NetworkManager/src/settings/plugins
Thomas Haller 46fad1fdb6 ifcfg-rh: rework D-Bus handling of ifcfg-rh settings plugin
The ifcfg-rh plugin provides its own D-Bus service which initscripts
query to determine whether NetworkManager handles an ifcfg file.

Rework the D-Bus glue to hook GDBus with NetworkManager to use
GDBusConnection directly. Don't use generated code, don't use
GDBusInterfaceSkeleton.

We still keep "src/settings/plugins/ifcfg-rh/nm-ifcfg-rh.xml"
and still compile the static generated code. We don't actually need
them anymore, maybe the should be dropped later.

This is a proof of concept for reworking the D-Bus glue in
NetworkManager core to directly use GDBusConnection. Reworking core is
much more complicated, because there we also have properties, and a
class hierarchy.

Arguably, for the trivial ifcfg-rh service all this hardly matters, because
the entire D-Bus service only consists of one method, which is unlikely to
be extended in the future.

Now we get rid of layers of glue code, that were hard to comprehend.
Did you understand how nm_exported_object_skeleton_create() works
and uses the generated code and GDBusInterfaceSkeleton to hook into
GDBusConnection? Congratulations in that case. In my opinion, these
layers of code don't simplify but complicate the code.

The change also reduces the binary size of "libnm-settings-plugin-ifcfg-rh.so"
(build with contrib/rpm --without debug) by 8312 bytes (243672 vs. 235360).
2018-02-12 13:29:03 +01:00
..
ibft build/meson: use variables for ldflags and linker-script 2018-01-11 12:46:01 +01:00
ifcfg-rh ifcfg-rh: rework D-Bus handling of ifcfg-rh settings plugin 2018-02-12 13:29:03 +01:00
ifupdown all: drop trailing spaces 2018-02-07 13:32:04 +01:00
keyfile meson: Improve dependency system 2018-01-10 12:20:17 +01:00
meson.build build/meson: rename config_plugin_ibft option to just ibft 2018-01-10 12:27:33 +01:00
README core: fix interface type names 2015-09-10 13:43:47 -04:00

Plugins generally have three components:

1) plugin object: manages the individual "connections", which are
  just objects wrapped around on-disk config data.  The plugin handles requests
  to add new connections via the NM D-Bus API, and also watches config
  directories for changes to configuration data.  Plugins implement the
  NMSettingsPlugin interface.  See plugin.c.

2) "connections": subclasses of NMSettingsConnection.  They handle updates to
  configuration data, deletion, etc.  See NMKeyfileConnection.

3) reader/writer code: typically a separate static library that gets linked
  into the main plugin shared object, so they can be unit tested separately
  from the plugin.  This code should read config data from disk and create
  an NMConnection from it, and be capable of taking an NMConnection and writing
  out appropriate configuration data to disk.

NM will first call the "factory" function that every module must provide, which
is nm_settings_plugin_factory().  That function creates and returns a singleton
instance of the plugin's main object, which implements NMSettingsPlugin.
That interface is implemented via the object definition in G_DEFINE_TYPE_EXTENDED
in plugin.c, which registers the interface setup function
settings_plugin_interface_init(), which when called actually sets up the vtables
for the functions defined by NMSettingsPluginInterface.  Thus there are two
entry points into the plugin:  nm_settings_plugin_factory() and
the NMSettingsPluginInterface methods.

The plugin also emits various signals (defined by NMSettingsPluginInterface)
which NetworkManager listens for.  These include notifications of new
connections if they were created via changes to the on-disk files.  The
"connection" objects can also emit signals (defined by the NMSettingsConnection
and NMConnection superclasses) when the connections' backing storage gets
changed or deleted.