* dbus/dbus-connection.c (dbus_connection_read_write): Add new

method for getting messages off the bus in the absence of a
  mainloop.  This method is much like
  dbus_connection_read_write_dispatch except it does not dispatch
  the messages to a registered filter function.  Instead it
  allows a developer to process messages by directly popping
  them off the bus.
This commit is contained in:
John (J5) Palmieri 2005-11-30 20:30:02 +00:00
parent 9825929920
commit 263d1dfdd4
3 changed files with 84 additions and 8 deletions

View file

@ -1,3 +1,13 @@
2005-11-30 John (J5) Palmieri <johnp@redhat.com>
* dbus/dbus-connection.c (dbus_connection_read_write): Add new
method for getting messages off the bus in the absence of a
mainloop. This method is much like
dbus_connection_read_write_dispatch except it does not dispatch
the messages to a registered filter function. Instead it
allows a developer to process messages by directly popping
them off the bus.
2005-11-30 John (J5) Palmieri <johnp@redhat.com>
* bus/desktop-file.c (parse_key_value): Ignore locales allowing

View file

@ -2847,11 +2847,11 @@ dbus_connection_flush (DBusConnection *connection)
* In this usage you would normally have set up a filter function to look
* at each message as it is dispatched. The loop terminates when the last
* message from the connection (the disconnected signal) is processed.
*
* If there are messages to dispatch, this function will
* dbus_connection_dispatch() once, and return. If there are no
* messages to dispatch, this function will block until it can read or
* write, then read or write, then return.
*
* If there are messages to dispatch and the dispatch flag is set, this
* function will dbus_connection_dispatch() once, and return. If there are no
* messages to dispatch, this function will block until it can read or write,
* then read or write, then return.
*
* The way to think of this function is that it either makes some sort
* of progress, or it blocks.
@ -2863,11 +2863,13 @@ dbus_connection_flush (DBusConnection *connection)
*
* @param connection the connection
* @param timeout_milliseconds max time to block or -1 for infinite
* @param dispatch dispatch new messages or leave them on the incoming queue
* @returns #TRUE if the disconnect message has not been processed
*/
dbus_bool_t
dbus_connection_read_write_dispatch (DBusConnection *connection,
int timeout_milliseconds)
_dbus_connection_read_write_dispatch (DBusConnection *connection,
int timeout_milliseconds,
dbus_bool_t dispatch)
{
DBusDispatchStatus dstatus;
dbus_bool_t dispatched_disconnected;
@ -2876,7 +2878,7 @@ dbus_connection_read_write_dispatch (DBusConnection *connection,
_dbus_return_val_if_fail (timeout_milliseconds >= 0 || timeout_milliseconds == -1, FALSE);
dstatus = dbus_connection_get_dispatch_status (connection);
if (dstatus == DBUS_DISPATCH_DATA_REMAINS)
if (dispatch && dstatus == DBUS_DISPATCH_DATA_REMAINS)
{
_dbus_verbose ("doing dispatch in %s\n", _DBUS_FUNCTION_NAME);
dbus_connection_dispatch (connection);
@ -2909,6 +2911,68 @@ dbus_connection_read_write_dispatch (DBusConnection *connection,
return !dispatched_disconnected; /* TRUE if we have not processed disconnected */
}
/**
* This function is intended for use with applications that don't want
* to write a main loop and deal with #DBusWatch and #DBusTimeout. An
* example usage would be:
*
* @code
* while (dbus_connection_read_write_dispatch (connection, -1))
* ; // empty loop body
* @endcode
*
* In this usage you would normally have set up a filter function to look
* at each message as it is dispatched. The loop terminates when the last
* message from the connection (the disconnected signal) is processed.
*
* If there are messages to dispatch, this function will
* dbus_connection_dispatch() once, and return. If there are no
* messages to dispatch, this function will block until it can read or
* write, then read or write, then return.
*
* The way to think of this function is that it either makes some sort
* of progress, or it blocks.
*
* The return value indicates whether the disconnect message has been
* processed, NOT whether the connection is connected. This is
* important because even after disconnecting, you want to process any
* messages you received prior to the disconnect.
*
* @param connection the connection
* @param timeout_milliseconds max time to block or -1 for infinite
* @returns #TRUE if the disconnect message has not been processed
*/
dbus_bool_t
dbus_connection_read_write_dispatch (DBusConnection *connection,
int timeout_milliseconds)
{
return _dbus_connection_read_write_dispatch(connection, timeout_milliseconds, TRUE);
}
/**
* This function is intended for use with applications that don't want to
* write a main loop and deal with #DBusWatch and #DBusTimeout.
*
* If there are no messages to dispatch, this function will block until it can
* read or write, then read or write, then return.
*
* The return value indicates whether the disconnect message has been
* processed, NOT whether the connection is connected. This is important
* because even after disconnecting, you want to process any messages you
* received prior to the disconnect.
*
* @param connection the connection
* @param timeout_milliseconds max time to block or -1 for infinite
* @returns #TRUE if the disconnect message has not been processed
*/
dbus_bool_t
dbus_connection_read_write (DBusConnection *connection,
int timeout_milliseconds)
{
return _dbus_connection_read_write_dispatch(connection, timeout_milliseconds, FALSE);
}
/**
* Returns the first-received message from the incoming message queue,
* leaving it in the queue. If the queue is empty, returns #NULL.

View file

@ -102,6 +102,8 @@ void dbus_connection_set_exit_on_disconnect (DBusConnection
void dbus_connection_flush (DBusConnection *connection);
dbus_bool_t dbus_connection_read_write_dispatch (DBusConnection *connection,
int timeout_milliseconds);
dbus_bool_t dbus_connection_read_write (DBusConnection *connection,
int timeout_milliseconds);
DBusMessage* dbus_connection_borrow_message (DBusConnection *connection);
void dbus_connection_return_message (DBusConnection *connection,
DBusMessage *message);