mirror of
https://gitlab.freedesktop.org/cairo/cairo.git
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1218 lines
41 KiB
C
1218 lines
41 KiB
C
/* cairo - a vector graphics library with display and print output
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*
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* Copyright © 2009 Eric Anholt
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* Copyright © 2009 Chris Wilson
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* Copyright © 2005,2010 Red Hat, Inc
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*
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* This library is free software; you can redistribute it and/or
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* modify it either under the terms of the GNU Lesser General Public
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* License version 2.1 as published by the Free Software Foundation
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* (the "LGPL") or, at your option, under the terms of the Mozilla
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* Public License Version 1.1 (the "MPL"). If you do not alter this
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* notice, a recipient may use your version of this file under either
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* the MPL or the LGPL.
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*
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* You should have received a copy of the LGPL along with this library
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* in the file COPYING-LGPL-2.1; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA
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* You should have received a copy of the MPL along with this library
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* in the file COPYING-MPL-1.1
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*
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* The contents of this file are subject to the Mozilla Public License
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* Version 1.1 (the "License"); you may not use this file except in
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* compliance with the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY
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* OF ANY KIND, either express or implied. See the LGPL or the MPL for
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* the specific language governing rights and limitations.
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*
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* The Original Code is the cairo graphics library.
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*
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* The Initial Developer of the Original Code is Red Hat, Inc.
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*
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* Contributor(s):
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* Benjamin Otte <otte@gnome.org>
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* Carl Worth <cworth@cworth.org>
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* Chris Wilson <chris@chris-wilson.co.uk>
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* Eric Anholt <eric@anholt.net>
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*/
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#include "cairoint.h"
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#include "cairo-error-private.h"
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#include "cairo-gl-private.h"
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static cairo_int_status_t
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_cairo_gl_create_gradient_texture (cairo_gl_surface_t *dst,
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const cairo_gradient_pattern_t *pattern,
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cairo_gl_gradient_t **gradient)
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{
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cairo_gl_context_t *ctx;
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cairo_status_t status;
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status = _cairo_gl_context_acquire (dst->base.device, &ctx);
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if (unlikely (status))
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return status;
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status = _cairo_gl_gradient_create (ctx, pattern->n_stops, pattern->stops, gradient);
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return _cairo_gl_context_release (ctx, status);
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}
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/*
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* Like cairo_pattern_acquire_surface(), but returns a matrix that transforms
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* from dest to src coords.
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*/
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static cairo_status_t
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_cairo_gl_pattern_texture_setup (cairo_gl_operand_t *operand,
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const cairo_pattern_t *src,
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cairo_gl_surface_t *dst,
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int src_x, int src_y,
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int dst_x, int dst_y,
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int width, int height)
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{
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cairo_status_t status;
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cairo_matrix_t m;
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cairo_gl_surface_t *surface;
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cairo_surface_attributes_t *attributes;
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attributes = &operand->texture.attributes;
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status = _cairo_pattern_acquire_surface (src, &dst->base,
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src_x, src_y,
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width, height,
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CAIRO_PATTERN_ACQUIRE_NONE,
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(cairo_surface_t **)
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&surface,
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attributes);
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if (unlikely (status))
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return status;
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if (_cairo_gl_device_requires_power_of_two_textures (dst->base.device) &&
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(attributes->extend == CAIRO_EXTEND_REPEAT ||
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attributes->extend == CAIRO_EXTEND_REFLECT))
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{
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_cairo_pattern_release_surface (src,
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&surface->base,
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attributes);
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return UNSUPPORTED ("EXT_texture_rectangle with repeat/reflect");
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}
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assert (surface->base.backend == &_cairo_gl_surface_backend);
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assert (_cairo_gl_surface_is_texture (surface));
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operand->type = CAIRO_GL_OPERAND_TEXTURE;
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operand->texture.surface = surface;
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operand->texture.tex = surface->tex;
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/* Translate the matrix from
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* (unnormalized src -> unnormalized src) to
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* (unnormalized dst -> unnormalized src)
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*/
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cairo_matrix_init_translate (&m,
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src_x - dst_x + attributes->x_offset,
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src_y - dst_y + attributes->y_offset);
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cairo_matrix_multiply (&attributes->matrix,
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&m,
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&attributes->matrix);
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/* Translate the matrix from
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* (unnormalized dst -> unnormalized src) to
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* (unnormalized dst -> normalized src)
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*/
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if (_cairo_gl_device_requires_power_of_two_textures (dst->base.device)) {
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cairo_matrix_init_scale (&m,
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1.0,
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1.0);
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} else {
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cairo_matrix_init_scale (&m,
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1.0 / surface->width,
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1.0 / surface->height);
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}
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cairo_matrix_multiply (&attributes->matrix,
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&attributes->matrix,
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&m);
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return CAIRO_STATUS_SUCCESS;
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}
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static cairo_status_t
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_cairo_gl_solid_operand_init (cairo_gl_operand_t *operand,
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const cairo_color_t *color)
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{
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operand->type = CAIRO_GL_OPERAND_CONSTANT;
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operand->constant.color[0] = color->red * color->alpha;
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operand->constant.color[1] = color->green * color->alpha;
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operand->constant.color[2] = color->blue * color->alpha;
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operand->constant.color[3] = color->alpha;
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return CAIRO_STATUS_SUCCESS;
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}
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static cairo_status_t
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_cairo_gl_gradient_operand_init (cairo_gl_operand_t *operand,
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cairo_gl_surface_t *dst,
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const cairo_pattern_t *pattern)
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{
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const cairo_gradient_pattern_t *gradient = (const cairo_gradient_pattern_t *)pattern;
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cairo_status_t status;
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if (! _cairo_gl_device_has_glsl (dst->base.device))
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return CAIRO_INT_STATUS_UNSUPPORTED;
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if (gradient->base.type == CAIRO_PATTERN_TYPE_LINEAR) {
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cairo_linear_pattern_t *linear = (cairo_linear_pattern_t *) gradient;
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double x0, y0, x1, y1;
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x0 = _cairo_fixed_to_double (linear->p1.x);
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x1 = _cairo_fixed_to_double (linear->p2.x);
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y0 = _cairo_fixed_to_double (linear->p1.y);
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y1 = _cairo_fixed_to_double (linear->p2.y);
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status = _cairo_gl_create_gradient_texture (dst,
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gradient,
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&operand->linear.gradient);
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if (unlikely (status))
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return status;
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/* Translation matrix from the destination fragment coordinates
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* (pixels from lower left = 0,0) to the coordinates in the
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*/
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cairo_matrix_init_translate (&operand->linear.m, -x0, -y0);
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cairo_matrix_multiply (&operand->linear.m,
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&pattern->matrix,
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&operand->linear.m);
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cairo_matrix_translate (&operand->linear.m, 0, dst->height);
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cairo_matrix_scale (&operand->linear.m, 1.0, -1.0);
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operand->linear.segment_x = x1 - x0;
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operand->linear.segment_y = y1 - y0;
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operand->linear.extend = pattern->extend;
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operand->type = CAIRO_GL_OPERAND_LINEAR_GRADIENT;
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return CAIRO_STATUS_SUCCESS;
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} else {
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cairo_radial_pattern_t *radial = (cairo_radial_pattern_t *) gradient;
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double x0, y0, r0, x1, y1, r1;
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x0 = _cairo_fixed_to_double (radial->c1.x);
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x1 = _cairo_fixed_to_double (radial->c2.x);
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y0 = _cairo_fixed_to_double (radial->c1.y);
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y1 = _cairo_fixed_to_double (radial->c2.y);
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r0 = _cairo_fixed_to_double (radial->r1);
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r1 = _cairo_fixed_to_double (radial->r2);
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status = _cairo_gl_create_gradient_texture (dst,
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gradient,
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&operand->radial.gradient);
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if (unlikely (status))
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return status;
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/* Translation matrix from the destination fragment coordinates
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* (pixels from lower left = 0,0) to the coordinates in the
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*/
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cairo_matrix_init_translate (&operand->radial.m, -x0, -y0);
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cairo_matrix_multiply (&operand->radial.m,
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&pattern->matrix,
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&operand->radial.m);
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cairo_matrix_translate (&operand->radial.m, 0, dst->height);
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cairo_matrix_scale (&operand->radial.m, 1.0, -1.0);
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operand->radial.circle_1_x = x1 - x0;
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operand->radial.circle_1_y = y1 - y0;
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operand->radial.radius_0 = r0;
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operand->radial.radius_1 = r1;
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operand->radial.extend = pattern->extend;
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operand->type = CAIRO_GL_OPERAND_RADIAL_GRADIENT;
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return CAIRO_STATUS_SUCCESS;
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}
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return CAIRO_INT_STATUS_UNSUPPORTED;
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}
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static void
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_cairo_gl_operand_destroy (cairo_gl_operand_t *operand)
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{
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switch (operand->type) {
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case CAIRO_GL_OPERAND_CONSTANT:
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break;
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case CAIRO_GL_OPERAND_LINEAR_GRADIENT:
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_cairo_gl_gradient_destroy (operand->linear.gradient);
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break;
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case CAIRO_GL_OPERAND_RADIAL_GRADIENT:
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_cairo_gl_gradient_destroy (operand->radial.gradient);
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break;
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case CAIRO_GL_OPERAND_TEXTURE:
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_cairo_pattern_release_surface (NULL, /* XXX */
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&operand->texture.surface->base,
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&operand->texture.attributes);
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break;
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default:
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case CAIRO_GL_OPERAND_COUNT:
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ASSERT_NOT_REACHED;
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case CAIRO_GL_OPERAND_NONE:
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case CAIRO_GL_OPERAND_SPANS:
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break;
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}
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operand->type = CAIRO_GL_OPERAND_NONE;
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}
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static cairo_int_status_t
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_cairo_gl_operand_init (cairo_gl_operand_t *operand,
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const cairo_pattern_t *pattern,
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cairo_gl_surface_t *dst,
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int src_x, int src_y,
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int dst_x, int dst_y,
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int width, int height)
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{
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cairo_status_t status;
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switch (pattern->type) {
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case CAIRO_PATTERN_TYPE_SOLID:
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return _cairo_gl_solid_operand_init (operand,
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&((cairo_solid_pattern_t *) pattern)->color);
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case CAIRO_PATTERN_TYPE_LINEAR:
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case CAIRO_PATTERN_TYPE_RADIAL:
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status = _cairo_gl_gradient_operand_init (operand, dst, pattern);
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if (status != CAIRO_INT_STATUS_UNSUPPORTED)
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return status;
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/* fall through */
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default:
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case CAIRO_PATTERN_TYPE_SURFACE:
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return _cairo_gl_pattern_texture_setup (operand,
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pattern, dst,
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src_x, src_y,
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dst_x, dst_y,
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width, height);
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}
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}
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cairo_int_status_t
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_cairo_gl_composite_set_source (cairo_gl_composite_t *setup,
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const cairo_pattern_t *pattern,
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int src_x, int src_y,
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int dst_x, int dst_y,
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int width, int height)
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{
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_cairo_gl_operand_destroy (&setup->src);
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return _cairo_gl_operand_init (&setup->src, pattern,
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setup->dst,
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src_x, src_y,
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dst_x, dst_y,
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width, height);
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}
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cairo_int_status_t
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_cairo_gl_composite_set_mask (cairo_gl_composite_t *setup,
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const cairo_pattern_t *pattern,
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int src_x, int src_y,
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int dst_x, int dst_y,
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int width, int height)
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{
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_cairo_gl_operand_destroy (&setup->mask);
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if (pattern == NULL)
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return CAIRO_STATUS_SUCCESS;
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return _cairo_gl_operand_init (&setup->mask, pattern,
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setup->dst,
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src_x, src_y,
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dst_x, dst_y,
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width, height);
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}
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void
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_cairo_gl_composite_set_mask_spans (cairo_gl_composite_t *setup)
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{
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_cairo_gl_operand_destroy (&setup->mask);
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setup->mask.type = CAIRO_GL_OPERAND_SPANS;
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}
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void
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_cairo_gl_composite_set_clip_region (cairo_gl_composite_t *setup,
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cairo_region_t *clip_region)
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{
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setup->clip_region = clip_region;
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}
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static void
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_cairo_gl_operand_bind_to_shader (cairo_gl_context_t *ctx,
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cairo_gl_operand_t *operand,
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cairo_gl_tex_t tex_unit)
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{
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char uniform_name[50];
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char *custom_part;
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static const char *names[] = { "source", "mask" };
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strcpy (uniform_name, names[tex_unit]);
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custom_part = uniform_name + strlen (names[tex_unit]);
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switch (operand->type) {
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default:
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case CAIRO_GL_OPERAND_COUNT:
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ASSERT_NOT_REACHED;
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case CAIRO_GL_OPERAND_NONE:
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case CAIRO_GL_OPERAND_SPANS:
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break;
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case CAIRO_GL_OPERAND_CONSTANT:
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strcpy (custom_part, "_constant");
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_cairo_gl_shader_bind_vec4 (ctx,
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uniform_name,
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operand->constant.color[0],
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operand->constant.color[1],
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operand->constant.color[2],
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operand->constant.color[3]);
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break;
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case CAIRO_GL_OPERAND_LINEAR_GRADIENT:
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strcpy (custom_part, "_matrix");
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_cairo_gl_shader_bind_matrix (ctx,
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uniform_name,
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&operand->linear.m);
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strcpy (custom_part, "_segment");
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_cairo_gl_shader_bind_vec2 (ctx,
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uniform_name,
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operand->linear.segment_x,
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operand->linear.segment_y);
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strcpy (custom_part, "_sampler");
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_cairo_gl_shader_bind_texture(ctx,
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uniform_name,
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tex_unit);
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break;
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case CAIRO_GL_OPERAND_RADIAL_GRADIENT:
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strcpy (custom_part, "_matrix");
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_cairo_gl_shader_bind_matrix (ctx,
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uniform_name,
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&operand->radial.m);
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strcpy (custom_part, "_circle_1");
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_cairo_gl_shader_bind_vec2 (ctx,
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uniform_name,
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operand->radial.circle_1_x,
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operand->radial.circle_1_y);
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strcpy (custom_part, "_radius_0");
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_cairo_gl_shader_bind_float (ctx,
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uniform_name,
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operand->radial.radius_0);
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strcpy (custom_part, "_radius_1");
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_cairo_gl_shader_bind_float (ctx,
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uniform_name,
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operand->radial.radius_1);
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strcpy (custom_part, "_sampler");
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_cairo_gl_shader_bind_texture(ctx,
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uniform_name,
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tex_unit);
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break;
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case CAIRO_GL_OPERAND_TEXTURE:
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strcpy (custom_part, "_sampler");
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_cairo_gl_shader_bind_texture(ctx,
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uniform_name,
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tex_unit);
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break;
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}
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}
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|
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static void
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_cairo_gl_composite_bind_to_shader (cairo_gl_context_t *ctx,
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cairo_gl_composite_t *setup)
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{
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if (ctx->current_shader == NULL)
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return;
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_cairo_gl_operand_bind_to_shader (ctx, &setup->src, CAIRO_GL_TEX_SOURCE);
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_cairo_gl_operand_bind_to_shader (ctx, &setup->mask, CAIRO_GL_TEX_MASK);
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}
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|
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static void
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_cairo_gl_texture_set_extend (cairo_gl_context_t *ctx,
|
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GLuint target,
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cairo_extend_t extend)
|
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{
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assert (! _cairo_gl_device_requires_power_of_two_textures (&ctx->base) ||
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(extend != CAIRO_EXTEND_REPEAT && extend != CAIRO_EXTEND_REFLECT));
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switch (extend) {
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case CAIRO_EXTEND_NONE:
|
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glTexParameteri (target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
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glTexParameteri (target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
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break;
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case CAIRO_EXTEND_PAD:
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glTexParameteri (target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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glTexParameteri (target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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break;
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case CAIRO_EXTEND_REPEAT:
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glTexParameteri (target, GL_TEXTURE_WRAP_S, GL_REPEAT);
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glTexParameteri (target, GL_TEXTURE_WRAP_T, GL_REPEAT);
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break;
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case CAIRO_EXTEND_REFLECT:
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glTexParameteri (target, GL_TEXTURE_WRAP_S, GL_MIRRORED_REPEAT);
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glTexParameteri (target, GL_TEXTURE_WRAP_T, GL_MIRRORED_REPEAT);
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break;
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}
|
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}
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|
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static void
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_cairo_gl_texture_set_filter (cairo_gl_context_t *ctx,
|
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GLuint target,
|
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cairo_filter_t filter)
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{
|
|
switch (filter) {
|
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case CAIRO_FILTER_FAST:
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case CAIRO_FILTER_NEAREST:
|
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glTexParameteri (target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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|
glTexParameteri (target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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break;
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case CAIRO_FILTER_GOOD:
|
|
case CAIRO_FILTER_BEST:
|
|
case CAIRO_FILTER_BILINEAR:
|
|
glTexParameteri (target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
glTexParameteri (target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
break;
|
|
default:
|
|
case CAIRO_FILTER_GAUSSIAN:
|
|
ASSERT_NOT_REACHED;
|
|
}
|
|
}
|
|
|
|
static void
|
|
_cairo_gl_operand_setup_fixed (cairo_gl_operand_t *operand,
|
|
cairo_gl_tex_t tex_unit)
|
|
{
|
|
switch (operand->type) {
|
|
case CAIRO_GL_OPERAND_CONSTANT:
|
|
glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, operand->constant.color);
|
|
glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_RGB, GL_CONSTANT);
|
|
glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_ALPHA, GL_CONSTANT);
|
|
break;
|
|
case CAIRO_GL_OPERAND_TEXTURE:
|
|
glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_RGB, GL_TEXTURE0 + tex_unit);
|
|
glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_ALPHA, GL_TEXTURE0 + tex_unit);
|
|
break;
|
|
case CAIRO_GL_OPERAND_SPANS:
|
|
glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_RGB, GL_PRIMARY_COLOR);
|
|
glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_ALPHA, GL_PRIMARY_COLOR);
|
|
break;
|
|
case CAIRO_GL_OPERAND_COUNT:
|
|
default:
|
|
ASSERT_NOT_REACHED;
|
|
case CAIRO_GL_OPERAND_LINEAR_GRADIENT:
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT:
|
|
case CAIRO_GL_OPERAND_NONE:
|
|
return;
|
|
}
|
|
|
|
switch (tex_unit) {
|
|
case CAIRO_GL_TEX_TEMP:
|
|
default:
|
|
ASSERT_NOT_REACHED;
|
|
break;
|
|
case CAIRO_GL_TEX_SOURCE:
|
|
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
|
|
glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE);
|
|
glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_REPLACE);
|
|
glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
|
|
glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
|
|
break;
|
|
|
|
case CAIRO_GL_TEX_MASK:
|
|
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
|
|
glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_MODULATE);
|
|
glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_MODULATE);
|
|
|
|
glTexEnvi (GL_TEXTURE_ENV, GL_SRC1_RGB, GL_PREVIOUS);
|
|
glTexEnvi (GL_TEXTURE_ENV, GL_SRC1_ALPHA, GL_PREVIOUS);
|
|
glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_RGB, GL_SRC_COLOR);
|
|
glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA);
|
|
|
|
if (operand->type == CAIRO_GL_OPERAND_TEXTURE &&
|
|
operand->texture.attributes.has_component_alpha)
|
|
glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
|
|
else
|
|
glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_ALPHA);
|
|
glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static cairo_bool_t
|
|
_cairo_gl_operand_needs_setup (cairo_gl_operand_t *dest,
|
|
cairo_gl_operand_t *source,
|
|
unsigned int vertex_offset)
|
|
{
|
|
if (dest->type != source->type)
|
|
return TRUE;
|
|
if (dest->vertex_offset != vertex_offset)
|
|
return TRUE;
|
|
|
|
switch (source->type) {
|
|
case CAIRO_GL_OPERAND_NONE:
|
|
case CAIRO_GL_OPERAND_SPANS:
|
|
return FALSE;
|
|
case CAIRO_GL_OPERAND_CONSTANT:
|
|
return dest->constant.color[0] != source->constant.color[0] ||
|
|
dest->constant.color[1] != source->constant.color[1] ||
|
|
dest->constant.color[2] != source->constant.color[2] ||
|
|
dest->constant.color[3] != source->constant.color[3];
|
|
case CAIRO_GL_OPERAND_TEXTURE:
|
|
return dest->texture.surface != source->texture.surface ||
|
|
dest->texture.attributes.extend != source->texture.attributes.extend ||
|
|
dest->texture.attributes.filter != source->texture.attributes.filter ||
|
|
dest->texture.attributes.has_component_alpha != source->texture.attributes.has_component_alpha;
|
|
case CAIRO_GL_OPERAND_LINEAR_GRADIENT:
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT:
|
|
/* XXX: improve this */
|
|
return TRUE;
|
|
default:
|
|
case CAIRO_GL_OPERAND_COUNT:
|
|
ASSERT_NOT_REACHED;
|
|
break;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
_cairo_gl_context_setup_operand (cairo_gl_context_t *ctx,
|
|
cairo_gl_tex_t tex_unit,
|
|
cairo_gl_operand_t *operand,
|
|
unsigned int vertex_size,
|
|
unsigned int vertex_offset,
|
|
cairo_bool_t use_shaders)
|
|
{
|
|
cairo_bool_t needs_setup;
|
|
|
|
/* XXX: we need to do setup when switching from shaders
|
|
* to no shaders (or back) */
|
|
needs_setup = ctx->vertex_size != vertex_size;
|
|
needs_setup |= _cairo_gl_operand_needs_setup (&ctx->operands[tex_unit],
|
|
operand,
|
|
vertex_offset);
|
|
|
|
if (needs_setup) {
|
|
_cairo_gl_composite_flush (ctx);
|
|
_cairo_gl_context_destroy_operand (ctx, tex_unit);
|
|
}
|
|
|
|
memcpy (&ctx->operands[tex_unit], operand, sizeof (cairo_gl_operand_t));
|
|
ctx->operands[tex_unit].vertex_offset = vertex_offset;
|
|
|
|
if (! needs_setup)
|
|
return;
|
|
|
|
switch (operand->type) {
|
|
default:
|
|
case CAIRO_GL_OPERAND_COUNT:
|
|
ASSERT_NOT_REACHED;
|
|
case CAIRO_GL_OPERAND_NONE:
|
|
break;
|
|
case CAIRO_GL_OPERAND_SPANS:
|
|
glColorPointer (4, GL_UNSIGNED_BYTE, vertex_size,
|
|
(void *) (uintptr_t) vertex_offset);
|
|
glEnableClientState (GL_COLOR_ARRAY);
|
|
/* fall through */
|
|
case CAIRO_GL_OPERAND_CONSTANT:
|
|
if (! use_shaders) {
|
|
glActiveTexture (GL_TEXTURE0 + tex_unit);
|
|
/* Have to have a dummy texture bound in order to use the combiner unit. */
|
|
glBindTexture (ctx->tex_target, ctx->dummy_tex);
|
|
glEnable (ctx->tex_target);
|
|
}
|
|
break;
|
|
case CAIRO_GL_OPERAND_TEXTURE:
|
|
glActiveTexture (GL_TEXTURE0 + tex_unit);
|
|
glBindTexture (ctx->tex_target, operand->texture.tex);
|
|
glEnable (ctx->tex_target);
|
|
_cairo_gl_texture_set_extend (ctx, ctx->tex_target,
|
|
operand->texture.attributes.extend);
|
|
_cairo_gl_texture_set_filter (ctx, ctx->tex_target,
|
|
operand->texture.attributes.filter);
|
|
|
|
glClientActiveTexture (GL_TEXTURE0 + tex_unit);
|
|
glTexCoordPointer (2, GL_FLOAT, vertex_size,
|
|
(void *) (uintptr_t) vertex_offset);
|
|
glEnableClientState (GL_TEXTURE_COORD_ARRAY);
|
|
break;
|
|
case CAIRO_GL_OPERAND_LINEAR_GRADIENT:
|
|
_cairo_gl_gradient_reference (operand->linear.gradient);
|
|
glActiveTexture (GL_TEXTURE0 + tex_unit);
|
|
glBindTexture (GL_TEXTURE_1D, operand->linear.gradient->tex);
|
|
_cairo_gl_texture_set_extend (ctx, GL_TEXTURE_1D, operand->linear.extend);
|
|
_cairo_gl_texture_set_filter (ctx, GL_TEXTURE_1D, CAIRO_FILTER_BILINEAR);
|
|
glEnable (GL_TEXTURE_1D);
|
|
break;
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT:
|
|
_cairo_gl_gradient_reference (operand->radial.gradient);
|
|
glActiveTexture (GL_TEXTURE0 + tex_unit);
|
|
glBindTexture (GL_TEXTURE_1D, operand->radial.gradient->tex);
|
|
_cairo_gl_texture_set_extend (ctx, GL_TEXTURE_1D, operand->radial.extend);
|
|
_cairo_gl_texture_set_filter (ctx, GL_TEXTURE_1D, CAIRO_FILTER_BILINEAR);
|
|
glEnable (GL_TEXTURE_1D);
|
|
break;
|
|
}
|
|
|
|
if (! use_shaders)
|
|
_cairo_gl_operand_setup_fixed (operand, tex_unit);
|
|
}
|
|
|
|
void
|
|
_cairo_gl_context_destroy_operand (cairo_gl_context_t *ctx,
|
|
cairo_gl_tex_t tex_unit)
|
|
{
|
|
assert (_cairo_gl_context_is_flushed (ctx));
|
|
|
|
switch (ctx->operands[tex_unit].type) {
|
|
default:
|
|
case CAIRO_GL_OPERAND_COUNT:
|
|
ASSERT_NOT_REACHED;
|
|
case CAIRO_GL_OPERAND_NONE:
|
|
break;
|
|
case CAIRO_GL_OPERAND_SPANS:
|
|
glDisableClientState (GL_COLOR_ARRAY);
|
|
/* fall through */
|
|
case CAIRO_GL_OPERAND_CONSTANT:
|
|
if (ctx->current_shader == NULL) {
|
|
glActiveTexture (GL_TEXTURE0 + tex_unit);
|
|
glDisable (ctx->tex_target);
|
|
}
|
|
break;
|
|
case CAIRO_GL_OPERAND_TEXTURE:
|
|
glActiveTexture (GL_TEXTURE0 + tex_unit);
|
|
glDisable (ctx->tex_target);
|
|
glClientActiveTexture (GL_TEXTURE0 + tex_unit);
|
|
glDisableClientState (GL_TEXTURE_COORD_ARRAY);
|
|
break;
|
|
case CAIRO_GL_OPERAND_LINEAR_GRADIENT:
|
|
_cairo_gl_gradient_destroy (ctx->operands[tex_unit].linear.gradient);
|
|
glActiveTexture (GL_TEXTURE0 + tex_unit);
|
|
glDisable (GL_TEXTURE_1D);
|
|
break;
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT:
|
|
_cairo_gl_gradient_destroy (ctx->operands[tex_unit].radial.gradient);
|
|
glActiveTexture (GL_TEXTURE0 + tex_unit);
|
|
glDisable (GL_TEXTURE_1D);
|
|
break;
|
|
}
|
|
|
|
memset (&ctx->operands[tex_unit], 0, sizeof (cairo_gl_operand_t));
|
|
}
|
|
|
|
/* Swizzles the source for creating the "source alpha" value
|
|
* (src.aaaa * mask.argb) required by component alpha rendering.
|
|
*/
|
|
static void
|
|
_cairo_gl_set_src_alpha (cairo_gl_context_t *ctx,
|
|
cairo_bool_t activate)
|
|
{
|
|
if (ctx->current_shader)
|
|
return;
|
|
|
|
glActiveTexture (GL_TEXTURE0);
|
|
|
|
glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, activate ? GL_SRC_ALPHA : GL_SRC_COLOR);
|
|
}
|
|
|
|
static void
|
|
_cairo_gl_set_operator (cairo_gl_context_t *ctx,
|
|
cairo_operator_t op,
|
|
cairo_bool_t component_alpha)
|
|
{
|
|
struct {
|
|
GLenum src;
|
|
GLenum dst;
|
|
} blend_factors[] = {
|
|
{ GL_ZERO, GL_ZERO }, /* Clear */
|
|
{ GL_ONE, GL_ZERO }, /* Source */
|
|
{ GL_ONE, GL_ONE_MINUS_SRC_ALPHA }, /* Over */
|
|
{ GL_DST_ALPHA, GL_ZERO }, /* In */
|
|
{ GL_ONE_MINUS_DST_ALPHA, GL_ZERO }, /* Out */
|
|
{ GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA }, /* Atop */
|
|
|
|
{ GL_ZERO, GL_ONE }, /* Dest */
|
|
{ GL_ONE_MINUS_DST_ALPHA, GL_ONE }, /* DestOver */
|
|
{ GL_ZERO, GL_SRC_ALPHA }, /* DestIn */
|
|
{ GL_ZERO, GL_ONE_MINUS_SRC_ALPHA }, /* DestOut */
|
|
{ GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA }, /* DestAtop */
|
|
|
|
{ GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA }, /* Xor */
|
|
{ GL_ONE, GL_ONE }, /* Add */
|
|
};
|
|
GLenum src_factor, dst_factor;
|
|
|
|
assert (op < ARRAY_LENGTH (blend_factors));
|
|
/* different dst and component_alpha changes cause flushes elsewhere */
|
|
if (ctx->current_operator != op)
|
|
_cairo_gl_composite_flush (ctx);
|
|
ctx->current_operator = op;
|
|
|
|
src_factor = blend_factors[op].src;
|
|
dst_factor = blend_factors[op].dst;
|
|
|
|
/* Even when the user requests CAIRO_CONTENT_COLOR, we use GL_RGBA
|
|
* due to texture filtering of GL_CLAMP_TO_BORDER. So fix those
|
|
* bits in that case.
|
|
*/
|
|
if (ctx->current_target->base.content == CAIRO_CONTENT_COLOR) {
|
|
if (src_factor == GL_ONE_MINUS_DST_ALPHA)
|
|
src_factor = GL_ZERO;
|
|
if (src_factor == GL_DST_ALPHA)
|
|
src_factor = GL_ONE;
|
|
}
|
|
|
|
if (component_alpha) {
|
|
if (dst_factor == GL_ONE_MINUS_SRC_ALPHA)
|
|
dst_factor = GL_ONE_MINUS_SRC_COLOR;
|
|
if (dst_factor == GL_SRC_ALPHA)
|
|
dst_factor = GL_SRC_COLOR;
|
|
}
|
|
|
|
if (ctx->current_target->base.content == CAIRO_CONTENT_ALPHA) {
|
|
glBlendFuncSeparate (GL_ZERO, GL_ZERO, src_factor, dst_factor);
|
|
} else if (ctx->current_target->base.content == CAIRO_CONTENT_COLOR) {
|
|
glBlendFuncSeparate (src_factor, dst_factor, GL_ONE, GL_ONE);
|
|
} else {
|
|
glBlendFunc (src_factor, dst_factor);
|
|
}
|
|
}
|
|
|
|
static unsigned int
|
|
_cairo_gl_operand_get_vertex_size (cairo_gl_operand_type_t type)
|
|
{
|
|
switch (type) {
|
|
default:
|
|
case CAIRO_GL_OPERAND_COUNT:
|
|
ASSERT_NOT_REACHED;
|
|
case CAIRO_GL_OPERAND_NONE:
|
|
case CAIRO_GL_OPERAND_CONSTANT:
|
|
case CAIRO_GL_OPERAND_LINEAR_GRADIENT:
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT:
|
|
return 0;
|
|
case CAIRO_GL_OPERAND_SPANS:
|
|
return 4 * sizeof (GLbyte);
|
|
case CAIRO_GL_OPERAND_TEXTURE:
|
|
return 2 * sizeof (GLfloat);
|
|
}
|
|
}
|
|
|
|
static cairo_status_t
|
|
_cairo_gl_composite_begin_component_alpha (cairo_gl_context_t *ctx,
|
|
cairo_gl_composite_t *setup)
|
|
{
|
|
cairo_gl_shader_t *pre_shader = NULL;
|
|
cairo_status_t status;
|
|
|
|
/* For CLEAR, cairo's rendering equation (quoting Owen's description in:
|
|
* http://lists.cairographics.org/archives/cairo/2005-August/004992.html)
|
|
* is:
|
|
* mask IN clip ? src OP dest : dest
|
|
* or more simply:
|
|
* mask IN CLIP ? 0 : dest
|
|
*
|
|
* where the ternary operator A ? B : C is (A * B) + ((1 - A) * C).
|
|
*
|
|
* The model we use in _cairo_gl_set_operator() is Render's:
|
|
* src IN mask IN clip OP dest
|
|
* which would boil down to:
|
|
* 0 (bounded by the extents of the drawing).
|
|
*
|
|
* However, we can do a Render operation using an opaque source
|
|
* and DEST_OUT to produce:
|
|
* 1 IN mask IN clip DEST_OUT dest
|
|
* which is
|
|
* mask IN clip ? 0 : dest
|
|
*/
|
|
if (setup->op == CAIRO_OPERATOR_CLEAR) {
|
|
_cairo_gl_solid_operand_init (&setup->src, CAIRO_COLOR_WHITE);
|
|
setup->op = CAIRO_OPERATOR_DEST_OUT;
|
|
}
|
|
|
|
/*
|
|
* implements component-alpha %CAIRO_OPERATOR_OVER using two passes of
|
|
* the simpler operations %CAIRO_OPERATOR_DEST_OUT and %CAIRO_OPERATOR_ADD.
|
|
*
|
|
* From http://anholt.livejournal.com/32058.html:
|
|
*
|
|
* The trouble is that component-alpha rendering requires two different sources
|
|
* for blending: one for the source value to the blender, which is the
|
|
* per-channel multiplication of source and mask, and one for the source alpha
|
|
* for multiplying with the destination channels, which is the multiplication
|
|
* of the source channels by the mask alpha. So the equation for Over is:
|
|
*
|
|
* dst.A = src.A * mask.A + (1 - (src.A * mask.A)) * dst.A
|
|
* dst.R = src.R * mask.R + (1 - (src.A * mask.R)) * dst.R
|
|
* dst.G = src.G * mask.G + (1 - (src.A * mask.G)) * dst.G
|
|
* dst.B = src.B * mask.B + (1 - (src.A * mask.B)) * dst.B
|
|
*
|
|
* But we can do some simpler operations, right? How about PictOpOutReverse,
|
|
* which has a source factor of 0 and dest factor of (1 - source alpha). We
|
|
* can get the source alpha value (srca.X = src.A * mask.X) out of the texture
|
|
* blenders pretty easily. So we can do a component-alpha OutReverse, which
|
|
* gets us:
|
|
*
|
|
* dst.A = 0 + (1 - (src.A * mask.A)) * dst.A
|
|
* dst.R = 0 + (1 - (src.A * mask.R)) * dst.R
|
|
* dst.G = 0 + (1 - (src.A * mask.G)) * dst.G
|
|
* dst.B = 0 + (1 - (src.A * mask.B)) * dst.B
|
|
*
|
|
* OK. And if an op doesn't use the source alpha value for the destination
|
|
* factor, then we can do the channel multiplication in the texture blenders
|
|
* to get the source value, and ignore the source alpha that we wouldn't use.
|
|
* We've supported this in the Radeon driver for a long time. An example would
|
|
* be PictOpAdd, which does:
|
|
*
|
|
* dst.A = src.A * mask.A + dst.A
|
|
* dst.R = src.R * mask.R + dst.R
|
|
* dst.G = src.G * mask.G + dst.G
|
|
* dst.B = src.B * mask.B + dst.B
|
|
*
|
|
* Hey, this looks good! If we do a PictOpOutReverse and then a PictOpAdd right
|
|
* after it, we get:
|
|
*
|
|
* dst.A = src.A * mask.A + ((1 - (src.A * mask.A)) * dst.A)
|
|
* dst.R = src.R * mask.R + ((1 - (src.A * mask.R)) * dst.R)
|
|
* dst.G = src.G * mask.G + ((1 - (src.A * mask.G)) * dst.G)
|
|
* dst.B = src.B * mask.B + ((1 - (src.A * mask.B)) * dst.B)
|
|
*
|
|
* This two-pass trickery could be avoided using a new GL extension that
|
|
* lets two values come out of the shader and into the blend unit.
|
|
*/
|
|
if (setup->op == CAIRO_OPERATOR_OVER) {
|
|
setup->op = CAIRO_OPERATOR_ADD;
|
|
status = _cairo_gl_get_shader_by_type (ctx,
|
|
setup->src.type,
|
|
setup->mask.type,
|
|
CAIRO_GL_SHADER_IN_CA_SOURCE_ALPHA,
|
|
&pre_shader);
|
|
if (unlikely (status))
|
|
return status;
|
|
}
|
|
|
|
if (ctx->pre_shader != pre_shader)
|
|
_cairo_gl_composite_flush (ctx);
|
|
ctx->pre_shader = pre_shader;
|
|
|
|
return CAIRO_STATUS_SUCCESS;
|
|
}
|
|
|
|
cairo_status_t
|
|
_cairo_gl_composite_begin (cairo_gl_composite_t *setup,
|
|
cairo_gl_context_t **ctx_out)
|
|
{
|
|
unsigned int dst_size, src_size, mask_size, vertex_size;
|
|
cairo_gl_context_t *ctx;
|
|
cairo_status_t status;
|
|
cairo_bool_t component_alpha;
|
|
cairo_gl_shader_t *shader;
|
|
|
|
assert (setup->dst);
|
|
|
|
status = _cairo_gl_context_acquire (setup->dst->base.device, &ctx);
|
|
if (unlikely (status))
|
|
return status;
|
|
|
|
glEnable (GL_BLEND);
|
|
|
|
component_alpha = ((setup->mask.type == CAIRO_GL_OPERAND_TEXTURE) &&
|
|
setup->mask.texture.attributes.has_component_alpha);
|
|
|
|
/* Do various magic for component alpha */
|
|
if (component_alpha) {
|
|
status = _cairo_gl_composite_begin_component_alpha (ctx, setup);
|
|
if (unlikely (status))
|
|
goto FAIL;
|
|
} else {
|
|
if (ctx->pre_shader) {
|
|
_cairo_gl_composite_flush (ctx);
|
|
ctx->pre_shader = NULL;
|
|
}
|
|
}
|
|
|
|
status = _cairo_gl_get_shader_by_type (ctx,
|
|
setup->src.type,
|
|
setup->mask.type,
|
|
component_alpha ? CAIRO_GL_SHADER_IN_CA_SOURCE
|
|
: CAIRO_GL_SHADER_IN_NORMAL,
|
|
&shader);
|
|
if (unlikely (status)) {
|
|
ctx->pre_shader = NULL;
|
|
goto FAIL;
|
|
}
|
|
if (ctx->current_shader != shader)
|
|
_cairo_gl_composite_flush (ctx);
|
|
|
|
status = CAIRO_STATUS_SUCCESS;
|
|
|
|
dst_size = 2 * sizeof (GLfloat);
|
|
src_size = _cairo_gl_operand_get_vertex_size (setup->src.type);
|
|
mask_size = _cairo_gl_operand_get_vertex_size (setup->mask.type);
|
|
|
|
vertex_size = dst_size + src_size + mask_size;
|
|
if (ctx->vertex_size != vertex_size) {
|
|
_cairo_gl_composite_flush (ctx);
|
|
}
|
|
|
|
_cairo_gl_context_set_destination (ctx, setup->dst);
|
|
|
|
if (_cairo_gl_context_is_flushed (ctx)) {
|
|
glBindBufferARB (GL_ARRAY_BUFFER_ARB, ctx->vbo);
|
|
|
|
glVertexPointer (2, GL_FLOAT, vertex_size, NULL);
|
|
glEnableClientState (GL_VERTEX_ARRAY);
|
|
}
|
|
|
|
_cairo_gl_context_setup_operand (ctx, CAIRO_GL_TEX_SOURCE, &setup->src, vertex_size, dst_size, shader != NULL);
|
|
_cairo_gl_context_setup_operand (ctx, CAIRO_GL_TEX_MASK, &setup->mask, vertex_size, dst_size + src_size, shader != NULL);
|
|
|
|
_cairo_gl_set_operator (ctx,
|
|
setup->op,
|
|
component_alpha);
|
|
|
|
ctx->vertex_size = vertex_size;
|
|
|
|
if (_cairo_gl_context_is_flushed (ctx)) {
|
|
if (ctx->pre_shader) {
|
|
_cairo_gl_set_shader (ctx, ctx->pre_shader);
|
|
_cairo_gl_composite_bind_to_shader (ctx, setup);
|
|
}
|
|
_cairo_gl_set_shader (ctx, shader);
|
|
_cairo_gl_composite_bind_to_shader (ctx, setup);
|
|
}
|
|
|
|
if (! _cairo_gl_context_is_flushed (ctx) &&
|
|
! cairo_region_equal (ctx->clip_region, setup->clip_region))
|
|
_cairo_gl_composite_flush (ctx);
|
|
cairo_region_destroy (ctx->clip_region);
|
|
ctx->clip_region = cairo_region_reference (setup->clip_region);
|
|
if (ctx->clip_region)
|
|
glEnable (GL_SCISSOR_TEST);
|
|
else
|
|
glDisable (GL_SCISSOR_TEST);
|
|
|
|
*ctx_out = ctx;
|
|
|
|
FAIL:
|
|
if (unlikely (status))
|
|
status = _cairo_gl_context_release (ctx, status);
|
|
|
|
return status;
|
|
}
|
|
|
|
static inline void
|
|
_cairo_gl_composite_draw (cairo_gl_context_t *ctx,
|
|
unsigned int count)
|
|
{
|
|
if (! ctx->pre_shader) {
|
|
glDrawArrays (GL_TRIANGLES, 0, count);
|
|
} else {
|
|
cairo_gl_shader_t *prev_shader = ctx->current_shader;
|
|
|
|
_cairo_gl_set_shader (ctx, ctx->pre_shader);
|
|
_cairo_gl_set_operator (ctx, CAIRO_OPERATOR_DEST_OUT, TRUE);
|
|
_cairo_gl_set_src_alpha (ctx, TRUE);
|
|
glDrawArrays (GL_TRIANGLES, 0, count);
|
|
_cairo_gl_set_src_alpha (ctx, FALSE);
|
|
|
|
_cairo_gl_set_shader (ctx, prev_shader);
|
|
_cairo_gl_set_operator (ctx, CAIRO_OPERATOR_ADD, TRUE);
|
|
glDrawArrays (GL_TRIANGLES, 0, count);
|
|
}
|
|
}
|
|
|
|
void
|
|
_cairo_gl_composite_flush (cairo_gl_context_t *ctx)
|
|
{
|
|
unsigned int count;
|
|
|
|
if (_cairo_gl_context_is_flushed (ctx))
|
|
return;
|
|
|
|
count = ctx->vb_offset / ctx->vertex_size;
|
|
|
|
glUnmapBufferARB (GL_ARRAY_BUFFER_ARB);
|
|
ctx->vb = NULL;
|
|
ctx->vb_offset = 0;
|
|
|
|
if (ctx->clip_region) {
|
|
int i, num_rectangles = cairo_region_num_rectangles (ctx->clip_region);
|
|
|
|
for (i = 0; i < num_rectangles; i++) {
|
|
cairo_rectangle_int_t rect;
|
|
|
|
cairo_region_get_rectangle (ctx->clip_region, i, &rect);
|
|
|
|
glScissor (rect.x, rect.y, rect.width, rect.height);
|
|
_cairo_gl_composite_draw (ctx, count);
|
|
}
|
|
} else {
|
|
_cairo_gl_composite_draw (ctx, count);
|
|
}
|
|
}
|
|
|
|
static void
|
|
_cairo_gl_composite_prepare_buffer (cairo_gl_context_t *ctx,
|
|
unsigned int n_vertices)
|
|
{
|
|
if (ctx->vb_offset + n_vertices * ctx->vertex_size > CAIRO_GL_VBO_SIZE)
|
|
_cairo_gl_composite_flush (ctx);
|
|
|
|
if (ctx->vb == NULL) {
|
|
glBufferDataARB (GL_ARRAY_BUFFER_ARB, CAIRO_GL_VBO_SIZE,
|
|
NULL, GL_STREAM_DRAW_ARB);
|
|
ctx->vb = glMapBufferARB (GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
|
|
}
|
|
}
|
|
|
|
static inline void
|
|
_cairo_gl_operand_emit (cairo_gl_operand_t *operand,
|
|
GLfloat ** vb,
|
|
GLfloat x,
|
|
GLfloat y,
|
|
uint8_t alpha)
|
|
{
|
|
switch (operand->type) {
|
|
default:
|
|
case CAIRO_GL_OPERAND_COUNT:
|
|
ASSERT_NOT_REACHED;
|
|
case CAIRO_GL_OPERAND_NONE:
|
|
case CAIRO_GL_OPERAND_CONSTANT:
|
|
case CAIRO_GL_OPERAND_LINEAR_GRADIENT:
|
|
case CAIRO_GL_OPERAND_RADIAL_GRADIENT:
|
|
break;
|
|
case CAIRO_GL_OPERAND_SPANS:
|
|
{
|
|
union fi {
|
|
float f;
|
|
GLbyte bytes[4];
|
|
} fi;
|
|
|
|
fi.bytes[0] = 0;
|
|
fi.bytes[1] = 0;
|
|
fi.bytes[2] = 0;
|
|
fi.bytes[3] = alpha;
|
|
*(*vb)++ = fi.f;
|
|
}
|
|
break;
|
|
case CAIRO_GL_OPERAND_TEXTURE:
|
|
{
|
|
cairo_surface_attributes_t *src_attributes = &operand->texture.attributes;
|
|
double s = x;
|
|
double t = y;
|
|
|
|
cairo_matrix_transform_point (&src_attributes->matrix, &s, &t);
|
|
*(*vb)++ = s;
|
|
*(*vb)++ = t;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static inline void
|
|
_cairo_gl_composite_emit_vertex (cairo_gl_context_t *ctx,
|
|
GLfloat x,
|
|
GLfloat y,
|
|
uint8_t alpha)
|
|
{
|
|
GLfloat *vb = (GLfloat *) (void *) &ctx->vb[ctx->vb_offset];
|
|
|
|
*vb++ = x;
|
|
*vb++ = y;
|
|
|
|
_cairo_gl_operand_emit (&ctx->operands[CAIRO_GL_TEX_SOURCE], &vb, x, y, alpha);
|
|
_cairo_gl_operand_emit (&ctx->operands[CAIRO_GL_TEX_MASK ], &vb, x, y, alpha);
|
|
|
|
ctx->vb_offset += ctx->vertex_size;
|
|
}
|
|
|
|
void
|
|
_cairo_gl_composite_emit_rect (cairo_gl_context_t *ctx,
|
|
GLfloat x1,
|
|
GLfloat y1,
|
|
GLfloat x2,
|
|
GLfloat y2,
|
|
uint8_t alpha)
|
|
{
|
|
_cairo_gl_composite_prepare_buffer (ctx, 6);
|
|
|
|
_cairo_gl_composite_emit_vertex (ctx, x1, y1, alpha);
|
|
_cairo_gl_composite_emit_vertex (ctx, x2, y1, alpha);
|
|
_cairo_gl_composite_emit_vertex (ctx, x1, y2, alpha);
|
|
|
|
_cairo_gl_composite_emit_vertex (ctx, x2, y1, alpha);
|
|
_cairo_gl_composite_emit_vertex (ctx, x2, y2, alpha);
|
|
_cairo_gl_composite_emit_vertex (ctx, x1, y2, alpha);
|
|
}
|
|
|
|
static inline void
|
|
_cairo_gl_composite_emit_glyph_vertex (cairo_gl_context_t *ctx,
|
|
GLfloat x,
|
|
GLfloat y,
|
|
GLfloat glyph_x,
|
|
GLfloat glyph_y)
|
|
{
|
|
GLfloat *vb = (GLfloat *) (void *) &ctx->vb[ctx->vb_offset];
|
|
|
|
*vb++ = x;
|
|
*vb++ = y;
|
|
|
|
_cairo_gl_operand_emit (&ctx->operands[CAIRO_GL_TEX_SOURCE], &vb, x, y, 0);
|
|
|
|
*vb++ = glyph_x;
|
|
*vb++ = glyph_y;
|
|
|
|
ctx->vb_offset += ctx->vertex_size;
|
|
}
|
|
|
|
void
|
|
_cairo_gl_composite_emit_glyph (cairo_gl_context_t *ctx,
|
|
GLfloat x1,
|
|
GLfloat y1,
|
|
GLfloat x2,
|
|
GLfloat y2,
|
|
GLfloat glyph_x1,
|
|
GLfloat glyph_y1,
|
|
GLfloat glyph_x2,
|
|
GLfloat glyph_y2)
|
|
{
|
|
_cairo_gl_composite_prepare_buffer (ctx, 6);
|
|
|
|
_cairo_gl_composite_emit_glyph_vertex (ctx, x1, y1, glyph_x1, glyph_y1);
|
|
_cairo_gl_composite_emit_glyph_vertex (ctx, x2, y1, glyph_x2, glyph_y1);
|
|
_cairo_gl_composite_emit_glyph_vertex (ctx, x1, y2, glyph_x1, glyph_y2);
|
|
|
|
_cairo_gl_composite_emit_glyph_vertex (ctx, x2, y1, glyph_x2, glyph_y1);
|
|
_cairo_gl_composite_emit_glyph_vertex (ctx, x2, y2, glyph_x2, glyph_y2);
|
|
_cairo_gl_composite_emit_glyph_vertex (ctx, x1, y2, glyph_x1, glyph_y2);
|
|
}
|
|
|
|
void
|
|
_cairo_gl_composite_fini (cairo_gl_composite_t *setup)
|
|
{
|
|
_cairo_gl_operand_destroy (&setup->src);
|
|
_cairo_gl_operand_destroy (&setup->mask);
|
|
}
|
|
|
|
cairo_status_t
|
|
_cairo_gl_composite_init (cairo_gl_composite_t *setup,
|
|
cairo_operator_t op,
|
|
cairo_gl_surface_t *dst,
|
|
cairo_bool_t assume_component_alpha,
|
|
const cairo_rectangle_int_t *rect)
|
|
{
|
|
memset (setup, 0, sizeof (cairo_gl_composite_t));
|
|
|
|
if (assume_component_alpha) {
|
|
if (op != CAIRO_OPERATOR_CLEAR &&
|
|
op != CAIRO_OPERATOR_OVER &&
|
|
op != CAIRO_OPERATOR_ADD)
|
|
return UNSUPPORTED ("unsupported component alpha operator");
|
|
} else {
|
|
if (! _cairo_gl_operator_is_supported (op))
|
|
return UNSUPPORTED ("unsupported operator");
|
|
}
|
|
|
|
setup->dst = dst;
|
|
setup->op = op;
|
|
|
|
return CAIRO_STATUS_SUCCESS;
|
|
}
|
|
|