libei/src/libei-seat.c

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/*
* Copyright © 2020 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "config.h"
#include <errno.h>
#include "util-bits.h"
#include "util-macros.h"
#include "util-mem.h"
#include "util-io.h"
#include "util-strings.h"
#include "libei-private.h"
static void
ei_seat_destroy(struct ei_seat *seat)
{
free(seat->name);
}
_public_
OBJECT_IMPLEMENT_REF(ei_seat);
_public_
OBJECT_IMPLEMENT_UNREF(ei_seat);
static
OBJECT_IMPLEMENT_CREATE(ei_seat);
static
OBJECT_IMPLEMENT_PARENT(ei_seat, ei);
_public_
OBJECT_IMPLEMENT_GETTER(ei_seat, name, const char *);
_public_
OBJECT_IMPLEMENT_SETTER(ei_seat, user_data, void *);
_public_ struct ei*
ei_seat_get_context(struct ei_seat *seat)
{
assert(seat);
return ei_seat_parent(seat);
}
struct ei_seat *
ei_seat_new(struct ei *ei, uint32_t id, const char *name, uint32_t capabilities)
{
struct ei_seat *seat = ei_seat_create(&ei->object);
seat->state = EI_SEAT_STATE_NEW;
seat->name = xstrdup(name);
seat->id = id;
seat->capabilities = capabilities;
seat->capabilities_mask = ~0; /* Masked out by client */
list_init(&seat->devices);
list_init(&seat->devices_removed);
list_init(&seat->link);
return seat; /* ref owned by caller */
}
void
ei_seat_remove(struct ei_seat *seat)
{
/* Sigh, this is terrible and needs to be fixed:
* if our fd is broken, trying to send any event causes an ei_disconnect(),
* which eventually calls in here. So we need to guard this function
* against nested callers. */
if (seat->state == EI_SEAT_STATE_REMOVED)
return;
struct ei_device *d;
/* If the server disconnects us before processing a new device, we
* need to clean this up in the library */
list_for_each_safe(d, &seat->devices, link) {
/* remove the device */
ei_device_close(d);
/* And pretend to process the removed message from
* the server */
ei_device_removed_by_server(d);
}
/* Check the seat state again, because the above device removal may
* have triggered ei_disconnect() */
if (seat->state != EI_SEAT_STATE_REMOVED) {
seat->state = EI_SEAT_STATE_REMOVED;
list_remove(&seat->link);
list_init(&seat->link);
ei_queue_seat_removed_event(seat);
ei_seat_unref(seat);
}
}
struct ei_device *
ei_seat_find_device(struct ei_seat *seat, uint32_t deviceid)
{
struct ei_device *device;
list_for_each(device, &seat->devices, link) {
if (device->id == deviceid)
return device;
}
return NULL;
}
_public_ void
ei_seat_drop_capability(struct ei_seat *seat,
enum ei_device_capability cap)
{
if (seat->state != EI_SEAT_STATE_NEW) {
log_bug_client(ei_seat_get_context(seat), "Seat is already bound\n");
return;
}
flag_clear(seat->capabilities_mask, cap);
}
_public_ void
ei_seat_bind(struct ei_seat *seat)
{
if (seat->state != EI_SEAT_STATE_NEW) {
log_bug_client(ei_seat_get_context(seat), "Seat is already bound\n");
return;
}
ei_send_seat_bind(seat, seat->capabilities & seat->capabilities_mask);
seat->state = EI_SEAT_STATE_BOUND;
}
_public_ void
ei_seat_unbind(struct ei_seat *seat)
{
switch (seat->state) {
case EI_SEAT_STATE_NEW:
case EI_SEAT_STATE_BOUND:
break;
case EI_SEAT_STATE_UNBOUND:
case EI_SEAT_STATE_REMOVED:
return;
}
struct ei_device *device;
list_for_each(device, &seat->devices, link) {
ei_device_close(device);
}
ei_send_seat_unbind(seat);
seat->state = EI_SEAT_STATE_UNBOUND;
}