Add a test suite

This commit is contained in:
Peter Hutterer 2020-08-05 17:12:54 +10:00
parent ebd41833cb
commit e860d24763
4 changed files with 688 additions and 0 deletions

View file

@ -112,6 +112,21 @@ test('libei-unit-test',
c_args: ['-D_enable_tests_'],
dependencies: [munit, dep_libutil, dep_protobuf]))
lib_eierpecken = static_library('eierpecken',
'test/eierpecken.h',
'test/eierpecken.c',
include_directories: 'src',
dependencies: [munit, dep_libutil],
)
test('libei-integration-test',
executable('test-ei',
'test/test-ei.c',
link_with: lib_eierpecken,
dependencies: [munit, dep_libei, dep_libeis]))
valgrind = find_program('valgrind', required : false)
if valgrind.found()
add_test_setup('valgrind',

356
test/eierpecken.c Normal file
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@ -0,0 +1,356 @@
/*
* Copyright © 2020 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "config.h"
#include <stdlib.h>
#include <sys/socket.h>
#include <munit.h>
#include "eierpecken.h"
#include "util-bits.h"
#include "util-mem.h"
#include "util-tristate.h"
#include "util-logger.h"
#include "util-object.h"
DEFINE_TRISTATE(yes, no, unset);
struct peck {
struct object object;
struct ei *ei;
struct eis *eis;
uint32_t eis_behavior;
uint32_t ei_behavior;
struct logger *logger;
};
static void
peck_destroy(struct peck *peck)
{
ei_unref(peck->ei);
eis_unref(peck->eis);
logger_unref(peck->logger);
}
OBJECT_IMPLEMENT_CREATE(peck);
OBJECT_IMPLEMENT_UNREF(peck);
OBJECT_IMPLEMENT_GETTER(peck, ei, struct ei*);
OBJECT_IMPLEMENT_GETTER(peck, eis, struct eis*);
struct peck *
peck_new(void)
{
struct peck *peck = peck_create(NULL);
int sv[2];
int rc = socketpair(AF_UNIX, SOCK_DGRAM|SOCK_NONBLOCK|SOCK_CLOEXEC, 0, sv);
munit_assert_int(rc, ==, 0);
struct ei *ei = ei_new(NULL);
ei_configure_name(ei, "eierpecken test context");
rc = ei_setup_backend_fd(ei, sv[0]);
munit_assert_int(rc, ==, 0);
peck->ei = ei;
peck->ei_behavior = PECK_EI_BEHAVIOR_AUTOCONNNECT;
struct eis *eis = eis_new(NULL);
rc = eis_setup_backend_fd(eis);
munit_assert_int(rc, ==, 0);
rc = eis_backend_fd_add_fd(eis, sv[1]);
peck->eis = eis;
peck->eis_behavior = PECK_EIS_BEHAVIOR_NONE;
peck->logger = logger_new(NULL);
logger_set_priority(peck->logger, LOGGER_DEBUG);
return peck;
}
void
peck_enable_eis_behavior(struct peck *peck, enum peck_eis_behavior behavior)
{
switch (behavior) {
case PECK_EIS_BEHAVIOR_NONE:
peck->eis_behavior = 0;
break;
case PECK_EIS_BEHAVIOR_ACCEPT_ALL:
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ACCEPT_CLIENT);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ACCEPT_DEVICE);
break;
case PECK_EIS_BEHAVIOR_REJECT_ALL:
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_REJECT_CLIENT);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_REJECT_DEVICE);
break;
case PECK_EIS_BEHAVIOR_ACCEPT_DEVICE:
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ACCEPT_POINTER);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ACCEPT_KEYBOARD);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ACCEPT_TOUCH);
break;
case PECK_EIS_BEHAVIOR_REJECT_DEVICE:
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_REJECT_POINTER);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_REJECT_KEYBOARD);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_REJECT_TOUCH);
break;
case PECK_EIS_BEHAVIOR_REJECT_CLIENT:
case PECK_EIS_BEHAVIOR_ACCEPT_CLIENT:
case PECK_EIS_BEHAVIOR_ACCEPT_POINTER:
case PECK_EIS_BEHAVIOR_REJECT_POINTER:
case PECK_EIS_BEHAVIOR_ACCEPT_KEYBOARD:
case PECK_EIS_BEHAVIOR_REJECT_KEYBOARD:
case PECK_EIS_BEHAVIOR_ACCEPT_TOUCH:
case PECK_EIS_BEHAVIOR_REJECT_TOUCH:
flag_set(peck->eis_behavior, behavior);
break;
}
}
void
peck_enable_ei_behavior(struct peck *peck, enum peck_ei_behavior behavior)
{
switch (behavior) {
case PECK_EI_BEHAVIOR_NONE:
peck->ei_behavior = 0;
break;
case PECK_EI_BEHAVIOR_AUTOCONNNECT:
flag_set(peck->ei_behavior, behavior);
break;
case PECK_EI_BEHAVIOR_HANDLE_ADDED:
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_HANDLE_ADDED_POINTER);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_HANDLE_ADDED_KEYBOARD);
peck_enable_ei_behavior(peck, PECK_EI_BEHAVIOR_HANDLE_ADDED_TOUCH);
break;
case PECK_EI_BEHAVIOR_HANDLE_ADDED_POINTER:
case PECK_EI_BEHAVIOR_HANDLE_ADDED_KEYBOARD:
case PECK_EI_BEHAVIOR_HANDLE_ADDED_TOUCH:
flag_set(peck->ei_behavior, behavior);
break;
}
}
static inline void
peck_handle_eis_connect(struct peck *peck, struct eis_event *e)
{
struct eis_client *client = eis_event_get_client(e);
if (flag_is_set(peck->eis_behavior, PECK_EIS_BEHAVIOR_ACCEPT_CLIENT)) {
log_debug(peck, "Accepting client: %s\n", eis_client_get_name(client));
eis_client_connect(client);
} else {
log_debug(peck, "Disconnecting client: %s\n", eis_client_get_name(client));
eis_client_disconnect(client);
}
}
static inline tristate
peck_check_eis_added(struct peck *peck, struct eis_event *e)
{
struct eis_device *device = eis_event_get_device(e);
tristate accept = tristate_unset;
if (eis_device_has_capability(device, EIS_DEVICE_CAP_POINTER)) {
if (flag_is_set(peck->eis_behavior, PECK_EIS_BEHAVIOR_ACCEPT_POINTER))
accept = tristate_yes;
else if (flag_is_set(peck->eis_behavior, PECK_EIS_BEHAVIOR_REJECT_POINTER))
accept = tristate_no;
}
if (eis_device_has_capability(device, EIS_DEVICE_CAP_KEYBOARD)) {
if (flag_is_set(peck->eis_behavior, PECK_EIS_BEHAVIOR_ACCEPT_KEYBOARD))
accept = tristate_yes;
else if (flag_is_set(peck->eis_behavior, PECK_EIS_BEHAVIOR_REJECT_KEYBOARD))
accept = tristate_no;
}
if (eis_device_has_capability(device, EIS_DEVICE_CAP_TOUCH)) {
if (flag_is_set(peck->eis_behavior, PECK_EIS_BEHAVIOR_ACCEPT_TOUCH))
accept = tristate_yes;
else if (flag_is_set(peck->eis_behavior, PECK_EIS_BEHAVIOR_REJECT_TOUCH))
accept = tristate_no;
}
return accept;
}
void
peck_dispatch_eis(struct peck *peck)
{
struct eis *eis = peck->eis;
while(true) {
eis_dispatch(eis);
tristate process_event = tristate_unset;
_cleanup_eis_event_ struct eis_event *e = eis_peek_event(eis);
if (!e)
break;
switch (eis_event_get_type(e)) {
case EIS_EVENT_NONE:
abort();
case EIS_EVENT_CLIENT_CONNECT:
case EIS_EVENT_CLIENT_DISCONNECT:
if (flag_is_set(peck->eis_behavior, PECK_EIS_BEHAVIOR_ACCEPT_CLIENT) ||
flag_is_set(peck->eis_behavior, PECK_EIS_BEHAVIOR_REJECT_CLIENT))
process_event = tristate_yes;
break;
case EIS_EVENT_DEVICE_ADDED:
case EIS_EVENT_DEVICE_REMOVED:
if (tristate_is_unset(peck_check_eis_added(peck, e)))
process_event = tristate_no;
else
process_event = tristate_yes;
break;
default:
break;
}
if (!tristate_is_yes(process_event))
break;
/* manual unref, _cleanup_ will take care of the real event */
eis_event_unref(e);
e = eis_get_event(eis);
switch (eis_event_get_type(e)) {
case EIS_EVENT_NONE:
abort();
case EIS_EVENT_CLIENT_CONNECT:
peck_handle_eis_connect(peck, e);
break;
case EIS_EVENT_CLIENT_DISCONNECT:
log_debug(peck, "Disconnecting client: %s\n",
eis_client_get_name(eis_event_get_client(e)));
eis_client_disconnect(eis_event_get_client(e));
break;
case EIS_EVENT_DEVICE_ADDED:
if (tristate_is_yes(peck_check_eis_added(peck, e))) {
eis_device_connect(eis_event_get_device(e));
log_debug(peck, "Connecting device\n");
} else {
log_debug(peck, "Disconnecting device\n");
eis_device_disconnect(eis_event_get_device(e));
}
break;
case EIS_EVENT_DEVICE_REMOVED:
log_debug(peck, "Disconnecting device\n");
eis_device_disconnect(eis_event_get_device(e));
break;
default:
break;
}
}
}
static inline tristate
peck_check_ei_added(struct peck *peck, struct ei_event *e)
{
struct ei_device *device = ei_event_get_device(e);
if (ei_device_has_capability(device, EI_DEVICE_CAP_POINTER) &&
flag_is_set(peck->ei_behavior, PECK_EI_BEHAVIOR_HANDLE_ADDED_POINTER))
return tristate_yes;
if (ei_device_has_capability(device, EI_DEVICE_CAP_KEYBOARD) &&
flag_is_set(peck->ei_behavior, PECK_EI_BEHAVIOR_HANDLE_ADDED_KEYBOARD))
return tristate_yes;
if (ei_device_has_capability(device, EI_DEVICE_CAP_TOUCH) &
flag_is_set(peck->ei_behavior, PECK_EI_BEHAVIOR_HANDLE_ADDED_TOUCH))
return tristate_yes;
return tristate_unset;
}
void
peck_dispatch_ei(struct peck *peck)
{
struct ei *ei = peck->ei;
while (true) {
ei_dispatch(ei);
tristate process_event = tristate_no;
_cleanup_ei_event_ struct ei_event *e = ei_peek_event(ei);
if (!e)
break;
switch (ei_event_get_type(e)) {
case EI_EVENT_NONE:
abort();
case EI_EVENT_CONNECT:
if (flag_is_set(peck->ei_behavior,
PECK_EI_BEHAVIOR_AUTOCONNNECT))
process_event = tristate_yes;
break;
case EI_EVENT_DEVICE_ADDED:
process_event = peck_check_ei_added(peck, e);
default:
break;
}
if (!tristate_is_yes(process_event))
break;
/* manual unref, _cleanup_ will take care of the real event */
ei_event_unref(e);
e = ei_get_event(ei);
switch (ei_event_get_type(e)) {
case EI_EVENT_NONE:
abort();
case EI_EVENT_CONNECT:
/* Nothing to do here */
break;
case EI_EVENT_DEVICE_ADDED:
/* Nothing to do here */
break;
default:
break;
}
}
}
void
peck_drain_eis(struct eis *eis)
{
eis_dispatch(eis);
while (true) {
_cleanup_eis_event_ struct eis_event *e = eis_get_event(eis);
if (e == NULL)
break;
}
}
void
peck_drain_ei(struct ei *ei)
{
ei_dispatch(ei);
while (true) {
_cleanup_ei_event_ struct ei_event *e = ei_get_event(ei);
if (e == NULL)
break;
}
}

137
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@ -0,0 +1,137 @@
/*
* Copyright © 2020 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "config.h"
#pragma once
#include "libei.h"
#include "libeis.h"
#include "util-mem.h"
/**
* An enum to define basic server behavior in peck_dispatch_eis().
* Where a flag is **not** set for any specific behaviour, that event will
* remain on the event queue after peck_dispatch_eis(). For example, a
* caller setting @ref PECK_EIS_BEHAVIOR_ACCEPT_CLIENT will see
* the device added event as first event in the queue.
*/
enum peck_eis_behavior {
/**
* Behavior of EIS is implemented in the test case. This is the
* default.
*/
PECK_EIS_BEHAVIOR_NONE,
/**
* Accept all client connection requests and device additions.
*/
PECK_EIS_BEHAVIOR_ACCEPT_ALL,
/**
* Reject any client connection requests or device additions.
*/
PECK_EIS_BEHAVIOR_REJECT_ALL,
/**
* Process connect/disconnect requests from the client.
*/
PECK_EIS_BEHAVIOR_ACCEPT_CLIENT,
PECK_EIS_BEHAVIOR_REJECT_CLIENT,
/**
* Process add/remove requests from the client.
*/
PECK_EIS_BEHAVIOR_ACCEPT_DEVICE,
PECK_EIS_BEHAVIOR_REJECT_DEVICE,
PECK_EIS_BEHAVIOR_ACCEPT_POINTER,
PECK_EIS_BEHAVIOR_REJECT_POINTER,
PECK_EIS_BEHAVIOR_ACCEPT_KEYBOARD,
PECK_EIS_BEHAVIOR_REJECT_KEYBOARD,
PECK_EIS_BEHAVIOR_ACCEPT_TOUCH,
PECK_EIS_BEHAVIOR_REJECT_TOUCH,
};
enum peck_ei_behavior {
PECK_EI_BEHAVIOR_NONE,
/* the default - handle the Connect event */
PECK_EI_BEHAVIOR_AUTOCONNNECT,
PECK_EI_BEHAVIOR_HANDLE_ADDED,
PECK_EI_BEHAVIOR_HANDLE_ADDED_POINTER,
PECK_EI_BEHAVIOR_HANDLE_ADDED_KEYBOARD,
PECK_EI_BEHAVIOR_HANDLE_ADDED_TOUCH,
};
struct peck;
struct peck *
peck_new(void);
void
peck_enable_eis_behavior(struct peck *peck, enum peck_eis_behavior behavior);
void
peck_enable_ei_behavior(struct peck *peck, enum peck_ei_behavior behavior);
struct ei *
peck_get_ei(struct peck *peck);
struct eis *
peck_get_eis(struct peck *peck);
void
peck_dispatch_eis(struct peck *peck);
void
peck_dispatch_ei(struct peck *peck);
struct peck *
peck_unref(struct peck *peck);
DEFINE_TRIVIAL_CLEANUP_FUNC(struct peck*, peck_unref);
#define _cleanup_peck_ _cleanup_(peck_unrefp)
void
peck_drain_eis(struct eis *eis);
void
peck_drain_ei(struct ei *ei);
/* Define a bunch of _cleanup_foo_ macros for a struct foo */
DEFINE_TRIVIAL_CLEANUP_FUNC(struct ei *, ei_unref);
#define _cleanup_ei_ _cleanup_(ei_unrefp)
DEFINE_TRIVIAL_CLEANUP_FUNC(struct ei_event *, ei_event_unref);
#define _cleanup_ei_event_ _cleanup_(ei_event_unrefp)
DEFINE_TRIVIAL_CLEANUP_FUNC(struct ei_device *, ei_device_unref);
#define _cleanup_ei_device_ _cleanup_(ei_device_unrefp)
DEFINE_TRIVIAL_CLEANUP_FUNC(struct eis *, eis_unref);
#define _cleanup_eis_ _cleanup_(eis_unrefp)
DEFINE_TRIVIAL_CLEANUP_FUNC(struct eis_client *, eis_client_unref);
#define _cleanup_eis_client_ _cleanup_(eis_client_unrefp)
DEFINE_TRIVIAL_CLEANUP_FUNC(struct eis_event *, eis_event_unref);
#define _cleanup_eis_event_ _cleanup_(eis_event_unrefp)
DEFINE_TRIVIAL_CLEANUP_FUNC(struct eis_device *, eis_device_unref);
#define _cleanup_eis_device_ _cleanup_(eis_device_unrefp)

180
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#include "config.h"
#include <sys/types.h>
#include <sys/socket.h>
#include <munit.h>
#include "libei.h"
#include "eierpecken.h"
/* Macros intended just for readability to make it more obvious which part
of a test handles server vs client */
#define with_server(peck_) for (struct eis *eis = peck_get_eis(peck_); eis; eis = NULL)
#define with_client(peck_) for (struct ei *ei = peck_get_ei(peck_); ei; ei = NULL)
static MunitResult
test_ei_ref_unref(const MunitParameter params[], void *user_data)
{
struct ei *ei = ei_new(NULL);
struct ei *refd = ei_ref(ei);
munit_assert_ptr_equal(ei, refd);
struct ei *unrefd = ei_unref(ei);
munit_assert_ptr_null(unrefd);
unrefd = ei_unref(ei);
munit_assert_ptr_null(unrefd);
/* memleak only shows up in valgrind */
return MUNIT_OK;
}
static MunitResult
test_ei_reject(const MunitParameter params[], void *user_data)
{
_cleanup_peck_ struct peck *peck = peck_new();
/* Client is immediately rejected */
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_REJECT_CLIENT);
peck_dispatch_ei(peck);
peck_dispatch_eis(peck);
/* Expect the client to get a disconnect event */
with_client(peck) {
ei_dispatch(ei);
_cleanup_ei_event_ struct ei_event *e = ei_get_event(ei);
munit_assert_ptr_not_null(e);
munit_assert_int(ei_event_get_type(e), ==, EI_EVENT_DISCONNECT);
}
return MUNIT_OK;
}
static MunitResult
test_ei_reject_after_connect(const MunitParameter params[], void *user_data)
{
_cleanup_peck_ struct peck *peck = peck_new();
_cleanup_eis_client_ struct eis_client *client = NULL;
peck_dispatch_ei(peck);
with_server(peck) {
eis_dispatch(eis);
_cleanup_eis_event_ struct eis_event *e = eis_get_event(eis);
munit_assert_ptr_not_null(e);
munit_assert_int(eis_event_get_type(e), ==, EIS_EVENT_CLIENT_CONNECT);
client = eis_client_ref(eis_event_get_client(e));
eis_client_connect(client);
}
with_client(peck) {
ei_dispatch(ei);
_cleanup_ei_event_ struct ei_event *e = ei_get_event(ei);
munit_assert_ptr_not_null(e);
munit_assert_int(ei_event_get_type(e), ==, EI_EVENT_CONNECT);
}
with_server(peck) {
eis_client_disconnect(client);
}
with_client(peck) {
ei_dispatch(ei);
_cleanup_ei_event_ struct ei_event *e = ei_get_event(ei);
munit_assert_ptr_not_null(e);
munit_assert_int(ei_event_get_type(e), ==, EI_EVENT_DISCONNECT);
}
return MUNIT_OK;
}
static MunitResult
test_ei_device_basics(const MunitParameter params[], void *user_data)
{
_cleanup_peck_ struct peck *peck = peck_new();
_cleanup_ei_device_ struct ei_device *device = NULL;
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ACCEPT_ALL);
peck_dispatch_eis(peck);
peck_dispatch_ei(peck);
/* device creation and getters/setters test */
with_client(peck) {
device = ei_device_new(ei);
munit_assert_not_null(device);
ei_device_configure_name(device, __func__);
munit_assert_string_equal(ei_device_get_name(device), __func__);
bool success = ei_device_configure_capability(device, EI_DEVICE_CAP_POINTER);
munit_assert(success);
munit_assert(ei_device_has_capability(device, EI_DEVICE_CAP_POINTER));
/* Add it, but we don't care about whether it worked correctly in this test */
ei_device_add(device);
/* Device is immutable after ei_device_add() */
bool failed_caps = ei_device_configure_capability(device, EI_DEVICE_CAP_POINTER);
munit_assert(failed_caps == false);
munit_assert(ei_device_has_capability(device, EI_DEVICE_CAP_POINTER));
}
/* Drain both sides, we don't care about the events themselves */
with_server(peck) {
peck_drain_eis(eis);
}
with_client(peck) {
peck_drain_ei(ei);
}
/* device is still immutable */
with_client(peck) {
bool failed_caps = ei_device_configure_capability(device, EI_DEVICE_CAP_POINTER);
munit_assert(failed_caps == false);
munit_assert(ei_device_has_capability(device, EI_DEVICE_CAP_POINTER));
}
return MUNIT_OK;
}
static MunitResult
test_ei_device_add(const MunitParameter params[], void *user_data)
{
_cleanup_peck_ struct peck *peck = peck_new();
struct ei *ei = peck_get_ei(peck);
peck_enable_eis_behavior(peck, PECK_EIS_BEHAVIOR_ACCEPT_ALL);
peck_dispatch_eis(peck);
peck_drain_ei(ei);
_cleanup_ei_device_ struct ei_device *device = ei_device_new(ei);
ei_device_configure_name(device, __func__);
ei_device_configure_capability(device, EI_DEVICE_CAP_POINTER);
ei_device_add(device);
return MUNIT_OK;
}
static MunitTest ei_tests[] = {
{ .name = "/ei/ref", .test = test_ei_ref_unref },
{ .name = "/ei/reject", .test = test_ei_reject },
{ .name = "/ei/reject_after_connect", .test = test_ei_reject_after_connect },
{ .name = "/device/basics", .test = test_ei_device_basics },
{ .name = "/device/add", .test = test_ei_device_add },
};
static const MunitSuite iotest_suite = {
"/ei",
ei_tests,
NULL,
1,
MUNIT_SUITE_OPTION_NONE,
};
int
main(int argc, char* argv[MUNIT_ARRAY_PARAM(argc + 1)])
{
return munit_suite_main(&iotest_suite, NULL, argc, argv);
}