If we don't have connection checking functionality just avoid adding
a penalty to the defaut route of newly activated connections.
(cherry picked from commit 2524a6f852)
This moves tracking of connectivity to NMDevice and makes the NMManager
negotiate the best of known connectivity states of devices. The NMConnectivity
singleton handles its own configuration and scheduling of the permission
checks, but otherwise greatly simplifies it.
This will be useful to determine correct metrics for multiple default routes
depending on actual internet connectivity.
The per-device connection checks is not yet exposed on the D-Bus, since they
probably should be per-address-family as well.
- use _NM_GET_PRIVATE() and _NM_GET_PRIVATE_PTR() everywhere.
- reorder statements, to have GObject related functions (init, dispose,
constructed) at the bottom of each file and in a consistent order w.r.t.
each other.
- unify whitespaces in signal and properties declarations.
- use NM_GOBJECT_PROPERTIES_DEFINE() and _notify()
- drop unused signal slots in class structures
- drop unused header files for device factories
- don't include "nm-default.h" in header files. Every source file must
include as first header "nm-default.h", thus our headers get the
default include already implicitly.
- we don't support compiling NetworkManager itself with a C++ compiler. Remove
G_BEGIN_DECLS/G_END_DECLS from internal headers. We do however support
users of libnm to use C++, thus they stay in public headers.
(cherry picked from commit f19aff8909)
Rather than randomly including one or more of <glib.h>,
<glib-object.h>, and <gio/gio.h> everywhere (and forgetting to include
"nm-glib-compat.h" most of the time), rename nm-glib-compat.h to
nm-glib.h, include <gio/gio.h> from there, and then change all .c
files in NM to include "nm-glib.h" rather than including the glib
headers directly.
(Public headers files still have to include the real glib headers,
since nm-glib.h isn't installed...)
Also, remove glib includes from header files that are already
including a base object header file (which must itself already include
the glib headers).
Previously, src/nm-ip4-config.h, libnm/nm-ip4-config.h, and
libnm-glib/nm-ip4-config.h all used "NM_IP4_CONFIG_H" as an include
guard, which meant that nm-test-utils.h could not tell which of them
was being included (and so, eg, if you tried to include
nm-ip4-config.h in a libnm test, it would fail to compile because
nm-test-utils.h was referring to symbols in src/nm-ip4-config.h).
Fix this by changing the include guards in the non-API-stable parts of
the tree:
- libnm-glib/nm-ip4-config.h remains NM_IP4_CONFIG_H
- libnm/nm-ip4-config.h now uses __NM_IP4_CONFIG_H__
- src/nm-ip4-config.h now uses __NETWORKMANAGER_IP4_CONFIG_H__
And likewise for all other headers.
The two non-"nm"-prefixed headers, libnm/NetworkManager.h and
src/NetworkManagerUtils.h are now __NETWORKMANAGER_H__ and
__NETWORKMANAGER_UTILS_H__ respectively, which, while not entirely
consistent with the general scheme, do still mostly make sense in
isolation.
"NetworkManager.h"'s name (and non-standard capitalization) suggest
that it's some sort of high-level super-important header, but it's
really just low-level D-Bus stuff. Rename it to "nm-dbus-interface.h"
and likewise "NetworkManagerVPN.h" to "nm-vpn-dbus-interface.h"
Clean up some of the cross-includes between headers (which made it so
that, eg, if you included NetworkManagerUtils.h in a test program, you
would need to build the test with -I$(top_srcdir)/src/platform, and if
you included nm-device.h you'd need $(POLKIT_CFLAGS)) by moving all
GObject struct definitions for src/ and src/settings/ into nm-types.h
(which already existed to solve the NMDevice/NMActRequest circular
references).
Update various .c files to explicitly include the headers they used to
get implicitly, and remove some now-unnecessary -I options from
Makefiles.
NM_STATE_CONNECTED_SITE doesn't distinguish between "behind a captive
portal" and "limited network connectivity" (ie, connected to a router
that has lost its upstream connection). Add a new NMManager
:connectivity property to provide this information.
Also add a CheckConnectivity method, which can be used to force NM to
re-check the connectivity state, which could be called by a client
after it completed a portal login, or fixed a network problem.
The connectivity-checking code would generally result in
NMManager:state going CONNECTING -> CONNECTED_GLOBAL -> CONNECTED_SITE
in the case where the connectivity check failed. The brief incorrect
CONNECTED_GLOBAL is bad, because clients might see it and do the wrong
thing.
Instead, when we are ready to switch from CONNECTING to CONNECTED_*,
do a connectivity check first, and switch to either CONNECTED_SITE or
CONNECTED_GLOBAL based on the result of that.
We want to start the connectivity checks when any device gets
activated, and stop them when all devices get deactivated. We
also want to make sure it's running if a device gets deactivated
but other devices are still active. If multiple devices are
activated and if the default device gets deactivated, the other
device may become the default device and we'll need a connectivity
check for that device since we can't do per-device checks yet.
Also, if connectivity checking is enabled at compile-time but
not enabled at runtime, the connectivity bits should always
report "connected" to preserve previous behavior, and this code
makes it clearer how that is handled.
We can just use property notifications instead of having
a separate connected signal. Also clean up some formatting
and make some private variable names shorter.
* use libsoup to compare a http response from a given
uri with a given response (use g_str_has_prefix () to compare)
* do periodically check the connectivity. Check interval is configurable
* check connectivity when device state change
from/to NM_DEVICE_STATE_ACTIVATED