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Whilst it cannot handle self-intersecting strokes (which includes the antialias region of neighbouring lines and joints), it is about 3x faster to use than the more robust algorithm. As some backends delegate the rendering, the quality may still be preserved and so they should be responsible for choosing the appropriate method for generation of the stroke geometry. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
299 lines
8.7 KiB
C
299 lines
8.7 KiB
C
/* -*- Mode: c; tab-width: 8; c-basic-offset: 4; indent-tabs-mode: t; -*- */
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/* cairo - a vector graphics library with display and print output
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*
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* Copyright © 2002 University of Southern California
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* Copyright © 2005 Red Hat, Inc.
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* Copyright © 2006 Red Hat, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it either under the terms of the GNU Lesser General Public
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* License version 2.1 as published by the Free Software Foundation
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* (the "LGPL") or, at your option, under the terms of the Mozilla
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* Public License Version 1.1 (the "MPL"). If you do not alter this
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* notice, a recipient may use your version of this file under either
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* the MPL or the LGPL.
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*
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* You should have received a copy of the LGPL along with this library
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* in the file COPYING-LGPL-2.1; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA
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* You should have received a copy of the MPL along with this library
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* in the file COPYING-MPL-1.1
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*
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* The contents of this file are subject to the Mozilla Public License
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* Version 1.1 (the "License"); you may not use this file except in
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* compliance with the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY
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* OF ANY KIND, either express or implied. See the LGPL or the MPL for
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* the specific language governing rights and limitations.
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*
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* The Original Code is the cairo graphics library.
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*
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* The Initial Developer of the Original Code is University of Southern
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* California.
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*
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* Contributor(s):
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* Carl D. Worth <cworth@cworth.org>
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*/
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#include "cairoint.h"
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#include "cairo-box-inline.h"
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const cairo_rectangle_int_t _cairo_empty_rectangle = { 0, 0, 0, 0 };
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const cairo_rectangle_int_t _cairo_unbounded_rectangle = {
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CAIRO_RECT_INT_MIN, CAIRO_RECT_INT_MIN,
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CAIRO_RECT_INT_MAX - CAIRO_RECT_INT_MIN,
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CAIRO_RECT_INT_MAX - CAIRO_RECT_INT_MIN,
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};
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cairo_private void
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_cairo_box_from_doubles (cairo_box_t *box,
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double *x1, double *y1,
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double *x2, double *y2)
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{
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box->p1.x = _cairo_fixed_from_double (*x1);
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box->p1.y = _cairo_fixed_from_double (*y1);
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box->p2.x = _cairo_fixed_from_double (*x2);
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box->p2.y = _cairo_fixed_from_double (*y2);
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}
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cairo_private void
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_cairo_box_to_doubles (const cairo_box_t *box,
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double *x1, double *y1,
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double *x2, double *y2)
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{
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*x1 = _cairo_fixed_to_double (box->p1.x);
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*y1 = _cairo_fixed_to_double (box->p1.y);
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*x2 = _cairo_fixed_to_double (box->p2.x);
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*y2 = _cairo_fixed_to_double (box->p2.y);
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}
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void
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_cairo_box_from_rectangle (cairo_box_t *box,
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const cairo_rectangle_int_t *rect)
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{
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box->p1.x = _cairo_fixed_from_int (rect->x);
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box->p1.y = _cairo_fixed_from_int (rect->y);
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box->p2.x = _cairo_fixed_from_int (rect->x + rect->width);
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box->p2.y = _cairo_fixed_from_int (rect->y + rect->height);
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}
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void
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_cairo_boxes_get_extents (const cairo_box_t *boxes,
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int num_boxes,
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cairo_box_t *extents)
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{
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assert (num_boxes > 0);
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*extents = *boxes;
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while (--num_boxes)
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_cairo_box_add_box (extents, ++boxes);
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}
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/* XXX We currently have a confusing mix of boxes and rectangles as
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* exemplified by this function. A #cairo_box_t is a rectangular area
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* represented by the coordinates of the upper left and lower right
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* corners, expressed in fixed point numbers. A #cairo_rectangle_int_t is
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* also a rectangular area, but represented by the upper left corner
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* and the width and the height, as integer numbers.
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*
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* This function converts a #cairo_box_t to a #cairo_rectangle_int_t by
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* increasing the area to the nearest integer coordinates. We should
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* standardize on #cairo_rectangle_fixed_t and #cairo_rectangle_int_t, and
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* this function could be renamed to the more reasonable
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* _cairo_rectangle_fixed_round.
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*/
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void
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_cairo_box_round_to_rectangle (const cairo_box_t *box,
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cairo_rectangle_int_t *rectangle)
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{
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rectangle->x = _cairo_fixed_integer_floor (box->p1.x);
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rectangle->y = _cairo_fixed_integer_floor (box->p1.y);
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rectangle->width = _cairo_fixed_integer_ceil (box->p2.x) - rectangle->x;
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rectangle->height = _cairo_fixed_integer_ceil (box->p2.y) - rectangle->y;
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}
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cairo_bool_t
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_cairo_rectangle_intersect (cairo_rectangle_int_t *dst,
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const cairo_rectangle_int_t *src)
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{
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int x1, y1, x2, y2;
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x1 = MAX (dst->x, src->x);
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y1 = MAX (dst->y, src->y);
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/* Beware the unsigned promotion, fortunately we have bits to spare
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* as (CAIRO_RECT_INT_MAX - CAIRO_RECT_INT_MIN) < UINT_MAX
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*/
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x2 = MIN (dst->x + (int) dst->width, src->x + (int) src->width);
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y2 = MIN (dst->y + (int) dst->height, src->y + (int) src->height);
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if (x1 >= x2 || y1 >= y2) {
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dst->x = 0;
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dst->y = 0;
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dst->width = 0;
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dst->height = 0;
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return FALSE;
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} else {
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dst->x = x1;
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dst->y = y1;
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dst->width = x2 - x1;
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dst->height = y2 - y1;
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return TRUE;
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}
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}
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/* Extends the dst rectangle to also contain src.
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* If one of the rectangles is empty, the result is undefined
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*/
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void
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_cairo_rectangle_union (cairo_rectangle_int_t *dst,
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const cairo_rectangle_int_t *src)
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{
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int x1, y1, x2, y2;
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x1 = MIN (dst->x, src->x);
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y1 = MIN (dst->y, src->y);
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/* Beware the unsigned promotion, fortunately we have bits to spare
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* as (CAIRO_RECT_INT_MAX - CAIRO_RECT_INT_MIN) < UINT_MAX
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*/
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x2 = MAX (dst->x + (int) dst->width, src->x + (int) src->width);
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y2 = MAX (dst->y + (int) dst->height, src->y + (int) src->height);
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dst->x = x1;
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dst->y = y1;
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dst->width = x2 - x1;
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dst->height = y2 - y1;
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}
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#define P1x (line->p1.x)
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#define P1y (line->p1.y)
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#define P2x (line->p2.x)
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#define P2y (line->p2.y)
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#define B1x (box->p1.x)
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#define B1y (box->p1.y)
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#define B2x (box->p2.x)
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#define B2y (box->p2.y)
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/*
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* Check whether any part of line intersects box. This function essentially
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* computes whether the ray starting at line->p1 in the direction of line->p2
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* intersects the box before it reaches p2. Normally, this is done
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* by dividing by the lengths of the line projected onto each axis. Because
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* we're in fixed point, this function does a bit more work to avoid having to
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* do the division -- we don't care about the actual intersection point, so
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* it's of no interest to us.
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*/
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cairo_bool_t
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_cairo_box_intersects_line_segment (const cairo_box_t *box, cairo_line_t *line)
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{
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cairo_fixed_t t1=0, t2=0, t3=0, t4=0;
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cairo_int64_t t1y, t2y, t3x, t4x;
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cairo_fixed_t xlen, ylen;
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if (_cairo_box_contains_point (box, &line->p1) ||
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_cairo_box_contains_point (box, &line->p2))
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return TRUE;
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xlen = P2x - P1x;
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ylen = P2y - P1y;
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if (xlen) {
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if (xlen > 0) {
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t1 = B1x - P1x;
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t2 = B2x - P1x;
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} else {
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t1 = P1x - B2x;
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t2 = P1x - B1x;
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xlen = - xlen;
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}
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if ((t1 < 0 || t1 > xlen) &&
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(t2 < 0 || t2 > xlen))
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return FALSE;
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} else {
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/* Fully vertical line -- check that X is in bounds */
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if (P1x < B1x || P1x > B2x)
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return FALSE;
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}
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if (ylen) {
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if (ylen > 0) {
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t3 = B1y - P1y;
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t4 = B2y - P1y;
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} else {
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t3 = P1y - B2y;
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t4 = P1y - B1y;
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ylen = - ylen;
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}
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if ((t3 < 0 || t3 > ylen) &&
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(t4 < 0 || t4 > ylen))
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return FALSE;
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} else {
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/* Fully horizontal line -- check Y */
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if (P1y < B1y || P1y > B2y)
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return FALSE;
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}
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/* If we had a horizontal or vertical line, then it's already been checked */
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if (P1x == P2x || P1y == P2y)
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return TRUE;
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/* Check overlap. Note that t1 < t2 and t3 < t4 here. */
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t1y = _cairo_int32x32_64_mul (t1, ylen);
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t2y = _cairo_int32x32_64_mul (t2, ylen);
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t3x = _cairo_int32x32_64_mul (t3, xlen);
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t4x = _cairo_int32x32_64_mul (t4, xlen);
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if (_cairo_int64_lt(t1y, t4x) &&
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_cairo_int64_lt(t3x, t2y))
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return TRUE;
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return FALSE;
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}
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static cairo_status_t
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_cairo_box_add_spline_point (void *closure,
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const cairo_point_t *point,
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const cairo_slope_t *tangent)
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{
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_cairo_box_add_point (closure, point);
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return CAIRO_STATUS_SUCCESS;
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}
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/* assumes a has been previously added */
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void
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_cairo_box_add_curve_to (cairo_box_t *extents,
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const cairo_point_t *a,
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const cairo_point_t *b,
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const cairo_point_t *c,
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const cairo_point_t *d)
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{
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_cairo_box_add_point (extents, d);
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if (!_cairo_box_contains_point (extents, b) ||
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!_cairo_box_contains_point (extents, c))
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{
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cairo_status_t status;
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status = _cairo_spline_bound (_cairo_box_add_spline_point,
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extents, a, b, c, d);
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assert (status == CAIRO_STATUS_SUCCESS);
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}
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}
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void
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_cairo_rectangle_int_from_double (cairo_rectangle_int_t *recti,
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const cairo_rectangle_t *rectf)
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{
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recti->x = floor (rectf->x);
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recti->y = floor (rectf->y);
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recti->width = ceil (rectf->x + rectf->width) - floor (rectf->x);
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recti->height = ceil (rectf->y + rectf->height) - floor (rectf->y);
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}
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