mirror of
https://gitlab.freedesktop.org/dbus/dbus.git
synced 2026-06-19 09:38:27 +02:00
2006-08-20 Havoc Pennington <hp@redhat.com>
* doc/dbus-faq.xml, doc/dbus-tutorial.xml: some improvements to the docs
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parent
c056415767
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@ -1,3 +1,8 @@
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2006-08-20 Havoc Pennington <hp@redhat.com>
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* doc/dbus-faq.xml, doc/dbus-tutorial.xml: some improvements to
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the docs
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2006-08-18 John (J5) Palmieri <johnp@redhat.com>
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* Released 0.92
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@ -154,6 +154,26 @@
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</para>
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</question>
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<answer>
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<para>
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It helps to keep these concepts separate in your mind:
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<orderedlist>
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<listitem>
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<para>
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Object/component system
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</para>
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</listitem>
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<listitem>
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<para>
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GUI control/widget embedding interfaces
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</para>
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</listitem>
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<listitem>
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<para>
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Interprocess communication system or wire protocol
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</para>
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</listitem>
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</orderedlist>
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</para>
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<para>
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D-Bus is not a component system. "Component system" was originally
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defined by COM, and was essentially a workaround for the limitations
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@ -177,7 +197,10 @@
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in modern languages all objects are effectively "components."
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</para>
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<para>
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A third, orthogonal feature is interprocess communication or IPC.
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So components are fancy objects, and some objects are GUI controls.
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</para>
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<para>
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A third, unrelated feature is interprocess communication or IPC.
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D-Bus is an IPC system. Given an object (or "component" if you must),
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you can expose the functionality of that object over an IPC system.
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Examples of IPC systems are DCOM, CORBA, SOAP, XML-RPC, and D-Bus.
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@ -189,26 +212,6 @@
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If you combine an IPC system with a set of GUI control interfaces,
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then you can have an out-of-process or dynamically-loaded GUI control.
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</para>
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<para>
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Summarizing, there are three orthogonal things:
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<orderedlist>
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<listitem>
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<para>
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Object/component system
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</para>
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</listitem>
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<listitem>
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<para>
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Control embedding interfaces
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</para>
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</listitem>
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<listitem>
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<para>
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Interprocess communication system or wire protocol
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</para>
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</listitem>
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</orderedlist>
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</para>
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<para>
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Another related concept is the <firstterm>plugin</firstterm> or
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<firstterm>extension</firstterm>. Generic plugin systems such as the
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@ -7,8 +7,8 @@
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<article id="index">
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<articleinfo>
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<title>D-Bus Tutorial</title>
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<releaseinfo>Version 0.4.1</releaseinfo>
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<date>15 July 2005</date>
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<releaseinfo>Version 0.5.0</releaseinfo>
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<date>20 August 2006</date>
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<authorgroup>
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<author>
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<firstname>Havoc</firstname>
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@ -41,6 +41,23 @@
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</authorgroup>
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</articleinfo>
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<sect1 id="meta">
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<title>Tutorial Work In Progress</title>
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<para>
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This tutorial is not complete; it probably contains some useful information, but
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also has plenty of gaps. Right now, you'll also need to refer to the D-Bus specification,
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Doxygen reference documentation, and look at some examples of how other apps use D-Bus.
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</para>
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<para>
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Enhancing the tutorial is definitely encouraged - send your patches or suggestions to the
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mailing list. If you create a D-Bus binding, please add a section to the tutorial for your
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binding, if only a short section with a couple of examples.
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</para>
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</sect1>
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<sect1 id="whatis">
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<title>What is D-Bus?</title>
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<para>
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@ -64,8 +81,8 @@
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</listitem>
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<listitem>
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<para>
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<firstterm>Wrapper libraries</firstterm> based on particular
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application frameworks. For example, libdbus-glib and
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<firstterm>Wrapper libraries</firstterm> or <firstterm>bindings</firstterm>
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based on particular application frameworks. For example, libdbus-glib and
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libdbus-qt. There are also bindings to languages such as
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Python. These wrapper libraries are the API most people should use,
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as they simplify the details of D-Bus programming. libdbus is
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@ -76,12 +93,6 @@
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</itemizedlist>
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</para>
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<para>
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If you just want to use D-Bus and don't care how it works, jump directly
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to <xref linkend="concepts"/>.
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Otherwise, read on.
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</para>
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<para>
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libdbus only supports one-to-one connections, just like a raw network
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socket. However, rather than sending byte streams over the connection, you
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@ -210,7 +221,7 @@
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<listitem>
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<para>
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Many implementation and deployment issues are specified rather
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than left ambiguous.
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than left ambiguous/configurable/pluggable.
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</para>
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</listitem>
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<listitem>
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@ -244,24 +255,21 @@
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</para>
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<sect2 id="objects">
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<title>Objects and Object Paths</title>
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<title>Native Objects and Object Paths</title>
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<para>
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Each application using D-Bus contains <firstterm>objects</firstterm>,
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which generally map to GObject, QObject, C++ objects, or Python objects
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(but need not). An object is an <emphasis>instance</emphasis> rather
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than a type. When messages are received over a D-Bus connection, they
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are sent to a specific object, not to the application as a whole.
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Your programming framework probably defines what an "object" is like;
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usually with a base class. For example: java.lang.Object, GObject, QObject,
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python's base Object, or whatever. Let's call this a <firstterm>native object</firstterm>.
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</para>
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<para>
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To allow messages to specify their destination object, there has to be a
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way to refer to an object. In your favorite programming language, this
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is normally called a <firstterm>pointer</firstterm> or
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<firstterm>reference</firstterm>. However, these references are
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implemented as memory addresses relative to the address space of your
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application, and thus can't be passed from one application to another.
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The low-level D-Bus protocol, and corresponding libdbus API, does not care about native objects.
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However, it provides a concept called an
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<firstterm>object path</firstterm>. The idea of an object path is that
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higher-level bindings can name native object instances, and allow remote applications
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to refer to them.
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</para>
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<para>
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To solve this, D-Bus introduces a name for each object. The name
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The object path
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looks like a filesystem path, for example an object could be
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named <literal>/org/kde/kspread/sheets/3/cells/4/5</literal>.
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Human-readable paths are nice, but you are free to create an
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@ -276,6 +284,26 @@
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</para>
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</sect2>
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<sect2 id="members">
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<title>Methods and Signals</title>
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<para>
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Each object has <firstterm>members</firstterm>; the two kinds of member
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are <firstterm>methods</firstterm> and
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<firstterm>signals</firstterm>. Methods are operations that can be
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invoked on an object, with optional input (aka arguments or "in
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parameters") and output (aka return values or "out parameters").
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Signals are broadcasts from the object to any interested observers
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of the object; signals may contain a data payload.
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</para>
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<para>
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Both methods and signals are referred to by name, such as
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"Frobate" or "OnClicked".
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</para>
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</sect2>
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<sect2 id="interfaces">
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<title>Interfaces</title>
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<para>
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@ -284,13 +312,192 @@
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just as it is in GLib or Qt or Java. Interfaces define the
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<emphasis>type</emphasis> of an object instance.
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</para>
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</sect2>
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<sect2 id="messages">
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<title>Message Types</title>
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<para>
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Messages are not all the same; in particular, D-Bus has
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4 built-in message types:
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DBus identifies interfaces with a simple namespaced string,
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something like <literal>org.freedesktop.Introspectable</literal>.
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Most bindings will map these interface names directly to
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the appropriate programming language construct, for example
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to Java interfaces or C++ pure virtual classes.
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</para>
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</sect2>
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<sect2 id="proxies">
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<title>Proxies</title>
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<para>
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A <firstterm>proxy object</firstterm> is a convenient native object created to
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represent a remote object in another process. The low-level DBus API involves manually creating
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a method call message, sending it, then manually receiving and processing
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the method reply message. Higher-level bindings provide proxies as an alternative.
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Proxies look like a normal native object; but when you invoke a method on the proxy
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object, the binding converts it into a DBus method call message, waits for the reply
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message, unpacks the return value, and returns it from the native method..
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</para>
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<para>
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In pseudocode, programming without proxies might look like this:
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<programlisting>
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Message message = new Message("/remote/object/path", "MethodName", arg1, arg2);
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Connection connection = getBusConnection();
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connection.send(message);
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Message reply = connection.waitForReply(message);
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if (reply.isError()) {
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} else {
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Object returnValue = reply.getReturnValue();
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}
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</programlisting>
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||||
</para>
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<para>
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Programming with proxies might look like this:
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<programlisting>
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Proxy proxy = new Proxy(getBusConnection(), "/remote/object/path");
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Object returnValue = proxy.MethodName(arg1, arg2);
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</programlisting>
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</para>
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</sect2>
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<sect2 id="bus-names">
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<title>Bus Names</title>
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<para>
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||||
When each application connects to the bus daemon, the daemon immediately
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assigns it a name, called the <firstterm>unique connection name</firstterm>.
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A unique name begins with a ':' (colon) character. These names are never
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reused during the lifetime of the bus daemon - that is, you know
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a given name will always refer to the same application.
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An example of a unique name might be
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<literal>:34-907</literal>. The numbers after the colon have
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no meaning other than their uniqueness.
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</para>
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||||
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||||
<para>
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||||
When a name is mapped
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to a particular application's connection, that application is said to
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<firstterm>own</firstterm> that name.
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</para>
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<para>
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Applications may ask to own additional <firstterm>well-known
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names</firstterm>. For example, you could write a specification to
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define a name called <literal>com.mycompany.TextEditor</literal>.
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Your definition could specify that to own this name, an application
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should have an object at the path
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<literal>/com/mycompany/TextFileManager</literal> supporting the
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interface <literal>org.freedesktop.FileHandler</literal>.
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</para>
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<para>
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Applications could then send messages to this bus name,
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object, and interface to execute method calls.
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</para>
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<para>
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You could think of the unique names as IP addresses, and the
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well-known names as domain names. So
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<literal>com.mycompany.TextEditor</literal> might map to something like
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<literal>:34-907</literal> just as <literal>mycompany.com</literal> maps
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to something like <literal>192.168.0.5</literal>.
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</para>
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<para>
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Names have a second important use, other than routing messages. They
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are used to track lifecycle. When an application exits (or crashes), its
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connection to the message bus will be closed by the operating system
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kernel. The message bus then sends out notification messages telling
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remaining applications that the application's names have lost their
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owner. By tracking these notifications, your application can reliably
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monitor the lifetime of other applications.
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</para>
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||||
|
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<para>
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Bus names can also be used to coordinate single-instance applications.
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If you want to be sure only one
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<literal>com.mycompany.TextEditor</literal> application is running for
|
||||
example, have the text editor application exit if the bus name already
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has an owner.
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</para>
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</sect2>
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<sect2 id="addresses">
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<title>Addresses</title>
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<para>
|
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Applications using D-Bus are either servers or clients. A server
|
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listens for incoming connections; a client connects to a server. Once
|
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the connection is established, it is a symmetric flow of messages; the
|
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client-server distinction only matters when setting up the
|
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connection.
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</para>
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|
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<para>
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If you're using the bus daemon, as you probably are, your application
|
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will be a client of the bus daemon. That is, the bus daemon listens
|
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for connections and your application initiates a connection to the bus
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daemon.
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</para>
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|
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<para>
|
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A D-Bus <firstterm>address</firstterm> specifies where a server will
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listen, and where a client will connect. For example, the address
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<literal>unix:path=/tmp/abcdef</literal> specifies that the server will
|
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listen on a UNIX domain socket at the path
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<literal>/tmp/abcdef</literal> and the client will connect to that
|
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socket. An address can also specify TCP/IP sockets, or any other
|
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transport defined in future iterations of the D-Bus specification.
|
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</para>
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||||
|
||||
<para>
|
||||
When using D-Bus with a message bus daemon,
|
||||
libdbus automatically discovers the address of the per-session bus
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daemon by reading an environment variable. It discovers the
|
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systemwide bus daemon by checking a well-known UNIX domain socket path
|
||||
(though you can override this address with an environment variable).
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||||
</para>
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||||
|
||||
<para>
|
||||
If you're using D-Bus without a bus daemon, it's up to you to
|
||||
define which application will be the server and which will be
|
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the client, and specify a mechanism for them to agree on
|
||||
the server's address. This is an unusual case.
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</para>
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||||
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||||
</sect2>
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<sect2 id="bigpicture">
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||||
<title>Big Conceptual Picture</title>
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||||
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||||
<para>
|
||||
Pulling all these concepts together, to specify a particular
|
||||
method call on a particular object instance, a number of
|
||||
nested components have to be named:
|
||||
<programlisting>
|
||||
Address -> [Bus Name] -> Path -> Interface -> Method
|
||||
</programlisting>
|
||||
The bus name is in brackets to indicate that it's optional -- you only
|
||||
provide a name to route the method call to the right application
|
||||
when using the bus daemon. If you have a direct connection to another
|
||||
application, bus names aren't used; there's no bus daemon.
|
||||
</para>
|
||||
|
||||
<para>
|
||||
The interface is also optional, primarily for historical
|
||||
reasons; DCOP does not require specifying the interface,
|
||||
instead simply forbidding duplicate method names
|
||||
on the same object instance. D-Bus will thus let you
|
||||
omit the interface, but if your method name is ambiguous
|
||||
it is undefined which method will be invoked.
|
||||
</para>
|
||||
|
||||
</sect2>
|
||||
|
||||
<sect2 id="messages">
|
||||
<title>Messages - Behind the Scenes</title>
|
||||
<para>
|
||||
D-Bus works by sending messages between processes. If you're using
|
||||
a sufficiently high-level binding, you may never work with messages directly.
|
||||
</para>
|
||||
<para>
|
||||
There are 4 message types:
|
||||
<itemizedlist>
|
||||
<listitem>
|
||||
<para>
|
||||
|
|
@ -320,141 +527,178 @@
|
|||
</itemizedlist>
|
||||
</para>
|
||||
<para>
|
||||
A method call maps very simply to messages, then: you send a method call
|
||||
A method call maps very simply to messages: you send a method call
|
||||
message, and receive either a method return message or an error message
|
||||
in reply.
|
||||
</para>
|
||||
<para>
|
||||
Each message has a <firstterm>header</firstterm>, including <firstterm>fields</firstterm>,
|
||||
and a <firstterm>body</firstterm>, including <firstterm>arguments</firstterm>. You can think
|
||||
of the header as the routing information for the message, and the body as the payload.
|
||||
Header fields might include the sender bus name, destination bus name, method or signal name,
|
||||
and so forth. One of the header fields is a <firstterm>type signature</firstterm> describing the
|
||||
values found in the body. For example, the letter "i" means "32-bit integer" so the signature
|
||||
"ii" means the payload has two 32-bit integers.
|
||||
</para>
|
||||
</sect2>
|
||||
|
||||
<sect2 id="bus-names">
|
||||
<title>Bus Names</title>
|
||||
|
||||
<sect2 id="callprocedure">
|
||||
<title>Calling a Method - Behind the Scenes</title>
|
||||
|
||||
<para>
|
||||
Object paths, interfaces, and messages exist on the level of
|
||||
libdbus and the D-Bus protocol; they are used even in the
|
||||
1-to-1 case with no message bus involved.
|
||||
A method call in DBus consists of two messages; a method call message sent from process A to process B,
|
||||
and a matching method reply message sent from process B to process A. Both the call and the reply messages
|
||||
are routed through the bus daemon. The caller includes a different serial number in each call message, and the
|
||||
reply message includes this number to allow the caller to match replies to calls.
|
||||
</para>
|
||||
|
||||
<para>
|
||||
Bus names, on the other hand, are a property of the message bus daemon.
|
||||
The bus maintains a mapping from names to message bus connections.
|
||||
These names are used to specify the origin and destination
|
||||
of messages passing through the message bus. When a name is mapped
|
||||
to a particular application's connection, that application is said to
|
||||
<firstterm>own</firstterm> that name.
|
||||
The call message will contain any arguments to the method.
|
||||
The reply message may indicate an error, or may contain data returned by the method.
|
||||
</para>
|
||||
|
||||
<para>
|
||||
On connecting to the bus daemon, each application immediately owns a
|
||||
special name called the <firstterm>unique connection name</firstterm>.
|
||||
A unique name begins with a ':' (colon) character; no other names are
|
||||
allowed to begin with that character. Unique names are special because
|
||||
they are created dynamically, and are never re-used during the lifetime
|
||||
of the same bus daemon. You know that a given unique name will have the
|
||||
same owner at all times. An example of a unique name might be
|
||||
<literal>:34-907</literal>. The numbers after the colon have
|
||||
no meaning other than their uniqueness.
|
||||
A method invocation in DBus happens as follows:
|
||||
<itemizedlist>
|
||||
<listitem>
|
||||
<para>
|
||||
The language binding may provide a proxy, such that invoking a method on
|
||||
an in-process object invokes a method on a remote object in another process. If so, the
|
||||
application calls a method on the proxy, and the proxy
|
||||
constructs a method call message to send to the remote process.
|
||||
</para>
|
||||
</listitem>
|
||||
<listitem>
|
||||
<para>
|
||||
For more low-level APIs, the application may construct a method call message itself, without
|
||||
using a proxy.
|
||||
</para>
|
||||
</listitem>
|
||||
<listitem>
|
||||
<para>
|
||||
In either case, the method call message contains: a bus name belonging to the remote process; the name of the method;
|
||||
the arguments to the method; an object path inside the remote process; and optionally the name of the
|
||||
interface that specifies the method.
|
||||
</para>
|
||||
</listitem>
|
||||
<listitem>
|
||||
<para>
|
||||
The method call message is sent to the bus daemon.
|
||||
</para>
|
||||
</listitem>
|
||||
<listitem>
|
||||
<para>
|
||||
The bus daemon looks at the destination bus name. If a process owns that name,
|
||||
the bus daemon forwards the method call to that process. Otherwise, the bus daemon
|
||||
creates an error message and sends it back as the reply to the method call message.
|
||||
</para>
|
||||
</listitem>
|
||||
<listitem>
|
||||
<para>
|
||||
The receiving process unpacks the method call message. In a simple low-level API situation, it
|
||||
may immediately run the method and send a method reply message to the bus daemon.
|
||||
When using a high-level binding API, the binding might examine the object path, interface,
|
||||
and method name, and convert the method call message into an invocation of a method on
|
||||
a native object (GObject, java.lang.Object, QObject, etc.), then convert the return
|
||||
value from the native method into a method reply message.
|
||||
</para>
|
||||
</listitem>
|
||||
<listitem>
|
||||
<para>
|
||||
The bus daemon receives the method reply message and sends it to the process that
|
||||
made the method call.
|
||||
</para>
|
||||
</listitem>
|
||||
<listitem>
|
||||
<para>
|
||||
The process that made the method call looks at the method reply and makes use of any
|
||||
return values included in the reply. The reply may also indicate that an error occurred.
|
||||
When using a binding, the method reply message may be converted into the return value of
|
||||
of a proxy method, or into an exception.
|
||||
</para>
|
||||
</listitem>
|
||||
</itemizedlist>
|
||||
</para>
|
||||
|
||||
<para>
|
||||
Applications may ask to own additional <firstterm>well-known
|
||||
names</firstterm>. For example, you could write a specification to
|
||||
define a name called <literal>com.mycompany.TextEditor</literal>.
|
||||
Your definition could specify that to own this name, an application
|
||||
should have an object at the path
|
||||
<literal>/com/mycompany/TextFileManager</literal> supporting the
|
||||
interface <literal>org.freedesktop.FileHandler</literal>.
|
||||
</para>
|
||||
|
||||
<para>
|
||||
Applications could then send messages to this bus name,
|
||||
object, and interface to execute method calls.
|
||||
</para>
|
||||
|
||||
<para>
|
||||
You could think of the unique names as IP addresses, and the
|
||||
well-known names as domain names. So
|
||||
<literal>com.mycompany.TextEditor</literal> might map to something like
|
||||
<literal>:34-907</literal> just as <literal>mycompany.com</literal> maps
|
||||
to something like <literal>192.168.0.5</literal>.
|
||||
</para>
|
||||
|
||||
<para>
|
||||
Names have a second important use, other than routing messages. They
|
||||
are used to track lifecycle. When an application exits (or crashes), its
|
||||
connection to the message bus will be closed by the operating system
|
||||
kernel. The message bus then sends out notification messages telling
|
||||
remaining applications that the application's names have lost their
|
||||
owner. By tracking these notifications, your application can reliably
|
||||
monitor the lifetime of other applications.
|
||||
The bus daemon never reorders messages. That is, if you send two method call messages to the same recipient,
|
||||
they will be received in the order they were sent. The recipient is not required to reply to the calls
|
||||
in order, however; for example, it may process each method call in a separate thread, and return reply messages
|
||||
in an undefined order depending on when the threads complete. Method calls have a unique serial
|
||||
number used by the method caller to match reply messages to call messages.
|
||||
</para>
|
||||
|
||||
</sect2>
|
||||
|
||||
<sect2 id="addresses">
|
||||
<title>Addresses</title>
|
||||
<sect2 id="signalprocedure">
|
||||
<title>Emitting a Signal - Behind the Scenes</title>
|
||||
|
||||
<para>
|
||||
Applications using D-Bus are either servers or clients. A server
|
||||
listens for incoming connections; a client connects to a server. Once
|
||||
the connection is established, it is a symmetric flow of messages; the
|
||||
client-server distinction only matters when setting up the
|
||||
connection.
|
||||
A signal in DBus consists of a single message, sent by one process to any number of other processes.
|
||||
That is, a signal is a unidirectional broadcast. The signal may contain arguments (a data payload), but
|
||||
because it is a broadcast, it never has a "return value." Contrast this with a method call
|
||||
(see <xref linkend="callprocedure"/>) where the method call message has a matching method reply message.
|
||||
</para>
|
||||
|
||||
<para>
|
||||
A D-Bus <firstterm>address</firstterm> specifies where a server will
|
||||
listen, and where a client will connect. For example, the address
|
||||
<literal>unix:path=/tmp/abcdef</literal> specifies that the server will
|
||||
listen on a UNIX domain socket at the path
|
||||
<literal>/tmp/abcdef</literal> and the client will connect to that
|
||||
socket. An address can also specify TCP/IP sockets, or any other
|
||||
transport defined in future iterations of the D-Bus specification.
|
||||
The emitter (aka sender) of a signal has no knowledge of the signal recipients. Recipients register
|
||||
with the bus daemon to receive signals based on "match rules" - these rules would typically include the sender and
|
||||
the signal name. The bus daemon sends each signal only to recipients who have expressed interest in that
|
||||
signal.
|
||||
</para>
|
||||
|
||||
<para>
|
||||
When using D-Bus with a message bus, the bus daemon is a server
|
||||
and all other applications are clients of the bus daemon.
|
||||
libdbus automatically discovers the address of the per-session bus
|
||||
daemon by reading an environment variable. It discovers the
|
||||
systemwide bus daemon by checking a well-known UNIX domain socket path
|
||||
(though you can override this address with an environment variable).
|
||||
</para>
|
||||
|
||||
<para>
|
||||
If you're using D-Bus without a bus daemon, it's up to you to
|
||||
define which application will be the server and which will be
|
||||
the client, and specify a mechanism for them to agree on
|
||||
the server's address.
|
||||
A signal in DBus happens as follows:
|
||||
<itemizedlist>
|
||||
<listitem>
|
||||
<para>
|
||||
A signal message is created and sent to the bus daemon. When using the low-level API this may be
|
||||
done manually, with certain bindings it may be done for you by the binding when a native object
|
||||
emits a native signal or event.
|
||||
</para>
|
||||
</listitem>
|
||||
<listitem>
|
||||
<para>
|
||||
The signal message contains the name of the interface that specifies the signal;
|
||||
the name of the signal; the bus name of the process sending the signal; and
|
||||
any arguments
|
||||
</para>
|
||||
</listitem>
|
||||
<listitem>
|
||||
<para>
|
||||
Any process on the message bus can register "match rules" indicating which signals it
|
||||
is interested in. The bus has a list of registered match rules.
|
||||
</para>
|
||||
</listitem>
|
||||
<listitem>
|
||||
<para>
|
||||
The bus daemon examines the signal and determines which processes are interested in it.
|
||||
It sends the signal message to these processes.
|
||||
</para>
|
||||
</listitem>
|
||||
<listitem>
|
||||
<para>
|
||||
Each process receiving the signal decides what to do with it; if using a binding,
|
||||
the binding may choose to emit a native signal on a proxy object. If using the
|
||||
low-level API, the process may just look at the signal sender and name and decide
|
||||
what to do based on that.
|
||||
</para>
|
||||
</listitem>
|
||||
</itemizedlist>
|
||||
</para>
|
||||
|
||||
</sect2>
|
||||
|
||||
<sect2 id="bigpicture">
|
||||
<title>Big Conceptual Picture</title>
|
||||
<sect2 id="introspection">
|
||||
<title>Introspection</title>
|
||||
|
||||
<para>
|
||||
Pulling all these concepts together, to specify a particular
|
||||
method call on a particular object instance, a number of
|
||||
nested components have to be named:
|
||||
<programlisting>
|
||||
Address -> [Bus Name] -> Path -> Interface -> Method
|
||||
</programlisting>
|
||||
The bus name is in brackets to indicate that it's optional -- you only
|
||||
provide a name to route the method call to the right application
|
||||
when using the bus daemon. If you have a direct connection to another
|
||||
application, bus names aren't used; there's no bus daemon.
|
||||
D-Bus objects may support the interface <literal>org.freedesktop.DBus.Introspectable</literal>.
|
||||
This interface has one method <literal>Introspect</literal> which takes no arguments and returns
|
||||
an XML string. The XML string describes the interfaces, methods, and signals of the object.
|
||||
See the D-Bus specification for more details on this introspection format.
|
||||
</para>
|
||||
|
||||
<para>
|
||||
The interface is also optional, primarily for historical
|
||||
reasons; DCOP does not require specifying the interface,
|
||||
instead simply forbidding duplicate method names
|
||||
on the same object instance. D-Bus will thus let you
|
||||
omit the interface, but if your method name is ambiguous
|
||||
it is undefined which method will be invoked.
|
||||
</para>
|
||||
|
||||
</sect2>
|
||||
|
||||
</sect1>
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue