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Fix some annoying DBusString API and fix all affected code. * dbus/dbus-string.c (_dbus_string_init): get rid of annoying max_length argument (_dbus_string_get_data): change to return string instead of using an out param (_dbus_string_get_const_data): ditto (_dbus_string_get_data_len): ditto (_dbus_string_get_const_data_len): ditto
343 lines
8.9 KiB
C
343 lines
8.9 KiB
C
/* -*- mode: C; c-file-style: "gnu" -*- */
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/* test.c unit test routines
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*
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* Copyright (C) 2003 Red Hat, Inc.
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*
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* Licensed under the Academic Free License version 1.2
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#include <config.h>
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#ifdef DBUS_BUILD_TESTS
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#include "test.h"
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#include "loop.h"
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#include <dbus/dbus-internals.h>
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#include <dbus/dbus-list.h>
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/* The "debug client" watch/timeout handlers don't dispatch messages,
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* as we manually pull them in order to verify them. This is why they
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* are different from the real handlers in connection.c
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*/
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static DBusList *clients = NULL;
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static dbus_bool_t
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client_watch_callback (DBusWatch *watch,
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unsigned int condition,
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void *data)
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{
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DBusConnection *connection = data;
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dbus_bool_t retval;
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dbus_connection_ref (connection);
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retval = dbus_connection_handle_watch (connection, watch, condition);
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dbus_connection_unref (connection);
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return retval;
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}
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static dbus_bool_t
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add_client_watch (DBusWatch *watch,
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DBusConnection *connection)
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{
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return bus_loop_add_watch (watch, client_watch_callback, connection,
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NULL);
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}
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static void
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remove_client_watch (DBusWatch *watch,
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DBusConnection *connection)
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{
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bus_loop_remove_watch (watch, client_watch_callback, connection);
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}
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static void
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client_timeout_callback (DBusTimeout *timeout,
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void *data)
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{
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DBusConnection *connection = data;
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dbus_connection_ref (connection);
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/* can return FALSE on OOM but we just let it fire again later */
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dbus_timeout_handle (timeout);
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dbus_connection_unref (connection);
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}
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static dbus_bool_t
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add_client_timeout (DBusTimeout *timeout,
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DBusConnection *connection)
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{
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return bus_loop_add_timeout (timeout, client_timeout_callback, connection, NULL);
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}
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static void
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remove_client_timeout (DBusTimeout *timeout,
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DBusConnection *connection)
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{
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bus_loop_remove_timeout (timeout, client_timeout_callback, connection);
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}
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static DBusHandlerResult
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client_disconnect_handler (DBusMessageHandler *handler,
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DBusConnection *connection,
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DBusMessage *message,
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void *user_data)
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{
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_dbus_verbose ("Removing client %p in disconnect handler\n",
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connection);
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_dbus_list_remove (&clients, connection);
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dbus_connection_unref (connection);
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return DBUS_HANDLER_RESULT_ALLOW_MORE_HANDLERS;
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}
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static int handler_slot = -1;
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static int handler_slot_refcount = 0;
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static dbus_bool_t
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handler_slot_ref (void)
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{
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if (handler_slot < 0)
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{
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handler_slot = dbus_connection_allocate_data_slot ();
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if (handler_slot < 0)
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return FALSE;
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_dbus_assert (handler_slot_refcount == 0);
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}
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handler_slot_refcount += 1;
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return TRUE;
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}
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static void
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handler_slot_unref (void)
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{
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_dbus_assert (handler_slot_refcount > 0);
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handler_slot_refcount -= 1;
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if (handler_slot_refcount == 0)
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{
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dbus_connection_free_data_slot (handler_slot);
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handler_slot = -1;
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}
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}
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static void
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free_handler (void *data)
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{
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DBusMessageHandler *handler = data;
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dbus_message_handler_unref (handler);
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handler_slot_unref ();
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}
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dbus_bool_t
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bus_setup_debug_client (DBusConnection *connection)
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{
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DBusMessageHandler *disconnect_handler;
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const char *to_handle[] = { DBUS_MESSAGE_LOCAL_DISCONNECT };
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dbus_bool_t retval;
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disconnect_handler = dbus_message_handler_new (client_disconnect_handler,
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NULL, NULL);
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if (disconnect_handler == NULL)
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return FALSE;
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if (!dbus_connection_register_handler (connection,
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disconnect_handler,
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to_handle,
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_DBUS_N_ELEMENTS (to_handle)))
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{
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dbus_message_handler_unref (disconnect_handler);
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return FALSE;
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}
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retval = FALSE;
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if (!dbus_connection_set_watch_functions (connection,
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(DBusAddWatchFunction) add_client_watch,
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(DBusRemoveWatchFunction) remove_client_watch,
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NULL,
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connection,
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NULL))
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goto out;
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if (!dbus_connection_set_timeout_functions (connection,
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(DBusAddTimeoutFunction) add_client_timeout,
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(DBusRemoveTimeoutFunction) remove_client_timeout,
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NULL,
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connection, NULL))
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goto out;
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if (!_dbus_list_append (&clients, connection))
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goto out;
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if (!handler_slot_ref ())
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goto out;
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/* Set up handler to be destroyed */
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if (!dbus_connection_set_data (connection, handler_slot,
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disconnect_handler,
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free_handler))
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{
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handler_slot_unref ();
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goto out;
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}
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retval = TRUE;
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out:
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if (!retval)
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{
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dbus_message_handler_unref (disconnect_handler); /* unregisters it */
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dbus_connection_set_watch_functions (connection,
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NULL, NULL, NULL, NULL, NULL);
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dbus_connection_set_timeout_functions (connection,
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NULL, NULL, NULL, NULL, NULL);
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_dbus_list_remove_last (&clients, connection);
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}
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return retval;
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}
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void
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bus_test_clients_foreach (BusConnectionForeachFunction function,
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void *data)
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{
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DBusList *link;
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link = _dbus_list_get_first_link (&clients);
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while (link != NULL)
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{
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DBusConnection *connection = link->data;
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DBusList *next = _dbus_list_get_next_link (&clients, link);
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if (!(* function) (connection, data))
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break;
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link = next;
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}
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}
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dbus_bool_t
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bus_test_client_listed (DBusConnection *connection)
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{
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DBusList *link;
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link = _dbus_list_get_first_link (&clients);
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while (link != NULL)
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{
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DBusConnection *c = link->data;
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DBusList *next = _dbus_list_get_next_link (&clients, link);
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if (c == connection)
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return TRUE;
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link = next;
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}
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return FALSE;
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}
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void
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bus_test_flush_bus (BusContext *context)
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{
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/* This is race condition city, obviously. since we're all in one
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* process we can't block, we just have to wait for data we put in
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* one end of the debug pipe to come out the other end...
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* a more robust setup would be good. Blocking on the other
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* end of pipes we've pushed data into or something.
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* A simple hack might be to just make the debug server always
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* poll for read on the other end of the pipe after writing.
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*/
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while (bus_loop_iterate (FALSE))
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;
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#if 0
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_dbus_sleep_milliseconds (15);
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#endif
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while (bus_loop_iterate (FALSE))
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;
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}
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BusContext*
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bus_context_new_test (const DBusString *test_data_dir,
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const char *filename)
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{
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DBusError error;
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DBusString config_file;
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DBusString relative;
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BusContext *context;
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if (!_dbus_string_init (&config_file))
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{
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_dbus_warn ("No memory\n");
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return NULL;
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}
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if (!_dbus_string_copy (test_data_dir, 0,
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&config_file, 0))
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{
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_dbus_warn ("No memory\n");
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_dbus_string_free (&config_file);
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return NULL;
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}
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_dbus_string_init_const (&relative, filename);
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if (!_dbus_concat_dir_and_file (&config_file, &relative))
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{
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_dbus_warn ("No memory\n");
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_dbus_string_free (&config_file);
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return NULL;
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}
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dbus_error_init (&error);
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context = bus_context_new (&config_file, &error);
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if (context == NULL)
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{
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_DBUS_ASSERT_ERROR_IS_SET (&error);
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_dbus_warn ("Failed to create debug bus context from configuration file %s: %s\n",
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filename, error.message);
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dbus_error_free (&error);
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_dbus_string_free (&config_file);
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return NULL;
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}
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_dbus_string_free (&config_file);
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return context;
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}
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#endif
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