For P2P connections it makes sense to bind the connection to the status
of the operation that is being done. One example is that a wifi display
(miracast) P2P connection should be shut down when streaming fails for
some reason.
This new helper class allows binding a connection to the presence of a
DBus path meaning that it will be torn down if the process disappears.
This is independent functionality that only depends on linux API
and glib.
Note how "nm-logging" uses this for getting the timestamps. This
makes "nm-logging.c" itself dependen on "src/nm-core-utils.c",
for little reason.
The script didn't include all the symbols needed by plugins because
libNetworkManager.a, as built by meson, doesn't include symbols from
other static libraries that are linked in. Since we used
libNetworkManager.a to know which symbols are potentiall available
from NM, the result was an incomplete list.
Unfortunately, the only way to include the whole static library is to
create a dependency object and use 'link_whole', but this is only
available in meson >= 0.46. Since 'link_whole' is available for
executables in meson >= 0.40, create a fake executable and use that to
enumerate symbols.
Also add tests to check that plugins can be loaded correctly.
Fixes: dfa2a2b40c
- always define the SESSION_TRACKING_* defines to replace
"#ifdef" with "#if".
- drop defining the consolekit database path CKDB_PATH in
config.h. The path was not customizable via configure/meson.
- fix meson build to enable consolekit support for session tracking
without also enabling logind/elogind session tracking.
logind/elogind is mutually exclusive, but consolekit session tracking
goes together just fine.
1) the command line gets shorter. I frequently run `make V=1` to see
the command line arguments for the compiler, and there is a lot
of noise.
2) define each of these variables at one place. This makes it easy
to verify that for all compilation units, a particular
define has the same value. Previously that was not obvious or
even not the case (see commit e5d1a71396
and commit d63cf1ef2f).
The point is to avoid redundancy.
3) not all compilation units need all defines. In fact, most modules
would only need a few of these defines. We aimed to pass the necessary
minium of defines to each compilation unit, but that was non-obvious
to get right and often we set a define that wasn't used. See for example
"src_settings_plugins_ibft_cppflags" which needlessly had "-DSYSCONFDIR".
This question is now entirely avoided by just defining all variables in
a header. We don't care to find the minimum, because every component
gets anyway all defines from the header.
4) this also avoids the situation, where a module that previously did
not use a particular define gets modified to require it. Previously,
that would have required to identify the missing define, and add
it to the CFLAGS of the complation unit. Since every compilation
now includes "config-extra.h", all defines are available everywhere.
5) the fact that each define is now available in all compilation units
could be perceived as a downside. But it isn't, because these defines
should have a unique name and one specific value. Defining the same
name with different values, or refer to the same value by different
names is a bug, not a desirable feature. Since these defines should
be unique accross the entire tree, there is no problem in providing
them to every compilation unit.
6) the reason why we generate "config-extra.h" this way, instead of using
AC_DEFINE() in configure.ac, is due to the particular handling of
autoconf for directory variables. See [1].
With meson, it would be trivial to put them into "config.h.meson".
While that is not easy with autoconf, the "config-extra.h" workaround
seems still preferable to me.
[1] https://www.gnu.org/software/autoconf/manual/autoconf-2.63/html_node/Installation-Directory-Variables.html
We already do conditional build with "#if WITH_CONCHECK".
Get rid of the conditional in the makefile and instead do
conditional compilating inside the source file "nm-connectivity.c".
The advantage is, now if you want to know which parts are build,
you only need to grep for the WITH_CONCHECK preprocessor define
instead of also caring about the conditional in Makefile.am and
meson.build.
It doesn't change the fact of conditional compilation. But it
consistently uses one mechanism to achieve it.
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
The next commit will completely rework NMBusManager and replace
NMExportedObject by a new type NMDBusObject.
Originally, NMDBusObject was added along NMExportedObject to ease
the rework and have compilable, intermediate stages of refactoring. Now,
I think the new name is better, because NMDBusObject is very strongly related
to the bus manager and the old name NMExportedObject didn't make that
clear.
I also slighly prefer the name NMDBusObject over NMBusObject, hence
for consistancy, also rename NMBusManager to NMDBusManager.
This commit only renames the file for a nicer diff in the next commit.
It does not actually update the type name in sources. That will be done
later.
From libnl3, we only used the helper function to parse/generate netlink
messages and the socket functions to send/receive messages. We don't
need an external dependency to do that, it is simple enough.
Drop the libnl3 dependency, and replace all missing code by directly
copying it from libnl3 sources. At this point, I mostly tried to
import the required bits to make it working with few modifications.
Note that this increases the binary size of NetworkManager by 4736 bytes
for contrib/rpm build on x86_64. In the future, we can simplify the code
further.
A few modifications from libnl3 are:
- netlink errors NLE_* are now in the domain or regular errno.
The distinction of having to bother with two kinds of error
number domains was annoying.
- parts of the callback handling is copied partially and unused parts
are dropped. Especially, the verbose/debug handlers are not used.
In following commits, the callback handling will be significantly
simplified.
- the complex handling of seleting ports was simplified. We now always
let kernel choose the right port automatically.
Especially useful, because we don't link against libnl-genl-3.so
but re-implement generic netlink support. Such code should go there
so it can be used by various components.
We also unconditionally use them with autotools.
Also, the detection for have_version_script does
not seem correct to me. At least, it didn't work
with clang.
The strings holding the names used for libraries have also been
moved to different variables. This way they would be less error
as these variables can be reused easily and any typing error
would be quickly detected.
Some targets are missing dependencies on some generated sources in
the meson port. These makes the build to fail due to missing source
files on a highly parallelized build.
These dependencies have been resolved by taking advantage of meson's
internal dependencies which can be used to pass source files,
include directories, libraries and compiler flags.
One of such internal dependencies called `core_dep` was already in
use. However, in order to avoid any confusion with another new
internal dependency called `nm_core_dep`, which is used to include
directories and source files from the `libnm-core` directory, the
`core_dep` dependency has been renamed to `nm_dep`.
These changes have allowed minimizing the build details which are
inherited by using those dependencies. The parallelized build has
also been improved.
Note that:
- we compile some source files multiple times. Most notably those
under "shared/".
- we include a default header "shared/nm-default.h" in every source
file. This header is supposed to setup a common environment by defining
and including parts that are commonly used. As we always include the
same header, the header must behave differently depending
one whether the compilation is for libnm-core, NetworkManager or
libnm-glib. E.g. it must include <glib/gi18n.h> or <glib/gi18n-lib.h>
depending on whether we compile a library or an application.
For that, the source files need the NETWORKMANAGER_COMPILATION #define
to behave accordingly.
Extend the define to be composed of flags. These flags are all named
NM_NETWORKMANAGER_COMPILATION_WITH_*, they indicate which part of the
build are available. E.g. when building libnm-core.la itself, then
WITH_LIBNM_CORE, WITH_LIBNM_CORE_INTERNAL, and WITH_LIBNM_CORE_PRIVATE
are available. When building NetworkManager, WITH_LIBNM_CORE_PRIVATE
is not available but the internal parts are still accessible. When
building nmcli, only WITH_LIBNM_CORE (the public part) is available.
This granularily controls the build.
Since meson 0.44 there is a new option type called `array`, which
allows to use an array with different values in those options.
These fits the needs of different options that are used to pass
binary paths, which have multiple paths as an alternate locations.
meson's version has been bumped to 0.44 and different options have
been changed to `array` type options.
https://mail.gnome.org/archives/networkmanager-list/2017-December/msg00062.html
Source files for enum types are generated by passing segments of the
source code of the files to the `glib-mkenums` command.
This patch removes those parameters where source code is used from
meson build files by moving those segmeents to template files.
https://mail.gnome.org/archives/networkmanager-list/2017-December/msg00057.html