COLR fonts can have a layer with the same color as the current text
color. This change passes the current color (if solid) through to
the font backend where it can be used to render color fonts.
scaled_glyph_lookup checks if the foreground color has changed (for
glyph that require it) and requests a new color surface if required.
This also fixes a bug where scaled_glyph_lookup would always request a
color surface for glyphs for glyphs in color fonts that do not have
color.
Whilst it cannot handle self-intersecting strokes (which includes the
antialias region of neighbouring lines and joints), it is about 3x
faster to use than the more robust algorithm. As some backends delegate
the rendering, the quality may still be preserved and so they should be
responsible for choosing the appropriate method for generation of the
stroke geometry.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The clipping code was modified to handle partial boxes itself, so update
the base compositor to simply use the core clipping code and avoid
double application.
_cairo_clip_get_surface() expects the caller to handle unaligned clip
boxes in order to avoid recursion. The baseline renderer ignored this
basic tenet and so ended up with only sharp clip regions.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Having spent the last dev cycle looking at how we could specialize the
compositors for various backends, we once again look for the
commonalities in order to reduce the duplication. In part this is
motivated by the idea that spans is a good interface for both the
existent GL backend and pixman, and so they deserve a dedicated
compositor. xcb/xlib target an identical rendering system and so they
should be using the same compositor, and it should be possible to run
that same compositor locally against pixman to generate reference tests.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
P.S. This brings massive upheaval (read breakage) I've tried delaying in
order to fix as many things as possible but now this one patch does far,
far, far too much. Apologies in advance for breaking your favourite
backend, but trust me in that the end result will be much better. :)