In practice, this should only matter when there are multiple
header files with the same name. That is something we try
to avoid already, by giving headers a distinct name.
When building NetworkManager itself, we clearly want to use
double-quotes for including our own headers.
But we also want to do that in our public headers. For example:
./a.c
#include <stdio.h>
#include <nm-1.h>
void main() {
printf ("INCLUDED %s/nm-2.h\n", SYMB);
}
./1/nm-1.h
#include <nm-2.h>
./1/nm-2.h
#define SYMB "1"
./2/nm-2.h
#define SYMB "2"
$ cc -I./2 -I./1 ./a.c
$ ./a.out
INCLUDED 2/nm-2.h
Exceptions to this are
- headers in "shared/nm-utils" that include <NetworkManager.h>. These
headers are copied into projects and hence used like headers owned by
those projects.
- examples/C
- don't include "nm-default.h" in header files. Every source file must
include as first header "nm-default.h", thus our headers get the
default include already implicitly.
- we don't support compiling NetworkManager itself with a C++ compiler. Remove
G_BEGIN_DECLS/G_END_DECLS from internal headers. We do however support
users of libnm to use C++, thus they stay in public headers.
(cherry picked from commit f19aff8909)
NMSecretAgent (and in turn NMAgentManager) used the @connection argument both
for the connection data, but also for the connection path. Detangle these, and
accept the path separate from the connection.
This makes NMSecretAgent and NMAgentManager truly operate on a plain
NMConnection, without the non-obvious requirement, that the path of the
connection must be set.
This code was unused, because we never enqueued any hashes
to the @asked list. Note that hashing also might give wrong
hash collisions, so this was buggy anyway.
Also, note that impl_agent_manager_register_with_capabilities()
already ensures that duplicate agents are not registered
in the first place (find_agent_by_identifier_and_uid()).
Have NMSecretAgent emit "disconnected" when it detects that it has
been disconnected, rather than having both the agent and the agent
manager monitor it separately.
Rather than randomly including one or more of <glib.h>,
<glib-object.h>, and <gio/gio.h> everywhere (and forgetting to include
"nm-glib-compat.h" most of the time), rename nm-glib-compat.h to
nm-glib.h, include <gio/gio.h> from there, and then change all .c
files in NM to include "nm-glib.h" rather than including the glib
headers directly.
(Public headers files still have to include the real glib headers,
since nm-glib.h isn't installed...)
Also, remove glib includes from header files that are already
including a base object header file (which must itself already include
the glib headers).
Previously, src/nm-ip4-config.h, libnm/nm-ip4-config.h, and
libnm-glib/nm-ip4-config.h all used "NM_IP4_CONFIG_H" as an include
guard, which meant that nm-test-utils.h could not tell which of them
was being included (and so, eg, if you tried to include
nm-ip4-config.h in a libnm test, it would fail to compile because
nm-test-utils.h was referring to symbols in src/nm-ip4-config.h).
Fix this by changing the include guards in the non-API-stable parts of
the tree:
- libnm-glib/nm-ip4-config.h remains NM_IP4_CONFIG_H
- libnm/nm-ip4-config.h now uses __NM_IP4_CONFIG_H__
- src/nm-ip4-config.h now uses __NETWORKMANAGER_IP4_CONFIG_H__
And likewise for all other headers.
The two non-"nm"-prefixed headers, libnm/NetworkManager.h and
src/NetworkManagerUtils.h are now __NETWORKMANAGER_H__ and
__NETWORKMANAGER_UTILS_H__ respectively, which, while not entirely
consistent with the general scheme, do still mostly make sense in
isolation.
NMSecretAgentCapabilities was being defined in both
libnm/nm-secret-agent.h and in src/settings/nm-secret-agent.h. Since
it's part of the D-Bus interface, move it to
libnm-core/nm-dbus-interface.h.
For some reason, the flags used by o.fd.NM.SecretAgent.GetSecrets were
defined as both NMSecretAgentGetSecretsFlags in
libnm{,-glib}/nm-secret-agent.h, and then separately as
NMSettingsGetSecretsFlags in include/nm-settings-flags.h.
(NMSettingsGetSecretsFlags also had an additional internal-use-only
value, but that was added later after the duplication already
existed.)
Fix this by moving NMSecretAgentGetSecretsFlags from libnm to
nm-dbus-interface.h, adding the internal-use-only value to it as well,
updating the core code to use that, and then removing
nm-settings-flags.h.
Since the API has not changed at this point, this is mostly just a
matter of updating Makefiles, and changing references to the library
name in comments.
NetworkManager cannot link to libnm due to the duplicated type/symbol
names. So it links to libnm-core.la directly, which means that
NetworkManager gets a separate copy of that code from libnm.so.
Everything else links to libnm.
Clean up some of the cross-includes between headers (which made it so
that, eg, if you included NetworkManagerUtils.h in a test program, you
would need to build the test with -I$(top_srcdir)/src/platform, and if
you included nm-device.h you'd need $(POLKIT_CFLAGS)) by moving all
GObject struct definitions for src/ and src/settings/ into nm-types.h
(which already existed to solve the NMDevice/NMActRequest circular
references).
Update various .c files to explicitly include the headers they used to
get implicitly, and remove some now-unnecessary -I options from
Makefiles.
When an activation request requires secrets, if there is a secret
agent in the process that made the request, then prefer that to all
other secret agents.
Previously I didn't think they'd be used for anything other than connection secrets
which only have one hint, but in the future we'll want to pass more information.