilities to be able
to send button or scroll events.
Note that this API now allows for an EIS implementation to send a device
that only has a button or a scroll cap. Or a pointer cap without
buttons, etc. It's up to the clients how to handle such devices
(probably: ignore them).
This makes it easier to correlate a particular input transaction
(whether there are events or not) with out-of-band information like the
planned portal InputCapture::Activated signal's "activation-id".
The primary use-case for these properties in libei itself was to send
some fixed information (pid, cmdline and conection type). In the portal
case, these can be obtained out-of-band via the portal. In the
non-portal case these can be obtained from the socket itself (fetch pid,
look up /proc/pid/cmdline) which is just as reliable as trusting
whatever libei sends.
The only other use-case for the properties was the activation id in the
InputCapture::Activated portal signal. This can be achieved with a
serial in the START_EMULATING event.
The original idea here was that we would have an EmulatedInput portal
that allows the application to connect directly to the EIS
implementation to exchange input events - instead of ping-ponging DBus
events through the xdg-desktop-portal as the RemoteDesktop portal
requires.
This is no longer accurate, there are suggested PRs open to add
RemoteDesktop.ConnectToEIS to achieve the same through the existing
RemoteDesktop interface [1] and to add a new InputCapture portal
to allow for events to be sent to a libei receiver context [2].
The example EmulatedInput portal is thus superfluous and can be removed
from here.
We could switch the ei_setup_backend_portal() code to use RemoteDesktop
or InputCapture, depending on the context type, the utility of this is
questionable. Interaction with portals is complex, one needs to
implement the Session/Request interfaces correctly and in the case of
InputCapture also handle the complex zones/pointer barrier setup.
libportal does some of this (or it will, anyway) so it's more useful for
an application to use libportal and then just pass the received fd to
libei.
If there is a future need for this to be handled as part of libei, we
can (re)implement this, but for now it's best to just purge all of this.
[1] https://github.com/flatpak/xdg-desktop-portal/pull/762
[2] https://github.com/flatpak/xdg-desktop-portal/pull/714
The demo client has an inner while loop for the events, followed by
the code to send events to the server. Skip that code if our while loop
indicated we'll stop.
Currently only implemented for frame events, the vague plan for the
future is to merely queue the device events internally and "release"
them once a frame event was received, retrofitting the timestamp to the
C event struct (i.e. making ei_event_get_time() available on all device
events).
Meanwhile, the frame event it is.
Previously, a client could only bind to a capability immediately after
SEAT_ADDED and with a rather awkward API to confirm the capabilities.
Change this to allow for dynamic binding of capabilities, i.e. a client
calls ei_bind_capability() or ei_unbind_capability() whenever it feels
like, causing the respective devices of this capabilty to be added or
removed.
This allows for clients that are temporarily disinterested in a
capability but may require said capability later.
The default function takes one capability, a helper for enable/disable
multiple capabilities in one go is provided as well. On the protocol,
only the "bind" request exists which always represents the currently
wanted set of capabilities.
Note that the helper functions for multiple capabilities require NULL
(not zero) as sentinel, thanks to gcc.
Our API requires a client to know which capability to pass into the
drop_capabilities function. This doesn't work for capabilities newer
than the client's version so they do not get disabled. The client will
thus receive devices it didn't ask for and doesn't know how to handle.
Let's invert the requirement and require the caller to confirm the
capabilities it wants - all others are dropped.
This is an API break but also requires updates of all clients, the
previous simple case of just calling ei_seat_bind() will now result in
zero capabilities.
Starting the demo client with --passive initializes a passive context,
and the server will send events to any active context.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Let's not force users/developers to dig through the commit log to figure
out what each tool does.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This effectively provides the EIS implementation with a notification
that the client will actually send events in the near future. To be used
by e.g. synergy-like clients when the pointer enters the logical screen
so that the EIS implementation can flash a warning or something.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Already present in e.g. libinput and wayland, this event allows us to
group several events together to denote them as a logical group.
Required for multi-touch but as we've learned with Wayland it's also
required to group other events (scroll events in the case of Wayland).
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
There's nothing in the protocol to modify the client device state from
the server, so a pause/resume cycle must leave the client with the
same(-ish) state. Pause is really just that, a short "no event now
please". Anything that would require e.g. modifying the device state by
releasing keys or buttons should result in the device being removed and
re-added.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This keeps most of the current structure but gets rid of client-side
keymaps (which have been broken since the server-side devices anyway).
The new approach: clients get a keymap (or NULL) from the server, if
they don't like it they will have to do transformation on their side.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This changes the protocol so that it is the EIS implementation that
creates devices within a seat.
A client now "binds" to a seat and the EIS implementation creates
devices matching the requested capabilities. A client can close a device
if it no longer wants those but otherwise everything (including pointer
ranges) is handled by the server.
This is one giant patch because changes at the protocol level cannot
easily be broken out into smaller patches. Some FIXMEs are left which
will be handled in follow-up patches, e.g. the keymap handling is
basically broken right now.
Fixes#7
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>