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libei: some more API documentation
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
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1 changed files with 59 additions and 4 deletions
63
src/libei.h
63
src/libei.h
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@ -113,7 +113,18 @@ enum ei_event_type {
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};
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/**
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* Create a new ei context.
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* Create a new ei context. The context is refcounted and must be released
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* with ei_unref().
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*
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* A context supports exactly one backend, set up with one of
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* ei_setup_backend_socket() or ei_setup_backend_fd().
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*
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* @param user_data An opaque pointer to be returned with ei_get_user_data()
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*
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* @see ei_set_user_data
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* @see ei_get_user_data
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* @see ei_setup_backend_fd
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* @see ei_setup_backend_socket
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*/
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struct ei *
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ei_new(void *user_data);
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@ -130,26 +141,70 @@ void
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ei_configure_name(struct ei * ei, const char *name);
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/**
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* Set this ei context to use the socket backend.
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* Set this ei context to use the socket backend. The ei context will
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* connect to the socket at the given path and initiate the conversation
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* with the EIS server listening on that socket.
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*
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* If the connection was successful, an event of type @ref EI_EVENT_CONNECT
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* or @ref EI_EVENT_DISCONNECT will become available after a future call to
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* ei_dispatch().
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*
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* If the connection failed, use ei_unref() to release the data allocated
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* for this context.
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*
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* @return zero on success or a negative errno on failure
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*/
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int
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ei_setup_backend_socket(struct ei *ei, const char *socketpath);
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/**
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* Initialize the ei context on the given socket
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* Initialize the ei context on the given socket. The ei context will
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* initiate the conversation with the EIS server listening on the other end
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* of this socket.
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*
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* If the connection was successful, an event of type @ref EI_EVENT_CONNECT
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* or @ref EI_EVENT_DISCONNECT will become available after a future call to
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* ei_dispatch().
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*
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* If the connection failed, use ei_unref() to release the data allocated
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* for this context.
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*
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* @return zero on success or a negative errno on failure
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*/
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int
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ei_setup_backend_fd(struct ei *ei, int fd);
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/**
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* Increase the refcount of this struct by one. Use ei_unref() to decrease
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* the refcount.
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*
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* @return the argument passed into the function
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*/
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struct ei *
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ei_ref(struct ei *ctx);
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ei_ref(struct ei *ei);
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/**
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* Decrease the refcount of this struct by one. When the refcount reaches
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* zero, the context disconnects from the server and all allocated resources
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* are released.
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*
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* @return always NULL
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*/
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struct ei *
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ei_unref(struct ei *ei);
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/**
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* Set a custom data pointer for this context. libei will not look at or
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* modify the pointer. Use ei_get_user_data() to retrieve a previously set
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* user data.
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*/
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void
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ei_set_user_data(struct ei *ei, void *user_data);
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/**
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* Return the custom data pointer for this context. libei will not look at or
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* modify the pointer. Use ei_set_user_data() to change the user data.
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*/
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void *
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ei_get_user_data(struct ei *ei);
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