NetworkManager/libnm-core/nm-setting-team-port.c
Dan Winship d0b05b34d5 libnm: add NetworkManager.h, disallow including individual headers
Add NetworkManager.h, which includes all of the other NM header, and
require all external users of libnm to use that rather than the
individual headers.

(An exception is made for nm-dbus-interface.h,
nm-vpn-dbus-interface.h, and nm-version.h, which can be included
separately.)
2014-08-01 14:34:40 -04:00

175 lines
4.9 KiB
C

/* -*- Mode: C; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- */
/*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
* Copyright 2013 Jiri Pirko <jiri@resnulli.us>
*/
#include <string.h>
#include <ctype.h>
#include <stdlib.h>
#include <dbus/dbus-glib.h>
#include <glib/gi18n.h>
#include "nm-setting-team-port.h"
#include "nm-utils.h"
#include "nm-utils-private.h"
#include "nm-setting-private.h"
/**
* SECTION:nm-setting-team-port
* @short_description: Describes connection properties for team ports
*
* The #NMSettingTeamPort object is a #NMSetting subclass that describes
* optional properties that apply to team ports.
**/
/**
* nm_setting_team_port_error_quark:
*
* Registers an error quark for #NMSettingTeamPort if necessary.
*
* Returns: the error quark used for #NMSettingTeamPort errors.
**/
GQuark
nm_setting_team_port_error_quark (void)
{
static GQuark quark;
if (G_UNLIKELY (!quark))
quark = g_quark_from_static_string ("nm-setting-team-port-error-quark");
return quark;
}
G_DEFINE_TYPE_WITH_CODE (NMSettingTeamPort, nm_setting_team_port, NM_TYPE_SETTING,
_nm_register_setting (NM_SETTING_TEAM_PORT_SETTING_NAME,
g_define_type_id,
3,
NM_SETTING_TEAM_PORT_ERROR))
NM_SETTING_REGISTER_TYPE (NM_TYPE_SETTING_TEAM_PORT)
#define NM_SETTING_TEAM_PORT_GET_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), NM_TYPE_SETTING_TEAM_PORT, NMSettingTeamPortPrivate))
typedef struct {
char *config;
} NMSettingTeamPortPrivate;
enum {
PROP_0,
PROP_CONFIG,
LAST_PROP
};
/**
* nm_setting_team_port_new:
*
* Creates a new #NMSettingTeamPort object with default values.
*
* Returns: (transfer full): the new empty #NMSettingTeamPort object
**/
NMSetting *
nm_setting_team_port_new (void)
{
return (NMSetting *) g_object_new (NM_TYPE_SETTING_TEAM_PORT, NULL);
}
/**
* nm_setting_team_port_get_config:
* @setting: the #NMSettingTeamPort
*
* Returns: the #NMSettingTeamPort:config property of the setting
**/
const char *
nm_setting_team_port_get_config (NMSettingTeamPort *setting)
{
g_return_val_if_fail (NM_IS_SETTING_TEAM_PORT (setting), NULL);
return NM_SETTING_TEAM_PORT_GET_PRIVATE (setting)->config;
}
static gboolean
verify (NMSetting *setting, GSList *all_settings, GError **error)
{
return TRUE;
}
static void
nm_setting_team_port_init (NMSettingTeamPort *setting)
{
}
static void
set_property (GObject *object, guint prop_id,
const GValue *value, GParamSpec *pspec)
{
NMSettingTeamPortPrivate *priv = NM_SETTING_TEAM_PORT_GET_PRIVATE (object);
switch (prop_id) {
case PROP_CONFIG:
priv->config = g_value_dup_string (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
get_property (GObject *object, guint prop_id,
GValue *value, GParamSpec *pspec)
{
NMSettingTeamPort *setting = NM_SETTING_TEAM_PORT (object);
switch (prop_id) {
case PROP_CONFIG:
g_value_set_string (value, nm_setting_team_port_get_config (setting));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
nm_setting_team_port_class_init (NMSettingTeamPortClass *setting_class)
{
GObjectClass *object_class = G_OBJECT_CLASS (setting_class);
NMSettingClass *parent_class = NM_SETTING_CLASS (setting_class);
g_type_class_add_private (setting_class, sizeof (NMSettingTeamPortPrivate));
/* virtual methods */
object_class->set_property = set_property;
object_class->get_property = get_property;
parent_class->verify = verify;
/* Properties */
/**
* NMSettingTeamPort:config:
*
* The JSON configuration for the team port. The property should contain raw
* JSON configuration data suitable for teamd, because the value is passed
* directly to teamd. If not specified, the default configuration is
* used. See man teamd.conf for the format details.
**/
g_object_class_install_property
(object_class, PROP_CONFIG,
g_param_spec_string (NM_SETTING_TEAM_PORT_CONFIG, "", "",
NULL,
G_PARAM_READWRITE |
NM_SETTING_PARAM_INFERRABLE |
G_PARAM_STATIC_STRINGS));
}