gl: Remove unused variables

This commit is contained in:
Benjamin Otte 2010-05-20 12:03:18 +02:00
parent 4c7dd1be45
commit 3cff2da912

View file

@ -692,14 +692,11 @@ static void
_cairo_gl_set_src_operand (cairo_gl_context_t *ctx,
cairo_gl_composite_t *setup)
{
cairo_surface_attributes_t *src_attributes;
GLfloat constant_color[4] = {0.0, 0.0, 0.0, 0.0};
if (ctx->current_shader)
return;
src_attributes = &setup->src.texture.attributes;
switch (setup->src.type) {
case CAIRO_GL_OPERAND_CONSTANT:
_cairo_gl_set_tex_combine_constant_color (ctx, setup, 0,
@ -747,13 +744,10 @@ _cairo_gl_set_src_alpha_operand (cairo_gl_context_t *ctx,
cairo_gl_composite_t *setup)
{
GLfloat constant_color[4] = {0.0, 0.0, 0.0, 0.0};
cairo_surface_attributes_t *src_attributes;
if (ctx->current_shader)
return;
src_attributes = &setup->src.texture.attributes;
switch (setup->src.type) {
case CAIRO_GL_OPERAND_CONSTANT:
constant_color[0] = setup->src.constant.color[3];
@ -792,14 +786,11 @@ static void
_cairo_gl_set_component_alpha_mask_operand (cairo_gl_context_t *ctx,
cairo_gl_composite_t *setup)
{
cairo_surface_attributes_t *mask_attributes;
GLfloat constant_color[4] = {0.0, 0.0, 0.0, 0.0};
if (ctx->current_shader)
return;
mask_attributes = &setup->mask.texture.attributes;
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_MODULATE);
glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_MODULATE);