Commit graph

8 commits

Author SHA1 Message Date
Thomas Haller
4d37f7a1e9 core: refactor private data in "src"
- use _NM_GET_PRIVATE() and _NM_GET_PRIVATE_PTR() everywhere.

- reorder statements, to have GObject related functions (init, dispose,
  constructed) at the bottom of each file and in a consistent order w.r.t.
  each other.

- unify whitespaces in signal and properties declarations.

- use NM_GOBJECT_PROPERTIES_DEFINE() and _notify()

- drop unused signal slots in class structures

- drop unused header files for device factories
2016-10-04 09:50:56 +02:00
Thomas Haller
0bdcab100c all: cleanup includes in header files
- don't include "nm-default.h" in header files. Every source file must
  include as first header "nm-default.h", thus our headers get the
  default include already implicitly.

- we don't support compiling NetworkManager itself with a C++ compiler. Remove
  G_BEGIN_DECLS/G_END_DECLS from internal headers. We do however support
  users of libnm to use C++, thus they stay in public headers.

(cherry picked from commit f19aff8909)
2016-08-17 19:51:17 +02:00
Beniamino Galvani
9110ad39c5 device/tun: support device creation
Allow the creation of a new TUN/TAP interface when a tun connection is
activated.
2015-11-25 11:39:57 +01:00
Dan Winship
3452ee2a0e all: rename nm-glib-compat.h to nm-glib.h, use everywhere
Rather than randomly including one or more of <glib.h>,
<glib-object.h>, and <gio/gio.h> everywhere (and forgetting to include
"nm-glib-compat.h" most of the time), rename nm-glib-compat.h to
nm-glib.h, include <gio/gio.h> from there, and then change all .c
files in NM to include "nm-glib.h" rather than including the glib
headers directly.

(Public headers files still have to include the real glib headers,
since nm-glib.h isn't installed...)

Also, remove glib includes from header files that are already
including a base object header file (which must itself already include
the glib headers).
2015-07-24 13:25:47 -04:00
Dan Williams
3deb3ff683 tun: port to internal device factory 2014-09-11 12:50:17 -05:00
Dan Winship
c81fb49aa5 all: fix up multiple-include-guard defines
Previously, src/nm-ip4-config.h, libnm/nm-ip4-config.h, and
libnm-glib/nm-ip4-config.h all used "NM_IP4_CONFIG_H" as an include
guard, which meant that nm-test-utils.h could not tell which of them
was being included (and so, eg, if you tried to include
nm-ip4-config.h in a libnm test, it would fail to compile because
nm-test-utils.h was referring to symbols in src/nm-ip4-config.h).

Fix this by changing the include guards in the non-API-stable parts of
the tree:

  - libnm-glib/nm-ip4-config.h remains   NM_IP4_CONFIG_H
  - libnm/nm-ip4-config.h now uses     __NM_IP4_CONFIG_H__
  - src/nm-ip4-config.h now uses       __NETWORKMANAGER_IP4_CONFIG_H__

And likewise for all other headers.

The two non-"nm"-prefixed headers, libnm/NetworkManager.h and
src/NetworkManagerUtils.h are now __NETWORKMANAGER_H__ and
__NETWORKMANAGER_UTILS_H__ respectively, which, while not entirely
consistent with the general scheme, do still mostly make sense in
isolation.
2014-08-16 10:17:14 -04:00
Dan Winship
b322c0dc81 devices: make constructors take an NMPlatformLink
Rather than passing UDI, ifname, and driver name to the device
constructors as separate arguments, just pass the NMPlatformLink
instead and let it parse them out.

Virtual types still take UDI and ifname separately, since we create
fake NMDevices for them for autoactivating connections. That's weird
in other ways too though, so perhaps this should be revisted.
2013-06-05 17:49:25 -03:00
Dan Winship
add316a403 platform, devices: add support for tun and tap devices 2013-06-04 10:01:13 -03:00