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Use C-style comments rather than C++-style in C files
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7d498ca912
commit
30d4aa8631
4 changed files with 27 additions and 23 deletions
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@ -33,9 +33,9 @@
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#include "pixregionint.h"
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// #define PIXMAN_CONVOLUTION
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// #define PIXMAN_GRADIENTS
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// #define PIXMAN_INDEXED_FORMATS
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/* #define PIXMAN_CONVOLUTION */
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/* #define PIXMAN_GRADIENTS */
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/* #define PIXMAN_INDEXED_FORMATS */
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static Bool
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PictureTransformPoint3d (pixman_transform_t *transform,
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@ -72,8 +72,8 @@ typedef pixman_triangle_t xTriangle;
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#define FB_SHIFT IC_SHIFT
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#define FB_MASK IC_MASK
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#define FB_ALLONES IC_ALLONES
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#define FbMaskBits IcMaskBits
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*/
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//#define FbMaskBits IcMaskBits
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/* XXX: We changed some function and field names which makes for some
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* ugly hacks... */
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@ -80,7 +80,7 @@ CreateSizedCopyOfStyle(ATSUStyle inStyle, cairo_matrix_t *scale)
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OSStatus err;
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// Set the style's size
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/* Set the style's size */
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CGAffineTransform theTransform =
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CGAffineTransformMakeWithCairoFontScale(scale);
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Fixed theSize =
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@ -148,7 +148,7 @@ _cairo_atsui_font_create_toy(cairo_toy_font_face_t *toy_face,
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kFontNoLanguageCode, &fontID);
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if (err != noErr) {
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// couldn't get the font - remap css names and try again
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/* couldn't get the font - remap css names and try again */
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if (!strcmp(family, "serif"))
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family = "Times";
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@ -160,7 +160,7 @@ _cairo_atsui_font_create_toy(cairo_toy_font_face_t *toy_face,
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family = "Gadget";
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else if (!strcmp(family, "monospace"))
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family = "Courier";
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else // anything else - return error instead?
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else /* anything else - return error instead? */
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family = "Courier";
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err = ATSUFindFontFromName(family, strlen(family),
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@ -247,7 +247,7 @@ _cairo_atsui_font_text_to_glyphs(void *abstract_font,
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UniChar *theText;
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cairo_status_t status;
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// liberal estimate of size
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/* liberal estimate of size */
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charCount = strlen(utf8);
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if (charCount == 0) {
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@ -266,11 +266,11 @@ _cairo_atsui_font_text_to_glyphs(void *abstract_font,
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theText, 0, charCount, charCount);
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// Set the style for all of the text
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/* Set the style for all of the text */
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err = ATSUSetRunStyle(textLayout,
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font->unscaled_style, kATSUFromTextBeginning, kATSUToTextEnd);
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// Get the glyphs from the text layout object
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/* Get the glyphs from the text layout object */
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err = ATSUDirectGetLayoutDataArrayPtrFromTextLayout(textLayout,
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0,
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kATSUDirectDataLayoutRecordATSLayoutRecordCurrent,
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@ -315,7 +315,7 @@ _cairo_atsui_font_font_extents(void *abstract_font,
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ATSFontMetrics metrics;
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OSStatus err;
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// TODO - test this
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/* TODO - test this */
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atsFont = FMGetATSFontRefFromFont(font->fontID);
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@ -330,7 +330,9 @@ _cairo_atsui_font_font_extents(void *abstract_font,
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extents->height = metrics.capHeight;
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extents->max_x_advance = metrics.maxAdvanceWidth;
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// The FT backend doesn't handle max_y_advance either, so we'll ignore it for now.
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/* The FT backend doesn't handle max_y_advance either, so we'll
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* ignore it for now.
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*/
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extents->max_y_advance = 0.0;
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return CAIRO_STATUS_SUCCESS;
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@ -458,7 +460,7 @@ _cairo_atsui_font_show_glyphs(void *abstract_font,
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&rect,
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&extra);
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// Create a CGBitmapContext for the dest surface for drawing into
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/* Create a CGBitmapContext for the dest surface for drawing into */
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colorSpace = CGColorSpaceCreateDeviceRGB();
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myBitmapContext = CGBitmapContextCreate(destImageSurface->data,
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@ -496,11 +498,12 @@ _cairo_atsui_font_show_glyphs(void *abstract_font,
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CGContextSetRGBFillColor(myBitmapContext, 0.0f, 0.0f, 0.0f, 0.0f);
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}
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// TODO - bold and italic text
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//
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// We could draw the text using ATSUI and get bold, italics
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// etc. for free, but ATSUI does a lot of text layout work
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// that we don't really need...
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/* TODO - bold and italic text
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*
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* We could draw the text using ATSUI and get bold, italics
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* etc. for free, but ATSUI does a lot of text layout work
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* that we don't really need...
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*/
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for (i = 0; i < num_glyphs; i++) {
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@ -83,10 +83,11 @@ _cairo_quartz_surface_acquire_source_image(void *abstract_surface,
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UInt32 imageDataSize, rowBytes;
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CGDataProviderRef dataProvider;
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// We keep a cached (cairo_image_surface_t *) in the cairo_quartz_surface_t
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// struct. If the window is ever drawn to without going through Cairo, then
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// we would need to refetch the pixel data from the window into the cached
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// image surface.
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/* We keep a cached (cairo_image_surface_t *) in the cairo_quartz_surface_t
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* struct. If the window is ever drawn to without going through Cairo, then
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* we would need to refetch the pixel data from the window into the cached
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* image surface.
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*/
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if (surface->image) {
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cairo_surface_reference(&surface->image->base);
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@ -245,7 +246,7 @@ cairo_surface_t *cairo_quartz_surface_create(CGContextRef context,
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surface->image = NULL;
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surface->cgImage = NULL;
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// Set up the image surface which Cairo draws into and we blit to & from.
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/* Set up the image surface which Cairo draws into and we blit to & from. */
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void *foo;
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_cairo_quartz_surface_acquire_source_image(surface, &surface->image, &foo);
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