Commit graph

5 commits

Author SHA1 Message Date
Oleg Romashin
4f81940749 qt: Fix compilation, also minor fix for building against Qt5
Update to latest surface backend structure, removed obsolete functions
and fixed functions API in order to be compatible with backend definition.

Fixed compilation with Qt5
2012-02-12 09:57:00 +00:00
Andrea Canciani
26d5bb0ecc default-context: Fix 'make check'
'make check' reports:

Checking that .libs/libcairo.so has the same symbol list as cairo.def
1a2,3
> _cairo_default_context_fini
> _cairo_default_context_init

Checking .libs/libcairo.so for local PLT entries
0011a274  00025f07 R_386_JUMP_SLOT        00026350   _cairo_default_context_fini
0011a494  00027607 R_386_JUMP_SLOT        00026480   _cairo_default_context_init

Marking these functions as cairo_private fixes the problem.
2011-11-09 13:34:53 +01:00
Robert Bragg
571a27b4fc backends: Adds a new Cogl based backend
This adds a new GPU accelerated backend for Cairo based on the Cogl 3D
graphics API.

This backend aims to support Cairo in a way that translates as naturally
as possible to using a GPU, it does not strive to compete with the
anti-aliasing quality of the image backend if it can't be done
efficiently using the GPU - raw performance isn't the only metric of
concern, so is power usage.

As an overview of how the backend works:
- fills are handled by tessellating paths into triangles
- the backend has an extra fill_rectangle drawing operation so we have
  a fast-path for drawing rectangles which are so common.
- strokes are also tessellated into triangles.
- stroke and fill tessellations are cached to avoid the cpu overhead
  of tessellation and cost of upload given that its common for apps to
  re-draw the same path multiple times. The tessellations can survive
  translations and rotations increasing the probability that they can be
  re-used.
- sources and masks are handled using multi-texturing.
- clipping is handled with a scissor and the stencil buffer which
  we're careful to only update when they really change.
- linear gradients are rendered to a 1d texture using a triangle
  strip + interpolating color attributes. All cairo extend modes
  are handled by corresponding texture sampler wrap modes without
  needing programmable fragment processing.
- antialiasing should be handled using Cogl's multisampling API

XXX: This is a work in progress!!
TODO:
- handle at least basic radial gradients (No need to handle full
  pdf semantics, since css, svg and canvas only allow radial gradients
  defined as one circle + a point that must lie within the first
  circle.) - currently we fall back to pixman for radial gradients.
- support glyph rendering with a decent glyph cache design. The
  current plan is a per scaled-font growable cache texture + a
  scratch cache for one-shot/short-lived glyphs.
- decide how to handle npot textures when lacking hardware support.
  Current plan is to add a transparent border to npot textures and use
  CLAMP_TO_EDGE for the default EXTEND_NONE semantics. For anything else
  we can allocate a shadow npot texture and scale the original to fit
  that so we can map extend modes to texture sampler modes.
2011-10-11 09:05:45 +01:00
Andrea Canciani
90216cfde0 Update FSF address
I updated the Free Software Foundation address using the following script.

for i in $(git grep Temple | cut -d: -f1 )
do
  sed -e 's/59 Temple Place[, -]* Suite 330, Boston, MA *02111-1307[, ]* USA/51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA/' -i "$i"
done
2011-07-31 13:05:21 +02:00
Chris Wilson
83bfd85a13 Implement cairo_backend_t
Allow a backend to completely reimplement the Cairo API as it wants. The
goal is to pass operations to the native backends such as Quartz,
Direct2D, Qt, Skia, OpenVG with no overhead. And to permit complete
logging contexts, and whatever else the imagination holds. Perhaps to
experiment with double-paths?

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
2011-07-15 11:05:19 +01:00