In the protocol it's a new request/event that is sent instead of the
touch up event.
In the library this is implemented as ei_touch_cancel() which
transparently sends cancel() or up depending on the EIS implementation
support. This is mirrored for the EIS implementation.
Where touch cancel is received as an event it is presented
as EI_EVENT_TOUCH_UP with an ei_event_touch_is_cancel() flag to
check if it was a cancel. This is required for backwards compatbility,
we cannot replace the TOUCH_UP event with a TOUCH_CANCEL event without
breaking existing callers. To add a new event type we would need clients
announcing support for those event types but that's an effort that's
better postponed until we have a stronger need for it (see #68).
Closes#60
Part-of: <https://gitlab.freedesktop.org/libinput/libei/-/merge_requests/308>
This fixes a memleak caused by anything having a device ref when
ei_device_remove() is called. This can happen e.g. if there is a pending
event that hasn't been flushed with a ei_device.frame yet.
Example Sequence:
- client sends an event, event is queued to pending with a ref to the
device
- next event causes a client disconnect, queuing an emulated seat bind
of 0
- server calls eis_device_remove()
- client calls eis_device_unref()
One ref is still held in the pending event that was never visible to the
server, preventing the device from being freed.
Part-of: <https://gitlab.freedesktop.org/libinput/libei/-/merge_requests/317>
This allows a caller to match up a region with other data, e.g. in the
remote desktop case the same mapping_id can be assigned to the pipewire
stream that represents that output.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Discrete values are multiples of 120 and it's unlikely the device to be
emulated is *that* precise, so let's assume it's a bug and the client
wasn't aware of the 120-multiple requirement.
Now that the protocol interfaces are more fine-grained, let's match this
with the C API too.
This is just a rename of things so that in general
ei_pointer_*foo now becomes ei_foo*.
A few notable renames for better readability here:
- ei_device_scroll_delta (because scroll_scroll is awkward)
- ei_event_scroll_get_dx/dy and
ei_event_scroll_get_discrete_dx/dy to indicate the delta-ness
Beyond that, clients must ensure to check/bind to the new
EI_DEVICE_CAP_BUTTON and EI_DEVICE_CAP_SCROLL capabilities to be able
to send button or scroll events.
Note that this API now allows for an EIS implementation to send a device
that only has a button or a scroll cap. Or a pointer cap without
buttons, etc. It's up to the clients how to handle such devices
(probably: ignore them).
Previously we had ei_seat.capabilities and ei_device.capabilities,
both referring to the same enum. The seat caps were used to bind,
the device caps were used to announce capabilities.
The device caps were already mostly superfluous as the information
they carried was implicitly available by the set of interfaces
the device announced - if the device has a keyboard interface
it must also have the keyboard capability.
So let's drop the separate enum and make the capabilities
the set of supported interfaces. In the device we can drop the
event directly and just send the interface list. In the seat
we have a capability event that sends each *possible* interface
with a custom-assigned mask. The client can then use that mask
to bind to the capability as before.
For example:
<- ei_seat.capability(0x1, "ei_pointer")
<- ei_seat.capability(0x4, "ei_keyboard")
<- ei_seat.capability(0x8, "ei_touchscreen")
<- ei_seat.done()
-> ei_seat.bind(0x4 | 0x8) # bind to keyboard and touchscreen
<- ei_seat.device()
-> ei_device.interface("ei_keyboard")
-> ei_device.interface("ei_touchscreen")
<- ei_device.done()
In the generated bindings we simply use the interface index
to generate the masks, but the protocol at least states that
the mask may not be constant.
Because the button/scroll interfaces are not exposed by the C API, some
of the handling is a bit awkward since we need to use both depending
whether we have pointer/pointer_absolute selected.
Fixes#28
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Split the ei_pointer protocol interface into ei_pointer,
ei_pointer_absolute, ei_scroll and ei_button.
This gets rid of the slightly awkward pointer vs pointer absolute
handling. Those were two different capabilities but tied to the same
interface.
Plus it paves the way for devices that are keyboards with scroll
buttons, etc.
The protocol name on an interface is a fixed string that is part of
the ABI since it's used in a few messages (e.g.
ei_handshake.interface_version). To avoid typos, let's expose that
string in the scanner and #define it in the generated sources.
Since these events are merely notifications of a single object, we can make
this more generic. This allows us to introduce future capabilities without
having to bump the seat.
These were previously (1 << cap) for convenience but that results in the
capability mask on the wire starting at 2 - which is a bit awkward.
Lets shift them down by one so we start the mask at 1.
Add a new simple object "brei_result" that maps to the protocol-type
reason + explanation. That object is now returned instead of the errno,
giving us better debugging options.
This changes the dispatcher functions from returning an int to returning
a brei_result instead (default NULL for success). A helper function for
converting a neg errno to a result is provided for convenience for now,
eventually all these paths should deal with things correctly.
This allows us to have a device support multiple interfaces and evolve
those interfaces individually, e.g. add things to the keyboard interface
without having to bump the touchscreen interface.
Note that due to a name clash with the existing struct ei_touch public
API the protocol interface is named touchscreen.
This makes it easier to correlate a particular input transaction
(whether there are events or not) with out-of-band information like the
planned portal InputCapture::Activated signal's "activation-id".
When a device has multiple regions, ei_device_pointer_motion_absolute()
would walk all of the regions and bail out if the coordinates are
outside any region.
As a matter of facts, it means that an absolute event must fall within
all the device regions to succeed.
That doesn't seem right, it should be the opposite, the coordinates must
be within at least one region.
Fix the logic by reusing the existing ei_device_in_region() function.
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Punt this job to the caller, any structured logging handler doesn't need
them anyway and it makes handling of messages more awkward.
For our default log handlers (fprintf) we can just append them
ourselves.
Fixes#19
Incoming device events are now added to a device-internal queue. Once
the frame event comes in, that queue is shuffled over to the main event
queue. For libei/the EIS implementation this means that device events
are seen only once the frame event appears from the sender (or it is
emulated by other means).