/* Laplacian Pyramid Copyright (C) 2006 Yangli Hector Yee This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "LPyramid.h" ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// LPyramid::LPyramid(float *image, int width, int height) : Width(width), Height(height) { // Make the Laplacian pyramid by successively // copying the earlier levels and blurring them for (int i=0; i=Width) nx=2*(Width-1)-nx; if (ny>=Height) ny=2*(Height-1)-ny; a[index] += Kernel[i+2] * Kernel[j+2] * b[ny * Width + nx]; } } } } } float LPyramid::Get_Value(int x, int y, int level) { int index = x + y * Width; int l = level; if (l > MAX_PYR_LEVELS) l = MAX_PYR_LEVELS; return Levels[level][index]; }