Rather than randomly including one or more of <glib.h>,
<glib-object.h>, and <gio/gio.h> everywhere (and forgetting to include
"nm-glib-compat.h" most of the time), rename nm-glib-compat.h to
nm-glib.h, include <gio/gio.h> from there, and then change all .c
files in NM to include "nm-glib.h" rather than including the glib
headers directly.
(Public headers files still have to include the real glib headers,
since nm-glib.h isn't installed...)
Also, remove glib includes from header files that are already
including a base object header file (which must itself already include
the glib headers).
Previously, src/nm-ip4-config.h, libnm/nm-ip4-config.h, and
libnm-glib/nm-ip4-config.h all used "NM_IP4_CONFIG_H" as an include
guard, which meant that nm-test-utils.h could not tell which of them
was being included (and so, eg, if you tried to include
nm-ip4-config.h in a libnm test, it would fail to compile because
nm-test-utils.h was referring to symbols in src/nm-ip4-config.h).
Fix this by changing the include guards in the non-API-stable parts of
the tree:
- libnm-glib/nm-ip4-config.h remains NM_IP4_CONFIG_H
- libnm/nm-ip4-config.h now uses __NM_IP4_CONFIG_H__
- src/nm-ip4-config.h now uses __NETWORKMANAGER_IP4_CONFIG_H__
And likewise for all other headers.
The two non-"nm"-prefixed headers, libnm/NetworkManager.h and
src/NetworkManagerUtils.h are now __NETWORKMANAGER_H__ and
__NETWORKMANAGER_UTILS_H__ respectively, which, while not entirely
consistent with the general scheme, do still mostly make sense in
isolation.
Rather than passing UDI, ifname, and driver name to the device
constructors as separate arguments, just pass the NMPlatformLink
instead and let it parse them out.
Virtual types still take UDI and ifname separately, since we create
fake NMDevices for them for autoactivating connections. That's weird
in other ways too though, so perhaps this should be revisted.