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Note that the server always returns TRUE for the boolean return value of ReloadConnections. Hence, this should not change in behavior, because the server would never have returned FALSE. However, change behavior of the API. It's odd that the function might return %FALSE without setting the error output. It's also not clear what the boolean value of the "ReloadConnections" D-Bus would mean anyway. |
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| .. | ||
| plugins | ||
| nm-agent-manager.c | ||
| nm-agent-manager.h | ||
| nm-secret-agent.c | ||
| nm-secret-agent.h | ||
| nm-settings-connection.c | ||
| nm-settings-connection.h | ||
| nm-settings-plugin.c | ||
| nm-settings-plugin.h | ||
| nm-settings-storage.c | ||
| nm-settings-storage.h | ||
| nm-settings-utils.c | ||
| nm-settings-utils.h | ||
| nm-settings.c | ||
| nm-settings.h | ||