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This generalizes magic outline shifts that make Harmony LCD rendering work in terms of precise two-dimensional RGB subpixel positions. These coordinates are now set in time of the `smooth' module initialization and later used to shift a glyph outline for rendering. FT_RENDER_MODE_LCD and FT_RENDER_MODE_LCD_V use the same coordinates. The letter, however, rotates them before using. The LCD bitmap padding is also calculated using these coordinates. There should be rendering changes resuting from this commit. |
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| freetype | ||
| ft2build.h | ||