libei/src/libeis.h

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/*
* Copyright © 2020 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
#include <stddef.h>
#include <stdbool.h>
#include <stdint.h>
/**
* @addtogroup libeis EIS - The server API
*
* libeis is the server-side module. This API should be used by processes
* that have control over input devices, e.g. Wayland compositors.
*
* @{
*/
struct eis;
struct eis_client;
struct eis_device;
struct eis_seat;
struct eis_event;
struct eis_keymap;
enum eis_device_capability {
EIS_DEVICE_CAP_POINTER = 1,
EIS_DEVICE_CAP_POINTER_ABSOLUTE,
EIS_DEVICE_CAP_KEYBOARD,
EIS_DEVICE_CAP_TOUCH,
};
enum eis_keymap_type {
EIS_KEYMAP_TYPE_XKB = 1,
};
enum eis_event_type {
/**
* A client has connected. This is the first event from any new
* client.
* The server is expected to either call eis_event_client_allow() or
* eis_event_client_deny().
*/
EIS_EVENT_CLIENT_CONNECT = 1,
/**
* The client has disconnected, any pending requests for this client
* should be discarded.
*/
EIS_EVENT_CLIENT_DISCONNECT,
/**
* The client requests creation of a device with a given set of
* capabilities. A client may create more than one device and more
* than one device with the same capabilities. The server may filter
* the capabilities or deny them altogether.
*
*/
EIS_EVENT_DEVICE_ADDED,
/**
* The device created by the client was removed. The server must
* call eis_device_disconnect() in response to this device.
*
* libeis guarantees this event is generated before
* @ref EIS_EVENT_CLIENT_DISCONNECT.
*/
EIS_EVENT_DEVICE_REMOVED,
EIS_EVENT_POINTER_MOTION = 300,
EIS_EVENT_POINTER_MOTION_ABSOLUTE,
EIS_EVENT_POINTER_BUTTON,
EIS_EVENT_POINTER_SCROLL,
EIS_EVENT_POINTER_SCROLL_DISCRETE,
EIS_EVENT_KEYBOARD_KEY = 400,
EIS_EVENT_TOUCH_DOWN = 500,
EIS_EVENT_TOUCH_UP,
EIS_EVENT_TOUCH_MOTION,
};
/**
* Create a new libeis context with a refcount of 1.
*/
struct eis *
eis_new(void *user_data);
enum eis_log_priority {
EIS_LOG_PRIORITY_DEBUG = 10,
EIS_LOG_PRIORITY_INFO = 20,
EIS_LOG_PRIORITY_WARNING = 30,
EIS_LOG_PRIORITY_ERROR = 40,
};
/**
* The log handler for library logging. This handler is only called for
* messages with a log level equal or greater than than the one set in
* eis_log_set_priority().
*
* @param message The log message as a null-terminated string
* @param is_continuation The message is a continuation of the previous
* message. The caller should skip any per-line-based prefixes.
*/
typedef void (*eis_log_handler)(struct eis *eis,
enum eis_log_priority priority,
const char *message,
bool is_continuation);
/**
* Change the log handler for this context. If the log handler is NULL, the
* built-in default log function is used.
*
* @param eis The EIS context
* @param log_handler The log handler or NULL to use the default log
* handler.
*/
void
eis_log_set_handler(struct eis *eis, eis_log_handler log_handler);
void
eis_log_set_priority(struct eis *eis, enum eis_log_priority priority);
enum eis_log_priority
eis_log_get_priority(const struct eis *eis);
struct eis *
eis_ref(struct eis *eis);
struct eis *
eis_unref(struct eis *eis);
void *
eis_get_user_data(struct eis *eis);
void
eis_set_user_data(struct eis *eis, void *user_data);
/**
* Initialize the context with a UNIX socket name.
* If the path does not start with / it is relative to $XDG_RUNTIME_DIR.
*/
int
eis_setup_backend_socket(struct eis *ctx, const char *path);
/**
* Initialize the context that can take pre-configured sockets.
*/
int
eis_setup_backend_fd(struct eis *ctx);
/**
* Add a new client to a context set up with eis_setup_backend_fd()
*/
int
eis_backend_fd_add_fd(struct eis *ctx, int fd);
/**
* libeis keeps a single file descriptor for all events. This fd should be
* monitored for events by the caller's mainloop, e.g. using select(). When
* events are available on this fd, call libeis_dispatch() immediately to
* process.
*/
int
eis_get_fd(struct eis *eis);
/**
* Main event dispatching function. Reads events of the file descriptors
* and processes them internally. Use libeis_get_event() to retrieve the
* events.
*
* Dispatching does not necessarily queue events. This function
* should be called immediately once data is available on the file
* descriptor returned by libeis_get_fd().
*/
void
eis_dispatch(struct eis *eis);
/**
* Returns the next event in the internal event queue (or NULL) and removes
* it from the queue.
*
* The returned event is refcounted, use eis_event_unref() to drop the
* reference.
*
* You must not call this function while holding a reference to an event
* returned by eis_peek_event().
*/
struct eis_event *
eis_get_event(struct eis *eis);
/**
* Returns the next event in the internal event queue (or NULL) without
* removing that event from the queue, i.e. the next call to eis_get_event()
* will return that same event.
*
* This call is useful for checking whether there is an event and/or what
* type of event it is.
*
* Repeated calls to eis_peek_event() return the same event.
*
* The returned event is refcounted, use eis_event_unref() to drop the
* reference.
*
* A caller must not call eis_get_event() while holding a ref to an event
* returned by eis_peek_event().
*/
struct eis_event *
eis_peek_event(struct eis *eis);
/**
* Release resources associated with this event. This function always
* returns NULL.
*
* The caller cannot increase the refcount of an event. Events should be
* considered transient data and not be held longer than required.
* eis_event_unref() is provided for consistency (as opposed to, say,
* eis_event_free()).
*/
struct eis_event *
eis_event_unref(struct eis_event *event);
struct eis_client *
eis_client_ref(struct eis_client *client);
struct eis_client *
eis_client_unref(struct eis_client *client);
/**
* Return the name set by this client. The server is under no obligation to
* use this name.
*/
const char *
eis_client_get_name(struct eis_client *client);
/**
* Allow connection from the client. This can only be done once, further
* calls to this functions are ignored.
*
* When receiving an event of type @ref EIS_EVENT_CLIENT_CONNECT, the server
* should connect client as soon as possible to allow communication with the
* server. If the client is not authorized to talk to the server, call
* eis_client_disconnect().
*/
void
eis_client_connect(struct eis_client *client);
/**
* Disconnect this client. Once disconnected the client may no longer talk
* to this context, all resources associated with this client should be
* released.
*
* It is not necessary to call this function when an @ref
* EIS_EVENT_CLIENT_DISCONNECT event is received.
*/
void
eis_client_disconnect(struct eis_client *client);
/**
* Create a new logical seat with a given name. Devices created by the
* client must bind to a seat, or in other words: a client cannot create
* devices until at least one seat is bound.
*
* This seat is not immediately active, use eis_seat_add() to bind this
* seat on the client and notify the client of it's availability.
*
* The returned seat is refcounted, use eis_seat_unref() to drop the
* reference.
*/
struct eis_seat *
eis_client_new_seat(struct eis_client *client, const char *name);
struct eis_seat *
eis_seat_ref(struct eis_seat *seat);
struct eis_seat *
eis_seat_unref(struct eis_seat *seat);
struct eis_client *
eis_seat_get_client(struct eis_seat *eis_seat);
const char *
eis_seat_get_name(struct eis_seat *eis_seat);
void *
eis_seat_get_user_data(struct eis_seat *eis_seat);
void
eis_seat_set_user_data(struct eis_seat *eis_seat, void *user_data);
/**
* Allow a capability on the seat. This indicates to the client
* that it may create devices with with the given capabilities, though the
* EIS implementation may restrict the of capabilities on a device to a
* subset of those in the seat, see eis_device_allow_capability().
*
* This function must be called before eis_seat_add().
*
* This function has no effect if called after eis_seat_add()
*/
void
eis_seat_allow_capability(struct eis_seat *seat,
enum eis_device_capability cap);
/**
* Add this seat to its client and notify the client of the seat's
* availability. This allows the client to create a device within this seat.
*/
void
eis_seat_add(struct eis_seat *seat);
/**
* Remove this seat and all its remaining devices.
*/
void
eis_seat_remove(struct eis_seat *seat);
enum eis_event_type
eis_event_get_type(struct eis_event *event);
struct eis_client *
eis_event_get_client(struct eis_event *event);
struct eis_client *
eis_device_get_client(struct eis_device *device);
struct eis_seat *
eis_device_get_seat(struct eis_device *device);
struct eis_device *
eis_device_ref(struct eis_device *device);
struct eis_device *
eis_device_unref(struct eis_device *device);
void *
eis_device_get_user_data(struct eis_device *eis_device);
void
eis_device_set_user_data(struct eis_device *eis_device, void *user_data);
/**
* Return the name of the device. The return value of this function may change after
* eis_device_set_name(), a caller should keep a copy of it where required rather than the
* pointer value.
*/
const char *
eis_device_get_name(struct eis_device *device);
/**
* Set the name of the device. This function has no effect if called after
* eis_device_connect()
*/
void
eis_device_set_name(struct eis_device *device, const char *name);
bool
eis_device_has_capability(struct eis_device *device,
enum eis_device_capability cap);
/**
* Allow a capability on the device. This function must be called in
* response to an @ref EIS_EVENT_DEVICE_ADDED and before
* eis_device_connect().
*
* This function has no effect if called for a capability the device does
* not support. This function has no effect if called for a capability not
* allowed on the seat this device belongs to.
*
* This function has no effect if called after eis_device_connect()
*/
void
eis_device_allow_capability(struct eis_device *device,
enum eis_device_capability cap);
/**
* Connects the device.
*
* This function should be called in response to an @ref
* EIS_EVENT_DEVICE_ADDED if the server accepts the device creation.
* Any changes to the device, e.g. eis_device_set_name() and
* eis_device_disable_capability() must be performed before connecting the
* device.
*
* Calling eis_device_connect() on a device with all capabilities set to
* zero is a bug.
*
* If the device is rejected, call eis_device_disconnect() instead.
*
* The device is suspended, use eis_device_resume() to enable events from
* the client.
*/
void
eis_device_connect(struct eis_device *device);
/**
* Disconnect the device.
* This does not release any resources associated with this device, use
* eis_device_unref() for any references held by the caller.
*/
void
eis_device_disconnect(struct eis_device *device);
/**
* Notify the client that the device is suspended and that no events
* from the client will be processed.
*
* The library filters events sent by the client **after** the suspend
* notification has been processed by the client but this does not affect
* events already in transit. In other words, the server may still receive
* a number of events from a device after it has been suspended and must
* update its internal state accordingly.
*
* @param device A connected device
*/
void
eis_device_suspend(struct eis_device *device);
/**
* Notify the client that the capabilities are resumed and that events
* from the device will be processed.
*
* @param device A connected device
*/
void
eis_device_resume(struct eis_device *device);
/**
* Get the width of the absolute pointer device in logical
* pixels. The allowable range for absolute pointer motion is
* [0, max) for each axis, i.e. zero inclusive, max exclusive. Coordinates
* outside this range may be discarded or clipped silently by the library.
*
* The pointer range is constant. Where the pointer range is no longer
* applicable, the client needs to remove the device and create and add a
* new device with the updated pointer range.
*
* The server may use this in mapping heuristics. For example, a pointer
* device with a pixel range of 1920x1200 **may** be automatically mapped by
* the server to the monitor with this range, or a pointer device with a
* ratio of R **may** be mapped to the monitor with the same ratio. This is
* not a guarantee, the mapping policy is a private implementation detail
* in the server. It is assumed that the client has other communication
* channels (e.g. Wayland) to obtain the pointer range it needs to emulate
* input on a device and channels to notify the server of desired mappings
* (e.g. gsettings).
*
* It is a client bug to send pointer values outside this range.
*
* It is a server bug to call this function on a device without the @ref
* EIS_DEVICE_CAP_POINTER_ABSOLUTE capability.
*
* @return The new width in logical pixels
*/
uint32_t
eis_device_pointer_get_width(struct eis_device *device);
/**
* @see eis_device_pointer_get_width
*/
uint32_t
eis_device_pointer_get_height(struct eis_device *device);
/**
* @see eis_device_pointer_get_width
*/
uint32_t
eis_device_touch_get_width(struct eis_device *device);
/**
* @param device The EI device
*
* @see eis_device_touch_get_width
*/
uint32_t
eis_device_touch_get_height(struct eis_device *device);
/**
* Create a new keymap of the given @p type. This keymap does not immediately
* apply to the device, use eis_device_keyboard_set_keymap() to apply
* this keymap. A keymap may only be applied once and to a single device.
*
* The returned keymap has a refcount of at least 1, use eis_keymap_unref()
* to release resources associated with this keymap.
*
* @param type The type of the keymap.
* @param fd A memmap-able file descriptor of size @p size pointing to the
* keymap used by this device. @p fd can be closed by the caller after this
* function completes.
* @param size The size of the data at @p fd in bytes
*
* @return A keymap object or `NULL` on failure.
*/
struct eis_keymap *
eis_keymap_new(enum eis_keymap_type type, int fd, size_t size);
/**
* @return the size of the keymap in bytes
*/
size_t
eis_keymap_get_size(struct eis_keymap *keymap);
/**
* Returns the type for this keymap. The type specifies how to interpret the
* data at the file descriptor returned by eis_keymap_get_fd().
*/
enum eis_keymap_type
eis_keymap_get_type(struct eis_keymap *keymap);
/**
* Return a memmap-able file descriptor pointing to the keymap used by the
* device. The keymap is constant for the lifetime of the device and
* assigned to this device individually.
*/
int
eis_keymap_get_fd(struct eis_keymap *keymap);
struct eis_keymap *
eis_keymap_ref(struct eis_keymap *keymap);
struct eis_keymap *
eis_keymap_unref(struct eis_keymap *keymap);
/**
* Return the device this keymap belongs to, or `NULL` if it has not yet
* been assigned to a device.
*
* If the keymap is a client-assigned keymap and the server has changed or
* unset the keymap with eis_device_keyboard_set_keymap(), this function
* returns `NULL`.
*
*/
struct eis_device *
eis_keymap_get_device(struct eis_keymap *keymap);
/**
* Return the keymap assigned to this device. The return value of this
* function is the client-assigned keymap (if any) before the call to
* eis_device_keyboard_set_keymap(), or the server-assigned one after.
*/
struct eis_keymap *
eis_device_keyboard_get_keymap(struct eis_device *device);
/**
* Set the keymap on the device. This overwrites the client's keymap
* choice. Note that **not** calling this function when
* eis_device_keyboard_get_keymap() returns non-`NULL` is equivalent to
* accepting the client's choice of keymap.
*
* If the keymap is not `NULL`, the keymap is the one used by this device.
* This keymap is constant for the lifetime of the device and assigned to
* this device individually. Where the keymap has to change, remove the
* device and wait for the client to create a new one.
*
* If the keymap is `NULL`, the device does not have an individual keymap
* assigned. A server that does not handle individual client keymaps must
* call this function with an @p keymap of `NULL`.
*
* This function has no effect if called after eis_device_connect()
*/
void
eis_device_keyboard_set_keymap(struct eis_device *device,
struct eis_keymap *keymap);
/**
* Return the device from this event.
*
* This does not increase the refcount of the device. Use eis_device_ref()
* to keep a reference beyond the immediate scope.
*/
struct eis_device *
eis_event_get_device(struct eis_event *event);
/**
* For an event of type @ref EIS_EVENT_POINTER_MOTION return the relative x
* movement in logical pixels.
*/
double
eis_event_pointer_get_dx(struct eis_event *event);
/**
* For an event of type @ref EIS_EVENT_POINTER_MOTION return the relative y
* movement in logical pixels.
*/
double
eis_event_pointer_get_dy(struct eis_event *event);
/**
* For an event of type @ref EIS_EVENT_POINTER_MOTION_ABSOLUTE return the x
* position in logical pixels.
*/
double
eis_event_pointer_get_absolute_x(struct eis_event *event);
/**
* For an event of type @ref EIS_EVENT_POINTER_MOTION_ABSOLUTE return the y
* position in logical pixels.
*/
double
eis_event_pointer_get_absolute_y(struct eis_event *event);
/**
* For an event of type @ref EIS_EVENT_POINTER_BUTTON return the button
* code as defined in linux/input-event-codes.h
*/
uint32_t
eis_event_pointer_get_button(struct eis_event *event);
/**
* For an event of type @ref EIS_EVENT_POINTER_BUTTON return true if the
* event is a button press, false for a release.
*/
bool
eis_event_pointer_get_button_is_press(struct eis_event *event);
/**
* For an event of type @ref EIS_EVENT_POINTER_SCROLL return the x scroll
* distance in logical pixels.
*/
double
eis_event_pointer_get_scroll_x(struct eis_event *event);
/**
* For an event of type @ref EIS_EVENT_POINTER_SCROLL return the y scroll
* distance in logical pixels.
*/
double
eis_event_pointer_get_scroll_y(struct eis_event *event);
/**
* For an event of type @ref EIS_EVENT_POINTER_SCROLL_DISCRETE return the x
* scroll distance in fractions or multiples of 120.
*/
int32_t
eis_event_pointer_get_scroll_discrete_x(struct eis_event *event);
/**
* For an event of type @ref EIS_EVENT_POINTER_SCROLL_DISCRETE return the y
* scroll distance in fractions or multiples of 120.
*/
int32_t
eis_event_pointer_get_scroll_discrete_y(struct eis_event *event);
/**
* For an event of type @ref EIS_EVENT_KEYBOARD_KEY return the key code (as
* defined in include/linux/input-event-codes.h).
*/
uint32_t
eis_event_keyboard_get_key(struct eis_event *event);
/**
* For an event of type @ref EIS_EVENT_KEYBOARD_KEY return true if the
* event is a key down, false for a release.
*/
bool
eis_event_keyboard_get_key_is_press(struct eis_event *event);
/**
* For an event of type @ref EIS_EVENT_TOUCH_DOWN, @ref
* EIS_EVENT_TOUCH_MOTION, or @ref EIS_EVENT_TOUCH_UP, return the tracking
* ID of the touch.
*
* The tracking ID is a unique identifier for a touch and is valid from
* touch down through to touch up but may be re-used in the future.
* The tracking ID is randomly assigned to a touch, a client
* must not expect any specific value.
*/
uint32_t
eis_event_touch_get_id(struct eis_event *event);
/**
* For an event of type @ref EIS_EVENT_TOUCH_DOWN, or @ref
* EIS_EVENT_TOUCH_MOTION, return the x coordinate of the touch.
*/
double
eis_event_touch_get_x(struct eis_event *event);
/**
* For an event of type @ref EIS_EVENT_TOUCH_DOWN, or @ref
* EIS_EVENT_TOUCH_MOTION, return the y coordinate of the touch.
*/
double
eis_event_touch_get_y(struct eis_event *event);
/**
* @}
*/
#ifdef __cplusplus
}
#endif