A GObject interface, like a class, has two different C types
associated with it; the type of the "class" struct (eg, GObjectClass,
GFileIface), and the type of instances of that class/interface (eg,
GObject, GFile).
NetworkManager was doing this wrong though, and using the same C type
to point to both the interface's class struct and to instances of the
interface. This ends up not actually breaking anything, since for
interface types, the instance type is a non-dereferenceable dummy type
anyway. But it's wrong, since if, eg, NMDeviceFactory is a struct type
containing members "start", "device_added", etc, then you should not
be using an NMDeviceFactory* to point to an object that does not
contain those members.
Fix this by splitting NMDeviceFactory into NMDeviceFactoryInterface
and NMDeviceFactory; by splitting NMConnectionProvider into
NMConnectionProviderInterface and NMConnectionProvider; and by
splitting NMSettingsPlugin into NMSettingsPluginInterface and
NMSettingsPlugin; and then use the right types in the right places.
As a bonus, this also lets us now use G_DEFINE_INTERFACE.
config.h should be included from every .c file, and it should be
included before any other include. Fix that.
(As a side effect of how I did this, this also changes us to
consistently use "config.h" rather than <config.h>. To the extent that
it matters [which is not much], quotes are more correct anyway, since
we're talking about a file in our own build tree, not a system
include.)
NMSettings (and NMConnectionProvider) had a signal to indicate when it
had loaded the connections, but in reality this always happened before
nm_settings_new() returned (as a side effect of calling
unmanaged_specs_changed()) and so no one else would ever actually see
the signal. So just kill it.
Plugin owns the object and callers must reference it if they wish to use it outside
of the function they called "add" from. Likewise, callers of the ConnectionProvider's
add_connection method must also reference the returned object if they wish to
continue using it.
This method returns true, if the connections are already loaded (and the
connection_loaded signal already emited).
Signed-off-by: Thomas Haller <thaller@redhat.com>