Change the output of nm_platform_error_to_string() to print the numeric value.
Also, accept a string buffer instead of using an alloca() allocated buffer.
There is still a macro to provide the previous functionality, but it
was ill-suited to call from inside a loop.
The bluetooth device *never* manages NAP connection. Hence, checking for
nm_bt_vtable_network_server in "nm-bluez-manager.c" is wrong.
Especially, because nm_bt_vtable_network_server is only initialized
much later, so during initial start, the bluetooth factory would wronly
claim to support it. This leads to a crash when having a NAP connection.
Also, the bridge factory requires the bluetooth plugin. It should only
claim to support NAP when the bluetooth plugin is present. That
way, we get a proper "missing plugin" error message, instead of failing
later during activation.
It seems to me, distributing the logic to various match_connection()
functions makes it more complicated, because the implementation is
spread out and interact in complicated ways. Anyway.
Fixes: 8665cdfeff
Make it possible to register different factories for the same setting
type, and add a match_connection() method to let each factory decide
if it's capable of handling a connection.
This will be used to decide whether a PPPoE connection must be handled
through the legacy Ethernet factory or through the new PPP factory.
The settings "bridge.mac-address" and "ethernet.cloned-mac-address" have an
overlapping meaning. If the former is unset, fallback to the latter.
Effectively, "bridge.mac-address" is deprecated in favor of
"ethernet.cloned-mac-address", which is more powerful as it supports
various modes like "stable". However, if a connection specifies
"bridge.mac-address", it is used when creating the bridge interface,
while "ethernet.cloned-mac-address" is used shortly after, during
activation.
Previously, master device types like bridge, bond, and team
would overwrite is_available() and check_connection_available()
and always return TRUE.
The device already expresses via nm_device_is_master() that it
is of a master kind. Refactor the code, so, instead of having these
device types overwrite is_available() and check_connection_available(),
let the parents implementation react on nm_device_is_master().
There is no change in behavior at all. Instead, the knowledge how to
treat a master device moves from the device implementation to the
parent class.
The 3 bluetooth NAP hooks are called each only once. Inline them.
It is still very easy to understand where the bluetooth related
functions are invoked: grep for nm_bt_vtable_network_server.
In deactivate(), don't bother checking whether the current active
connection is a bluetooth type. Just always call unregister_bridge().
It's fast, and does nothing in case the bridge isn't registered.
I change it because I disagree with the previous naming.
For example bt_network_server_available() would not only call
is_available(). Instead, it checks whether the connection can
activate regarding availability of the bluetooth connection
(meaning, it returns TRUE if it's not a bluetooth connection or
if the bluez manager gives green light). In the bridge case,
it doesn't check any network-server availability.
There is already a function with a meaningful name for this behavior:
check_connection_available().
Same with bt_network_server_register(). It would indicate success,
if the applied connection is not a bluetooth connection. In cases,
where it didn't actually register anything. A function called
bt_network_server_register() should only return success if it actually
registered anything.
Branch f9b1bc16e9 added bluetooth NAP
support. A NAP connection is of connection.type "bluetooth", but it
also has a "bridge" setting. Also, it is primarily handled by NMDeviceBridge
and NMBridgeDeviceFactory (with help from NMBluezManager).
However, don't let nm_connection_get_connection_type() and
nm_connnection_is_type() lie about what the connection.type is.
The type is "bluetooth" for most purposes -- at least, as far as
the client is concerned (and the public API of libnm). This restores
previous API behavior, where nm_connection_get_connection_type()
and nm_connection_is_type() would be simple accessors to the
"connection.type" property.
Only a few places care about the bridge aspect, and those places need special
treatment. For example NMDeviceBridge needs to be fully aware that it can
handle bluetooth NAP connection. That is nothing new: if you handle a
connection of any type, you must know which fields matter and what they
mean. It's not enough that nm_connection_get_connection_type() for bluetooth
NAP connectins is claiming to be a bridge.
Counter examples, where the original behavior is right:
src/nm-manager.c- g_set_error (error,
src/nm-manager.c- NM_MANAGER_ERROR,
src/nm-manager.c- NM_MANAGER_ERROR_FAILED,
src/nm-manager.c- "NetworkManager plugin for '%s' unavailable",
src/nm-manager.c: nm_connection_get_connection_type (connection));
the correct message is: "no bluetooth plugin available", not "bridge".
src/settings/plugins/ifcfg-rh/nms-ifcfg-rh-writer.c: if ( ( nm_connection_is_type (connection, NM_SETTING_WIRED_SETTING_NAME)
src/settings/plugins/ifcfg-rh/nms-ifcfg-rh-writer.c: && !nm_connection_get_setting_pppoe (connection))
src/settings/plugins/ifcfg-rh/nms-ifcfg-rh-writer.c: || nm_connection_is_type (connection, NM_SETTING_VLAN_SETTING_NAME)
src/settings/plugins/ifcfg-rh/nms-ifcfg-rh-writer.c: || nm_connection_is_type (connection, NM_SETTING_WIRELESS_SETTING_NAME)
src/settings/plugins/ifcfg-rh/nms-ifcfg-rh-writer.c: || nm_connection_is_type (connection, NM_SETTING_INFINIBAND_SETTING_NAME)
src/settings/plugins/ifcfg-rh/nms-ifcfg-rh-writer.c: || nm_connection_is_type (connection, NM_SETTING_BOND_SETTING_NAME)
src/settings/plugins/ifcfg-rh/nms-ifcfg-rh-writer.c: || nm_connection_is_type (connection, NM_SETTING_TEAM_SETTING_NAME)
src/settings/plugins/ifcfg-rh/nms-ifcfg-rh-writer.c: || nm_connection_is_type (connection, NM_SETTING_BRIDGE_SETTING_NAME))
src/settings/plugins/ifcfg-rh/nms-ifcfg-rh-writer.c- return TRUE;
the correct behavior is for ifcfg-rh plugin to reject bluetooth NAP
connections, not proceed and store it.
Reduce the use of NM_PLATFORM_GET / nm_platform_get() to get
the platform singleton instance.
For one, this is a step towards supporting namespaces, where we need
to use different NMNetns/NMPlatform instances depending on in which
namespace the device lives.
Also, we should reduce our use of singletons. They are difficult to
coordinate on shutdown. Instead there should be a clear order of
dependencies, expressed by owning a reference to those singelton
instances. We already own a reference to the platform singelton,
so use it and avoid NM_PLATFORM_GET.
(cherry picked from commit 94d9ee129d)
This argument is only relevant when the NMActStageReturn argument
indicates NM_ACT_STAGE_RETURN_FAILURE. In all other cases it is ignored.
Rename the argument to make the meaning clearer. The argument is passed
through several layers of code, it isn't obvious that this argument only
matters for the failure case. Also, the distinct name makes it easier
to distinguish from other uses of the "reason" name.
While at it, do some drive-by cleanup:
- use g_return_*() instead of g_assert() to have a more graceful
assertion.
- functions like dhcp4_start() don't need to return a failure reason.
Most callers don't care, and the caller who does can determine the
proper reason.
- allow omitting the out-argument via NM_SET_OUT().
The problem is that the bridge's MTU cannot be larger then the slaves'.
Configuring such a setting results in an error being logged and the
activation proceeds (without applying the desired MTU).
Unclear how to fix that best.
This makes it easier to install the files with proper names.
Also, it makes the makefile rules slightly simpler.
Lastly, the documentation is now generated into docs/api, which makes it
possible to get rid of the awkward relative file names in docbook.
Keep the include paths clean and separate. We use directories to group source
files together. That makes sense (I guess), but then we should use this
grouping also when including files. Thus require to #include files with their
path relative to "src/".
Also, we build various artifacts from the "src/" tree. Instead of having
individual CFLAGS for each artifact in Makefile.am, the CFLAGS should be
unified. Previously, the CFLAGS for each artifact differ and are inconsistent
in which paths they add to the search path. Fix the inconsistency by just
don't add the paths at all.
We only needed proper glib enum types for having properties
and signal arguments. These got all converted to plain int,
so no longer generate such an enum type.
Had to rename "nm-enum-types.h" because it works badly with
"libnm/nm-enum-types.h". Maybe I could fix that differently,
but duplicate names is anyway error prone.
Note that "nm-core-enum-types.h" is already taken too, so
"nm-src-enum-types.h" it is.
An interface would make sense to allow the actual device-factory to inherit
from another type.
However, glib interfaces make code much harder to follow and less
efficient. The device factory shall be a very simple type with meta data
about supported device types and the ability to create device instances.
There is no need to make this an interface implementation, instead just
let the factories inherit from NM_TYPE_DEVICE_FACTORY directly.
- use _NM_GET_PRIVATE() and _NM_GET_PRIVATE_PTR() everywhere.
- reorder statements, to have GObject related functions (init, dispose,
constructed) at the bottom of each file and in a consistent order w.r.t.
each other.
- unify whitespaces in signal and properties declarations.
- use NM_GOBJECT_PROPERTIES_DEFINE() and _notify()
- drop unused signal slots in class structures
- drop unused header files for device factories
- All internal source files (except "examples", which are not internal)
should include "config.h" first. As also all internal source
files should include "nm-default.h", let "config.h" be included
by "nm-default.h" and include "nm-default.h" as first in every
source file.
We already wanted to include "nm-default.h" before other headers
because it might contains some fixes (like "nm-glib.h" compatibility)
that is required first.
- After including "nm-default.h", we optinally allow for including the
corresponding header file for the source file at hand. The idea
is to ensure that each header file is self contained.
- Don't include "config.h" or "nm-default.h" in any header file
(except "nm-sd-adapt.h"). Public headers anyway must not include
these headers, and internal headers are never included after
"nm-default.h", as of the first previous point.
- Include all internal headers with quotes instead of angle brackets.
In practice it doesn't matter, because in our public headers we must
include other headers with angle brackets. As we use our public
headers also to compile our interal source files, effectively the
result must be the same. Still do it for consistency.
- Except for <config.h> itself. Include it with angle brackets as suggested by
https://www.gnu.org/software/autoconf/manual/autoconf.html#Configuration-Headers
When we decide to add a new link, we alredy checked that no such link exists
(ignoring race conditions).
It is wrong to accept a EXITS failure when adding the link. There is no guarantee
that the existing link has all the same properties as the one we intend to add.
More importantly, this link was added externally outside of NetworkManager and it
should not be taken over.
Just treat EXISTS as a failure as any other.
Link related functions should have a "nm_platform_link" prefix. Rename.
Naming is a subjective matter and one might argue that omitting
the "link" part from the name is shorter and even preferred.
However, I think functions related to links should have a common
prefix as the underlyings are strongly related.
Let the link-add functions return the internal pointer to the platform
link object. Similar to link-get, which doesn't copy the link either.
Also adjust the sole users of the add-functions (create-and-realize)
to take the pointer.
Eventually we still copy the returned data, because accessing platform can
invalidate the returned pointer. Thus we don't actually safe any copying
by this (at least every use of the function currently leads to the data
being copied).
Still change it, because I think the API of NMPlatform should look like that.
I found the handling of the master-device very confusing because it was
unclear who sets priv->master, and when it should be set.
Now:
- Setting priv->master (in a slave) always goes together with adding
the master to priv->slaves (in the master). Previously, this was
done at separate places, so it was not clear if master and slave
always agree on their relationship -- in fact, they did not.
- There are now three basic functions which do the enslaving/releasing:
(1) nm_device_master_add_slave()
(2) nm_device_master_enslave_slave()
(3) nm_device_master_release_one_slave()
Step 3/release basically undoes the 1/add and 2/enslave steps.
- completing the enslaving/releasing is now done by
(1) nm_device_slave_notify_enslave()
(2) nm_device_slave_notify_release()
These functions also emit signals like NM_DEVICE_MASTER.
- Derived classes no longer emit NM_DEVICE_SLAVES notification. Instead
the notification is emited together with NM_DEVICE_MASTER, whenever a
slaves changes state. Also, NM_DEVICE_SLAVES list now only exposes
slaves that are actually @is_enslaved.
Instead of reimplementing the slave property in bond, bridge
and team, just add the property to the parent class. It's not
that the parent class would be agnostic to the master/slave
implementation, all the slaves are known to the every device
type implementation.
Also, the derived class doesn't know the correct time when
to invoke the notify-changed for the slaves property.
E.g. it should be only invoked after nm_device_slave_notify_enslave()
when other components also consider the slave as enslaved.
Later this will be fixed so that the SLAVES property correspond
to what other master/slave related properties say.
release_slave() should do the right thing and handle errors as
good as it can. There is no value in propagating the error and
it's not clear what the caller should do in face of a failure
during release.
Ensure the platform link with the same interface name as the
NMDevice is actually compatible with it before using the link
for initialization of device properties. If not, remove the
NMDevice and create a new one since there are kernel resources
with a different type.
Unrealized devices aren't backed by kernel resources and so won't know
all of their attributes. That means three things:
1) they must update their attributes when they become realized
2) they must clear those attributes when unrealized
3) they must be looser in checking compatible connections until
they are realized
This requires that the setup() function be split into two parts, start & finish,
because finish must be run after add_device()
Also, we can simplify whether to pay attention to 'recheck-assume', which
is now dependent on priv->is_nm_owned, because the only case where NM should
*not* listen for the 'recheck-assume' signal is when the device is a
software device created by NM itself. That logic was previously spread
across the callers of add_device() but is now consolidated into
nm-manager.c::device_realized() and nm-device.c::nm_device_create_and_realize().
Clone the connection upon activation. This makes it safe for the user
to modify the original connection while it is activated.
This involves several changes:
- NMActiveConnection gets @settings_connection and @applied_connection.
To support add-and-activate, we constructing a NMActiveConnection with
no connection set. Previously, we would set the "connection" field to
a temporary NMConnection. Now NMManager piggybacks this temporary
connection as object-data (TAG_ACTIVE_CONNETION_ADD_AND_ACTIVATE).
- get rid of the functions nm_active_connection_get_connection_type()
and nm_active_connection_get_connection_uuid(). From their names
it is unclear whether this returns the settings or applied connection.
The (few) callers should figure that out themselves.
- rename nm_active_connection_get_id() to
nm_active_connection_get_settings_connection_id(). This function
is only used internally for logging.
- dispatcher calls now get two connections as well. The
applied-connection is used for the connection data, while
the settings-connection is used for the connection path.
- needs special handling for properties that apply immediately
when changed (nm_device_reapply_settings_immediately()).
Co-Authored-By: Thomas Haller <thaller@redhat.com>
https://bugzilla.gnome.org/show_bug.cgi?id=724041
It might just be that we didn't see it yet; either on daemon startup on in a
race. The nm_platform_*_add() deals with the device already being there in
_link_add_check_existing().
NetworkManager:ERROR:devices/nm-device-bridge.c:402:create_and_realize: assertion failed: (nm_device_get_ifindex (device) <= 0)
Program received signal SIGABRT, Aborted.
0x00007ffff46965d7 in __GI_raise (sig=sig@entry=6) at ../nptl/sysdeps/unix/sysv/linux/raise.c:56
56 return INLINE_SYSCALL (tgkill, 3, pid, selftid, sig);
Missing separate debuginfos, use: debuginfo-install bluez-libs-5.23-4.el7.x86_64
(gdb) bt
#0 0x00007ffff46965d7 in __GI_raise (sig=sig@entry=6) at ../nptl/sysdeps/unix/sysv/linux/raise.c:56
#1 0x00007ffff4697cc8 in __GI_abort () at abort.c:90
#2 0x00007ffff4a916d5 in g_assertion_message (domain=domain@entry=0x5a5088 "NetworkManager", file=file@entry=0x59b0f2 "devices/nm-device-bridge.c", line=line@entry=402, func=func@entry=0x59b3f0 <__FUNCTION__.29169> "create_and_realize", message=message@entry=0xa76a30 "assertion failed: (nm_device_get_ifindex (device) <= 0)") at gtestutils.c:2292
#3 0x00007ffff4a9176a in g_assertion_message_expr (domain=domain@entry=0x5a5088 "NetworkManager", file=file@entry=0x59b0f2 "devices/nm-device-bridge.c", line=line@entry=402, func=func@entry=0x59b3f0 <__FUNCTION__.29169> "create_and_realize", expr=expr@entry=0x59aef8 "nm_device_get_ifindex (device) <= 0") at gtestutils.c:2307
#4 0x0000000000447cb6 in create_and_realize (device=0xa77f40 [NMDeviceBridge], connection=0x8d0200, parent=<optimized out>, out_plink=0x7fffffffd700, error=0x0) at devices/nm-device-bridge.c:402
#5 0x000000000045d560 in nm_device_create_and_realize (self=self@entry=0xa77f40 [NMDeviceBridge], connection=connection@entry=0x8d0200, parent=<optimized out>, error=error@entry=0x0)
at devices/nm-device.c:1594
#6 0x00000000004d4b64 in system_create_virtual_device (self=self@entry=0x8802b0 [NMManager], connection=connection@entry=0x8d0200, error=error@entry=0x0) at nm-manager.c:983
#7 0x00000000004d4d71 in system_create_virtual_devices (self=0x8802b0 [NMManager]) at nm-manager.c:1022
#8 0x00000000004d47a5 in add_device (self=<optimized out>, device=<optimized out>, try_assume=<optimized out>) at nm-manager.c:1785
#9 0x00000000004d501f in platform_link_added (self=self@entry=0x8802b0 [NMManager], ifindex=<optimized out>, plink=plink@entry=0xa7f810) at nm-manager.c:1887
#10 0x00000000004d7c24 in nm_manager_start (self=0x8802b0 [NMManager]) at nm-manager.c:1959
#11 0x00000000004d7c24 in nm_manager_start (self=self@entry=0x8802b0 [NMManager], error=error@entry=0x7fffffffd930) at nm-manager.c:4178
#12 0x00000000004459ec in main (argc=1, argv=0x7fffffffda88) at main.c:442
(gdb)
The localization headers are now included via "nm-default.h".
Also fixes several places, where we wrongly included <glib/gi18n-lib.h>
instead of <glib/gi18n.h>. For example under "clients/" directory.
Future patches will create devices long before they are backed by
kernel resources, so we need to split NMDevice object creation from
actual setup based on the backing resources.
This patch combines the NMDeviceFactory's new_link() and
create_virtual_device_for_connection() class methods into a single
create_device() method that simply creates an unrealized NMDevice
object; this method is not expected to fail unless the device is
supposed to be ignored. This also means that the NMDevice
'platform-device' property is removed, because a platform link
object may not be available at NMDevice object creation time.
After the device is created, it is then "realized" at some later
time from a platform link (for existing/hardware devices via the
realize() method) or from an NMConnection (for newly created software
devices via the create_and_realize() NMDeviceClass methods).
https://bugzilla.gnome.org/show_bug.cgi?id=737458
Move D-Bus export/unexport handling into NMExportedObject and remove
type-specific export/get_path methods (export paths are now specified
at the class level, and NMExportedObject handles the counters for all
exported types automatically).
Since all exportable objects now use the same get_path() method, we
can also add some helper methods to simplify get_property()
implementations for object-path and object-path-array properties.
Add NMExportedObject, make it the base class of all D-Bus-exported
types, and move the nm-properties-changed-signal logic into it. (Also,
make NMSettings use the same properties-changed code as everything
else, which it was not previously doing, presumably for historical
reasons).
(This is mostly just shuffling code around at this point, but
NMExportedObject will be more important in the gdbus port, since
gdbus-codegen doesn't do a very good job of supporting objects that
export multiple interfaces [as each NMDevice subclass does, for
example], so we will need more glue/helper code in NMExportedObject
then.)
Rather than randomly including one or more of <glib.h>,
<glib-object.h>, and <gio/gio.h> everywhere (and forgetting to include
"nm-glib-compat.h" most of the time), rename nm-glib-compat.h to
nm-glib.h, include <gio/gio.h> from there, and then change all .c
files in NM to include "nm-glib.h" rather than including the glib
headers directly.
(Public headers files still have to include the real glib headers,
since nm-glib.h isn't installed...)
Also, remove glib includes from header files that are already
including a base object header file (which must itself already include
the glib headers).
Later remove nm_platform_get_error() and signal errors via return
error codes.
Also, fix nm_platform_infiniband_partition_add() and
nm_platform_vlan_add() to check the type of the existing link
and fail with WRONG_TYPE otherwise.
We need to know whether we can create interfaces of any given
NMDevice subclass or not. So don't rely on just the NMPlatformLink
for that information, because we won't have a platform link for
software devices before we create them.
Instead of hacky stuff in the Manager, let plugins themselves indicate
which links should be ignored (because they are really child links that
are controlled by a different device that the plugin handles).