[quartz] fix DO_IMAGE

The implementation of DO_IMAGE leaks memory via a referenced surface,
and wasn't applied for strokes and glyphs. This patch corrects those
issues.
This commit is contained in:
Vladimir Vukicevic 2007-06-08 01:17:09 +01:00 committed by Brian Ewins
parent 39e6a0090f
commit 00063a65f7
2 changed files with 55 additions and 33 deletions

View file

@ -56,8 +56,11 @@ typedef struct cairo_quartz_surface {
/* These are stored while drawing operations are in place, set up
* by quartz_setup_source() and quartz_finish_source()
*/
CGAffineTransform imageTransform;
CGImageRef sourceImage;
cairo_surface_t *sourceImageSurface;
CGAffineTransform sourceImageTransform;
CGRect sourceImageRect;
CGShadingRef sourceShading;
CGPatternRef sourcePattern;
} cairo_quartz_surface_t;

View file

@ -472,28 +472,28 @@ _cairo_quartz_cairo_gradient_pattern_to_quartz (cairo_pattern_t *abspat)
/* generic cairo surface -> cairo_quartz_surface_t function */
static cairo_quartz_surface_t *
_cairo_quartz_surface_to_quartz (cairo_surface_t *pat_surf)
_cairo_quartz_surface_to_quartz (cairo_surface_t *target, cairo_surface_t *pat_surf)
{
cairo_quartz_surface_t *quartz_surf = NULL;
if (cairo_surface_get_type(pat_surf) != CAIRO_SURFACE_TYPE_QUARTZ) {
/* This sucks; we should really store a dummy quartz surface
* for passing in here
* XXXtodo store a dummy quartz surface somewhere for handing off to clone_similar
* XXXtodo/perf don't use clone if the source surface is an image surface! Instead,
/* XXXtodo/perf don't use clone if the source surface is an image surface! Instead,
* just create the CGImage directly!
*/
cairo_surface_t *dummy = cairo_quartz_surface_create (CAIRO_FORMAT_ARGB32, 1, 1);
cairo_surface_t *ref_type = target;
if (ref_type == NULL)
ref_type = cairo_quartz_surface_create (CAIRO_FORMAT_ARGB32, 1, 1);
cairo_surface_t *new_surf = NULL;
cairo_rectangle_int16_t rect;
_cairo_surface_get_extents (pat_surf, &rect);
_cairo_surface_clone_similar (dummy, pat_surf, rect.x, rect.y,
_cairo_surface_clone_similar (ref_type, pat_surf, rect.x, rect.y,
rect.width, rect.height, &new_surf);
cairo_surface_destroy(dummy);
if (target == NULL)
cairo_surface_destroy(ref_type);
quartz_surf = (cairo_quartz_surface_t *) new_surf;
} else {
@ -515,7 +515,7 @@ SurfacePatternDrawFunc (void *info, CGContextRef context)
cairo_surface_pattern_t *spat = (cairo_surface_pattern_t *) info;
cairo_surface_t *pat_surf = spat->surface;
cairo_quartz_surface_t *quartz_surf = _cairo_quartz_surface_to_quartz (pat_surf);
cairo_quartz_surface_t *quartz_surf = _cairo_quartz_surface_to_quartz (NULL, pat_surf);
CGImageRef img = CGBitmapContextCreateImage (quartz_surf->cgContext);
if (!img) {
@ -685,7 +685,7 @@ typedef enum {
static cairo_quartz_action_t
_cairo_quartz_setup_source (cairo_quartz_surface_t *surface,
cairo_pattern_t *source)
cairo_pattern_t *source)
{
assert (!(surface->sourceImage || surface->sourceShading || surface->sourcePattern));
@ -714,13 +714,15 @@ _cairo_quartz_setup_source (cairo_quartz_surface_t *surface,
surface->sourceShading = shading;
return DO_SHADING;
} else if (source->type == CAIRO_PATTERN_TYPE_SURFACE
&& source->extend == CAIRO_EXTEND_NONE) {
} else if (source->type == CAIRO_PATTERN_TYPE_SURFACE &&
source->extend == CAIRO_EXTEND_NONE)
{
cairo_surface_pattern_t *spat = (cairo_surface_pattern_t *) source;
cairo_surface_t *pat_surf = spat->surface;
cairo_quartz_surface_t *quartz_surf = _cairo_quartz_surface_to_quartz (pat_surf);
cairo_quartz_surface_t *quartz_surf = _cairo_quartz_surface_to_quartz (surface, pat_surf);
CGImageRef img = CGBitmapContextCreateImage (quartz_surf->cgContext);
cairo_matrix_t m = spat->base.matrix;
cairo_rectangle_int16_t extents;
if (!img)
return DO_UNSUPPORTED;
@ -728,7 +730,13 @@ _cairo_quartz_setup_source (cairo_quartz_surface_t *surface,
surface->sourceImage = img;
cairo_matrix_invert(&m);
_cairo_quartz_cairo_matrix_to_quartz (&m, &surface->imageTransform);
_cairo_quartz_cairo_matrix_to_quartz (&m, &surface->sourceImageTransform);
_cairo_surface_get_extents (pat_surf, &extents);
surface->sourceImageRect = CGRectMake (0, 0, extents.width, extents.height);
surface->sourceImageSurface = (cairo_surface_t *)quartz_surf;
return DO_IMAGE;
} else if (source->type == CAIRO_PATTERN_TYPE_SURFACE) {
CGPatternRef pattern = _cairo_quartz_cairo_repeating_surface_pattern_to_quartz (surface, source);
@ -773,6 +781,9 @@ _cairo_quartz_teardown_source (cairo_quartz_surface_t *surface,
if (surface->sourceImage) {
CGImageRelease(surface->sourceImage);
surface->sourceImage = NULL;
cairo_surface_destroy(surface->sourceImageSurface);
surface->sourceImageSurface = NULL;
}
if (surface->sourceShading) {
@ -1156,18 +1167,13 @@ _cairo_quartz_surface_paint (void *abstract_surface,
(cairo_surface_pattern_t *) source;
cairo_surface_t *pat_surf = surface_pattern->surface;
CGContextSaveGState (surface->cgContext);
CGContextConcatCTM (surface->cgContext, surface->imageTransform);
CGContextConcatCTM (surface->cgContext, surface->sourceImageTransform);
if (cairo_surface_get_type(pat_surf) == CAIRO_SURFACE_TYPE_QUARTZ) {
CGContextTranslateCTM (surface->cgContext, 0, CGImageGetHeight(surface->sourceImage));
CGContextScaleCTM (surface->cgContext, 1, -1);
}
CGRect imageBounds;
imageBounds.size = CGSizeMake (CGImageGetWidth(surface->sourceImage), CGImageGetHeight(surface->sourceImage));
imageBounds.origin.x = 0;
imageBounds.origin.y = 0;
CGContextDrawImage (surface->cgContext, imageBounds, surface->sourceImage);
CGContextDrawImage (surface->cgContext, surface->sourceImageRect, surface->sourceImage);
CGContextRestoreGState (surface->cgContext);
} else {
rv = CAIRO_INT_STATUS_UNSUPPORTED;
@ -1238,18 +1244,13 @@ _cairo_quartz_surface_fill (void *abstract_surface,
CGContextClip (surface->cgContext);
else
CGContextEOClip (surface->cgContext);
CGContextConcatCTM (surface->cgContext, surface->imageTransform);
CGContextConcatCTM (surface->cgContext, surface->sourceImageTransform);
if (cairo_surface_get_type(pat_surf) == CAIRO_SURFACE_TYPE_QUARTZ) {
CGContextTranslateCTM (surface->cgContext, 0, CGImageGetHeight(surface->sourceImage));
CGContextScaleCTM (surface->cgContext, 1, -1);
}
CGRect imageBounds;
imageBounds.size = CGSizeMake (CGImageGetWidth(surface->sourceImage), CGImageGetHeight(surface->sourceImage));
imageBounds.origin.x = 0;
imageBounds.origin.y = 0;
CGContextDrawImage (surface->cgContext, imageBounds, surface->sourceImage);
CGContextDrawImage (surface->cgContext, surface->sourceImageRect, surface->sourceImage);
} else {
rv = CAIRO_INT_STATUS_UNSUPPORTED;
}
@ -1329,9 +1330,18 @@ _cairo_quartz_surface_stroke (void *abstract_surface,
if (action == DO_SOLID || action == DO_PATTERN) {
CGContextStrokePath (surface->cgContext);
} else if (action == DO_IMAGE) {
CGContextReplacePathWithStrokedPath (surface->cgContext);
CGContextClip (surface->cgContext);
CGContextConcatCTM (surface->cgContext, surface->sourceImageTransform);
if (cairo_surface_get_type(((cairo_surface_pattern_t*)source)->surface) == CAIRO_SURFACE_TYPE_QUARTZ) {
CGContextTranslateCTM (surface->cgContext, 0, CGImageGetHeight(surface->sourceImage));
CGContextScaleCTM (surface->cgContext, 1, -1);
}
CGContextDrawImage (surface->cgContext, surface->sourceImageRect, surface->sourceImage);
} else if (action == DO_SHADING) {
// we have to clip and then paint the shading; first we have to convert
// the stroke to a path that we can fill
CGContextReplacePathWithStrokedPath (surface->cgContext);
CGContextClip (surface->cgContext);
@ -1376,7 +1386,7 @@ _cairo_quartz_surface_show_glyphs (void *abstract_surface,
action = _cairo_quartz_setup_source (surface, source);
if (action == DO_SOLID || action == DO_PATTERN) {
CGContextSetTextDrawingMode (surface->cgContext, kCGTextFill);
} else if (action == DO_SHADING) {
} else if (action == DO_IMAGE || action == DO_SHADING) {
CGContextSetTextDrawingMode (surface->cgContext, kCGTextClip);
} else {
/* Unsupported */
@ -1465,8 +1475,17 @@ _cairo_quartz_surface_show_glyphs (void *abstract_surface,
free (cg_advances);
}
if (action == DO_SHADING)
if (action == DO_IMAGE) {
CGContextConcatCTM (surface->cgContext, surface->sourceImageTransform);
if (cairo_surface_get_type(((cairo_surface_pattern_t*)source)->surface) == CAIRO_SURFACE_TYPE_QUARTZ) {
CGContextTranslateCTM (surface->cgContext, 0, CGImageGetHeight(surface->sourceImage));
CGContextScaleCTM (surface->cgContext, 1, -1);
}
CGContextDrawImage (surface->cgContext, surface->sourceImageRect, surface->sourceImage);
} else if (action == DO_SHADING) {
CGContextDrawShading (surface->cgContext, surface->sourceShading);
}
_cairo_quartz_teardown_source (surface, source);