Run:
./contrib/scripts/nm-code-format.sh -i
./contrib/scripts/nm-code-format.sh -i
Yes, it needs to run twice because the first run doesn't yet produce the
final result.
Signed-off-by: Antonio Cardace <acardace@redhat.com>
When NM fails to connect to teamd during an activation, it sets the
device state to FAILED. Eventually the device will become DISCONNECTED
and will call the ->deactivate() method that will perform the cleanup
of timers, teamd process and teamdctl instance.
However, in this way, when the device is DISCONNECTED timers are still
armed and can be triggered in the wrong state. Instead, perform the
cleanup immediately on failure.
https://bugzilla.redhat.com/show_bug.cgi?id=1856723
When a team device is assumed, we skip stage1 and imply that teamd is
already running. If this doesn't happen (for example because teamd was
manually stopped or because the interface was created in the initrd),
the team interface will continue processing traffic but will not react
to changes in the environment (e.g. carrier changes). Ensure that
teamd is running for assumed devices.
I think it's preferable to use nm_clear_g_free() instead of
g_clear_pointer(, g_free). The reasons are not very strong,
but I think it is overall preferable to have a shorthand for this
frequently used functionality.
sed 's/\<g_clear_pointer *(\([^;]*\), *\(g_free\) *)/nm_clear_g_free (\1)/g' $(git grep -l g_clear_pointer) -i
There was only API to schedule the stage on an idle handler.
Sometimes, we are just in the right situation to schedule the stage
right away. It should be possibly to avoid going through the extra hop.
For now, none of the caller makes use of this. So, there isn't any
actual change in behavior. But by adding this possibility, we may do
use in the future.
The `libnm-core` build file has been improved by applying a set of
changes:
- Indentation has been fixed to be consistent.
- Library variable names have been changed to `lib{name}` pattern
following their filename pattern.
- `shared` prefix has been removed from all variables using it.
- Dependencies have been reviewed to store the necessary data.
- The use of the libraries and dependencies created in this file
has been reviewed through the entire source code. This has
required the addition or the removal of different libraries and
dependencies in different targets.
- Some files used directly with the `files` function have been moved
to their nearest path build file because meson stores their full
path seamessly and they can be used anywhere later.
The `nm-default.h` header is used widely in the code by many
targets. This header includes different headers and needs different
libraries depending the compilation flags.
A new set of `*nm_default_dep` dependencies have been created to
ease the inclusion of different directorires and libraries.
This allows cleaner build files and avoiding linking unnecessary
libraries so this has been applied allowing the removal of some
dependencies involving the linking of unnecessary libraries.
I am about to change the when stage1 gets postponed, then the way to
proceed it is to schedule stage1 again (instead of scheduling stage2).
The reason is that stage1 handling should be reentrant and we should
keep entering it until there is no more reason to postpone it. If
a subclass postpones stage1 and then later progresses it by directly
scheduling stage2, then only the subclass is in control over postponing
stage 2.
Instead, anybody should be able to delay stage2 independently. That can
only work if everybody signals readyness to proceed by scheduling stage1
again.
NMDevice's act_stage1_prepare() now does nothing. Calling it is not
useful and has no effect.
In general, when a subclass overwrites a virtual function, it must be
defined whether the subclass must, may or must-not call the parents
implementation. Likewise, it must be clear when the parents
implementation should be chained: first, as last, does it matter?
In any case, that very much depends on how the parent is implemented
and this can only be solved by documentation and common conventions.
It's a forgiving approach to have a parents implementation do nothing,
then the subclass may call it at any time (or not call it at all).
This is especially useful if classes don't know their parent class well.
But in NetworkManager code the relationship between classes are known
at compile time, so every of these classes knows it derives directly
from NMDevice.
This forgingin approach was what NMDevice's act_stage1_prepare() was doing.
However, it also adds lines of code resulting in a different kind of complexity.
So, it's not clear that this forgiving approach is really better. Note
that it also has a (tiny) runtime and code-size overhead.
Change the expectation of how NMDevice's act_stage1_prepare() should be
called: it is no longer implemented, and subclasses *MUST* not chain up.
Not all masters type have a platform link and so it's wrong to check
for it to decide whether the slave should be really released. Move the
check to master devices that need it (bond, bridge and team).
OVS ports don't need the check because they don't call to platform to
remove a slave.
https://bugzilla.redhat.com/show_bug.cgi?id=1733709
We no longer add these. If you use Emacs, configure it yourself.
Also, due to our "smart-tab" usage the editor anyway does a subpar
job handling our tabs. However, on the upside every user can choose
whatever tab-width he/she prefers. If "smart-tabs" are used properly
(like we do), every tab-width will work.
No manual changes, just ran commands:
F=($(git grep -l -e '-\*-'))
sed '1 { /\/\* *-\*- *[mM]ode.*\*\/$/d }' -i "${F[@]}"
sed '1,4 { /^\(#\|--\|dnl\) *-\*- [mM]ode/d }' -i "${F[@]}"
Check remaining lines with:
git grep -e '-\*-'
The ultimate purpose of this is to cleanup our files and eventually use
SPDX license identifiers. For that, first get rid of the boilerplate lines.
From the files under "shared/nm-utils" we build an internal library
that provides glib-based helper utilities.
Move the files of that basic library to a new subdirectory
"shared/nm-glib-aux" and rename the helper library "libnm-core-base.la"
to "libnm-glib-aux.la".
Reasons:
- the name "utils" is overused in our code-base. Everything's an
"utils". Give this thing a more distinct name.
- there were additional files under "shared/nm-utils", which are not
part of this internal library "libnm-utils-base.la". All the files
that are part of this library should be together in the same
directory, but files that are not, should not be there.
- the new name should better convey what this library is and what is isn't:
it's a set of utilities and helper functions that extend glib with
funcitonality that we commonly need.
There are still some files left under "shared/nm-utils". They have less
a unifying propose to be in their own directory, so I leave them there
for now. But at least they are separate from "shared/nm-glib-aux",
which has a very clear purpose.
(cherry picked from commit 80db06f768)
If NM fails to connect to teamd, it currently just sets the device
state to FAILED and waits that deactivate() is called later. However,
the 5 seconds timeout on teamd process start can hit in the meantime,
which fails with an assertion "nm_device_is_activating (device)".
Clean up the device state when the connection to teamd fails.
https://bugzilla.redhat.com/show_bug.cgi?id=1697900
Platform had it's own scheme for reporting errors: NMPlatformError.
Before, NMPlatformError indicated success via zero, negative integer
values are numbers from <errno.h>, and positive integer values are
platform specific codes. This changes now according to nm-error:
success is still zero. Negative values indicate a failure, where the
numeric value is either from <errno.h> or one of our error codes.
The meaning of positive values depends on the functions. Most functions
can only report an error reason (negative) and success (zero). For such
functions, positive values should never be returned (but the caller
should anticipate them).
For some functions, positive values could mean additional information
(but still success). That depends.
This is also what systemd does, except that systemd only returns
(negative) integers from <errno.h>, while we merge our own error codes
into the range of <errno.h>.
The advantage is to get rid of one way how to signal errors. The other
advantage is, that these error codes are compatible with all other
nm-errno values. For example, previously negative values indicated error
codes from <errno.h>, but it did not entail error codes from netlink.
Note the special error codes NM_UTILS_ERROR_CONNECTION_AVAILABLE_*.
This will be used to determine, whether the profile is fundamentally
incompatible with the device, or whether just some other properties
mismatch. That information will be importand during a plain `nmcli
connection up`, where NetworkManager searches all devices for a device
to activate. If no device is found (and multiple errors happened),
we want to show the error that is most likely relevant for the user.
Also note, how NMDevice's check_connection_compatible() uses the new
class field "device_class->connection_type_check_compatible" to simplify
checks for compatible profiles.
The error reason is still unused.
It seems to me the NM_DEVICE_CLASS_DECLARE_TYPES() macro confuses more
than helping. Let's explicitly initialize the two fields, albeit with
another helper macro NM_DEVICE_DEFINE_LINK_TYPES() to get the list of
link-types right.
For consistency, also leave nop-lines like
device_class->connection_type_supported = NULL;
device_class->link_types = NM_DEVICE_DEFINE_LINK_TYPES ();
because all NMDevice class init methods should have this same
boiler plate code and to make it explicit that this is intended.
And there are only 3 occurences where this actually comes into play.
The majority of device implementations name their parent-class variable
"device_class". That also makes more sense as it is more consistant.
E.g. "parent" sounds like it's the direct parent, but that is not
the crucial point here. The crucial point at this place, is that we
access the NMDeviceClass typed pointer. Rename.
We commonly don't use the glib typedefs for char/short/int/long,
but their C types directly.
$ git grep '\<g\(char\|short\|int\|long\|float\|double\)\>' | wc -l
587
$ git grep '\<\(char\|short\|int\|long\|float\|double\)\>' | wc -l
21114
One could argue that using the glib typedefs is preferable in
public API (of our glib based libnm library) or where it clearly
is related to glib, like during
g_object_set (obj, PROPERTY, (gint) value, NULL);
However, that argument does not seem strong, because in practice we don't
follow that argument today, and seldomly use the glib typedefs.
Also, the style guide for this would be hard to formalize, because
"using them where clearly related to a glib" is a very loose suggestion.
Also note that glib typedefs will always just be typedefs of the
underlying C types. There is no danger of glib changing the meaning
of these typedefs (because that would be a major API break of glib).
A simple style guide is instead: don't use these typedefs.
No manual actions, I only ran the bash script:
FILES=($(git ls-files '*.[hc]'))
sed -i \
-e 's/\<g\(char\|short\|int\|long\|float\|double\)\>\( [^ ]\)/\1\2/g' \
-e 's/\<g\(char\|short\|int\|long\|float\|double\)\> /\1 /g' \
-e 's/\<g\(char\|short\|int\|long\|float\|double\)\>/\1/g' \
"${FILES[@]}"
NMSettings exposes a cached list of all connection. We don't need
to clone it. Note that this is not save against concurrent modification,
meaning, add/remove of connections in NMSettings will invalidate the
list.
However, it wasn't save against that previously either, because
altough we cloned the container (GSList), we didn't take an additional
reference to the elements.
This is purely a performance optimization, we don't need to clone the
list. Also, since the original list is of type "NMConnection *const*",
use that type insistently, instead of dependent API requiring GSList.
IMO, GSList is anyway not a very nice API for many use cases because
it requires an additional slice allocation for each element. It's
slower, and often less convenient to use.
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS